|
|
|
| |
Cyril Soler
|
|
|
|
Project descriptions
|
During his visit, Cyril Soler has been working on the following projects:
- Instanciation for global illumination algorithms
Global illumination, e.g. the determination of the amount of light
received by objects in a virtual scene, is an important step in the realization
of realistic computer images. It provides indeed, through the use of shadows,
color bleeding, indirect light, the clues that make an image look real.
Hierarchical Radiosity algorithms are usually cited as efficient methods to
solve this problem because of the inherent multi-level approximation of
the light distribution they use. However, in really large scenes, which may
include millions of geometric primitives, Hierarchical Radiosity Algorithms
become limited by the memory cost of storing thoses primitives.
Indeed, the complete list of objects in a scene seems to be required
at the same time in memory to be able to participate to the lighting of any
other part of the scene. Using an alternative representation of objects and
by sharing their lighting properties at a high level in the scene hierarchy,
this piece of work has shown that it still is possible to apply such a
global illumination algorithm while only keeping a small part of the scene
in memory at a time. Practical examples of applications proove the efficiency
of the method in various contexts such as interior scenes or complex vegetation
lighting.
- Light driven plant growth simulation
Geometric models of vegetation have been produced by a various software
packages for a number of years. These models usually represent realistic looking
trees and plants at a user-defined age of growth. While this kind of models
satisfy the computer graphist for a certain class of problems,
the fact that the generated plant is only a static set of geometric primitives
is a limitation for some applications: the models do not fit to the
geometry of the scene they are included in and the plants do not have the shape
they should have due to the presence of nearby light sources.
We have proposed a new model of plant generation that reproduces its internal
functioning and computes its growth as a side effect. The simulation accounts
leaf transpiration and photosynthesis activity to compute the amount of
vegetal matter fabricated at any time during the growth and allocates this
matter according to a clever process among the different organs. While the
growing model decides of the specy of plant we get, the lighting
conditions influence the resulting shape of the plant. We have developped a
proper lighting simulation algorithm to cope with the specific difficulty of
vegetation scenes, using which we are able to grow plants that react to
their lighting environment just like real plants would do. Besides, the
plant growth model being callibrated with real agronomic experiments,
it can be used to compute and optimize agronomic parameters without wasting
the time and money needed by an on-site experiment.
|
|
|
Publications
|
The following publications summarize some of the results of the
research work that Cyril Soler has participated in during his stay:
- "Hierarchical Instanciation for Radiosity"
Cyril Soler, François Sillion
Eurographics Workshop on Rendering 2000, June 2000
|
|
|
Conferences
|
Cyril Soler was sponsered by MINGLE to participate in the following conferences
and workshops, presenting recent research results:
- Eurographics Workshop on Rendering 2000,
June 2000,
Brno, Czeck republic
giving a talk about "Hierarchical Instanciation for Radiosity"
|
|
|