Users' Manual - IRIT

Users' Manual - IRIT


A Solid Modeling Program

(C) Copyright 1989-2012 Gershon Elber


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WWW Page: http://www.cs.technion.ac.il/~irit





This manual is for IRIT Ver. 11




Copyright (C) 1989-2012 Gershon Elber
EMail: gershon@cs.technion.ac.il
Join IRIT mailing list: gershon@cs.technion.ac.il
Mailing list: irit-mail@cs.technion.ac.il
Bug reports: irit-bugs@cs.technion.ac.il
WWW Page: http://www.cs.technion.ac.il/~irit

Introduction

IRIT is a solid modeler developed for educational purposes. Although small, it is now powerful enough to create quite complex scenes.

IRIT started as a polygonal solid modeler and was originally developed on an IBM PC under MSDOS. Version 2.0 was also ported to X11 and version 3.0 to SGI 4D systems. Version 3.0 also includes quite a few free form curves and surfaces tools. See the UPDATE.NEW file for more detailed update information. In Version 4.0, the display devices were enhanced, freeform curves and surfaces are more extensively supported, functions can be defined, and numerous improvement and optimizations are added.


Copyrights

BECAUSE IRIT AND ITS SUPPORTING TOOLS AS DOCUMENTED IN THIS DOCUMENT ARE LICENSED FREE OF CHARGE, I PROVIDE ABSOLUTELY NO WARRANTY, TO THE EXTENT PERMITTED BY APPLICABLE STATE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING, I GERSHON ELBER PROVIDE THE IRIT PROGRAM AND ITS SUPPORTING TOOLS "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THESE PROGRAMS IS WITH YOU. SHOULD THE IRIT PROGRAMS PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.

IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW WILL GERSHON ELBER, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY LOST PROFITS, LOST MONIES, OR OTHER SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR A FAILURE OF THE PROGRAMS TO OPERATE WITH PROGRAMS NOT DISTRIBUTED BY GERSHON ELBER) THE PROGRAMS, EVEN IF YOU HAVE BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES, OR FOR ANY CLAIM BY ANY OTHER PARTY.

IRIT is a freeware solid modeler. It is not public domain since we hold copyrights on it. However, unless you are to sell or attempt to make money from any part of this code and/or any model you made with this solid modeler, you are free to make anything you want with it. In order to use IRIT commercially, you must license it first - contact us is such a case.

IRIT can be compiled and executed on numerous Unix/Linux systems as well as Windows 98/NT/2000/XP/Vista, Mac, OS2, and AmigaDOS. Also, under Windows, IRIT must be installed at a directory/path with no spaces.

You are not obligated to me or to anyone else in any way by using IRIT. You are encouraged to share any model you made with it, but the models you made with it are yours, and you have no obligation to share them. You can use this program and/or any model created with it for non commercial and non profit purposes only. An acknowledgement on the way the models were created would be nice but is not required.


Command Line Options and Set Up

The IRIT program reads a file called irit.cfg each time it is executed. This file configures the system. It is a regular text file with comments, so you can edit it and properly modify it for your environment. This file is being searched for in the directory specified by the IRIT_PATH environment variable. For example 'setenv IRIT_PATH /u/gershon/irit/bin/'. Note IRIT_PATH must terminate with '/'. If the variable is not set only the current directory is being searched for irit.cfg.

In addition, if it exists, a file by the name of iritinit.irt will be automatically executed before any other '.irt' file. This file may contain any IRIT command. It is the proper place to put your predefined functions and procedures, if you have any. This file will be searched much the same way irit.cfg is. The name of this initialization file may be changed by setting the StartFile entry in the configuration file. This file is far more important starting at version 4.0, because of the new function and procedure definition that has been added, and which is used to emulate BEEP, VIEW, and INTERACT, for example.

The solid modeler can be executed in text mode (see the .cfg and the -t flag below) on virtually any system with a C compiler.

Under all systems the following environment variables must be set and updated:
path Add to path the directory where IRIT's binaries are.
IRIT_PATH Directory with config., help and IRIT's binary files.
IRIT_DISPLAY The graphics driver program/options. Must be in path.
IRIT_BIN_IPC If set, uses binary Inter Process Communication.


For example,

   set path = (path /u/gershon/irit/bin)
   setenv IRIT_PATH  /u/gershon/irit/bin/
   setenv IRIT_DISPLAY "xgldrvs -s-"
   setenv IRIT_BIN_IPC 1

to set /u/gershon/irit/bin as the binary directory and to use the sgi's gl driver. If IRIT_DISPLAY is not set, the server (i.e., the IRIT program) will prompt and wait for you to run a client (i.e., a display driver). if IRIT_PATH is not set, none of the configuration files, nor the help file will be found.

If IRIT_BIN_IPC is not set, text based IPC is used, which is far slower. There is no real reason not to use IRIT_BIN_IPC, unless it does not work for you, for some reason.

In addition, the following optional environment variables may be set.
IRIT_MALLOC If set, apply dynamic memory consistency testing.
Programs will execute much slower in this mode.
IRIT_MALLOC_PTR Set to a pointer address and the program will scream
once this pointer is allocated, if IRIT_MALLOC is set.
IRIT_MALLOC_STACK Under Windows only, keeps stack info on all mallocs.
IRIT_NO_SIGNALS If set, no signals are caught by IRIT.
IRIT_SERVER_HOST Internet Name of IRIT server (used by graphics driver).
IRIT_SERVER_PORT Used internally to the TCP socket number. Should not
be set by users.
IRIT_TIME_OUT Integer (seconds) for timing out when trying
to execute a display device from IRIT. Default is 10
seconds.
IRIT_INCLUDE A semicolon separated list of directories, in which to
look for the irt files to include. See INCLUDE command.
LD_LIBRARY_PATH If shared libraries are created, this variable must be
updated to point to the shared libraries' directory.


For example,

   setenv IRIT_MALLOC 1
   setenv IRIT_MALLOC_PTR 1234567890
   setenv IRIT_NO_SIGNALS 1
   setenv IRIT_SERVER_HOST irit.cs.technion.ac.il
   setenv IRIT_INCLUDE "/d2/gershon/irit/irit/scripts;/tmp"

IRIT_MALLOC is useful for programmers, or when reporting a memory fatal error occurrence. This variable, when set as a non zero value, will activate the following (hexadecimal bit settings with any combination of the following):
0x01 A test for overwriting before the dynamic memory
is allocated or immediately after it. Cheap in time.
0x02 Savings of all allocated objects in a table for the
detection of freeing unallocated objects and consistency
of the entire dynamic memory. Time expensive.
0x04 Zeros every freed object, once it is freed.
0x08 On Windows environments - enables _CrtCheckMemory checks
every malloc/free, in debug compilation modes.
0x10 On Windows environments - enables _CrtCheckMemory checks
every 16 mallocs/frees, in debug compilation modes.


IRIT_NO_SIGNALS is also useful for debugging when contorl-C is used within a debugger. The IRIT_SERVER_HOST/PORT controls the server/client (IRIT/Display device) communication.

IRIT_SERVER_HOST and IRIT_SERVER_PORT are used in the unix and Window NT ports of IRIT.

See the section on graphics drivers for more details.

A session can be logged into a file as set via LogFile in the configuration file. See also the LOGFILE command.

The following command line options are available:

   IRIT [-t] [-s] [-g] [-q] [-i] [-z] {[-m ...]} [file.irt]

-t Puts IRIT into text mode. No graphics will be displayed and
the display commands will be ignored. This is useful when
one needs to execute an IRIT file to create data on a tty
device...
-s Run a Script and quit without prompting to stdin.
-g IRIT under GUI mode. Should not be used by end users.
-q Quiet mode with no regular output to stdout.
-i IRIT under Interactive mode. Should not be used by end users.
-z Prints usage message and current configuration/version
information.
-m Optional option... If IRIT is compiled for debugging, allows
setting three addition parameters of trap pointer, search
pointer, and abort counter.
file.irt A file to invoke directly instead of waiting to input from
stdin.

IBM PC OS2 Specific Set Up

Under OS2 the IRIT_DISPLAY environment variable must be set (if set) to os2drvs.exe without any option (-s- will be passed automatically). os2drvs.exe must be in a directory that is in the PATH environment variable. IRIT_BIN_IPC can be used to signal binary IPC which is faster. Here is a complete example:

 set IRIT_PATH=c:\irit\bin\
 set IRIT_DISPLAY=os2drvs -s-
 set IRIT_BIN_IPC=1

assuming the directory specified by IRIT_PATH holds the executables of IRIT and is in PATH.

If IRIT_BIN_IPC is not set, text based IPC is used which is far slower. There is no real reason not to use IRIT_BIN_IPC unless it does not work for you, for some reason.

The OS2 executables are typically built using the EMX port of gnu C compiler. The distribution of the executables does not include the EMX run time library and any attempt to run IRIT will fail. You will get an error message such as "File EMX does not exist". You can get the run time from

ftp to ftp-os2.nmsu.edu (aliased also as hobbes.NMSU.Edu) cd to os2/unix/emx09c (or a newer version number/level) get emxrt.zip and place its dlls in a place they would be found.


IBM PC Window 95/98/NT/2000/XP Specific Set Up

The NT port uses sockets and is, in this respect, similar to the Unix port. The envirnoment variables IRIT_DISPLAY, IRIT_SERVER_HOST, and IRIT_BIN_IPC should all be set in a similar way to the Unix specific setup. As a direct result, the server (IRIT) and the display device can run on different hosts. For example, the server might be running on an NT system while the display device will be running on an SGI4D, exploiting the graphic's hardware capabilities. Here is a complete example:

 set IRIT_PATH=c:\irit\bin\
 set IRIT_DISPLAY=wntgdrvs -s-
 set IRIT_BIN_IPC=1

Also, under Windows, IRIT must be installed in a directory/path with no spaces.


Unix Specific Set Up

Under UNIX using X11 (x11drvs driver), add the following options to your .Xdefaults. Most are self explanatory. The Trans attributes control the transformation window, while the View attributes control the view window. SubWin attributes control the subwindows within the transformation window.
#if COLOR
irit*Trans*BackGround: NavyBlue
irit*Trans*BorderColor: Red
irit*Trans*BorderWidth: 3
irit*Trans*TextColor: Yellow
irit*Trans*SubWin*BackGround: DarkGreen
irit*Trans*SubWin*BorderColor: Magenta
irit*Trans*Geometry: =150x500+500+0
irit*Trans*CursorColor: Green
irit*View*BackGround: NavyBlue
irit*View*BorderColor: Red
irit*View*BorderWidth: 3
irit*View*Geometry: =500x500+0+0
irit*View*CursorColor: Red
irit*MaxColors: 15
#else
irit*Trans*Geometry: =150x500+500+0
irit*Trans*BackGround: Black
irit*View*Geometry: =500x500+0+0
irit*View*BackGround: Black
irit*MaxColors: 1
#endif



First Usage

Commands to IRIT are entered using a textual interface, usually from the same window from which the program was executed.

Some important commands to begin with are:

1. include("file.irt"); - will execute the commands in file.irt. Note include can be recursive up to 10 levels. To execute the demo (demo.irt) simply type 'include("demo.irt");'. Another way to run the demo is by typing demo(); which is a predefined procedure defined in iritinit.irt.

2. help(""); - will print all available commands and how to get help on them. A file called irit.hlp will be searched as irit.cfg is being searched (see above), to provide the help.

3. exit(); - close everything and exit IRIT.

Most operators are overloaded. This means that you can multiply two scalars (numbers), or two vectors, or even two matrices, with the same multiplication operator (*). To get the on-line help on the operator '*', type 'help("*");'

The best way to learn this program (as any other program...) is by trying it. Print the manual and study each of the commands available. Study the demo programs (*.irt) provided, as well.

The "best" mode in which to use IRIT is via the emacs editor. With this distribution an emacs mode for IRIT files (irt postfix) is provided (irit.el). Make your .emacs load this file automatically. Loading file.irt will switch emacs into an IRIT mode that supports the following keystrokes:
Meta-E Executes the current line
Meta-R Executes the current Region (Between Cursor and Mark)
Meta-S Executes a single line from input buffer
Meta-H Prints IRIT help on the current WORD the point is on using 'help("WORD");'
The first time one of the above keystrokes is hit, emacs will fork an IRIT process so that IRIT'S stdin is controlled via the above commands. This emacs mode was tested under various Unix environments, under OS2 2.x/3.x, and under Windows 95/98/NT/2000/XP.


Line Editing

The IRIT interpreter provides full line editing capabilities. The following are the available control options:
^a Beginning of line
^e End of line
^f Forward one character
^b Backward one character
^d Delete current character
^h (Backspace) Delete backward one character
^i (Tab) Toggles overwrite/insert mode
^k Kill to end of line
^p Get previous history line
^n Get next history line
^j (LineFeed) Done with this line
Only lines entered from stdin will enter the history queue. The above control capabilities are fully configurable via the irit.cfg configuration file.


Data Types

These are the Data Types recognized by the solid modeler. They are also used to define the calling sequences of the different functions below:
ConstantType Scalar real type that cannot be modified.
NumericType Scalar real type.
VectorType 3D real type vector.
PointType 3D real type point.
CtlPtType Control point of a freeform curve or surface.
PlaneType 3D real type plane.
MatrixType 4 by 4 matrix (homogeneous transformation matrix).
PolygonType Object consists of polygons.
PolylineType Object consists of polylines.
CurveType Object consists of curves.
SurfaceType Object consists of surfaces.
TrimSrfType Object consists of trimmed surfaces.
TriSrfType Object consists of triangular surfaces
TrivarType Object consists of trivariate functions.
MultivarType Object consists of multivariate functions.
FreeformType One of CurveType, SurfaceType, TrimSrfType,
TrivarType, MultivarType, TriSrfType.
GeometricType One of Polygon/lineType, FreeformType.
InstanceType Object with a GeometryType and a Transformation.
GeometricTreeType A list of GeometricTypes or GeometricTreeTypes.
StringType Sequence of chars within double quotes - "A string".
Current implementation is limited to 80 chars.
AnyType Any of the above.
ListType List of (any of the above type) objects. List
size is dynamically increased, as needed.
Although points and vectors are not the same, IRIT does not distinguish between them, most of the time. In this future this might change.


Commands summary

These are all the commands and operators supported by the IRIT Solid Modeler:
+ BSCTSPRSPR COS FITPMODEL MFROMMESH
- BSCTTRSPT COVERISO FIXPLGEOM MFROMMV
* BSCTTRSSPR COVERPT FIXPLNRML MMERGE
/ BSP2BZR CPATTR FLOOR MOFFSET
^ BZR2BSP CPINCLUDE FMOD MOMENT
= CALPHASECTOR CPOLY FNFREE MPOWER
== CANGLEMAP CPOWER FOR MPROMOTE
!= CARCLEN CRAISE FREE MRAISE
< CAREA CRC2CRVTAN FUNCTION MRCHCUBE
> CARRANGMNT CREDUCE GBOX MREFINE
<= CARNGMNT2 CREFINE GETATTR MREGION
>= CBEZIER CREGION GETLINE MREPARAM
ABS CBIARCS CREPARAM GETNAME MREVERSE
ACOS CBISECTOR2D CROSSEC GGINTER MSCIRC
ADAPISO CBISECTOR3D CRV2TANS GPOINTLIST MSLEEP
ADWIDTH CBSPLINE CRVKERNEL GPOLYGON MSCONE
ALGSUM CCINTER CRVLNDST GPOLYLINE MSSPHERE
ANALYFIT CCRVTR CRVPTDST HAUSDORFF MVCONTACT
ANIMEVAL CCRVTR1PT CRVPTTAN HELP MVEXPLICIT
ANTIPODAL CCRVTREVAL CSPIRAL HERMITE MVINTER
AOFFSET CDERIVE CSURFACE HOMOMAT MZERO
ARC CDIVIDE CTANGENT IF NCCNTRPATH
ARC360 CEDITPT CTLPT ILOFFSET NCPCKTPATH
AREA CENVOFF CTRIMSRF IMPLCTRANS NIL
ASIN CEVAL CUBICCRVS INCLUDE NREF
ATAN CEXTREMES CVIEWMAP INSERTPOLY NRMLCONE
ATAN2 CFNCRVTR CVISIBLE INSTANCE NTH
ATTRIB CHDIR CYLIN INTERACT OFFSET
ATTRPROP CIEXTREME CZEROS IQUERY ORTHOTOMC
ATTRVPROP CINFLECT DIST2FF IRITSTATE PATTRIB
AWIDTH CINTERP DSTPTLN ISGEOM PAUSE
BBOX CINTEG DSTPTPLN ISOCLINE PCIRCLE
BELTCURVE CIRCLE DSTLNLN KNOTCLEAN PCRVTR
BLHERMITE CIRCPOLY DUALITY KNOTREMOVE PDECIMATE
BLSHERMITE CLNTCLOSE ELLIPSE3PT LINTERP PDOMAIN
BLOSSOM CLNTCRSR ERROR LIST PINTERP
BOOLONE CLNTEXEC EVOLUTE LN PIMPRTNC
BOOLSUM CLNTREAD EXEC LOAD PLANE
BOUNDARY CLNTWRITE EXIT LOFFSET PLANECLIP
BOX CMESH EXP LOG PLN3PTS
BSCTCONCN2 CMOEBIUS EXTRUDE LOGFILE PMORPH
BSCTCONCON CMORPH FFCMPCRV MAP3PT2EQL PNORMAL
BSCTCONCYL CMULTIRES FFCOMPAT MATDECOMP POINT
BSCTCONLN CNORMAL FFCTLPTS MATDECOMP2 POLARSIL
BSCTCONPL CNRMLCRV FFEXTREME MATRECOMP POLY
BSCTCONPT CNVXHULL FFGTYPE MATPOSDIR POLYHOLES
BSCTCONSPR COERCE FFKNTVEC MAXEDGELEN POWER
BSCTCYLCYL COLOR FFMATCH MBEZIER PPINCLUDE
BSCTCYLPL COMMENT FFMERGE MBISECTOR PPINTER
BSCTCYLPT COMPOSE FFMESH MBSPLINE PPROPFTCH
BSCTCYLSPR CON2 FFMSIZE MDERIVE PRINTER
BSCTPLNLN CONE FFORDER MDIVIDE PRINTF
BSCTPLNPT CONICSEC FFPOLES MERGEPLLN PRINTFILE
BSCTSPRLN CONTOUR FFPTDIST MERGEPOLY
BSCTSPRPL CONVEX FFPTTYPE MESHSIZE
BSCTSPRPT COORD FFSPLIT MEVAL


PRISA SASPCTGRPH SMOMENTS SURFREVAXS TMORPH
PROCEDURE SASYMPEVAL SMOOTHNRML SURFREV2 TNSCRCR
PROJMAT SAVE SMORPH SURFREVAX2 TOFFSET
PT3BARY SBEZIER SNOC SVISIBLE TORUS
PTHMSPR SBISECTOR SNORMAL SVOLUME TRAISE
PTLNPLN SBSPLINE SNRMLSRF SWEEPSRF TRANS
PTPTLN SCALE SPARABOLC SWPSCLSRF TREFINE
PTREGISTER SCRVTR SPHERE SWUNGASUM TREGION
PTS2PLLN SCRVTREVAL SPLITLST SYMBCPROD TREPARAM
PTS2PLYS SDDMMAP SQRT SYMBDIFF TRIANGL
PTSLNLN SDERIVE SRADCRVTR SYMBDPROD TRIMSRF
QUADCRVS SDIVIDE SRAISE SYMBIPROD TRMSRFS
QUADRIC SEDITPT SRAYCLIP SYMBPROD TSBEZIER
RANDOM SELFINTER SREFINE SYMBSUM TSBSPLINE
RAYTRAPS SETCOVER SREGION SYSTEM TSDERIVE
RFLCTLN SETNAME SREPARAM TAN TSEVAL
RFLCTMAT SEVAL SREVERSE TBEZIER TSGREGORY
RESET SFLECNODAL SRF2TANS TBOOLONE TSNORMAL
RMATTR SFOCAL SRF3TANS TBOOLSUM TVLOAD
ROTVEC SFROMCRVS SRFFFORM TBSPLINE TVPREV
ROTV2V SGAUSS SRFLNDST TCRVTR TVREV
ROTX SILHOUETTE SRFKERNEL TDERIVE TVZRJACOB
ROTY SIN SRFPTDST TDIVIDE UVPOLY
ROTZ SINTERP SRINTER TEDITPT VARLIST
ROTZ2V SINTPCRVS SSINTER TEVAL VECTOR
ROTZ2V2 SIZEOF SSINTR2 TEXTGEOM VIEW
RRINTER SKEL2DINT STANGENT TEXTWARP VIEWOBJ
RULEDFIT SMEAN STRIMSRF TFROMSRFS VIEWSET
RULEDSRF SMERGE STRIVAR TIME VOLUME
RULEDTV SMESH SURFPREV TINTERP WHILE
SACCESS SMOEBIUS SURFREV THISOBJ ZCOLLIDE

Functions and Variables

Functions that return a NumericType:
ABS COS EXP POWER THISOBJ
ACOS CLNTEXEC FLOOR RANDOM VOLUME
AREA CPOLY FMOD SIN
ASIN DSTPTLN LN SIZEOF
ATAN DSTPTPLN LOG SQRT
ATAN2 DSTLNLN MESHSIZE TAN


Functions that return a GeometricType:
ADAPISO CBISECTOR2D CROSSEC GPOLYLINE NCPCKTPATH
ALGSUM CBISECTOR3D CRV2TANS HAUSDORFF NIL
ANALYFIT CBSPLINE CRVKERNEL HERMITE OFFSET
ANIMEVAL CCINTER CRVLNDST ILOFFSET ORTHOTOMC
ANTIPODAL CCRVTR CRVPTDST IMPLCTRANS PATTRIB
AOFFSET CCRVTR1PT CRVPTTAN INSTANCE PCIRCLE
ARC CCRVTREVAL CSPIRAL IRITSTATE PCRVTR
ARC360 CDERIVE CSURFACE ISGEOM PDECIMATE
BBOX CDIVIDE CTANGENT ISOCLINE PDOMAIN
BELTCURVE CEDITPT CTRIMSRF KNOTCLEAN PINTERP
BLHERMITE CENVOFF CTLPT KNOTREMOVE PIMPRTNC
BLSHERMITE CEVAL CUBICCRVS LINTERP PLANE
BLOSSOM CEXTREMES CVIEWMAP LOFFSET PLANECLIP
BOOLONE CFNCRVTR CVISIBLE MATDECOMP PLN3PTS
BOOLSUM CIEXTREME CYLIN MATDECOMP2 PMORPH
BOUNDARY CINFLECT CZEROS MATRECOMP PNORMAL
BOX CINTERP DIST2FF MAXEDGELEN POINT
BSCTCONCN2 CIRCLE DUALITY MBEZIER POLARSIL
BSCTCONCON CIRCPOLY ELLIPSE3PT MBISECTOR POLY
BSCTCONCYL CLNTCRSR EVOLUTE MBSPLINE POLYHOLES
BSCTCONLN CLNTREAD EXTRUDE MDERIVE PPINCLUDE
BSCTCONPL CMESH FFCMPCRV MDIVIDE PPINTER
BSCTCONPT CMOEBIUS FFCOMPAT MERGEPLLN PPROPFTCH
BSCTCONSPR CMORPH FFCTLPTS MERGEPOLY PRINTER
BSCTCYLCYL CMULTIRES FFEXTREME MEVAL PRISA
BSCTCYLPL CNORMAL FFGTYPE MFROMMESH PROCEDURE
BSCTCYLPT CNRMLCRV FFKNTVEC MFROMMV PT3BARY
BSCTCYLSPR CNVXHULL FFMATCH MMERGE PTHMSPR
BSCTPLNLN COERCE FFMERGE MOFFSET PTLNPLN
BSCTPLNPT COMPOSE FFMESH MOMENT PTPTLN
BSCTSPRLN CON2 FFMSIZE MPOWER PTREGISTER
BSCTSPRPL CONE FFORDER MPROMOTE PTS2PLLN
BSCTSPRPT CONICSEC FFPOLES MRAISE PTS2PLYS
BSCTSPRSPR CONTOUR FFPTDIST MRCHCUBE PTSLNLN
BSCTTRSPT CONVEX FFPTTYPE MREFINE QUADCRVS
BSCTTRSSPR COORD FFSPLIT MREGION QUADRIC
BSP2BZR COVERISO FITPMODEL MREPARAM RAYTRAPS
BZR2BSP COVERPT FIXPLGEOM MREVERSE RFLCTLN
CALPHASECTOR CPINCLUDE FIXPLNRML MSCIRC RRINTER
CANGLEMAP CPOWER GBOX MSCONE RULEDFIT
CARCLEN CRAISE GETATTR MSSPHERE RULEDSRF
CAREA CRC2CRVTAN GETLINE MVCONTACT RULEDTV
CARRANGMNT CREDUCE GETNAME MVEXPLICIT
CARNGMNT2 CREFINE GGINTER MVINTER
CBEZIER CREGION GPOINTLIST MZERO
CBIARCS CREPARAM GPOLYGON NCCNTRPATH


SACCESS SINTPCRVS SRF3TANS SYMBDIFF TRAISE
SASPCTGRPH SKEL2DINT SRFFFORM SYMBDPROD TREFINE
SASYMPEVAL SMEAN SRFLNDST SYMBIPROD TREGION
SBEZIER SMERGE SRFKERNEL SYMBPROD TREPARAM
SBISECTOR SMESH SRFPTDST SYMBSUM TRIANGL
SBSPLINE SMOEBIUS SRINTER TBEZIER TRIMSRF
SCRVTR SMOMENTS SSINTER TBOOLONE TRMSRFS
SCRVTREVAL SMOOTHNRML SSINTR2 TBOOLSUM TSBEZIER
SDDMMAP SMORPH STANGENT TBSPLINE TSBSPLINE
SDERIVE SNORMAL STRIMSRF TCRVTR TSDERIVE
SDIVIDE SNRMLSRF STRIVAR TDERIVE TSEVAL
SEDITPT SPARABOLC SURFPREV TDIVIDE TSGREGORY
SELFINTER SPHERE SURFREV TEDITPT TSNORMAL
SETCOVER SPLITLST SURFREVAXS TEVAL TVLOAD
SEVAL SRADCRVTR SURFREV2 TEXTGEOM TVPREV
SFLECNODAL SRAISE SURFREVAX2 TEXTWARP TVREV
SFOCAL SRAYCLIP SVISIBLE TFROMSRFS TVZRJACOB
SFROMCRVS SREFINE SVOLUME TINTERP UVPOLY
SINTPCRVS SREGION SWEEPSRF TMORPH ZCOLLIDE
SGAUSS SREPARAM SWPSCLSRF TNSCRCR
SILHOUETTE SREVERSE SWUNGASUM TOFFSET
SINTERP SRF2TANS SYMBCPROD TORUS
Functions that create linear transformation matrices:
HOMOMAT PROJMAT ROTV2V ROTZ SCALE
MAP3PT2EQL RFLCTMAT ROTX ROTZ2V TRANS
MATPOSDIR ROTVEC ROTY ROTZ2V2


Miscellaneous functions:
ADWIDTH CPATTR INCLUDE NTH SYSTEM
ATTRIB ERROR INSERTPOLY PAUSE TIME
ATTRPROP EXEC INTERACT PRINTF VARLIST
ATTRVPROP EXIT IQUERY PRINTFILE VECTOR
AWIDTH FNFREE LIST PROCEDURE VIEW
CHDIR FOR LOAD RESET VIEWOBJ
CLNTCLOSE FREE LOGFILE RMATTR VIEWSET
CLNTWRITE FUNCTION MSLEEP SAVE WHILE
COLOR HELP NREF SETNAME
COMMENT IF NRMLCONE SNOC


Variables that are predefined in the system:
AXES POLY_APPROX_OPT POLY_MERGE_COPLANAR
DRAWCTLPT POLY_APPROX_UV PRSP_MAT
FLAT4PLY POLY_APPROX_TOL RESOLUTION
MACHINE POLY_APPROX_TRI VIEW_MAT


Constants that are predefined in the system:
AMIGA E3 LINUX P5 ROW
APOLLO E4 LIST_TYPE P6 SGI
BEZIER_TYPE E5 MACOSX P7 STRING_TYPE
BLACK E6 MAGENTA P8 SURFACE_TYPE
BLUE E7 MATRIX_TYPE P9 SUN
BSPLINE_TYPE E8 MSDOS PARAM_CENTRIP TRIMSRF_TYPE
CLIENTS_ALL E9 MODEL_TYPE PARAM_CHORD TRISRF_TYPE
COL FALSE MULTIVAR_TYPE PARAM_NIELFOL TRIVAR_TYPE
CTLPT_TYPE GREEN NUMERIC_TYPE PARAM_UNIFORM TRUE
CURVE_TYPE HP OFF PI UNDEF_TYPE
CYAN IBMOS2 ON PLANE_TYPE UNIX
CYGWIN KV_DISC_OPEN P1 POINT_TYPE VECTOR_TYPE
DEPTH KV_FLOAT P2 POLY_TYPE WINDOWS
E1 KV_OPEN P3 POWER_TYPE WHITE
E2 KV_PERIODIC P4 RED YELLOW



Language description

The front end of the IRIT Solid Modeler is an infix parser that mimics some C language behavior. The infix operators that are supported are plus (+), minus (-), multiply (*), divide (/), and power (^), for numeric operators, with the same precedence as in C.

However, unlike the C language, these operators are overloaded, or different action is taken, based upon the different operands. This means that one can write '1 + 2', in which the plus sign denotes a numeric addition, or one can write 'PolyObj1 + PolyObj2', in which case the plus sign denotes the Boolean operation of a union between two geometric objects. The exact way each operator is overloaded is defined below.

In this environment, reals, integers, and even Booleans, are all represented as real types. Data are automatically promoted as necessary. For example, the constants TRUE and FALSE are defined as 1.0 and 0.0, respectively.

Each expression is terminated by a semicolon. An expression can be as simple as 'a;' which prints the value of variable a, or as complex as:

    for ( t = 1.1, 0.1, 1.9,
            cb1 = csurface( sb, COL, t ):
            color( cb1, green ):
            snoc( cb1, cb_all )
        );

While an expression is terminated with a semicolon, a colon is used to terminate mini-expressions within an expression.

Once a complete expression is read in (i.e., a semicolon is detected) and parsed correctly (i.e. no syntax errors are found), it is executed. Before each operator or a function is executed, parameter type matching tests are made to make sure the operator can be applied to these operand(s), or that the function gets the correct set of arguments.

The parser is totally case insensitive, so Obj, obj, and OBJ will refer to the same object, while MergePoly, MERGEPOLY, and mergePoly will refer to the same function.

Objects (Variables, if you prefer) need not be declared. Simply use them when you need them. Object names may be any alpha-numeric (and underscore) string of at most 30 characters. When assigned to an old object, the old object will be automatically deleted and if necessary, its type will be modified on the fly.

Example:

    V = sin( 45 * pi / 180.0 );
    V = V * vector( 1, 2, 3 );
    V = V * rotx( 90 );
    V = V * V;

will assign to V a NumericType equal to the sine of 45 degrees, the VectorType ( 1, 2, 3 ) scaled by the sine of 45, rotate that vector around the X axis by 90 degrees, and finally a NumericType which is the dot (inner) product of V with itself.

The parser will read from stdin, unless a file is specified on the command line or an INCLUDE command is executed. In both cases, when the end of file is encountered, the parser will again wait for input from stdin. In order to execute a file and quit at the end of the file, put an EXIT command as the last command in the file.


Operator overloading


Overloading +

The + operator is overloaded above the following domains:

  NumericType + NumericType -> NumericType
  PointType   + PolygonType -> PolygonType  (Point polyline profiling)
  VectorType  + VectorType  -> VectorType   (Vector addition)
  MatrixType  + MatrixType  -> MatrixType   (Matrix addition)
  PolygonType + PolygonType -> PolygonType  (Polygonal Boolean UNION operation)
  PolygonType + SurfaceType -> PolygonType  (Polygonal Boolean UNION operation)
  PolygonType + TrimSrfType -> PolygonType  (Polygonal Boolean UNION operation)
  CurveType   + CurveType   -> CurveType    (Curve curve profiling)
  CurveType   + CtlPtType   -> CurveType    (Curve control point profiling)
  CtlPtType   + CtlPtType   -> CurveType    (Control points profiling)
  ListType    + ListType    -> ListType     (Append lists operator)
  StringType  + StringType  -> StringType   (String concat)
  StringType  + RealType    -> StringType   (String concat, real as int string)
  ModelType   + ModelType   -> ModelType    (Freeform Boolean UNION operation)
  SurfaceType + ModelType   -> ModelType    (Freeform Boolean UNION operation)
  TrimSrfType + ModelType   -> ModelType    (Freeform Boolean UNION operation)

Note: Boolean UNION of two disjoint objects (no common volume) will result in the two objects being combined. It is the USER's responsibility to make sure that the non intersecting objects are also disjoint - this system only tests for no intersection. Boolean UNION of two polyline objects will merge the list of polylines.


Overloading -

The - operator is overloaded above the following domains:

As a binary operator:

  NumericType - NumericType -> NumericType
  VectorType  - VectorType  -> VectorType   (Vectoric difference)
  MatrixType  - MatrixType  -> MatrixType   (Matrix difference) 
  PolygonType - PolygonType -> PolygonType  (Polygonal Boolean SUBTRACT op.)
  PolygonType - SurfaceType -> PolygonType  (Polygonal Boolean SUBTRACT op.)
  PolygonType - TrimSrfType -> PolygonType  (Polygonal Boolean SUBTRACT op.)
  ModelType   - ModelType   -> ModelType    (Freeform Boolean SUBTRACT op.)
  SurfaceType - ModelType   -> ModelType    (Freeform Boolean SUBTRACT op.)
  TrimSrfType - ModelType   -> ModelType    (Freeform Boolean SUBTRACT op.)

As a unary operator:

  - NumericType -> NumericType
  - PointType   -> PointType     (Scale vector by -1)
  - VectorType  -> VectorType    (Scale vector by -1)
  - CtlPtType   -> CtlPtType     (Scale vector by -1)
  - PlaneType   -> PlaneType     (Scale vector by -1)
  - StringType  -> StringType    (Reverse the order of string's characters)
  - MatrixType  -> MatrixType    (Scale matrix by -1)
  - PolygonType -> PolygonType   (Boolean NEGATION operation)
  - CurveType   -> CurveType     (Curve parameterization is reversed)
  - SurfaceType -> SurfaceType   (Surface parameterization is reversed)
  - TrimSrfType -> TrimSrfType   (Trim surface parameterization is reversed)
  - ModelType   -> ModelType     (Model inside/outside flip)

Note: Boolean SUBTRACT of two disjoint objects (no common volume) will result in an empty object. For both a curve and a surface parameterization, reverse operation (binary minus) causes the object normal to be flipped as a side effect.


Overloading *

The * operator is overloaded above the following domains:

  NumericType  * NumericType   -> NumericType
  VectorType   * NumericType   -> VectorType    (Vector scaling)
  VectorType   * CurveType     -> CurveType     (Inner product projection)
  VectorType   * SurfaceType   -> SurfaceType   (Inner product projection)
  VectorType   * VectorType    -> NumericType   (Inner product)
  PlaneType    * MatrixType    -> PlaneType     (Plane transformation)
  MatrixType   * NumericType   -> MatrixType    (Matrix Scaling)
  MatrixType   * PointType     -> PointType     (Point transformation)
  MatrixType   * CtlPtType     -> CtlPtType     (Ctl Point transformation)
  MatrixType   * VectorType    -> VectorType    (Vector transformation)
  MatrixType   * MatrixType    -> MatrixType    (Matrix multiplication)
  MatrixType   * GeometricType -> GeometricType (Object transformation)
  MatrixType   * ListType      -> ListType      (Object hierarchy transform.)
  PolygonType  * PolygonType   -> PolygonType   (Polygonal Boolean INTER. op.)
  PolygonType  * SurfaceType   -> PolygonType   (Polygonal Boolean INTER. op.)
  PolygonType  * TrimSrfType   -> PolygonType   (Polygonal Boolean INTER. op.)
  InstanceType * MatrixType    -> InstanceType  (Transform of Instance's matrix)
  ModelType    * ModelType     -> ModelType     (Freeform Boolean INTER. op.)
  SurfaceType  * ModelType     -> ModelType     (Freeform Boolean INTER. op.)
  TrimSrfType  * ModelType     -> ModelType     (Freeform Boolean INTER. op.)

Note: Boolean INTERSECTION of two disjoint objects (no common volume) will result in an empty object. Object hierarchy transform transforms any transformable object (GeometricType) found in the list recursively. Boolean INTERSECTION of two planar (XY plane) polyline objects will compute the intersection points of the two lists of polylines. Be aware that a plane multiplied by a matrix does not always do what you might expected.


Overloading /

The / operator is overloaded above the following domains:

  NumericType / NumericType -> NumericType
  PointType   / PointType   -> PolyType      (Polyline between two pts)
  PointType   / PolygonType -> PolygonType   (Point polyline profiling)
  PolygonType / PolygonType -> PolygonType   (Polygonal Boolean CUT operation)
  PolygonType / SurfaceType -> PolygonType   (Polygonal Boolean CUT operation)
  PolygonType / TrimSrfType -> PolygonType   (Polygonal Boolean CUT operation)
  ModelType   / ModelType   -> ModelType     (Freeform Boolean CUT operation)
  SurfaceType / ModelType   -> ModelType     (Freeform Boolean CUT operation)
  TrimSrfType / ModelType   -> ModelType     (Freeform Boolean CUT operation)

Note: Boolean CUT of two disjoint objects (no common volume) will result with an empty object.


Overloading ^{ }

The ^ operator is overloaded above the following domains:

  NumericType ^ NumericType -> NumericType
  VectorType  ^ VectorType  -> VectorType  (Cross product)
  MatrixType  ^ NumericType -> MatrixType  (Matrix to the (int) power)
  PolygonType ^ PolygonType -> PolygonType (Boolean MERGE operation)
  StringType  ^ StringType  -> StringType  (String concat)
  StringType  ^ RealType    -> StringType  (String concat, real as real string)

Note: Boolean MERGE simply merges the two sets of polygons without any intersection tests. Matrix powers must be positive integers or -1 or -2, in which case the matrix inverse (if it exists) or transpose is computed.


Overloading Equal (Assignments)

Assignments are allowed as side effects, in any place in an expression. If "Expr" is an expression, then "var = Expr" is the exact same expression with the side effect of setting Var to that value. There is no guarantee of the order of evaluation, so using Vars that are set within the same expression is a bad practice. Use parentheses to force the order of evaluation, i.e., "( var = Expr )".


Comparison operators ==, !=, <, >, <=, >=

The conditional comparison operators can be applied to the following domains (o for a comparison operator):

  NumericType  o NumericType  -> NumericType
  StringType   o StringType   -> NumericType
  PointType    o PointType    -> NumericType
  VectorType   o VectorType   -> NumericType
  PlaneType    o PlaneType    -> NumericType
  CtlPtType    o CtlPtType    -> NumericType
  MatrixType   o MatrixType   -> NumericType
  CurveType    o CurveType    -> NumericType
  SurfaceType  o SurfaceType  -> NumericType
  TrivarType   o TrivarType   -> NumericType
  TriSrfType   o TriSrfType   -> NumericType
  MultivarType o MultivarType -> NumericType

The returned NumericType is non-zero if the condition holds, or zero if not. The comparison operators other than == and != can be used on NumericTypes and StringType only.


Logical operators &&, ||, !

Complex logical expressions can be defined using the logical and (&&), logical or (||) and logical not (!). These operators can be applied to NumericTypes that are considered Boolean results. That is, true for a non-zero value, and false otherwise. The returned NumericType is true if both operands are true for the and operator, at least one is true for the or operator, and the operand is false for the not operator. In all other cases, a false is returned. To make sure logical expressions are readable, the and and or operators are defined to have the same priority. Use parentheses to disambiguate a logical expression and to make it more readable.


Geometric Boolean Operations

The IRIT Solid Modeling System supports Boolean operations between polyhedra objects. Freeform objects will be automaticaly converted to a polygonal representation when used in Boolean operations. The +, *, and - are overloaded to denote Boolean union, intersection and subtraction when operating on geometric entities. - can also be used as an unary operator to reverse the object orientation inside out.

IRIT supports Boolean operations on polyhedra models. A polyhedra based model is simply a collection of polygons. While a polyhedra is simply a set of polygons, this set must conform to certain conditions:

Every polygon has known adjacent polygons, for all its edges.

The model must be a 2-manifold. That is every edge is shared by exactly two polygons.

intersection curves must be closed and the objects participating in the Boleans might be open in unintersecting regions.

Every polygon has a normal that points into the model. That normal is inside/outside consistent with its adjacent polygons. In other words, for every polygon, one can locally determine the inside or the outside of the model. Moreover, every polygon has neighbors for all its edges, forming a closed object that consistently delineates inside from outside, globally.

If your input geometry does not adhere to the above constrains, the Boolean operation is likely to fail. You can enable a special intersection-curves mode that only compute the intersection curves between the two input objects and does not form the output object. This special model is insensitive to many of the above constraints so you could use this model to examine the intersection curves and make sure there are indeed forming closed loops. You can enable this intersection-curves mode via 'iritstate("intercrv", true);'. See also IRITSTATE command.

The Boolean operations are set operations conducted between two such models, M_1 and M_2, that delineate inside from outside. Boolean Union, Boolean Intersection and Boolean Subtraction are the three common operations that resemble the exact semantic that is expected, when treating M_1 and M_2 as three-dimensional point sets.

Certain attributes are propegated between input and output geometry, when processed through the Boolean operations module. If the vertices of the input geometry have normals, uv parametric coordinates ("uvvals" attribute), or rgb colors ("rgb" attribute), they will be propertly propagated and interpolated through the Booleans. Similarly, an integer "ID" attribute that is placed on an input object will propagate into its polygons and all polygons in the output that are part of the input objects will be carrying this "ID" attribute.

The Boolean operations can be formulated into a binary tree structure also known as a Constructive Solid Geometry (CSG) tree.




FIGURE: A simple example of a polyhedra model, computed as a sequence of several Boolean operation, presented as a CSG tree.

Example:

    resolution = 20;
    B = box(vector(-1, -1, -0.25), 2, 1.2, 0.5);
    C = con2(vector(0, 0, -1.5), vector(0, 0, 3), 0.7, 0.3);

    D = convex(B - C);
    E = convex(C - B);
    F = convex(B + C);
    G = convex(B * C);

    tr = rotx( -90 ) * roty( 40 ) * rotx( -30 );

    All = list( D * tr * trans( vector(  0.6,  0.5, 0.0 ) ),
                E * tr * trans( vector(  3.0,  0.0, 0.0 ) ),
                F * tr * trans( vector( -2.0,  0.0, 0.0 ) ),
                G * tr * trans( vector(  0.7, -1.0, 0.0 ) ) )
            * scale( vector( 0.25, 0.25, 0.25 ) )
            * trans( vector( -0.1, -0.3, 0.0 ) );
    view_mat = rotx( 0 );
    view( list( view_mat, All ), on );
    save( "booleans", list( view_mat, All ) );

This is a complete example of how to compute the union, intersection and both differences of a box and a truncated cone.


FIGURE: Geometric Boolean operations between a box and a truncated cone. Shown are union (left), intersection (bottom center), box minus the cone (top center), and cone minus the box (right).



Special cases can be very difficult to handle when considering Boolean operations. Consider an axes parallel bounding cube. Consider a second cube rotated alpha degrees from the first cube. At large angles, the Boolean operations are fairly simple to compute. Nevertheless, as alpha approaches zero, the almost coplanar planes of the two intersecting cubes make it very difficult to robustly and consistently compute their intersection.


FIGURE: Examples of robustness of Boolean Intersection operation. As the rotation anlge approaches zero, the coplanarity of the intersecting models puts very difficult constraints on the robustness of the result. In this specific example, using IRIT, the operation fails at angles of 10e-6 and below.



There are several flags to control the Boolean operations. See IRITSTATE command for the "InterCrv", "InterUV", "Coplanar", and "PolySort" states.


Priority of operators

The following table lists the priority of the different operators.
Lowest Operator Name of operator
priority , comma
: colon
&&, || logical and, logical or
=,==,!=,<=,>=,<,> assignment, equal, not equal, less
equal, greater equal, less, greater
+, - plus, minus
*, / multiply, divide
Highest ^ power
priority -, ! unary minus, logical not



Grammar

The grammar of the IRIT parser follows guidelines similar to those of the C language for simple expressions. However, complex statements differ. See the IF, FOR, FUNCTION, and PROCEDURE below for the usage of these clauses.


Function Description


NumericType returning functions


ABS

 NumericType ABS( NumericType Operand )

returns the absolute value of the given Operand.


ACOS

 NumericType ACOS( NumericType Operand )

returns the arc cosine value (in radians) of the given Operand.


AREA

 NumericType AREA( PolygonType Object )

returns the area of the given Object (in object units). The area of the polygonal object, not the area of the primitive it might approximate,is returned.

This means that the area of a polygonal approximation of a sphere will be returned, not the exact area of the sphere.


ASIN

 NumericType ASIN( NumericType Operand )

returns the arc sine value (in radians) of the given Operand.


ATAN

 NumericType ATAN( NumericType Operand )

returns the arc tangent value (in radians) of the given Operand.


ATAN2

 NumericType ATAN2( NumericType Operand1, NumericType Operand2 )

returns the arc tangent value (in radians) of the given ratio: Operand1 / Operand2, over the whole circle.


COS

 NumericType COS( NumericType Operand )

returns the cosine value of the given Operand (in radians).


CLNTEXEC

 NumericType CLNTEXEC( StringType ClientName )

Initiate communication channels to a client named ClientName. ClientName is executed by this function as a sub process. Two communication channels are opened between the IRIT server and the new client, for read and write. See also CLNTCRSR, CLNTREAD, CLNTWRITE, and CLNTCLOSE. If ClientName is an empty string, the user is provided with the new communication port to be used and the server blocks for the user to manually execute the client after setting the proper IRIT_SERVER_HOST/PORT environment variables.

Example:

   h1 = CLNTEXEC( "" );
   h2 = CLNTEXEC( "nuldrvs -s-" );

executes two clients, one named nuldrvs while the other one is prompted for by the user. As a result of the second invokation of CLNTEXEC, the user will be prompted with a message similar to:

    Irit: Startup your program - I am waiting...

    setenv IRIT_SERVER_PORT 2182

and he/she will need to set the proper environment variable and execute their client manually.


CPOLY

 NumericType CPOLY( PolygonType Object )

returns the number of polygons in the given polygonal Object.


DSTPTLN

 NumericType DSTPTLN( PointType Pt, PointType LineOrig, VectorType LineRay )

returns the distance between a given point Pt and line LineOrig, LineRay. See also PTPTLN.


DSTPTPLN

 NumericType DSTPTPLN( PointType Pt, PlaneType Plane )

returns the distance between a given point Pt and plane Plane.


DSTLNLN

 NumericType DSTLNLN( PointType Line1Orig, VectorType Line1Ray,
                      PointType Line2Orig, VectorType Line2Ray )

returns the distance between two lines defined by point LineiOrig and ray LineiRay. See also PTSLNLN.


EXP

 NumericType EXP( NumericType Operand )

returns the natural exponential value of the given Operand.


FLOOR

 NumericType FLOOR( NumericType Operand )

returns the largest integer not greater than the Operand.


FMOD

 NumericType FMOD( NumericType Operand, NumericType Mod )

returns the floating point remainder of the division of the Operand by Mod.


LN

 NumericType LN( NumericType Operand )

returns the natural logarithm value of the given Operand.


LOG

 NumericType LOG( NumericType Operand )

returns the base 10 logarithm value of the given Operand.


MESHSIZE

 NumericType MESHSIZE( FreeformType Freeform, ConstantType Direction )

returns the size of the Freeform's mesh in a Direction, which will be COL, ROW or DEPTH. For the case of a multivariate Freeform, the Direction is an integer value starting from 0. See also FFMSIZE. Examples:

   Len = MESHSIZE( Crv, COL );
   RSize = MESHSIZE( Sphere, ROW );
   CSize = MESHSIZE( Sphere, COL );
   TVSize = MESHSIZE( TV, COL ) * MESHSIZE( TV, ROW ) * MESHSIZE( TV, DEPTH );
   MVSize1 = MESHSIZE( MV, 1 );


POWER

 NumericType POWER( NumericType Operand, NumericType Exp )

returns the Operand to the power of Exp.


RANDOM

 NumericType RANDOM( NumericType Min, NumericType Max )

returns a randomized value between Min and Max. See also "RandomInit", in the IRITSTATE function.


SIN

 NumericType SIN( NumericType Operand )

returns the sine value of the given Operand (in radians).


SIZEOF

 NumericType SIZEOF( PointTypr Pt | VectorType Vec | PlaneType Pln |
                     CtlPtType CtlPt | ListType List | PolygonType Poly |
                     CurveType Crv | StringType Str )

returns the size of a point, vector, plane, or control point (negative size if rational) or the length of a list if List, the number of polygons if Poly, the length of the control polygon if Crv, or the number of characters in string if Str. If, however, only one polygon is in Poly, it returns the number of vertices in that polygon.

Example:

   len = SIZEOF( list( 1, 2, 3 ) );
   numPolys = SIZEOF( axes );
   numCtlpt = SIZEOF( circle( vector( 0, 0, 0 ), 1 ) );

will assign the value of 3 to the variable len, set numPolys to the number of polylines in the axes object, and set numCtlPt to 9, the number of control points in a circle.


SQRT

 NumericType SQRT( NumericType Operand )

returns the square root value of the given Operand.


TAN

 NumericType TAN( NumericType Operand )

returns the tangent value of the given Operand (in radians).


THISOBJ

 NumericType THISOBJ( StringType Object )

returns the object type of the given name of an Object. This can be one of the constants,
UNDEF_TYPE PLANE_TYPE CTLPT_TYPE MODEL_TYPE
POLY_TYPE MATRIX_TYPE LIST_TYPE MULTIVAR_TYPE
NUMERIC_TYPE CURVE_TYPE TRIVAR_TYPE
POINT_TYPE SURFACE_TYPE TRISRF_TYPE
VECTOR_TYPE STRING_TYPE TRIMSRF_TYPE
This is also a way to ask if an object by a given name exists (if the returned type is UNDEF_TYPE or not).


VOLUME

 NumericType VOLUME( PolygonType Object )

returns the volume of the given Object (in object units). It returns the volume of the polygonal object, not the volume of the object it might approximate.

This routine decomposes all non-convex polygons to convex ones, as a side effect (see CONVEX).


GeometricType returning functions


ADAPISO

 CurveType ADAPISO( SurfaceType Srf, NumericType Dir, NumericType Eps,
                    NumericType FullIso, NumericType SinglePath )

constructs a coverage to Srf using isocurve in the Dir direction, so that for any point p on surface Srf, there exists a point on one of the isocurves that is close to p within Eps. If FullIso, the extracted isocurves span the entire surface domain; otherwise they may span only a subset of the domain. If SinglePath, an approximation to a single path (Hamiltonian path) that visits all isocurves is constructed (not supported). See also COVERPT, COVERISO.

    srf = sbezier( list( list( ctlpt( E3, -0.5, -1.0,  0.0 ),
                               ctlpt( E3,  0.4,  0.0,  0.1 ),
                               ctlpt( E3, -0.5,  1.0,  0.0 ) ),
                         list( ctlpt( E3,  0.0, -0.7,  0.1 ),
                               ctlpt( E3,  0.0,  0.0,  0.0 ),
                               ctlpt( E3,  0.0,  0.7, -0.2 ) ),
                         list( ctlpt( E3,  0.5, -1.0,  0.1 ),
                               ctlpt( E3, -0.4,  0.0,  0.0 ),
                               ctlpt( E3,  0.5,  1.0, -0.2 ) ) ) );
    aiso = ADAPISO( srf, COL, 0.1, FALSE, FALSE );

constructs an adaptive isocurve approximation with tolerance of 0.1 to surface srf in direction COL. Isocurves are allowed to span a subset of the surface domain. No single path is needed.

The SinglePath option is currently not supported.


ALGSUM

 SurfaceType ALGSUM( CurveType Crv1, CurveType Crv2 )

Given two curves, compute a surface that is their algebraic sum:

                       S(u, v) = C1(u) + C2(v)




Example:

 c1 = circle( vector( 0.0, 0.0, 0.0 ), 0.7 );
 c2 = ctlpt( E3, -0.2, -0.5, -1.5 ) + ctlpt( E3, 0.2, 0.5, 1.5 );

 s1 = algsum( c1, c2 );

 c2 = cbspline( 3,
                list( ctlpt( E3, 0.0, 0.0, 0.0 ),
                      ctlpt( E3, 0.0, 0.0, 0.7 ),
                      ctlpt( E3, 0.0, 1.5, 1.0 ),
                      ctlpt( E3, 0.0, 0.0, 1.3 ),
                      ctlpt( E3, 0.0, 0.0, 2.0 ) ),
                list( KV_OPEN ) );

 s2 = algsum( c1, c2 );

creates two algebraic sum surfaces, one in the shape of a cylinder as a sum of a line and a circle, and one circular sweep like.


FIGURE: An algebraic sum of a circle and a line creating a cylinder (left) and a general sweep like surface (right), both using ALGSUM.




ANALYFIT

 ListType ANALYFIT( ListType UVPts, ListType EucPts,
                    NumericType FirstAtOrigin, NumericType Degree )

computes a surface fit to the given paraametrized points data. The fitted surface will be of bi-degree Degree, fitting points EucPts at parameters UVPts. Needless to say EucPts and UVPts should be lists of points of similar length. If FirstAtOrigin is TRUE, all points are translated so the first point in EucPts is at the origin. Only the first coordinates of UVPts are used.

Example:

    Fitting = nil();
    Eps = 1e-2;

    PtPln = nil():
    for (i = 1, 1, 100,
        snoc( point( random( -1, 1 ), random( -1, 1 ), random( -Eps, Eps ) ),
              PtPln ) );

    BilinCoefs = ANALYFIT( PtPln, PtPln, 0, 1 ) );

fits a bilinear to the given planar data with noise. See also the COERCE function from POWER_TYPE to BEZIER_TYPE, and FITPMODEL.


ANIMEVAL

 AnyType ANIMEVAL( NumericType Time, AnyType Object, NumericType EvalMats )

evaluates the animation curves in Object at time Time. The transformations for time Time are saved at the respective sub objects of Object as "animation_mat" matrices, if EvalMats is TRUE. If, however, EvalMats is FALSE, the evaluated/mapped geometry is returned directly.

For example,

    mov_x = cbezier( list( ctlpt( E1, 0.0 ), ctlpt( E1, 1.0 ) ) );
    attrib( axes, "animation", list( mov_x ) );
    axes2 = ANIMEVAL( 0.5, axes, true );

and axes2 will have a matrix in attribute "animation_mat" of translation in x of 1/2.


ANTIPODAL

 ListType ANTIPODAL( CurveType Crv, NumericType SubdivTol,
                                    NumericType NumerTol )
 
 or
 
 ListType ANTIPODAL( SurfaceType Srf, NumericType SubdivTol,
                                      NumericType NumerTol )

computes distinct antipodal pairs on curve Crv or on surface Srf. An antipodal pair defines two distinct locations on Crv or on Srf that a line through the two locations is orthogonal to the tangent space of the shape, at thouse locations. In other words, the normals to the freeform shape at those two locations are along the line connecting the locations. SubdivTol and NumerTol control the tolerance of the computation as in MZERO.

Examples:

    A = ANTIPODAL( Srf, 1e-3, -1e-12 );


AOFFSET

 CurveType AOFFSET( CurveType Crv, NumericType OffsetDistance,
                    NumericType Epsilon, NumericType TrimLoops,
                    NumericType BezInterp )

 or

 CurveType AOFFSET( CurveType Crv, CurveType OffsetDistance,
                    NumericType Epsilon, NumericType TrimLoops,
                    NumericType BezInterp )

computes an offset of OffsetDistance with a globally bounded error (controlled by Epsilon). The smaller Epsilon is, the better the approximation to the offset. The bounded error is achieved by adaptive refinement of the Crv. If OffsetDistance is a (scalar) curve, the curve's first coordinate is used to prescribe a variable offset amount along the curve. Both Crv and OffsetDistance must share the same parametric domain. If TrimLoops is TRUE or on, the regions of the object that self-intersect as a result of the offset operation are trimmed away. If BezInterp is TRUE, each curve's segment is interpolated instead of approximated.

Example:

    OffCrv1 = AOFFSET( Crv, 0.5, 0.01, FALSE, FALSE );
    OffCrv2 = AOFFSET( Crv, 0.5, 0.01, TRUE, FALSE );

computes an adaptive offset to Crv with OffsetDistance of 0.5 and Epsilon of 0.01 and trims the self intersection loops in the second instance. See also OFFSET, TOFFSET, LOFFSET, and MOFFSET.


FIGURE: Adaptive offset approximation (thick) of a B-spline curve (thin). On the left, the self intersections in the offset computed in the right are eliminated. Both offsets were computed using AOFFSET.




ARC

 CurveType ARC( VectorType StartPos, VectorType Center, VectorType EndPos )

constructs an arc between the two end points StartPos and EndPos, centered at Center. THe arc will always be less than 180 degrees, so the shortest circular path from StartPos to EndPos is selected. The case where StartPos, Center, and EndPos are collinear is illegal, since it attempts to define a 180 degrees arc. The arc is constructed as a single rational quadratic Bezier curve.

Example:

    Arc1 = ARC( vector( 1.0, 0.0, 0.0 ),
                vector( 1.0, 1.0, 0.0 ),
                vector( 0.0, 1.0, 0.0 ) );

constructs a 90 degrees arc, tangent to both the X and Y axes at coordinate 1.


FIGURE: A 90 degree arc constructed using the ARC constructor (left) and a 280 degrees arc (right) constructed using the ARC360 constructor.

See also ARC360


ARC360

 CurveType ARC360( VectorType Center, NumericType Radius,
                   NumericType StartAngle, NumericType EndAngle )

constructs an arc between the two angles (degrees) StartAngle and EndAngle, centered at Center. The arc will always be less than 360 degrees. The arc is constructed as a rational quadratic B-spline curve.

Example:

    Arc2 = ARC360( vector( 0.0, 0.0, 0.0 ), 1.0, 75, 355 );

constructs a 280 degrees arc. See also ARC.


BBOX

 ListType BBOX( GeometricTreeType Geom )

Given a (tree of) geometry, Geom computes its bounding box and return it as a list of six numbers: XMin/Max, YMin/Max, ZMin/Max, in this order.

Example:

 B1 = BBOX( axes );


BELTCURVE

 ListType BELTCURVE( PolyType Pulleys. NumericType Thickness,
                     NumericType BoundingArcs, NumericType ReturnCrvs )

Computes a belt for a given set of Pulleys defined as point list of the form (x, y, r) for each Pulley. Positive r designates a CW pulley whereas a negative r designates a CCW pulley. The thickness of the belt is defined by Thickness. BoundingArcs is usually zero but if not, prescribes two bounding arcs for each linear segment of the belt. ReturnCrvs should be TRUE to simply return the two boundary curves of the belt or FALSE to return a list of arcs/lines of the belt.

Example:

 B1 = BeltCurve( list( vector( 0, 0,   0.6 ),
                       vector( 1, 3,  -0.24 ),
                       vector( 3, 3,  -0.24 ),
                       vector( 3, 1,   0.4 ),
                       vector( 3, -1,  0.3 ),
                       vector( 1, -1,  0.3 ),
                 BeltThickness, CreateBoundingArcs, ReturnCrvs ),




FIGURE: A belt defined using the BELTCURVE function.


BLHERMITE

 SurfaceType BLHERMITE( CurveType Bndry1, CurveType Bndry2,
                        CurveType Tan1, CurveType Tan2,
                        CurveType Sctn, CurveType Nrml )

computes a Hermite blend surface that supports an arbitrary cross section. This constructs a surface between Bndry1 and Bndry2 so that the first derivative continuity constraints, as prescribed by Tan1 at Bndry1 and Tan2 at Bndry2, are preserved. In addition, the interior between Bndry1 and Bndry2 will follow the shape of planar cross section curve Sctn and will be oriented along the vector field prescribed by Nrml. Cross section Sctn is a planar curve that must start at (-1, 0) and end at (1, 0), and have zero speed at the ends (first control point equals the second and is the same at the end).

Example:

 c1 = ctlpt( e3, 0, 0, 0 ) + ctlpt( e3, 0, 1, 0 );
 c2 = ctlpt( e3, 1, 0, 0 ) + ctlpt( e3, 1, 1, 0 );
 d1 = ctlpt( e3,  1, 0,  1 ) + ctlpt( e3,  1, 0,  0.1 );
 d2 = ctlpt( e3,  1, 0, -0.1 ) + ctlpt( e3,  1, 0, -1 );

 s1 = hermite( c1, c2, d1, d2 );
 color( s1, red );

 cSec = cbspline( 3,
                  list( ctlpt( e2, -1,    0 ),
                        ctlpt( e2, -1,    0 ),
                        ctlpt( e2, -0.14, 0.26 ),
                        ctlpt( e2, -0.65, 0.51 ),
                        ctlpt( e2,  0,    0.76 ),
                        ctlpt( e2,  0.65, 0.51 ),
                        ctlpt( e2,  0.14, 0.26 ),
                        ctlpt( e2,  1,    0 ),
                        ctlpt( e2,  1,    0 ) ),
                  list( kv_open ) );
 n = ctlpt( e3, 0, 0, 1 ) + ctlpt( e3, 0, 0, 1 );

 s2 = BLHERMITE( c1, c2, d1, d2, cSec2, n );
 color( s2, yellow );

constructs a regular Hermite surfaces s1 and a blending Hermite that follows the cross section cSec. See also HERMITE and BLSHERMITE.


BLSHERMITE

 SurfaceType BLSHERMITE( SurfaceType Srf, CurveType PCrv,
                         CurveType Sctn, NumericType TanScale,
                         AnyType Width, AnyType Height )

computes a Hermite blend surface on Srf along parametric curve of Srf, PCrv, the cross section Sctn, a tangent field scale control TanScale, and the width and height control of Width and Height. Width and Height can be either a numeric value of expected width and height or a scalar field curve prescribing the expected width and height along the constructed blend.

The constructed surface, which is C1 continuous to Srf, is positioned along PCrv, a curve in the parametric domain of Srf. The cross section Sctn is a planar curve that must start at (-1, 0) and end at (1, 0), and have zero speed at the ends (first control point equals the second and is the same at the end). TanScale controls how rapid the change in the tangent is, as we move away from the surface.

Example:

 cSec = cbspline( 3,
                  list( ctlpt( e2, -1,    0 ),
                        ctlpt( e2, -1,    0 ),
                        ctlpt( e2, -0.5,  0.2 ),
                        ctlpt( e2, -0.7,  0.3 ),
                        ctlpt( e2,  0,    0.5 ),
                        ctlpt( e2,  0.7,  0.3 ),
                        ctlpt( e2,  0.5,  0.2 ),
                        ctlpt( e2,  1,    0 ),
                        ctlpt( e2,  1,    0 ) ),
                  list( kv_open ) );

 s = -surfPRev( cregion( pcircle( vector( 0, 0, 0 ), 1 ),
                         0, 2 ) * rx( 90 ) );

 s1 = BLSHERMITE( s, ctlpt( E2, 0, 1 ) + ctlpt( E2, 4, 1 ),
                  cSec, 1, 0.2, 0.5 );
 s2 = BLSHERMITE( s, ctlpt( E2, 0, 1.5 ) + ctlpt( E2, 4, 1.5 ),
                  cSec, 0.1, 0.2, 0.5 );
 s3 = BLSHERMITE( s, ctlpt( E2, 0, 0.3 ) + ctlpt( E2, 4, 0.3 ),
                  cSec, 1.5, 0.2, 0.5 );

places three Hermite blend surfaces s1, s2, s3 using the cross section cSec on a unit sphere s. See also HERMITE and BLHERMITE.


FIGURE: Blending Hermite with a prescribed cross section (left) using BLHERMITE and blending Hermite with a prescribed cross section on a surface (right) using BLSHERMITE.




BLOSSOM

 CtlPtType BLOSSOM( CurveType Crv, ListType BlossomVals )

 or

 CtlPtType BLOSSOM( SurfaceType Srf, ListType BlossomVals )

computes the blossom of the given Crv or Srf and the given blossom values BlossomVals. For a Crv, BlossomVals is expected to hold a linear list of blossom values. For a Srf, BlossomVals is expected to hold two linear lists (for u and v) of blossom values.

Example:

 c1 = cbezier( list( ctlpt( E2, 1.7, 0.0 ),
                     ctlpt( E2, 0.7, 0.7 ),
                     ctlpt( E2, 1.7, 0.3 ),
                     ctlpt( E2, 1.5, 0.8 ),
                     ctlpt( E2, 1.6, 1.0 ) ) );

 BLOSSOM( c1, list( 0, 0, 0, 0 ) ) == coord( c1, 0 ) &&
 BLOSSOM( c1, list( 0, 0, 0, 1 ) ) == coord( c1, 1 ) &&
 BLOSSOM( c1, list( 0, 0, 1, 1 ) ) == coord( c1, 2 ) &&
 BLOSSOM( c1, list( 0, 1, 1, 1 ) ) == coord( c1, 3 ) &&
 BLOSSOM( c1, list( 1, 1, 1, 1 ) ) == coord( c1, 4 );

extracts the control points of an quadric Bezier curve via blossoming and compares this to the results obtained via a traditional extraction approach (via the COORD function).


BOOLONE

 SurfaceType BOOLONE( CurveType Crv )

Given a closed curve, the curve is subdivided into four segments equally spaced in the parametric space that are fed into BOOLSUM. This is useful if a surface should "fill" the area enclosed by a closed curve.

Example:

 Srf = BOOLONE( circle( vector( 0.0, 0.0, 0.0 ), 1.0 ) );

creates a disk surface containing the area enclosed by the unit circle.


FIGURE: A Boolean sum of a circle creates a disk (left) using BOOLONE and a general Boolean sum of four curves (right) using BOOLSUM.




BOOLSUM

 SurfaceType BOOLSUM( CurveType Crv1, CurveType Crv2,
                      CurveType Crv3, CurveType Crv4 )

constructs a surface using the provided four curves as its four boundary curves. Curves do not have to have the same order or type, and will be promoted to their least common denominator. The end points of the four curves should match as follows:
Crv1 start point, to Crv3 start point.
Crv1 end point, to Crv4 start point.
Crv2 start point, to Crv3 end point.
Crv2 end point, to Crv4 end point.
where Crv1 and Crv2 are the two boundaries in one parametric direction, and Crv3 and Crv4 are the two boundaries in the other parametric direction.

Example:

    Cbzr1 = cbezier( list( ctlpt( E3, 0.1, 0.1, 0.1 ),
                           ctlpt( E3, 0.0, 0.5, 1.0 ),
                           ctlpt( E3, 0.4, 1.0, 0.4 ) ) );
    Cbzr2 = cbezier( list( ctlpt( E3, 1.0, 0.2, 0.2 ),
                           ctlpt( E3, 1.0, 0.5, -1.0 ),
                           ctlpt( E3, 1.0, 1.0, 0.3 ) ) );
    Cbsp3 = cbspline( 4,
                      list( ctlpt( E3, 0.1,  0.1, 0.1 ),
                            ctlpt( E3, 0.25, 0.0, -1.0 ),
                            ctlpt( E3, 0.5,  0.0, 2.0 ),
                            ctlpt( E3, 0.75, 0.0, -1.0 ),
                            ctlpt( E3, 1.0,  0.2, 0.2 ) ),
                      list( KV_OPEN ) );
    Cbsp4 = cbspline( 4,
                      list( ctlpt( E3, 0.4,  1.0, 0.4 ),
                            ctlpt( E3, 0.25, 1.0, 1.0 ),
                            ctlpt( E3, 0.5,  1.0, -2.0 ),
                            ctlpt( E3, 0.75, 1.0, 1.0 ),
                            ctlpt( E3, 1.0,  1.0, 0.3 ) ),
                      list( KV_OPEN ) );
    Srf = BOOLSUM( Cbzr1, Cbzr2, Cbsp3, Cbsp4 );


BOUNDARY

 AnyType BOUNDARY( AnyType Obj )

Given a geometric object Obj, let it be a surface, a trimed surface, or a polygonal model, returns the boundary of the shape. If Obj is a polygonal object originated with a surface and all vertices has "uvvals" attributes, by placing "SrfBoundary" attribute on Obj with the "UMin VMin UMax VMax" surface domain, the surface boundary is will be properly detected, even if the surface is closed.

Example:

    CBndry1 = BOUNDARY( Srf );

    poly_approx_uv = 1;
    Pl = gpolygon( Srf, 1 );
    attrib( Pl, "SrfBoundary", "0 0 1 2" );  # Domain of Srf [0, 1] x [0, 2]

    CBndry2 = BOUNDARY( Pl );

returns in CBndry1, the four boundary curves of tensor product surface Srf and in CBndry2, the edges on the tesselation of Srf, Pl, on the boundary of Srf, even if Srf is closed.


BOX

 PolygonType BOX( VectorType Point,
                  NumericType Dx, NumericType Dy, NumericType Dz )

creates a BOX polygonal object, whose boundary is coplanar with the XY, XZ, and YZ planes. The BOX is defined by Point as base position, and Dx, Dy, Dz as BOX dimensions. Negative dimensions are allowed.

Example:

    B = BOX( vector( 0, 0, 0 ), 1, 1, 1);

creates a unit cube from 0 to 1 in all axes.


BSCTCONCN2

 SurfaceType BSCTCONCN2( PointType ConeApx1, VectorType ConeDir1,
                         NumericType ConeAngle1,
                         PointType ConeApx2, VectorType ConeDir2,
                         NumericType ConeAngle2 )

computes the bisector surface of two cones in general position. The cones' apexes can be found in ConeApx1 and ConeApx2 with axes directions ConeDir1 and ConeDir2 and spanning angles of ConeAngle1 and ConeAngle2.

Example:

 BisectSrf = BSCTCONCN2( Apx1, Dir1, Ang1, Apx2, Dir2, Ang2 );

See also BSCPCONCON, BSCTCONCYL, BSCTCYLCYL, BSCTCONLN, BSCTCONPL, BSCTCONPT, BSCTCONSPR, BSCTCYLPL, BSCTCYLPT, BSCTCYLSPR, BSCTPLNLN, BSCTPLNPT, BSCTSPRLN, BSCTSPRPL, BSCTSPRPT, BSCTSPRSPR, BSCTTRSPT, BSCTTRSSPR, CALPHASECTOR, CBISECTOR2D, CBISECTOR3D, SBISECTOR,


BSCTCONCON

 SurfaceType | ListType BSCTCONCON( VectorType ConeDir1, NumericType ConeAngle1,
                                    VectorType ConeDir2, NumericType ConeAngle2,
                                    NumericType Size )

computes the bisector surface of two cones that share the same apex. The cones' directions are ConeDir1 and ConeDir2 and the spanning angles of ConeAngle1 and ConeAngle2. ConeDir1 and ConeDir2 must be in the northern hemisphere; i.e. their Z coefficient must be positive. Size controls the portion of the (infinite) bisector actually represented.

Example:

 BisectSrf = BSCTCONCON( vector( 0, 0, 1 ), 50,
                         vector( 0, 0, 1 ), 20, 1.0 );

computes the bisector of two concentric cones, which is also a cone. See also BSCTCONLN, BSCTCONPL, BSCTCONPT, BSCTCONSPR, BSCTCYLPL, BSCPCONCON, BSCTCONCN2, BSCTCONCYL, BSCTCYLPT, BSCTCYLSPR, BSCTPLNLN, BSCTPLNPT, BSCTSPRLN, BSCTSPRPL, BSCTSPRPT, BSCTSPRSPR, BSCTTRSPT, BSCTTRSSPR, CALPHASECTOR, CBISECTOR2D, CBISECTOR3D, SBISECTOR


BSCTCONCYL

 SurfaceType BSCTCONCYL( PointType ConeApx1, VectorType ConeDir1,
                         NumericType ConeAngle1,
                         PointType CylPt2, VectorType CylDir2,
                         NumericType CylRad2 )

computes the bisector surface of a cone and a cylinder in general position. The cones apex is in ConeApx1 with axes direction of ConeDir1 and spanning angles of ConeAngle1. The second cylinder starts at CylPt2, in direction CylDir2 and radius CylRad2.

Example:

 BisectSrf = BSCTCONCYL( Apx1, Dir1, Ang1, Pt2, Dir2, Rad2 );

See also BSCPCONCON, BSCTCONCN2, BSCTCYLCYL, BSCTCONLN, BSCTCONPL, BSCTCONPT, BSCTCONSPR, BSCTCYLPL, BSCTCYLPT, BSCTCYLSPR, BSCTPLNLN, BSCTPLNPT, BSCTSPRLN, BSCTSPRPL, BSCTSPRPT, BSCTSPRSPR, BSCTTRSPT, BSCTTRSSPR, CALPHASECTOR, CBISECTOR2D, CBISECTOR3D, SBISECTOR


BSCTCONLN

 SurfaceType | ListType BSCTCONLN( VectorType ConeDir, NumericType ConeAngle,
                                   VectorType LineDir, NumericType Size )

computes the bisector surface of a cone and a line through its apex. The cone's direction is ConeDir and its spanning angle is ConeAngle. ConeDir and LineDir must be in the northern hemisphere; i.e. their Z coefficient must be positive. Size controls the portion of the (infinite) bisector actually represented.

Example:

    BisectSrf = ( vector( 0, 0, 1 ), 45, vector( 0, 0.1, 1 ), 1 );

computes the bisector surface of a cone along the Z axis with spanning angle of 45 degrees, and a line through its apex in direction ( 0, 0.1, 1 ).

See also BSCPCONCON, BSCTCONCN2, BSCTCONCYL, BSCTCONCON, BSCTCONPL, BSCTCONPT, BSCTCONSPR, BSCTCYLPL, BSCTCYLPT, BSCTCYLSPR, BSCTPLNLN, BSCTPLNPT, BSCTSPRLN, BSCTSPRPL, BSCTSPRPT, BSCTSPRSPR, BSCTTRSPT, BSCTTRSSPR, CALPHASECTOR, CBISECTOR2D, CBISECTOR3D, SBISECTOR,


BSCTCONPL

 SurfaceType | ListType BSCTCONPL( PointType ConeApex, VectorType ConeDir,
                                   NumericType ConeAngle, NumericType Size )

computes the bisector surface of a general cone and the XY plane (Z = 0 plane). The cone's apex is at ConeApex, the cone's direction is ConeDir and its spanning angle is ConeAngle. Dir must be in the northern hemisphere; i.e. their Z coefficient must be positive. Size controls the portion of the (infinite) bisector actually represented.

Example:

    BisectSrf = BSCTCONPL( point( 0, 0, -0.3 ), vector( 1, 1, 1 ), 20, 1 );

computes the bisector surface of a cone with its apex at (0, 0, -0.3) along the axis (1, 1, 1) with spanning angle of 20 degrees, and the plane Z = 0.

See also BSCPCONCON, BSCTCONCN2, BSCTCONCYL, BSCTCONCON, BSCTCONLN, BSCTCONPT, BSCTCONSPR, BSCTCYLPL, BSCTCYLPT, BSCTCYLSPR, BSCTPLNLN, BSCTPLNPT, BSCTSPRLN, BSCTSPRPL, BSCTSPRPT, BSCTSPRSPR, BSCTTRSPT, BSCTTRSSPR, CALPHASECTOR, CBISECTOR2D, CBISECTOR3D, SBISECTOR.


BSCTCONPT

 SurfaceType | ListType BSCTCONPT( PointType ConeApex, VectorType ConeDir,
                                   NumericType ConeAngle, PointType Pt,
                                   NumericType Size )

computes the bisector surface of a cone in a general position and a point, Pt. The cone's apex is at ConeApex, the cone's direction is ConeDir and its spanning angle is ConeAngle. Size controls the portion of the (infinite) bisector actually represented.

Example:

   Bisect = BSCTCONPT( point( 0, 0, 0 ), vector( 0, 0, 1 ), 22,
                       point( 0, 0.2, 0.7 ), 1 );

See also BSCPCONCON, BSCTCONCN2, BSCTCONCYL, BSCTCONCON, BSCTCONLN, BSCTCONPL, BSCTCONSPR, BSCTCYLPL, BSCTCYLPT, BSCTCYLSPR, BSCTPLNLN, BSCTPLNPT, BSCTSPRLN, BSCTSPRPL, BSCTSPRPT, BSCTSPRSPR, BSCTTRSPT, BSCTTRSSPR, CALPHASECTOR, CBISECTOR2D, CBISECTOR3D, SBISECTOR.


BSCTCONSPR

 SurfaceType | ListType BSCTCONSPR( PointType ConeApex, VectorType ConeDir,
                                    NumericType ConeAngle, PointType SptCntr,
                                    NumericType SprRadius, NumericType Size )

computes the bisector surface of a cone and a sphere. The cone's apex is at ConeApex, the cone's direction is ConeDir and its spanning angle is ConeAngle. The sphere is centered at SptCntr and has a radius of SprRadius. Size controls the portion of the (infinite) bisector actually represented.

Example:

    BisectSrf = BSCTCONSPR( point( 0, 0, 0 ), vector( 0, 0, 1 ),
                            45, point( 0, 0, 1 ), 0.5, 2.0 );

computes the bisector between a cone along the Z axis with a 45 degree spanning angle and a sphere at (0, 0, 1) of radius 0.5.

See also BSCPCONCON, BSCTCONCN2, BSCTCONCYL, BSCTCONCON, BSCTCONLN, BSCTCONPL, BSCTCONPT, BSCTCYLPL, BSCTCYLPT, BSCTCYLSPR, BSCTPLNLN, BSCTPLNPT, BSCTSPRLN, BSCTSPRPL, BSCTSPRPT, BSCTSPRSPR, BSCTTRSPT, BSCTTRSSPR, CALPHASECTOR, CBISECTOR2D, CBISECTOR3D, SBISECTOR.


BSCTCYLCYL

 SurfaceType BSCTCYLCYL( PointType CylPt1, VectorType CylDir1,
                         NumericType CylRad1,
                         PointType CylPt2, VectorType CylDir2,
                         NumericType CylRad2 )

computes the bisector surface of two cylinders in a general position. The cylinders start at CylPt1 and CylPt2 and follow the directions CylDir1 and CylDir2. They have radii of CylRad1 and CylRad2.

Example:

 BisectSrf = BSCTCYLCYL( Pt1, Dir1, Rad1, Pt2, Dir2, Rad2 );

See also BSCPCONCON, BSCTCONCN2, BSCTCONCYL, BSCTCONLN, BSCTCONPL, BSCTCONPT, BSCTCONSPR, BSCTCYLPL, BSCTCYLPT, BSCTCYLSPR, BSCTPLNLN, BSCTPLNPT, BSCTSPRLN, BSCTSPRPL, BSCTSPRPT, BSCTSPRSPR, BSCTTRSPT, BSCTTRSSPR, CALPHASECTOR, CBISECTOR2D, CBISECTOR3D, SBISECTOR.


BSCTCYLPL

 SurfaceType | ListType BSCTCYLPL( PointType CylPos, VectorType CylDir,
                                   NumericType CylRadius, Size )

computes the bisector surface of a a cylinder and the XY plane (plane Z = 0). The cylinder is located at CylPos, in the direction of CylDir which also sets the length of the cylinder. The radius of the cylinder is CylRadius. Size controls the portion of the (infinite) bisector actually represented.

Example:

    Pt = point( 0.1, 0, 0.2 );
    BisectSrf = BSCTCYLPL( point( 0, 0, 0.5 ), vector( 0, 0, 1 ), 0.2, 1 );

computed the bisector surface between a cylinder of radius 0.2 along the Z axis and the XY plane.

See also BSCPCONCON, BSCTCONCN2, BSCTCONCYL, BSCTCONCON, BSCTCONLN, BSCTCONPL, BSCTCONPT, BSCTCONSPR, BSCTCYLPT, BSCTCYLSPR, BSCTPLNLN, BSCTPLNPT, BSCTSPRLN, BSCTSPRPL, BSCTSPRPT, BSCTSPRSPR, BSCTTRSPT, BSCTTRSSPR, CALPHASECTOR, CBISECTOR2D, CBISECTOR3D, SBISECTOR.


BSCTCYLPT

 SurfaceType | ListType BSCTCYLPT( PointType CylPos, VectorType CylDir,
                                   NumericType CylRadius, PointType Pt,
                                   NumericType Size )

computes the bisector surface of a a cylinder and a point, Pt. The cylinder is located at CylPos, in the direction of CylDir which also sets the length of the cylinder. The radius of the cylinder is CylRadius. Size controls the portion of the (infinite) bisector actually represented.

Example:

    Pt = point( 0.1, 0, 0.2 );
    BisectSrf = BSCTCYLPT( point( 0, 0, 0.5 ), vector( 0, 0, 1 ), 0.2, Pt, 1 );

computes the bisector surface between a cylinder of radius 0.2 along the Z axis and a point at (0.1, 0, 0.2).

See also BSCPCONCON, BSCTCONCN2, BSCTCONCYL, BSCTCONCON, BSCTCONLN, BSCTCONPL, BSCTCONPT, BSCTCONSPR, BSCTCYLPL, BSCTCYLSPR, BSCTPLNLN, BSCTPLNPT, BSCTSPRLN, BSCTSPRPL, BSCTSPRPT, BSCTSPRSPR, BSCTTRSPT, BSCTTRSSPR, CALPHASECTOR, CBISECTOR2D, CBISECTOR3D, SBISECTOR


BSCTCYLSPR

 SurfaceType | ListType BSCTCYLSPR( PointType CylPos, VectorType CylDir,
                                    NumericType CylRadius, PointType SprCntr,
                                    NumericType SprRadius, NumericType Size )

computes the bisector surface of a cylinder and a sphere. The cylinder is located at CylPos, in the direction of CylDir which also sets the length of the cylinder. The radius of the cylinder is CylRadius. The sphere is centered at SptCntr and has a radius of SprRadius. Size controls the portion of the (infinite) bisector actually represented.

Example:

    BisectSrf = BSCTCYLSPR( point( 0, 0, 1.5 ), vector( 0, 0, 3 ), 0.2,
                            point( 0, 0, 0 ), 0.7, 3 );

computed the bisector surface between a cylinder of radius 0.2 along the Z axis and a sphere at the origin with radius 0.7.

See also BSCPCONCON, BSCTCONCN2, BSCTCONCYL, BSCTCONCON, BSCTCONLN, BSCTCONPL, BSCTCONPT, BSCTCONSPR, BSCTCYLPL, BSCTCYLPT, BSCTPLNLN, BSCTPLNPT, BSCTSPRLN, BSCTSPRPL, BSCTSPRPT, BSCTSPRSPR, BSCTTRSPT, BSCTTRSSPR, CALPHASECTOR, CBISECTOR2D, CBISECTOR3D, SBISECTOR.


BSCTPLNLN

 SurfaceType | ListType BSCTPLNLN( VectorType LineDir, NumericType Size )

computes the bisector surface of the XY plane (plane Z = 0) and a line in direction LineDir. The plane and the line are assumed to intersect at the origin. Size controls the portion of the (infinite) bisector actually represented.

Example:

    BisectSrf = BSCTPLNLN( vector( 0, 0, 1 ), 1 );

computes the bisector of the XY plane and the Z axis (a cone).

See also BSCPCONCON, BSCTCONCN2, BSCTCONCYL, BSCTCONCON, BSCTCONLN, BSCTCONPL, BSCTCONPT, BSCTCONSPR, BSCTCYLPL, BSCTCYLPT, BSCTCYLSPR, BSCTPLNPT, BSCTSPRLN, BSCTSPRPL, BSCTSPRPT, BSCTSPRSPR, BSCTTRSPT, BSCTTRSSPR, CALPHASECTOR, CBISECTOR2D, CBISECTOR3D, SBISECTOR.


BSCTPLNPT

 SurfaceType | ListType BSCTPLNPT( PointType Pt, NumericType Size )

computes the bisector surface of the XY plane (plane Z = 0) and a point Pt. This surface is a paraboloid of revolution. Size controls the portion of the (infinite) bisector actually represented.

Example:

    BisectSrf = BSCTPLNPT( point( 0, 0, 1 ), 1 );

computes the bisector surface of the XY plane and the point (0, 0, 1).

See also BSCPCONCON, BSCTCONCN2, BSCTCONCYL, BSCTCONCON, BSCTCONLN, BSCTCONPL, BSCTCONPT, BSCTCONSPR, BSCTCYLPL, BSCTCYLPT, BSCTCYLSPR, BSCTPLNLN, BSCTSPRLN, BSCTSPRPL, BSCTSPRPT, BSCTSPRSPR, BSCTTRSPT, BSCTTRSSPR, CALPHASECTOR, CBISECTOR2D, CBISECTOR3D, SBISECTOR.


BSCTSPRLN

 SurfaceType | ListType BSCTSPRLN( PointType SprCntr, NumericType SprRadius,
                                   NumericType Size )

computes the bisector surface of a sphere and the Z axis line. The sphere is centered at SptCntr and has a radius of SprRadius. Size controls the portion of the (infinite) bisector actually represented.

Example:

    BisectSrf = BSCTSPRLN( vector( 2, 0, 0 ), 0.7, 1 );

See also BSCPCONCON, BSCTCONCN2, BSCTCONCYL, BSCTCONCON, BSCTCONLN, BSCTCONPL, BSCTCONPT, BSCTCONSPR, BSCTCYLPL, BSCTCYLPT, BSCTCYLSPR, BSCTPLNPT, BSCTSPRLN, BSCTSPRPL, BSCTSPRPT, BSCTSPRSPR, BSCTTRSPT, BSCTTRSSPR, CALPHASECTOR, CBISECTOR2D, CBISECTOR3D, SBISECTOR.


BSCTSPRPL

 SurfaceType | ListType BSCTSPRPL( PointType SprCntr, NumericType SprRadius,
                                   NumericType Size )

computes the bisector surface of the XP plane (the plane Z = 0) and a sphere. This bisector surface is a paraboloid of revolution. The sphere is centered at SptCntr and has a radius of SprRadius. Size controls the portion of the (infinite) bisector actually represented.

Example:

    BisectSrf = BSCTSPRPL( point( 0, 0, 1.5 ), 0.7, 0.5 );

See also BSCPCONCON, BSCTCONCN2, BSCTCONCYL, BSCTCONCON, BSCTCONLN, BSCTCONPL, BSCTCONPT, BSCTCONSPR, BSCTCYLPL, BSCTCYLPT, BSCTCYLSPR, BSCTPLNLN, BSCTPLNPT, BSCTSPRLN, BSCTSPRPT, BSCTSPRSPR, BSCTTRSPT, BSCTTRSSPR, CALPHASECTOR, CBISECTOR2D, CBISECTOR3D, SBISECTOR.


BSCTSPRPT

 SurfaceType | ListType BSCTSPRPT( PointType SprCntr, NumericType SprRadius
                                   PointType Pt )

computes the bisector surface of a sphere and a point, Pt. The sphere is centered at SptCntr and has a radius of SprRadius.

Example:

    Pt = point( 0, 0, 1 );
    BisectSrf = BSCTSPRPT( point( 0, 0, 0 ), 0.7, Pt );

computes the bisector of a sphere of radius 0.7 centered at the origin, and the point (0, 0, 1).

See also BSCPCONCON, BSCTCONCN2, BSCTCONCYL, BSCTCONCON, BSCTCONLN, BSCTCONPL, BSCTCONPT, BSCTCONSPR, BSCTCYLPL, BSCTCYLPT, BSCTCYLSPR, BSCTPLNLN, BSCTPLNPT, BSCTSPRLN, BSCTSPRPL, BSCTSPRSPR, BSCTTRSPT, BSCTTRSSPR, CALPHASECTOR, CBISECTOR2D, CBISECTOR3D, SBISECTOR.


BSCTSPRSPR

 SurfaceType | ListType BSCTSPRSPR( PointType Spr1Cntr, NumericType Spr1Radius
                                    PointType Spr2Cntr, NumericType Spr2Radius )

computes the bisector surface of two spheres. The spheres are centered at Spt1Cntr and Spt2Cntr and have a radii of Spr1Radius and Spr2Radius, respectively.

Example:

    BisectSrf = ( point( 0, 0, 0 ), 0.7, point( 1, 0, 0 ), 0.2 );

compute the bisectors of a sphere at the origin with radius 0.7, and a sphere at (1, 0, 0) with a radius of 0.2.

See also BSCPCONCON, BSCTCONCN2, BSCTCONCYL, BSCTCONCON, BSCTCONLN, BSCTCONPL, BSCTCONPT, BSCTCONSPR, BSCTCYLPL, BSCTCYLPT, BSCTCYLSPR, BSCTPLNLN, BSCTPLNPT, BSCTSPRLN, BSCTSPRPL, BSCTSPRPT, BSCTTRSPT, BSCTTRSSPR, CALPHASECTOR, CBISECTOR2D, CBISECTOR3D, SBISECTOR.


BSCTTRSPT

 SurfaceType | ListType BSCTTRSPT( PointType TrsPos, VectorType TrsDir,
                                   NumericType TrsMjrRad, NumericType TrsMnrRad,
                                   PointType Pt )

computes the bisector surface of a torus and a point, Pt. The torus is located at TrsPos, with its axis of symmetry TrsDir, a major radius of TrsMajorRad and a minor radius pf TrsMinorRad.

Example:

    BisectSrf = BSCTTRSPT( point( 0.0, 0.0, 0.0 ), vector( 0.0, 0.0, 1.0 ),
                           0.7, 0.7, Pt );

See also BSCPCONCON, BSCTCONCN2, BSCTCONCYL, BSCTCONCON, BSCTCONLN, BSCTCONPL, BSCTCONPT, BSCTCONSPR, BSCTCYLPL, BSCTCYLPT, BSCTCYLSPR, BSCTPLNLN, BSCTPLNPT, BSCTSPRLN, BSCTSPRPL, BSCTSPRPT, BSCTSPRSPR, BSCTTRSSPR, CALPHASECTOR, CBISECTOR2D, CBISECTOR3D, SBISECTOR.


BSCTTRSSPR

 SurfaceType | ListType BSCTTRSSPR( PointType TrsPos, VectorType TrsDir,
                                    NumericType TrsMjrRad, NumericType TrsMnrRad,
                                    PointType SprCntr, NumericType SprRadius )

computes the bisector surface of a torus and a sphere. The torus is located at TrsPos, with its axis of symmetry TrsDir, a major radius of TrsMajorRad and a minor radius pf TrsMinorRad. The sphere is centered at SptCntr and has a radius of SprRadius.

Example:

    BisectSrf = BSCTTRSSPR( point( 0.0, 0.0, 0.0 ), vector( 0.0, 0.0, 1.0 ),
                            0.7, 0.7, point( 0.7, 0.0, 0.0 ), 0.7);

See also BSCPCONCON, BSCTCONCN2, BSCTCONCYL, BSCTCONCON, BSCTCONLN, BSCTCONPL, BSCTCONPT, BSCTCONSPR, BSCTCYLPL, BSCTCYLPT, BSCTCYLSPR, BSCTPLNLN, BSCTPLNPT, BSCTSPRLN, BSCTSPRPL, BSCTSPRPT, BSCTSPRSPR, BSCTTRSPT, CALPHASECTOR, CBISECTOR2D, CBISECTOR3D, SBISECTOR.


FIGURE: Bisectors of many CSG primitives such as points, lines, planes, spheres, cones, cylinders, and torii are rational. In (left), the rational bisector of a line and a sphere is shown while (right) shows the bisector of a sphere and a torus tangent to each other. See BSCTCONCON, BSCTCONLN, BSCTCONPL, BSCTCONPT, BSCTCONSPR, BSCTCYLPL, BSCTCYLPT, BSCTCYLSPR, BSCTPLNLN, BSCTPLNPT, BSCTSPRLN, BSCTSPRPL, BSCTSPRPT, BSCTSPRSPR, BSCTTRSPT, BSCTTRSSPR.




BZR2BSP

 CurveType BZR2BSP( CurveType Crv )

 or

 SurfaceType BZR2BSP( SurfaceType Srf )

creates a B-spline curve or a B-spline surface from the given Bezier curve or Bezier surface. The B-spline curve or surface is assigned an open end knot vector(s) with no interior knots, in the parametric domain of zero to one.

Example:

    BspSrf = BZR2BSP( BzrSrf );


BSP2BZR

 CurveType | ListType BSP2BZR( CurveType Crv )

 or

 SurfaceType | ListType BSP2BZR( SurfaceType Srf )

creates Bezier curve(s) or surface(s) from a given B-spline curve or a B-spline surface. The B-spline input is subdivided at all internal knots to create Bezier curves or surfaces. Therefore, if the input B-spline does have internal knots, a list of Bezier curves or surfaces is returned. Otherwise, a single Bezier curve or surface is returned. The returned Beziers will have BspDomainMin/Max attributes with the original Bspline domain of the Bezier.

Example:

    BzrCirc = BSP2BZR( circle( vector( 0.0, 0.0, 0.0 ), 1.0 ) );

would subdivide the unit circle into four 90 degrees Bezier arcs returned in a list.


CALPHASECTOR

 
 SurfaceType CALPHASECTOR( ListType TwoCrvs, NumericType Alpha)
 
 or
 
 {CurveType | SurfaceType} CALPHASECTOR( ListType CrvPt, NumericType Alpha)

computes the alpha sector for TwoCrvs of E3 type or between a curve and a point, CrvPt. Alpha varies between zero and one. An alpha-sector is created where for Alpha equals zero, the created surface will contain the first curve, and whereas for Tolerance equals one, the created surface will contain the second curve. For CrvPt case, if the Crv is E2, the alpha sector is a curve and if it is E3, the alpha sector is a surface. See also CBISECTOR2D, CBISECTOR3D.

Example:

    c1 = creparam( pcircle( vector( 0.0, 0.0, 0.0 ), 1 ), 0, 1 );
    c2 = cbezier( list( ctlpt( E3, -1.0, 0.0,  1.0 ),
                        ctlpt( E3,  1.0, 0.0, -1.0 ) ) );
    
    c1 = coerce( c1, E3);
    AlphaSect = CALPHASECTOR( list( c1, c2 ), 0.2 );
    interact( list( c1, c2, AlphaSect ) );

computes the alpha sector surface between the two curves c1 and c2 for alpha equals 0.2.


CANGLEMAP

 CurveType CANGLEMAP( CurveType Crv, NumericType Tolerance,
                      NumericType Angle, NumericType DiagSpan )

 or 

 SurfaceType CANGLEMAP( CurveType Crv, NumericType Tolerance,
                        NumericType Angle, NumericType DiagSpan )
 

computes the angular map of planar curve Crv. This bivariate map corresponds pairs of locations in Crv with tangents that are Angle degrees apart. If, for example, Angle is 90 degrees, locations with orthogonal tangents are identified. The zero set of this bivariate map provides the actual correcpondence and this zero set is computed with Tolerance accuracy, that approximately sets the number of desired surface samples. If Tolerance is negative the function whose zero set is the angular map is returned instead. If DiagSpan is non zero, the angular diagonal span is sampled DiagSpan samples and is computed instead. The DiagSpan will provide for each parameter t the forward and backward step that could be taken before hitting an angular span of Angle degrees for the first time.

Example:

    AM = cAngleMap( Crv, 30, Angle, false );
    ADS = cAngleMap( Crv, 30, Angle, 300 );

computes the Angular map of curve Crv ay angle Angle with tolerance 30 and then extract the angular diagonal span with the same parameters and 300 samples.

See provided figure for more insight. Shown is a given planar curve, with three angular maps of 30, 60 and 90 degrees. The angular diagonal span is also drawn in dark thin lines.


FIGURE: Angular maps computed for the given planar curve on the left, at 30, 60, and 90 degrees, using CANGLEMAP. Also show is the angular diagonal span in thin dark color.

See also CVIEWMAP, CVISIBLE, CARRANGMNT.


CARCLEN

 CurveType CARCLEN( CurveType Crv, NumericType Fineness, NumericType Order )

approximates an arc length curve out of the given curve Crv. The new approximated curve is sampled with tolerance that is governed by Fineness and will be of order Order. The returned curve is not guaranteed to share the exact same trace as the original curve Crv.

Example:

    c2 = carclen( c, 1e-4, 3 );

approximates c as a quadratic arc length curve c2 by sampling the original curve with tolerance 1e-4.


CAREA

 CurveType CAREA( CurveType Crv )

computes the integral area curve, ACrv, of the given curve Crv, up to a sign. If Crv is a closed curve with domain t0 to t1, then the difference of ACrv(t1) - ACrv(t0) is the requested area. Example:

    Crv = pcircle( vector( 0, 0, 0 ), 1 );
    ACrv = CAREA( Crv );
    Pi = abs( coord( ceval( ACrv, 4 ), 1 ) - coord( ceval( ACrv, 0 ), 1 ) );

is yet another way of approximating the value of Pi. See also SMOMENTS and SVOLUME.


CARRANGMNT

 CurveType CARRANGMNT( CurveType Crvs, NumericType Eps,
                       NumericType Operation, PointType CenterPt )

computations over the given arrangment of planar curves Crvs upto accuracy that is governed by Eps. Operation can be one of:

1 - computes all the curve curve intersection locations in the arrangment and keep the results in "InterPts" attributes on the returned curves.

2 - computes all the curve curve intersection locations in the arrangment and split all curves at all those intersections.

3 - computes Y-minimum lower envelop for this curves' arrangement.

4 - computes radial lower envelop around point Center Pt.

CenterPt is ignored if Operation is not equal to 4.

Example:

    LinearLowEnv = carrangmnt( Crvs, 1e-12, 3, 0 );

computes the Y-minimum envelop of curve Crvs.

See provided figure for one example of Y-minimum envelop of curves.


FIGURE: Y-minimum envelop for a set of curves, computed using CARRANGMNT. The lower envelop is shown in thick lines.

See also CVIEWMAP, CVISIBLE, CANGLEMAP, CARNGMNT2.


CARNGMNT2

 CurveType CARNGMNT2( CurveType Crvs, NumericType Operation,
                      ListType Params )

computations over the given arrangment of planar curves Crvs upto accuracy. Operation can be one of:

1 - create a new arrangment. Params contains four items: (Tolerance for equality of end points, Planarity tolerance to consider arrangement planar, TRUE to project all curves to be on computed plane, Mask for input type to consider: 0x01 to handle polylines. 0x02 to handle curves. 0x04 to handle trimming curves in trimmed surfaces).

2 - copy an arrangement. Params contains no items.

3 - filter duplications in the input arrangement. Params contains two items: (Epsilon to consider the curves the same, TRUE to update end points to be the same).

4 - filter duplications in the tangential input arrangement. Params contains one item: (Epsilon angle in degrees to consider two curves with the same tangent).

5 - Splits curves at special points, Params contains two items: (Mask for splitting type to consider: 0x01 to split at inflection pts | 0x02 to split at max curvatures | 0x04 to split at C1 disconts, Tolerance of splitting computation).

6 - Split piecewise curves at large angular deviation of adjacent edges. Params contains one item: (Angular deviation (in degrees) to split linear curves at).

7 - Split curves at intersection locations. Params contains one item: (Intersection computation tolerance).

8 - Splits curve near prescribed points. Params contains three items: (Number of points to split curves at, A list object of pts to examine and slit if near them, Tolerance to consider a point near/on a curve).

9 - Merge adjacent curves. Params contains one item: (Angular deviation (in degrees) to merge C1 discont. curves at).

10 - Least square fit linear curves. Params contains one item: (Fitting Parameter to fit smooth quadratic C1 curves to linear curves. Higher order curves are not affected. If Param positive, the fitted curve size is set to InputCrvSize * FitC1Crv / 100 (i.e. Param serves as percetange of input size). If Param negative, the Fitted curve size is simply set to ABS(Param))

11 - Evaluate the curve arrangement. Params contains one item: (TRUE to ignore hanging curves that join other curves at only one of their end points).

12 - Classify the curve arrangement. This returns nothing. Params contains one item.

13 - Report the result. Params contains one item: (A mask of desired report: 0x01 to dump info on crvs | 0x02 to also dump the crvs | 0x04 to report end pts in arrangment if evaluated | 0x08 to report regions in arrangment if evaluated).

14 - Dumps to stdout information on the arrangement. Params contains three item: (Style of expected output: 1 for individual crv segs in each region (loop etc.) or 2 for merged curves so every region is one curve or 3 for topology as an ordered list of curve segments and each region is a list of indices into the first list. A negative -i index means index i but a reversed crv. 101, 102, 103: same as 1,2,3 but pt is evaluated at 1/13 of curve parameteric domain to identify orientation, Tolerance of topology reconstruction (in case 3 only), Zoffset in Z for the i'th region, by amount i*ZOffset).

15 - Free a curve arrangement. Params contains no item.

Example:

   ca1 = carngmnt2( crvs2, CA_CREATE, list( 1e-2, 1e-2, TRUE, 7 ) );
   ca2 = carngmnt2( ca1, CA_BREAK_INTER, list( 1e-6 ) );
   ca3 = carngmnt2( ca2, CA_EVAL_CA, list( TRUE ) );
   dm = carngmnt2( ca3, CA_CLASSIFY, nil() );
   CAFinal2 = carngmnt2( ca3, CA_OUTPUT, list( 2, 1e-2, 0.02 ) );
   dm = carngmnt2( ca3, CA_REPORT, list( 1 ) );
   dm = carngmnt2( ca3, CA_REPORT, list( 2 ) );
   dm = carngmnt2( ca3, CA_REPORT, list( 4 ) );
   dm = carngmnt2( ca3, CA_REPORT, list( 8 ) );

Creates a curves' arrangment from crvs2 and classify into closed loops after breaking at all crv-crv intersections.

See also CARRANGMNT.


CBEZIER

 CurveType CBEZIER( ListType CtlPtList )

creates a Bezier curve out of the provided control point list. CtlPtList is a list of control points, all of which must be of type (E1-E9 P1-P9), or regular PointType defining the curve's control polygon. The curve's point type will be of a space which is the union of the spaces of all points.

Example:

    s45 = sin(pi / 4);
    Arc90 = CBEZIER( list( ctlpt( P2, 1.0, 0.0, 1.0 ),
                           ctlpt( P2, s45, s45, s45 ),
                           ctlpt( P1, 1.0, 1.0 ) ) );

constructs an arc of 90 degrees as a rational quadratic Bezier curve.

See also CBSPLINE, CPOWER and SBEZIER.


CBIARCS

   ListType CBIARCS( CurveType Crv, NumericType Tol, NumericType MaxAngle )

computes bi-arc fitting to a given curve Crv, with a tolarence Tol in L-infinity sense, and a maximum angular span of each arc of at most MaxAngle degrees. Returned is a list of arcs as rational Bezier curves with an arc "center" point attribute to ease the reconstruction of the analytic representation of the geometry.

Example:

  C1 = cbspline( 4,
      list( ctlpt( E3, -0.287, -0.286, 0 ),
            ctlpt( E2, 0.0272, -0.425 ),
            ctlpt( E2, 0.265, -0.0839 ),
            ctlpt( E2, 0.607, -0.165 ),
            ctlpt( E2, 0.832, -0.205 ),
            ctlpt( E2, 0.737, 0.042 ),
            ctlpt( E2, 0.357, 0.103 ),
            ctlpt( E2, 0.508, 0.298 ),
            ctlpt( E2, 0.814, 0.649 ),
            ctlpt( E2, 0.692, 0.775 ),
            ctlpt( E2, 0.411, 0.391 ),
            ctlpt( E2, 0.301, 0.315 ),
            ctlpt( E2, 0.625, 0.945 ),
            ctlpt( E2, 0.49, 1.03 ),
            ctlpt( E2, 0.369, 0.829 ),
            ctlpt( E2, 0.185, 0.384 ),
            ctlpt( E2, 0.194, 0.518 ),
            ctlpt( E2, 0.243, 1.09 ),
            ctlpt( E2, 0.0653, 1.13 ),
            ctlpt( E2, 0.0644, 0.381 ),
            ctlpt( E2, 0.00925, 0.496 ),
            ctlpt( E2, -0.0113, 0.943 ),
            ctlpt( E2, -0.202, 0.954 ),
            ctlpt( E2, -0.147, 0.644 ),
            ctlpt( E2, -0.162, 0.208 ),
            ctlpt( E2, -0.337, -0.156 ) ),
      list( kv_periodic ) );
  C1 = coerce( C1, kv_open );
  Arcs = CBIARCS( Crv, 0.01, 90 );

computes bi-arcs fitting to a given curve in the shape of a human hand, with arcs with at most 90 degrees and tolerance of 0.01.


FIGURE: Bi-arcs are fitted to the given curve in the shape of a human hand, at two different tolerances, using CBIARCS.

See also QUADCRVS, CUBICCRVS.


CBISECTOR2D

    CurveType  CBISECTOR2D( CurveType Crv,
                            NumericType ZeroSet,
                            NumericType BisectFunc,
                            NumericType Tolerance,
                            NumericType NumerImprove,
                            NumericType SameNormal )
 
 or
 
   CurveType   CBISECTOR2D( ListType TwoCrvs,
                            NumericType ZeroSet,
                            NumericType BisectFunc,
                            NumericType Tolerance,
                            NumericType NumerImprove,
                            NumericType SameNormal )
 
 or
 
   SurfaceType CBISECTOR2D( ListType CrvPt,
                            NumericType ZeroSet,
                            NumericType UseNrmlTan,
                            NumericType Tolerance,
                            NumericType NumerImprove,
                            NumericType SameNormal )

computes the self bisector curve(s) for Crv or the bisector(s) of TwoCrvs or the bisector of a curve and a point, CrvPt. If (bf ZeroSet) is TRUE, the zero-set surface is computed and is used mainly for displaying the zero-set. If it is FALSE, the bisector is returned. The zero-set is computing using the functions F1, F2 and F3 in the paper Gershon Elber and Myung Soo Kim. ``Bisector Curves of Planar Rational Curves.'' CAD, Vol 30, No 14, pp 1089-1096, December 1998} which is determined by the BisectFunc parameter. If BisectFunc = 1, then F1 is used and so on. Tolerance controls the accuracy of the computation, with 10 as a good starting value. If Tolerance is negative, NumerImprove can be either TRUE or FALSE, allowing or disabling a final numerical improvement stage. SameNormal can also assume a TRUE or FALSE value, selecting only opposite facing normals, if TRUE. The bisector curve of a curve (E2) and a point CrvPt is computed analytically. Other parameters are ignored. See also CBISECTOR3D, CALPHASECTOR, SBISECTOR.

Example:

    c1 = cbezier( list( ctlpt( E2, -0.5, -0.2 ),
                        ctlpt( E2,  0.0, -0.2 ),
                        ctlpt( E2,  0.6,  0.6 ) ) );
    c2 = cbezier( list( ctlpt( E2,  0.3, -0.7 ),
                        ctlpt( E2, -0.2, -0.7 ),
                        ctlpt( E2,  0.7,  0.6 ) ) );
    BisectCrvs = CBISECTOR2D( list( c1, c2 ), FALSE, 1, 12, true, false );
    All = list( c1, c2, BisectCrvs );
    interact( list( All, view_mat2d ) );


computes the bisector for planar curves as a set of bisector curves.


CBISECTOR3D

 SurfaceType CBISECTOR3D( ListType TwoCrvs, NumericType BisectFunc)
              
 or
 
 SurfaceType CBISECTOR3D( ListType CrvPt, NumericType BisectFunc)

computes the bisector surface TwoCrvs or the bisector surface of a curve and a point, CrvPt, in R3. The BisectFunc determines the function to be used for generating the bisector surface between the two E3 curves. If 1, a 3-space bisector surface is generated to the given curves or a curve and a point. If 4, a surface whose zero set prescribes the bisectors of the given curves is returned. For a bisector between a curve and a point, the BisectFunc parameter is ignored and a 3 space surface is always computed. See also CBISECTOR2D, CALPHASECTOR, SBISECTOR.

Example:

    c1 = creparam( pcircle( vector( 0.0, 0.0, 0.0 ), 1 ), 0, 1 );
    c2 = cbezier( list( ctlpt( E3, -1.0, 0.0,  1.0 ),
                        ctlpt( E3,  1.0, 0.0, -1.0 ) ) );
    c1 = coerce( c1, E3);
    BisectSrf = CBISECTOR3D( list( c1, c2 ), 1 );
    interact( list( c1, c2, BisectSrf ) );

computes a bisector surface of a Z parallel line and a circle in the XY plane.


FIGURE: (left) Bisectors of two quadratic Bezier curves in the plane. (right) A bisector surface of a line and a circle in three space. See the CBISECTOR2D and CBISECTOR3D functions respectively.




CBSPLINE

 CurveType CBSPLINE( NumericType Order, ListType CtlPtList,
                                                        ListType KnotVector )

creates a B-spline curve out of the provided control point list, the knot vector, and the specified order. CtlPtList is a list of control points, all of which must be of type (E1-E9 P1-P9, or regular PointType defining the curve's control polygon. The curve's point type will be of a space which is the union of the spaces of all points. The length of the KnotVector must be equal to the number of control points in CtlPtList plus the Order. If, however, the length of the knot vector is equal to #CtlPtList + Order + Order - 1, the curve is assumed to be periodic. The knot vector list may be specified as either list( KV_OPEN ), list( KV_FLOAT ) or list( KV_PERIODIC ) in which a uniform open, uniform floating or uniform periodic knot vector with the appropriate length is automatically constructed.

Example:

    s45 = sin(pi / 4);
    HalfCirc = CBSPLINE( 3,
                         list( ctlpt( P3,  1.0,  1.0,  0.0, 0.0 ),
                               ctlpt( P3,  s45,  s45,  s45, 0.0 ),
                               ctlpt( P3,  1.0,  0.0,  1.0, 0.0 ),
                               ctlpt( P3,  s45, -s45,  s45, 0.0 ),
                               ctlpt( P3,  1.0, -1.0,  0.0, 0.0 ) ),
                         list( 0, 0, 0, 1, 1, 2, 2, 2 ) );

constructs an arc of 180 degrees in the XZ plane as a rational quadratic B-spline curve.

Example:

    c = CBSPLINE( 4,
                  list( ctlpt( E2,  0.5,  0.5 ),
                        ctlpt( E2, -0.5,  0.5 ),
                        ctlpt( E2, -0.5, -0.5 ),
                        ctlpt( E2,  0.5, -0.5 ) ),
                  list( KV_PERIODIC ) );
    color( c, red );
    viewobj( c );
    
    c1 = cregion( c, 3, 4 );
    color( c1, green );
    c2 = cregion( c, 4, 5 );
    color( c2, yellow );
    c3 = cregion( c, 5, 6 );
    color( c3, cyan );
    c4 = cregion( c, 6, 7 );
    color( c3, magenta );
    viewobj( list( c1, c2, c3, c4 ) );

creates a periodic curve and extracts its four polynomial domains as four open end B-spline curves.


FIGURE: A cubic periodic curve created using KV_PERIODIC end conditions.



See also CBEZIER, CPOWER and SBSPLINE.


CCINTER

 ListType CCINTER( CurveType Crv1, CurveType Crv2, NumericType Epsilon,
                                                       NumericType SelfInter )
 
 or
 
 SurfaceType CCINTER( CurveType Crv1, CurveType Crv2, NumericType Epsilon,
                                                       NumericType SelfInter )

compute the intersection point(s) of Crv1 and Crv2 in the XY plane. Since this computation involves numeric operations, Epsilon controls the accuracy of the parametric values of the result. It returns a list of PointTypes, each containing the parameter of Crv1 in the X coordinate, and the parameter of Crv2 in the Y coordinate. If, however, Epsilon is negative, a scalar field surface representing the square of the distance function is returned instead. If SelfInter is TRUE, Crv1 and Crv2 can be the same curve, and self intersection points are searched for instead.

Example:

 crv1 = cbspline( 3,
                  list( ctlpt( E2, 0, 0 ),
                        ctlpt( E2, 0, 0.5 ),
                        ctlpt( E2, 0.5, 0.7 ),
                        ctlpt( E2, 1, 1 ) ),
                  list( KV_OPEN ) );
 crv2 = cbspline( 3,
                  list( ctlpt( E2, 1, 0 ),
                        ctlpt( E2, 0.7, 0.25 ),
                        ctlpt( E2, 0.3, 0.5 ),
                        ctlpt( E2, 0, 1 ) ),
                  list( KV_OPEN ) );
 inter_pts = CCINTER( crv1, crv2, 0.0001, FALSE );

computes the parameter values of the intersection point of crv1 and crv2 to a tolerance of 0.0001.


FIGURE: A intersection point of two freeform curve computed using CCINTER.




CCRVTR

 ListType CCRVTR( CurveType Crv, NumericType Epsilon, NumericType Operation )

 or

 CurveType CCRVTR( CurveType Crv, NumericType Epsilon, NumericType Operation )

computes the curvature field's magnitude square of Crv in the XY plane if Operation is 1, or its extreme points if Operation equals 2. This set includes not only points of maximum (convexity) and mimumum (concavity) curvature, but also points of zero curvature locations, such as inflection points. A list of parameter value(s) of the location(s) with extreme curvature along the Crv is returned in the latter case. Since this operation is partially numeric, Epsilon is used to set the needed accuracy. If, however, Operation is 3, the input curve is being split at the extreme curvature location and a list of curve segments is returned instead.

  This function computes the (square of the)  curvature scalar field for
planar curves as,

         x' y'' - x'' y' 
  k(t) = ----------------
              2     2  3/2
          ( x'  + y'  )

and computes (the square of) kN for three-dimensional curves as the
following vector field,

                                 C' x C''     C'    (C' x C'') x C'
  k(t) N(t) = K(t) B(t) x T(t) = -------- x ----- = ---------------
                                       3    | C' |            4
                                  | C'|                 | C' |
The extremum values are extracted from the computed curvature field. This (square of the) curvature field is a high order curve, even if the input geometry is of low order. This is especially true for rational curves, for which the quotient rule for differentiation is used and almost doubles the degree in every differentiation.

See also CCRVTREVAL, CINFLECT, CNRMLCRV, CZEROS, CEXTREMES, and SCRVTR.

Example:

 crv = cbezier( list( ctlpt( E2, -1.0,  0.5 ),
                      ctlpt( E2, -0.5, -2.0 ),
                      ctlpt( E2,  0.0,  1.0 ),
                      ctlpt( E2,  1.0,  0.0 ) ) ) * rotz( 30 );
 crvtr = CCRVTR( crv, 0.001, 2 );
 pt_crvtr = nil();
 pt = nil();
 for ( i = 1, 1, sizeof( crvtr ),
     ( pt = ceval( crv, nth( crvtr, i ) ) ):
     snoc( pt, pt_crvtr )
 );
 interact( list( crv, pt_crvtr ) );

finds the extreme curvature points in Crv and displays them all with the curve.


FIGURE: Extreme curvature locations on a freeform curve computed using CCRVTR.




CCRVTR

 PolyType CCRVTR1PT( CurveType Crv, NumericType CtlPtIdx, NumericType Min,
                     NumericType Max, NumericType SubdivTol, NumericType NumerTol,
                     NumericType Operation )
 
 or
 
 MultivarType CCRVTR1PT( CurveType Crv, NumericType CtlPtIdx, NumericType Min,
                     NumericType Max, NumericType SubdivTol, NumericType NumerTol,
                     NumericType Operation )

computes the topology changes in the curvature field of curve Crv as control point index CtlPtIdx in the curve is moving. The motion of the control points is limited to be between Min and Max in X and Y. See MZERO for the meaning of the SubdivTol and NumerTol. The returned value depends on Operation: If Operation is 0, a multivariate of dim(Crv) + 1 that is representing the curvature topology field is returned. If Operation is 1, the marching cubes of Operation == 0 is computed and returned as a polygonal surface. If Operation is 2 the silhouette of 1 is computed and returned and if Operation is 3 the result of 2 is evaluated back into Euclidean space.

Example:

   MV = CCRVTR1PT( Crv, 4, Min, Max, 0.01, 1e-10, 1 );


CCRVTREVAL

 NumericType CCRVTREVAL( CurveType Curve, NumericType t )

computes the curvature of curve Curve at parameter t.

Example:

   k = CCRVTREVAL(Crv, 0.5 );

See also CCRVTR.


CDERIVE

 CurveType CDERIVE( CurveType Curve )

returns a vector field curve representing the differentiated curve, also known as the Hodograph curve.

Example:

 Circ = circle( vector( 0.0, 0.0, 0.0 ), 1.0 );
 Hodograph = CDERIVE( Circ );




FIGURE: The Hodograph (thick) of a B-spline circle (thin) constructed as four 90 degrees rational Bezier arcs, computed using CDERIVE.

See also CINTEG, SDERIVE, TDERIVE, and MDERIVE


CDIVIDE

 ListType CDIVIDE( CurveType Curve, NumericType Param )

subdivides a curve into two sub-curves at the specified parameter value. Curve can be either a B-spline curve in which Param must be within the Curve's parametric domain, or a Bezier curve in which Param can be arbitrary, extrapolating if not in the range of zero to one.

It returns a list of the two sub-curves. The individual curves may be extracted from the list using the NTH command.

Example:

 CrvLst = CDIVIDE( Crv, 1.3 );
 Crv1 = nth( CrvLst, 1 );
 Crv2 = nth( CrvLst, 2 );

subdivides the curve Crv at the parameter value of 0.5.


FIGURE: A B-spline curve is subdivided into two distinct regions using CDIVIDE.

See also SDIVIDE, TDIVIDE, and MDIVIDE


CEDITPT

 CurveType CEDITPT( CurveType Curve, CtlPtType CtlPt, NumericType Index )

provides a simple mechanism to manually modify a single control point number Index (base count is 0) in the Curve, by substituting CtlPt instead. CtlPt must have the same point type as the control points of the Curve. The original curve Curve is not modified.

Example:

    CPt = ctlpt( E3, 1, 2, 3 );
    NewCrv = CEDITPT( Curve, CPt, 1 );

constructs a NewCrv with the second control point of Curve being CPt.


CENVOFF

 SurfaceType CENVOFF( CurveType Curve,
                      NumericType Height, NumericType Tolerance )
 
 or
 
 ListType CENVOFF( CurveType Curve, NumericType Height, NumericType Tolerance )

computes the offset envelope of a given planar curve Curve. The offset envelope is the envelope of cones with apex on point on Curve in the Z direction. Height is the height of the cone which also equals the offset distance or the width of the cones. Tolerance controls the accuracy of the offset approximation.

If the Curve is closed, two surfaces are created in the offset envelope, one for the inside and another for the outside. If Curve is open, a single envelope offset surface is computed, wrapping around both sides.

Example:

    c1 = cbezier( list( ctlpt( E2, -0.8, 0.0 ),
                        ctlpt( E2, -0.2, 1.0 ),
                        ctlpt( E2,  0.2, 0.0 ),
                        ctlpt( E2,  0.8, 0.6 ) ) );
    s1 = CENVOFF( c1, 0.5, 0.01 );

computes an envelope offset surface for a cubic Bezier curve c1 of Height of 0.5 and Tolerance of 0.01.


FIGURE: The envelope offset of a freeform planar curve computed using CENVOFF.




CEVAL

 CtlPtType CEVAL( CurveType Curve, NumericType Param )

evaluates the provided Curve at the given Param value. Param should be in the curve's parametric domain if the Curve is a B-spline curve, or between zero and one if the Curve is a Bezier curve. The returned control point has the same point type as the control points of the Curve.

Example:

    CPt = CEVAL( Crv, 0.25 );

evaluates Crv at the parameter value of 0.25. See also SEVAL, MEVAL, TEVAL.


CEXTREMES

 ListType CEXTREMES( CurveType Crv, NumericType Epsilon, NumericType Axis )

computes the extreme set of the given Crv in the given axis (1 for X, 2 for Y, 3 for Z). Since this computation is numeric, an Epsilon is also required to specify the desired tolerance. It returns a list of all the parameter values (NumericType) in which the curve takes an extreme value.

Example:

    extremes = CEXTREMES( Crv, 0.0001, 1 );

computes the extreme set of curve crv, in the X axis, with error tolerance of 0.0001. See also CZERO.


FIGURE: The X local extremums of a freeform curve are isolated using CEXTREMES.




CFNCRVTR

 CurveType CFNCRVTR( CurveType E2Crv, NumericType Samples,
                     NumericType Order, NumericType ArcLen )
 
 or
 
 CurveType CFNCRVTR( CurveType CrvtrE1Crv, NumericType Accuracy,
                     NumericType Order, NumericType Periodic )

computes the curvature field of planar curve E2Crv in the first form, and reconstructs an E2 planar curve from the given curvature field CrvtrE1Crv in the second form. In the first form, Samples defines the numer of samples to use along the input curve while if ArcLen TRUE the samples are also made along the arc length of E2Crv. In the second form, a planar curve is reconstructed from the curvature field of CrvtrE1Crv, with Accuracy to control the accuracy. If the reconstructed curve is suppose to be closed, set Periodic to TRUE. In both forms, Order sets the order of the return curve.

Example:

    CrvtrField = CFNCRVTR( Crv, 1000, 2, TRUE );


CIEXTREME

 ListType CIEXTREME( SurfaceType Srf, NumericType Dir,
                     NumericType SubdivTol, NumericType NumerTol )

computes the X- or Y-extreme values of the implicit univariate defined as the zero set of Srf. In addition, this function also detects hyperbolic tangent contact of Srf with the plane Z = 0. Dir specified the desired direction of the extremum to extract, one of COL or ROW. See MZERO for the meaning of the SubdivTol and NumerTol.

Example:

    ViewMap = CIEXTREME( Srf, col, 0.01, 1e-9 );

See figure for an example.


FIGURE: An example of computing the X- and Y-extreme locations of this implicit curve defined as the zero set of the surface. Also detected surface tangency contacts with the plane Z = 0.


CINFLECT

 ListType CINFLECT( CurveType Crv, NumericType Epsilon, NumericType Operation )

 or

 CurveType CINFLECT( CurveType Crv, NumericType Epsilon,
                     NumericType Operation )

computes and returns a scalar field (the numerator of the curvature field, the sign of the curvature field if you like) whose zeros are the inflection points of Crv in the XY plane, if Operation is 1. If Operation is 2, the inflection points are derived and returned as list of all the parameter values (NumericType) in which the curve has an inflection point. Since this computation is partially numeric, an Epsilon is also required to specify the desired tolerance. If, however, Operation is 3, the input curve Crv is being split at all the inflection points and the different, inflection free, curve segements are returned in a list.

The sign of curvature scalar field is equal to

      s(t) = x' y'' - x'' y' 

 Example:



    inflect = CINFLECT( crv, 0.001, 2 );
    pt_inflect = nil();
    pt = nil();
    for ( i = 1, 1, sizeof( inflect ),
            pt = ceval( crv, nth( inflect, i ) ):
            snoc( pt, pt_inflect )
        );
    interact( list( axes, crv, pt_inflect ) );

computes the set of inflection points of curve crv with error tolerance of 0.001. This set is then scanned in a loop and evaluated to the curve's locations which are then displayed with the crv. See also CZEROS, CEXTREMES, and CCRVTR.


FIGURE: The Inflection points of a freeform curve can be isolated using CINFLECT.




CINTEG

 CurveType CINTEG( CurveType Crv );

returns a vector field curve representing the integral curve. See also CDERIVE.


CINTERP

 CurveType CINTERP( ListType PtList, NumericType Order, NumericType Size,
                                     ConstantType Param, NumericType Periodic)

 or
 
 CurveType CINTERP( CurveType Crv, NumericType Order, NumericType Size,
                                     ConstantType Param, NumericType Periodic)

 or
 
 CurveType CINTERP( ListType PtList, NumericType Order, NumericType Size,
                                        ListType Params, NumericType Periodic)

 or
 
 CurveType CINTERP( CurveType Crv, NumericType Order, NumericType Size,
                                        ListType Params, NumericType Periodic)

compute a B-spline curve that interpolates or approximates the list of points in PtList or a given curve Crv. The B-spline curve will have order Order and Size control points, and will be periodic if periodic is non zero. The knots will be spaced according to Param which can be one of PARAM_UNIFORM, PARAM_CHORD, PARAM_CENTRIP or PARAM_NEILFOL or lists of parameter values and knots (see below). The PARAM_UNIFORM prescribes a uniform knot sequence, PARAM_CHORD specifies knot spacing according to the chord length and PARAM_CENTRIP according to the square root of the chord length. Finally, PARAM_NEILFOL takes into consideration the angles between three consecutive points. A periodic curve will be coerced to have a PARAM_UNIFORM knot sequence. If Params is a list object, it should contain two lists of numerical values. The first list contains the parameter values at which to approximate or interpolate the data points. Hence, the length of this list must equal the length of the PtList data. The second list specifies the knot vector of the construct B-spline curve. Use of Periodic end conditions can create cases with degenerated linear systems (determinant equal zero). Increase or decrease of the Order of the B-spline by one will resolve the problem. All points in PtList must be of type (E1-E9, P1-P9) control point, or regular PointType. If Size is equal to the number of points in PtList, the resulting curve will interpolate the data set. Otherwise, if Size is less than the number of points in PtList, the point data set will be least square approximated. At no time can Size be lower than Order. Size of zero forces interpolation by selecting Size to be the size of the data set. All interior knots will be distinct, preserving maximal continuity. The resulting B-spline curve will have open end conditions.

Example:

    pl = nil();
    for ( x = 0, 1, 100,
          snoc(point(cos(x / 5), sin(x / 5), x / 50 - 1), pl)
    );
    c = CINTERP( pl, 3, 21, PARAM_UNIFORM, false );

samples a helical curve at 100 points and least square fit of a quadratic B-spline curve with 21 points to the data set. The curve will have a uniform knot spacing and is not periodic. See also SINTERP, TINTERP and LINTERP.


FIGURE: A Helix, sampled at 100 locations, is least square fitted using CINTERP by a quadratic B-spline curve and 21 control points.




CIRCLE

 CurveType CIRCLE( VectorType Center, NumericType Radius )

constructs a circle at the specified Center with the specified Radius. The returned circle is a B-spline curve of four piecewise Bezier 90 degree arcs. The construced circle is always parallel to the XY plane. Use the linear transformation routines to place the circle in the appropriate orientation and location.


CIRCPOLY

 PolygonType CIRCPOLY( VectorType Normal, VectorType Trans, NumericType Radius )

defines a circular polygon in a plane perpendicular to Normal that contains the Trans point. The constructed polygon is centered at Trans. RESOLUTION vertices will be defined with Radius from distance from Trans.

Alternative ways to construct a polygon are manual construction of the vertices using POLY, or the construction of a flat ruled surface using RULEDSRF.


CLNTCRSR

 ListType CLNTCRSR( NumericType TimeOut )

reads the mouse coordinates as well as mouse events from displace devices, or times out after TimeOut miliseconds. A list object of two sub-objects, a points and a vector, named "_PickCrsr_" is returned. These point and vector define the three-dimensional line of the mouse in object space.

Mouse events are typically processed by the display device. However, by the command "CLNTPICKCRSR" (in iritinit.irt) which sends a "PICKCRSR" request to the display devices, mouse events will be sent to the server. The server can be requested to keep mouse events for "CLNTCRSR" to be read via the IritState command and the "CursorKeep" attribute.

Both the point and the vector will have a numeric attribute of "EventType" that will have the following meaning:

1 Mouse motion event
2 Mouse down event
5 Mouse up event
In case of a time out the returned list object will be empty and will have the name "_PickFail_".

Example:

   ClntPickCrsr( clients_all );

   IritState( "CursorKeep", 1 );

   Quit = 0;
   for ( i = 0, 1, 10,
       CLNTCRSR( 10000 ) );

   ClntPickDone( clients_all );
   IritState( "CursorKeep", 0 );

asks all clients to send mouse events to the server, asks the server to keep mouse events, and then reads 10 mouse events.


CLNTREAD

 AnyType CLNTREAD( NumericType Handler, NumericType Block )

reads one object from a client communication channel. Handler contains the index of the communication channel opened via CLNTEXEC. If no data is available in the communication channel, this function will block for at most Block milliseconds until data is found or timeout occurs. In the latter, a single StringType object is returned with the content of "no data (timeout)". If Handler equals -1, the regular display device (forked via, for example, VIEWOBJ command) is used. See also VIEWSET, CLNTWRITE, CLNTCLOSE, and CLNTEXEC.

Example:

   h2 = clntexec( "xmtdrvs -s-" );
       .
       .

   Model = CLNTREAD( h2 );
       .
       .

   clntclose( h2,TRUE );

reads one object from client through communication channel h2 and saves it in variable model.


CMESH

 CurveType CMESH( SurfaceType Srf, ConstantType Direction, NumericType Index )

returns a single ROW or COLumn as specified by the Direction and Index (base count is 0) of the control mesh of surface Srf.

The returned curve will have the same knot vector as Srf in the appropriate direction. See also CSURFACE.

This curve is not necessarily in the surface Srf.

Example:

    Crv = CMESH( Srf, COL, 0 );

extracts the first column of surface Srf as a curve. See also CSURFACE. See also SMESH, MFROMMESH.


CMOEBIUS

 CurveType CMOEBIUS( CurveType Crv, NumericType Ratio )

rebalances the weights of a rational curve using the Moebius transformation. The shape of the curve remains identical while the speed is modified. Ratio controls the ratio between the last and the first weights. If Ratio = 0, the first and last weights are made equal.

See also SMOEBIUS.


CMORPH

 CurveType CMORPH( CurveType Crv1, CurveType Crv2,
                   NumericType Method, NumericType Blend )
 
 or
 
 ListType CMORPH( CurveType Crv1, CurveType Crv2,
                  NumericType Method, NumericType Blend )

create a new curve which is a metamorph of the two given curves. The two given curves must be compatible (see FFCOMPAT) before this blend is invoked. This is very useful if a sequence that "morphs" one curve to another is to be created. Several metamorphosis methods are supported according to the value of Method,

0 Simple convex blend.
1 Corner/Edge cutting scheme, scaled to same curve length.
2 Corner/Edge cutting scheme, scaled to same bounding box.
3 Same as 1 but with filtering out of tangencies.
4 Same as 2 but with filtering out of tangencies.
5 Multiresolution decomposition based metamorphosis. See CMULTRES.
In Method 1, Blend is a number between zero (Crv1) and one (Crv2) defining the similarity to Crv1 and Crv2, respectively. A single curve is returned.

In Methods 2 to 5, Blend is a step size for the metamorphosis operation and a whole list describing the entire metamorphosis operation is returned.

Examples:

    for ( i = 0, 1, 300,
        c = CMORPH( crv1a, crv1b, 0, i / 300.0 ):
        color( c, yellow ):
        viewobj( c )
    );
   
    crvs = CMORPH( crv1a, crv1b, 2, 0.003 );
    snoc( crv1b, crvs );
    for ( i = 1, 1, sizeof( crvs ),
        c = nth( crvs, i ):
        color( c, yellow ):
        viewobj( c )
    );

    Turtle2 = ffmatch( Wolf, Turtle, 20, 100, 2, false, 2 );
    ffcompat( Wolf, Turtle2 );
    for ( i = 0, 1, 25,
        c = CMORPH( Wolf, Turtle2, 0, i / 25 ):
        color( c, yellow ):
        viewobj( c )
    );

creates three metamorphosis animation sequences, one that is based on a convex blend, and two that are based on corner/edge cutting schemes. See also PMORPH, SMORPH, TMORPH, and FFMATCH.


FIGURE: A morphing sequence using convex blend (top left), edge cutting (top right), and using FFMATCH and convex blend (bottom).




CMULTIRES

 ListType CMULTIRES( CurveType Crv, NumericType Discont,
                                                NumericType LeastSquares )

computes a multiresolution decomposition of curve Crv using least squares approximation, if LeastSquares is TRUE, or using B-Wavelets if LeastSquares is FALSE. The latter is optimal but slower. The resulting list of curves describes an hierarchy of curves in linear subspaces of the space in which Crv lay. If LeastSquares is TRUE, the curves could be summed algebraically to form Crv. Each of the curves in the hierarchy is a least squares approximation of Crv in the subspace in which it is defined. If LeastSquares is FALSE, a list of orthogonal projections of the Crv onto the prescibed subspaces (by the knot sequences) is provided. Finally, Discont is a Boolean flag that controls the way tangent discontinuities are preserved throughout the decomposition. If, however, Discont is -1, LeastSquares will indicate the index of the knot in Crv to compute its BWavelet function.

Example:

    MRCrv = CMULTIRES( Animal, false, true );

    sum = nth( MRCrv, 1 );
    MRCrvs = list( sum * tx( 3.0 ) );
    for ( ( i = 2 ), 1, sizeof( MRCrv ),
        sum = symbsum( sum, nth( MRCrv, i ) ):
        snoc( sum * tx( ( 3 - i ) * 1.5 ), MRCrvs )
    );

    All = MRCrvs * sc ( 0.25 );
    view( All, on );

computes a multiresolution decomposition to curve CrossSec as MRCrv and displays all the decomposition levels by summing them all up. The use of none as on object name allows one to display an object in the display device without replacing the previous object in the display device, carrying the same name.

This creates two metamorphosis animation sequences, one based on a convex blend and one based on a corner/edge cutting scheme.


FIGURE: A multiresolution decomposition of a curve of an animal using least squares. The original curve is shown on the left.




CNORMAL

 VectorType CNORMAL( CurveType Crv, NumericType TParam )

computes the normal vector to curve Crv at the parameter values TParam. The returned vector has a unit length.

Example:

    Normal = CNORMAL( Crv, 0.5 );

computes the normal to Crv at the parameter value 0.5. See also CNRMLCRV, CTANGENT.


CNRMLCRV

 CurveType CNRMLCRV( CurveType Crv )

symbolically computes a vector field curve representing the non-normalized normals of the given curve. That is, a normal vector field, evaluated at t, provides a vector in the direction of the normal of the original curve at t. The normal curve once computed is in fact equal to kN where k is the curvature of Crv and N is its normal.

Example:

 NrmlCrv = CNRMLCRV( Crv );

See also CCRVTR.


CNVXHULL

 PolygonType CNVXHULL( PolygonType Poly | PolylineType Poly,
                       NumericType FineNess );

 or

 CurveType CNVXHULL( CurveType Crv, NumericType FineNess );

compute the convex hull of the given set of Poly or Curve with tolerance for curves only, which is governed by the polygon subdivision accuracy as set via FineNess. FineNess is ignored for polylines. For curves, the result might be partial if the curve is not closed or periodic. See also CRV2TANS and CRVPTTAN.

Example:

    Pts1 = nil();
    Pts2 = nil();
    for ( i = 0, 1, 7,
        R = 0.2 + fmod( i, 2 ) / 2:
        Pt = ctlpt( E2, R * cos( i * 2 * pi / 8 ), R * sin( i * 2 * pi / 8 ) ):
        snoc( Pt, Pts1 ):
        snoc( coerce( Pt, point_type ),  Pts2 ) );
    Crv = coerce( cbspline( 4, Pts1, list( KV_PERIODIC ) ), KV_OPEN );
    CHPts = CNVXHULL( poly( Pts2, 0 ), 0 );
    CHCrv = CNVXHULL( Crv, 10 );

computes the convex hull of a given control polygon and freeform curve.


FIGURE: A convex hull of a set of points and of a freeform B-spline curve. The left show a convex hull of a set of points. The right shows the convex hull (thick line) of a freeform curve.




COERCE

 AnyType COERCE( AnyType Object, ConstantType NewType )

provides a coercion mechanism between different objects or object types. PointType, VectorType, PlaneType, and CtlPtType can be all coerced to each other by using the NewType of POINT_TYPE, VECTOR_TYPE, PLANE_TYPE, or one of E1-E9, P1-P9 (CtlPtType). Similarly, CurveType, SurfaceType, TrimSrfType, TriSrfType, TrivarType, and MultivarType can all be coerced to hold different CtlPtType control points, or even different open end conditions from KV_PERIODIC to KV_FLOAT to KV_OPEN. Freefroms can be coerced to a Power, Bezier or a B-spline type via the NewType of POWER_TYPE, BEZIER_TYPE or the BSPLINE_TYPE. If a scalar (E1 or P1) curve is coerced to E2 or P2 curve or a scalar (E1 or P1), the surface is coerced to an E3 or P3 surface, and the Y (YZ) coordinate(s) is (are) updated to hold the parametric domain of the curve (surface). That is X = U (Y = V). Curves, Surfaces, and Trivariates can be coerced to/from Multivariates using the CURVE_TYPE, SURFACE_TYPE, TRIVAR_TYPE and MULTIVAR_TYPE.

Example:

    CrvE2 = COERCE( Crv, E2 );
    MultiVar == COERCE( COERCE( MultiVar, surface_type ), multivar_type );
    BzrSrfs = COERCE( BspSrf, bezier_type );

coerces Crv to a new curve that will have an E2 CtlPtType control points. Coerction of a projective curve (P1-P9) to a Euclidean curve (E1-E9) does not preseve the shape of the curve. The second example coerces a bivariate MultiVar into a Srf and back and compares the result to the original multivariate MultiVar... The third example coerces a B-spline surface BspSrf to a Bezier form, returning one or more Bezier surfaces representing the same geometry as BspSrf.


COMPOSE

 CurveType COMPOSE( CurveType Crv1, CurveType Crv2 )

 or

 CurveType COMPOSE( SurfaceType Srf, CurveType Crv )

symbolically compute the composition curve Crv1(Crv2(t)) or Srf(Crv(t)). In the above first form of Crv1(Crv2(t), Crv1 can be any curve while Crv2 is assumed to be a one-dimensional curve that is either E1 or P1 (higher dimensions are ignored). In the above second form of Srf(Crv(t)), the Srf can be any surface, while the Crv is assumed to be a two-dimensional curve, that is either E2 or P2 (higher dimensions are ignored). Both Crv2 in the curve's composition, and Crv is the surface's composition must be contained in the curve or surface parametric domain.

Example:

   srf = sbezier( list( list( ctlpt( E3, 0.0, 0.0, 0.0 ),
                              ctlpt( E3, 0.0, 0.5, 1.0 ),
                              ctlpt( E3, 0.0, 1.0, 0.0 ) ),
                        list( ctlpt( E3, 0.5, 0.0, 1.0 ),
                              ctlpt( E3, 0.5, 0.5, 0.0 ),
                              ctlpt( E3, 0.5, 1.0, 1.0 ) ),
                        list( ctlpt( E3, 1.0, 0.0, 1.0 ),
                              ctlpt( E3, 1.0, 0.5, 0.0 ),
                              ctlpt( E3, 1.0, 1.0, 1.0 ) ) ) );
   crv = circle( vector( 0.5, 0.5, 0.0 ), 0.4 );
   comp_crv = COMPOSE( srf, crv );

composes a circle Crv to be on the surface Srf.


FIGURE: A circle in the parametric space of the freefrom surface is composed to create a closed loop curve on the surface using COMPOSE.




CON2

 PolygonType CON2( VectorType Center, VectorType Direction,
                   NumericType Radius1, NumericType Radius2,
                   NumericType Caps )

creates a truncated CONE geometric object, defined by Center as the center of the main base of the CONE, with the Direction as both the CONE's axis and the length of CONE, and the two radii Radius1/2 of the two bases of the CONE. If Caps equals zero, no caps are created. If Caps equal one (two), only the bottom (top) cap is created. If Caps equal three, both the top and the bottom caps are created.

Unlike the regular cone (CONE) constructor which inherits discontinuities in its generated normals at the apex, CON2 can be used to form a (truncated) cone with continuous normals. See RESOLUTION for the accuracy of the CON2 approximation as a polygonal model. See also CONE. See IRITSTATE's "PrimRatSrfs" and "PrimRatSrfs" state variables.

Example:

    Cone2 = CON2( vector( 0, 0, -1 ), vector( 0, 0, 4 ), 2, 1, 3 );

constructs a truncated cone with bases parallel to the XY plane at Z = -1 and Z = 3, and with radii of 2 and 1 respectively. Both caps are created.


FIGURE: A cone (left) can be constructed using the CONE constructor and a truncated cone (right) using the constructor CONE2.




CONE

 PolygonType CONE( VectorType Center, VectorType Direction,
                   NumericType Radius, NumericType Caps )

creates a CONE geometric object, defined by Center as the center of the base of the CONE, Direction as the CONE's axis and height, and Radius as the radius of the base of the CONE. If Caps equals zero, no cap is created. If Caps equal one, the bottom (top) cap is created. See RESOLUTION for accuracy of the CONE approximation as a polygonal model.

Example:

    Cone1 = CONE( vector( 0, 0, 0 ), vector( 1, 1, 1 ), 1, 1 );

constructs a cone based in an XY parallel plane, centered at the origin with radius 1 and with tilted apex at ( 1, 1, 1 ). Only the bottom cap is created.

See IRITSTATE's "PrimRatSrfs" and "PrimRatSrfs" state variables. See also CON2.


CONICSEC

 CurveType CONICSEC( ListType ABCDEF,
                     NumericType ZLevel,
                     PointType StartPoint,
                     PointType EndPoint )

 or 

 {PolygonType | SurfaceType } CONICSEC( ListType TwoCurves,
                                        NumericType ZLevel,
                                        NumericType Dist,
                                        NumericType EvalCurve )

In the first form, this will construct a quadratic form that represents the planar conic section prescribed by the list of six coefficients ABCDEF as:
    A x^2 + B xy + C y^2 + D x + E y + F = 0,
The conic will be parallel to the XY plane at Z level of Zlevel. The section of the curve will be from StartPoint to EndPoint, or alternatively, unlimited by specifying 'off' for StartPoint and EndPoint. The conic might be rational (for circles and ellipses, for example) or intergral (for parabolas).

Alternatively, in the second form, if the first list object parameter contains two planar curves in the XY plane, a piecewise linear curve at Z level of Zlevel is computed that presents the elliptic/hyperbolic distance Dist from the given two curves. The elliptic distance refers to the sum of distance (that equal Dist) to the two curves, while hyperbolic distance refers to the difference of distances. Finally, if EvalCurve = 0, the surface whose zero set is the desired curve, is returned instead. If EvalCurve = 1, distance curves are returned in the parametric space as correspondence between the two curves' parameters. If EvalCurve = 2, the conic curves themselves are returned. Note only elliptic surfaces are compact and are reconstructed in whole.

Example:

    Circ2 = CONICSEC( list( 1, 0, 1, 0, -0.5, -1 ), 0.0,
                      point(  1.0, 0.0, 0.0 ) * ty( 0.25 ),
                      point( -0.707, -0.707, 0.0 ) * ty( 0.25 ) );
    Elp1 = CONICSEC( list( 1, 2, 4, 0.5, 2, -0.2 ), 0.0, off, off );
    Prb1 = CONICSEC( list( 0.1, 0, 0, 0, 1, -1 ), 2, off, off ) * sc( 0.1 );

constructs a (portion of a) circle, an ellipse and a parabola as conic sections, and,

    c1 = cbspline( 3,
                   list( ctlpt( E2, -1, -1 ),
                         ctlpt( E2,  1, -1 ),
                         ctlpt( E2,  1,  1 ),
                         ctlpt( E2, -1,  1 ) ),
                   list( KV_OPEN ) );
    c2 = -c1 * sx( -1 ) * tx( 5 );
    view( list( c1, c2 ), 1 );
    
    resolution = 15;
    
    DistCrvE = list( CONICSEC( list( c1, c2 ), 1.0, 10, 2 ),
                     CONICSEC( list( c1, c2 ), 1.0,  9, 2 ),
                     CONICSEC( list( c1, c2 ), 1.0,  8, 2 ),
                     CONICSEC( list( c1, c2 ), 1.0,  7, 2 ),
                     CONICSEC( list( c1, c2 ), 1.0,  6, 2 ) );
    color( DistCrvE, green );

computes the conic distance to the two curves c1 and c2 at distances of 6, 7, 8, 9, and 10.

See also QUADRIC.


CONTOUR

 PolygonType CONTOUR( SurfaceType ContouredSrf, PlaneType ContourPlane )

 or

 PolygonType CONTOUR( SurfaceType ContouredSrf, PlaneType ContourPlane,
                      SurfaceType MappedSrf )

 or

 PolygonType CONTOUR( SurfaceType ContouredSrf, PlaneType ContourPlane,
                      SurfaceType MappedSrf, ListType ValidatePt )

contours surface ContouredSrf by intersecting plane ContourPlane with a polygonal approximating ContouredSrf with resolution set via variable RESOLUTION (10 is a good starting resolution value, 20 is extreme). If ContouredSrf is a scalar field surface of type E1 or P1 and MappedSrf is provided, ContouredSrf is contoured above its parametric domain (U is X, V is Y) and the resulting parametric curve is composed with MappedSrf to yield the returned value. Further, if ValidatePt is prescribed, it should contain two elements, a vector, V, and an angle, A, in degrees. Only the contour points for which the normal of surface MappedSrf there has less than A degrees from V are returned.

Example:

 resolution = 20;
 nglass = snrmlsrf( glass ) * vector( 1, 1, 1 );

 sils = contour( nglass, plane( 1, 0, 0, 0 ), glass );
 color( sils, cyan );
 attrib( sils, "dwidth", 4 );

 view( list( axes, glass, sils ), on );

computes the normal field of the surface glass, projects it onto the viewing direction of (1, 1, 1) and contours the resulting scalar field with the plane X = 0, to extract the silhouette curves from viewing direction (1, 1, 1).


FIGURE: Computes the silhouette of a freeform glass surface from viewing direction (1, 1, 1). On the left, the original view is seen. On the right, a different, general, view is provided.




CONVEX

 PolygonType CONVEX( PolygonType Object )

 or

 ListType CONVEX( ListType Object )

convert non-convex polygons in Object, into convex ones. New vertices are introduced into the polygonal data during this process. The Boolean operations require the input to have convex polygons only (although it may return non convex polygons...) and it automatically converts non-convex input polygons into convex ones, using this same routine.

However, some external tools (such as irit2ray and poly3d-h) require convex polygons. This function must be used on the objects to guarantee that only convex polygons are saved into data files for these external tools.

Example:

    CnvxObj = CONVEX( Obj );
    save( "data", CnvxObj );

converts non-convex polygons into convex ones, so that the data file can be used by external tools requiring convex polygons.


COORD

 AnyType COORD( AnyType Object, NumericType Index )

extracts an element from a given Object, at index Index. From a PointType, VectorType, PlaneType, CtlPtType and MatrixType. A NumericType is returned with Index 0 for the X axis, 1 for the Y axis etc. Index 0 denotes the weight of CtlPtType. For a PolygonType that contains more than one polygon, the Indexth polygon is returned. For a PolygonType that contains a single Polygon, the Indexth vertex is returned. For a freeform object (curve, surface, etc.), the Indexth CtlPtType is returned. For a ListType, COORD behaves like NTH and returns the Indexth object in the list. For a StringType, the Indexth character is returned as its ASCII numeric code.

Example:

    a = vector( 1, 2, 3 );
    vector( COORD( a, 0 ), COORD( a, 1 ), COORD( a, 2 ) );
 
    a = ctlpt( P2, 6, 7, 8, 9 );
    ctlpt( P3, coord( a, 0 ), coord( a, 1 ), coord( a, 2 ), coord( a, 3 ) );
 
    a = plane( 10, 11, 12, 13 );
    plane( COORD( a, 0 ), COORD( a, 1 ), COORD( a, 2 ), COORD( a, 3 ) );

constructs a vector/ctlpt/plane and reconstructs it by extracting the constructed scalar components of the objects using COORD.

See also COERCE.


COVERISO

 CurveType COVERISO( TrivarType TV,
                     NumericType NewOfStrokes,
                     NumericType StrokeType,
                     PointType MinMaxPwrLen,
                     NumericType StepSize,
                     NumericType IsoVal,
                     VectorType ViewDir )

computes a coverage for an iso surface of a trivariate function TV, using curves. NewOfStrokes strokes are distributed on the iso surface with a length that is set via MinMaxPwrLen. MinMaxPwrLen is a triplet of the form (Min, Max, Power) that determines the length of the strokes as,

       Avg = (Max + Min) / 2,             Dev = (Max - Min) / 2

       Length = Avg + Dev * Random(0, 1) ^ Pwr.

 StepSize controls the steps size of the piecewise linear approximation
 formed and should typically be smaller than Min.
 StrokeType can be one of,
1 Draw strokes along minimal principal curvature.
2 Draw strokes along maximal principal curvature.
3 Draw strokes along both principal curvatures.
4 Draw strokes along constant X planes.
5 Draw strokes along constant Y planes.
6 Draw strokes along constant Z planes.
IsoVal controls the constant value of the iso surface level. See also ADAPISO, COVERPT, MRCHCUBE, TVLOAD. Finally, ViewDir is the direction of view, used for silhouette computation.

Example:

    IsoVal = 0.12;
    Cover = CoverIso( ThreeCyls, 500, 1, vector( 3, 10, 1.0 ), 0.2, IsoVal );

draws 500 strokes on the iso surface of trivariate ThreeCyls at iso value IsoVal and step size of 0.2. Strokes are drawn in length of 3 to 10 along lines of curvatures of minimal curvature.


FIGURE: A uniform coverage of 500 curved strokes of an iso surface of a trivariate function, computed using COVERISO command.




COVERPT

 PolygonType COVERPT( PolygonType Model,
                      NumericType NumOfPts,
                      VectorType ViewDir )

computes a uniform point distribution on the given polygonal Model. Approximately NumOfPts points are uniformly distributed on the model's surface, provided ViewDir is the zero vector. If ViewDir is a non zero vector, the distribution is made to be uniform from this given viewing direction. In all cases, NumOfPts is an upper bound of the the real number of distributed points, which will be in the same order.

See also ADAPISO, COVERISO, FFPTDIST.

Example:

    Pts1 = CoverPt( solid1, 1000, vector( 0, 0, 0 ) );
    Pts2 = CoverPt( solid1, 3000, vector( 0, 0, -1 ) );

computes two uniform distributions of 1000 and 3000 points on Solid1. Pts1 is uniform in three space, while Pts2 is viewed uniform from the -Z direction.




FIGURE: A uniform coverage of 1000 and 3000 points of a polygonal model in three space, computed using the COVERPT command. On the left, the distribution is directional, from the viewing direction, while on the right, shows a point distribution that is uniform in 3-space. Distant points are smaller, emulating point depth cueing.


CPINCLUDE

 NumericType PPINCLUDE( CurveType Crv, PointType Pt )

tests if a point Pt is inside a 2D closed curve Crv. Returns TRUE if inside, FALSE otherwise.

Example:

    if ( CPINCLUDE( Crv, pt ),
         ... );

See also PPINCLUDE.


CPOWER

 CurveType CPOWER( ListType CtlPtList )

creates a polynomial/rational curve out of the provided control point list. The created curve is employing the monomial power basis. CtlPtList is a list of control points, all of which must be of type (E1-E9 P1-P9), or regular PointType defining the curve's control polygon. The curve's point type will be of a space which is the union of the spaces of all points.

Example:

 c = CPOWER( list( ctlpt( E3, 0, 1, 0 ),
                   ctlpt( E3, 1, 0, 0 ),
                   ctlpt( E3, 0, 0, 1 ) ) );
 c == coerce( coerce( c, bezier_type ), power_type );

constructs a quadratic power basis curve, coerces it to a Bezier form, coerces the Bezier form back to the power basis, and then compares the result for equality.

See also CBEZIER, CBSPLINE and SPOWER.


CRAISE

 CurveType CRAISE( CurveType Curve, NumericType NewOrder )

Raise Curve to the NewOrder Order specified.

Example:

    Crv = cbezier( list( ctlpt( E2, -0.7,  0.3 ),
                         ctlpt( E2,  0.0,  1.0 ),
                         ctlpt( E2,  0.7,  0.0 ) ) );
    Crv2 = CRAISE( Crv, 5 );

raises the 90 degrees corner Bezier curve Crv to be a quadratic.


FIGURE: Raises a 90 degrees corner quadratic Bezier curve to a quintic using CRAISE. The control polygons are also shown.

See also CREDUCE, TRAISE, SRAISE, and MRAISE.


CRC2CRVTAN

 ListType CRC2CRVTAN( CurveType Crv1, CurveType Crv2,
                      NumericType Radius, NumericType Tol )

computes all circles that are bi-tangent to the given two curves Crv1 and Crv2. The circles will posses a radius of Radius. The accuracy of the computation is governed by the tolerance Tol. Returned is a list center point locations with "Params" attributes of parameter values of the tangent locations at the two curves.

Example:

  Cntrs = CRC2CRVTAN( c1, c2, R, 1e-3 );

computes all the circles of radius 0.1 that are bi-tangent to the two curves c1 and c2. Tolerance of computation is 1e-3.


FIGURE: Computes all the bi-tangent circles to the given two curves via the CRC2CRVTAN function.

See also SKEL2DINT, CRV2TANS, TNSCRCR.


CREDUCE

 CurveType CREDUCE( CurveType Curve, NumericType NewOrder )

reduces the Curve to the NewOrder Order specified. This function approximates the lower order curve in the infinity norm sense, minimizing the maximal deviation between the original curve Curve and the low order curve NewOrder. NewOrder will identify with Curve only if Curve was degree raised before.

Example:

    Crv = cbezier( list( ctlpt( E2, -0.7,  0.3 ),
                         ctlpt( E2,  0.0,  1.0 ),
                         ctlpt( E2,  0.7,  0.0 ) ) );
    Crv2 = CREDUCE( craise( Crv, 5 ), 3 );
    Crv == Crv2;

Should restore the original quadratic order. I.e. Crv2 should identify with Crv and "Crv == Crv2;" should return TRUE.

See also CRAISE.


CREFINE

 CurveType CREFINE( CurveType Curve, NumericType Replace, ListType KnotList )

provides the ability to Replace a knot vector of Curve, or refine it. KnotList is a list of knots at which to refine Curve. All knots should be contained in the parametric domain of the Curve. If the knot vector is replaced, the length of KnotList should be identical to the length of the original knot vector of the Curve. If Curve is a Bezier curve, it is automatically promoted to be a B-spline curve.

Example:

    Crv2 = CREFINE( Crv, FALSE, list( 0.25, 0.5, 0.75 ) );

refines Crv and adds three new knots at 0.25, 0.5, and 0.75.


FIGURE: Refines a 90 degrees corner quadratic Bezier curve at three interior knots (the result is a B-spline curve) using CREFINE. The control polygons are also shown.

See also SREFINE, TREFINE, and MREFINE.


CREGION

 CurveType CREGION( CurveType Curve, NumericType MinParam,
                                                       NumericType MaxParam )

extracts a region from the Curve between MinParam and MaxParam. Both MinParam and MaxParam should be contained in the parametric domain of the Curve, except for Bezier curves when MinParam and MaxParam can be arbitrary (extrapolating if not between zero and one).

Example:

    SubCrv = CREGION( Crv, 0.3, 0.6 );

extracts the region from the Crv from the parameter value 0.3 to the parameter value 0.6.


FIGURE: Extracts a sub region from a curve using CREGION.

See also SREGION, TREGION, and MREGION.


CREPARAM

 CurveType CREPARAM( CurveType Curve, NumericType MinParam,
                                                       NumericType MaxParam )

reparametrizes the Curve over a new domain from MinParam to MaxParam. This operation does not affect the geometry of the curve and only affine transforms its knot vector. A Bezier curve will automatically be promoted into a B-spline curve by this function.

If MinParam equals MaxParam and both equates with one of the parameterization keywords of PARAM_UNIFORM, PARAM_CENTRIP, PARAM_CHORD, or PARAM_NIELFOL, then that parametrization is approximated for the curve, by changing the knot sequence. Note this last operation affects the geometry of the curve.

Example:

    arc1 = arc( vector( 0.0, 0.0, 0.0 ),
                vector( 0.5, 2.0, 0.0 ),
                vector( 1.0, 0.0, 0.0 ) );
    crv1 = arc( vector( 1.0, 0.0, 0.75 ),
                vector( 0.75, 0.0, 0.7 ),
                vector( 0.5,  0.0, 0.85 ) ) +
           arc( vector( 0.5,  0.0, 0.75 ),
                vector( 0.75, 0.0, 0.8 ),
                vector( 1.0,  0.0, 0.65 ) );

    arc1 = CREPARAM( arc1, 0, 10 );
    crv1 = CREPARAM( crv1, 0, 10 );

sets the domain of the given two curves to be from zero to ten. The Bezier curve arc1 is promoted to a B-spline curve. See also SREPARAM, TREPARAM, and MREPARAM.


CROSSEC

 PolygonType CROSSEC( PolygonType Object )

This feature is NOT implemented.


CRV2TANS

 ListType CRV2TANS( CurveType Crv, NumericType FineNess )

computes all the bi-tangents of Crv, in the XY plane. That is, all lines that are tangent to Crv at two different locations. A list of points with X and Y coefficients representing the parametric locations on Crv of the bi-tangent is returned. FineNess controls the numerical accuracy of the computation. A value of 10 will provide a good start and the larger this number is, the better the accuracy will be. See also CRVPTTAN and CNVXHULL.

Example:

    Tans = nil();
    Crv2Tns = Crv2Tans( Crv, 10 );
    for ( i = 1, 1, sizeof( Crv2Tns ),
        pt = nth( Crv2Tns, i ):
        snoc( ceval( Crv, coord( pt, 0 ) ) +
              ceval( Crv, coord( pt, 1 ) ), Tans ) );

finds the bi-tangents of Crv and converts them to a set of line segments.


FIGURE: Computes the bi-tangents of a freeform curve, using CRV2TANS.

See also CRC2CRVTAN, TNSCRCR


CRVKERNEL

 AnyType CRVKERNEL( CurveType Crv, NumericType Gamma, NumericType Euclid,
                    AnyType Fineness, NumericType Mode )

computes the (gamma) kernel of a given planar curve Crv. If Gamma is zero, regular kernel is computed. Else, the gamma curves of Gamma degrees is being computed. If Euclid is TRUE then the result is returned in the Euclidean space, or if zero, in the parametric space. Mode can be 0 for a (gamma) kernel solution, 1 to extract silhouette sampling only out of the trivariate function, and 2 for the gamma kernel surface/trivariate functions themselves to be returned. Fineness controls the refinement that is applied to the numeric solution. For Mode 0 it sets the number of knots to insert into the (x, y, t) trivariate function. In Mode 2, it lists two numeric values, the subdivision and numeric tolerances, of the silhouette extraction process (See MZERO for their meaning). In Mode 2, it controls the extent of the surfaces/trivariates.

Example:

    Krnl = CrvKernel( Crv, 0, 0, list( 2, 3, 1 ), 0 );

computes the regular kernel of curve Crv with a refinement of (2, 3, 1) in the three (x, y, t) axes of the computed trivariate function.


CRVLNDST

 NumericType CRVLNDST( CurveType Crv, PointType PtOnLine, VectorType LnDir,
                                 NumericType IsMinDist, NumericType Epsilon )
 
 or
 
 ListType CRVLNDST( CurveType Crv, PointType PtOnLine, VectorType LnDir,
                                NumericType IsMinDist, NumericType Epsilon )

compute the closest (if IsMinDist is TRUE, farthest if FALSE) point on the Curve to the line specified by PtOnLine and LnDir as a point on the line and a line direction. Since this operation is partially numeric, Epsilon is used to set the needed accuracy. It returns the parameter value of the location on Crv closest to the line. If, however, Epsilon is negative, -Epsilon is used instead, and all local extrema in the distance function are returned as a list (both minima and maxima). If the line and the curve intersect, the point of intersection is returned as the minimum.

Example:

    Param = CRVLNDST( Crv, linePt, lineVec, TRUE, 0.001 );

finds the closest point on Crv to the line defined by linePt and lineVec.


FIGURE: Computes the locations on the freeform curve with local extreme distance to the given line, using CRVLNDST.




CRVPTDST

 NumericType CRVPTDST( CurveType Crv, PointType Point, NumericType IsMinDist,
                                                         NumericType Epsilon )
 
 or
 
 ListType CRVPTDST( CurveType Crv, PointType Point, NumericType IsMinDist,
                                                         NumericType Epsilon )

compute the closest (if IsMinDist is TRUE, farthest if FALSE) point on Crv to Point. Since this operation is partially numeric, Epsilon is used to set the needed accuracy. It returns the parameter value of the location on Crv closest to Point. If, however, Epsilon is negative, -Epsilon is used instead, and all local extrema in the distance function are returned as a list (both minima and maxima).

Example:

    Param = CRVPTDST( Crv, Pt, FALSE, 0.0001 ); 

finds the farthest point on Crv from point Pt.


FIGURE: Computes the locations on the freeform curve with local extreme distance to the given point, using CRVPTDST.




CRVPTTAN

 ListType CRVPTTAN( CurveType Crv, PointType Pt, NumericType FineNess )

computes all the tangents to Crv that go through point Pt, all in the XY plane. A list of points with X and Y coefficients representing the parametric locations on Crv of the bi-tangent is returned. FineNess controls the numerical accuracy of the computation. A value of 0.01 will provide a good start, and the smaller this number is, the better the accuracy will be. See also CRV2TANS and CNVXHULL.

Example:

    Tans = nil();
    Pt = point( 2, 0, 0 );
    CrvPtTns = CrvPtTan( Crv, Pt, 0.01 );
    for ( i = 1, 1, sizeof( CrvPtTns ),
        snoc( ceval( Crv, nth( CrvPtTns, i ) ) + coerce( Pt, e3 ), Tans ) );

finds the tangents of Crv through Pt and converts them to a set of line segments.


FIGURE: Computes the tangents of a freeform curve through a point, using CRVPTTAN.




CSPIRAL

 CurveType CSPIRAL( NumericType NumLoops, NumericType Pitch,
                    NumericType Samples, NumericType CtlPtsPerLoop )

constructs a polynomial approximation of a spiral planar curve of NumLoops loops and specified Pitch. The curve is approximated as a least sqaures fit of Samples samples and CtlPtsPerLoop control points per loop.

Example:

   Spiral = cspiral( 5, 0.7, 500, 6 );

See figure for this spiral of 5 loops.


FIGURE: Approximates a spiral curve using CSPIRAL.


CSURFACE

 CurveType CSURFACE( SurfaceType Srf, ConstantType Direction,
                                                          NumericType Param )

 or

 CurveType CSURFACE( TriSrfType Srf, ConstantType Direction,
                                                          NumericType Param )

extract an isoparametric curve out of Srf in the specified Direction (ROW or COL (or DEPTH for triangular surface) at the specified parameter value Param. Param must be contained in the parametric domain of Srf in Direction direction. The returned curve is in the surface Srf.

Example:

    Crv = CSURFACE( Srf, COL, 0.45 ); 

extracts an isoparametric curve in the COLumn direction at the parameter value of 0.15 from surface Srf. See also CMESH, COMPOSE, STRIVAR, MFROMMV.


FIGURE: Extracts an isoparametric curve from the given surface, using CSURFACE.




CTANGENT

 VectorType CTANGENT( CurveType Curve, NumericType Param, NumericType Normalize )

computes the tangent vector to the Curve at the parameter value Param. The returned vector will have a unit length, if Normalize is TRUE.

Example:

    Tang = CTANGENT( Crv, 0.5, true );

computes the unit tangent vector to Crv at the parameter value of 0.5. See also CNORMAL, CNRMLCRV.


CTLPT

 CPt = CTLPT( ConstantType PtType, NumericType Coord1, ... )

constructs a single control point to be used in the construction of curves and surfaces. Points can have from one to five dimensions, and may be either Euclidean or Projective (rational). Point type is set via the constants E1 to E9 and P1 to P9. The coordinates of the point are specified in order; weight is first if rational.

Examples:

    CPt1 = CTLPT( E3, 0.0, 0.0, 0.0 );
    CPt2 = CTLPT( P2, 0.707, 0.707, 0.707 );

constructs an E3 point at the origin and a P2 rational point with a weight of 0.707. The Projective Pi points are specified as CTLPT(Pn, W, W X1, ... , W Xn).


CTRIMSRF

 ListType CTRIMSRF( TrimSrfType TSrf, NumericType Parametric )

extracts the trimming curves of a trimmed surface TSrf. If Parametric is not zero, then the trimming curves are extracted as parametric space curves of TSrf. Otherwise, the trimming curves are evaluated into Euclidean space as curves on the surface TSrf.

Example:

    TrimCrvs = CTRIMSRF( TrimSrf, FALSE ); 

extracts the trimming curves of TrimSrf as Euclidean curves on TrimSrf.


FIGURE: Extracts the trimming curves in Euclidean space (middle) and parametric space (right) of a trimmed surface (left), using CTRIMSRF.




CUBICCRVS

 ListType CUBICCRVS( CurveType Crv, NumericType Tolerance, NumericType MaxLen )

approximates given curve Crv using piecewise cubic curves upto the prescribed tolerance Tolerance. If MaxLen is positive it is used to limit the arc length of the cubic curves' segments.

Example:

    PCubicCrvs = CUBICCRVS( Crv, 0.01, 0.5 );

creates a piecewise cubic approximation to curve Crv upto tolerance 0.01 and maximal arc length of cubic segments of 0.5. See also QUADCRVS, CBIARCS.


CVIEWMAP

 PolygonType CVIEWMAP( CurveType Crv, CurveType ViewCrv,
                       NumericType SubdivTol, NumericType NumerTol,
                       NumericType TrimInvisible )

computes algebraic constraints that reflects the visible domain of planar curve Crv as seen from direction prescribed by planar vector curve ViewCrv. ViewCrv is typically a unit circle curve, parametrizing all possible (360 degrees) planar views. See MZERO for the meaning of the SubdivTol and NumerTol tolerances. If TrimInvisible is FALSE, the return set prescribes the 2D silhouette locations on Crv from the specific view direction. If TrimInvisible is TRUE, attempt ismade to remove the invisile portions. Result is returned as 3D polylines, in (t, v, r) space where t and r parametrize Crv and v parametrizes ViewCrv. This, since a silhouette point Crv(t) could hide a independent curve location Crv(r).

Example:

    ViewMap = CVIEWMAP( Crv, pcircle( vector( 0, 0, 0 ), 1 ), 0.1, 1e-6, 0 );

See also CANGLEMAP, CVISIBLE, CARRANGMNT.


CVISIBLE

 PolygonType CVIVISIBLE( CurveType Crv, PointType Pt, NumericType Eps )

 or

 PolygonType CVIVISIBLE( CurveType Crv, VectorType Dir, NumericType Eps )

computes the visible regions of planar curve Crv as seen from either view point Pt or from view direction Dir. Eps controls the accuracy of the computation. Dir must have its Z components zero, whereas Pt's Z coefficient must be one.

Example:

   Crvs = CVISIBLE( c, Pt, 1e-5 );

See figure for a example.


FIGURE: The visibility of the given curve on the left is sampled along its 360 degrees to create a visibility atlas of the curve on the right, using CVISIBLE. Then SETCOVER is used to find the minimal set that can see the entire curve, esselntially solving the so-called art-gallery problem.

See also CANGLEMAP, CVIEWMAP, CARRANGMNT, SETCOVER.


CYLIN

 PolygonType CYLIN( VectorType Center, VectorType Direction,
                    NumericType Radius, NumericType Caps )

creates a CYLINder geometric object, defined by Center as the center of the base of the CYLINder, Direction as the CYLINder's axis and height, and Radius as the radius of the base of the CYLINder. If Caps equals zero, no caps are created. If Caps equal one (two), only the bottom (top) cap is created. If Caps equal three, both the top and the bottom caps are created.

See RESOLUTION for the accuracy of the CYLINder approximation as a polygonal model. See IRITSTATE's "PrimRatSrfs" and "PrimRatSrfs" state variables.

Example:

    Cylinder1 = CYLIN( vector( 0, 0, 0 ), vector( 1, 0, 0 ), 10, 3 );

constructs a cylinder with two caps of radius 10 along the X axis from the origin to X = 1.


FIGURE: A cylinder primitive can be constructed using the CYLIN constructor.




CZEROS

 ListType CZEROS( CurveType Crv, NumericType Epsilon, NumericType Axis )

computes the zero set of the given Crv in the given axis (1 for X, 2 for Y, 3 for Z). Since this computation is numeric, an Epsilon is also required to specify the desired tolerance. It returns a list of all the parameter values (NumericType) the curve is zero.

Example:

    xzeros = CZEROS( cb, 0.001, 1 );
    pt_xzeros = nil();
    pt = nil();
    for ( i = 1, 1, sizeof( xzeros ),
            pt = ceval( cb, nth( xzeros, i ) ):
            snoc( pt, pt_xzeros )
        );
    interact( list( axes, cb, pt_xzeros ), 0 );

computes the X zero set of curve cb with error tolerance of 0.001. This set is then scanned in a loop and evaluated to the curve's locations, which are then displayed. See also CINFLECT.


FIGURE: Computes the zero set of a given freeform curve, in the given axis, using CZEROS.




DIST2FF

 SurfaceType DIST2FF( CurveType Crv1, CurveType Crv2, NumericType DistType )

 or
 
 MultivarType DIST2FF( CurveType Crv1, SurfaceType Srf2, NumericType DistType )

 or
 
 MultivarType DIST2FF( SurfaceType Srf1, SurfaceType Srf2, NumericType DistType )

computes the distance function between the two given freeform shapes. The returned variety is bi-variate, tri-variate, or a four-variate, depending on the dimensionality of the input, in order. Based on DistType, the following distance functions could be used:
DistType Value Description
0 Computes the distance vector function, (V1 - V2).
1 Computes the distance square function, (V1 - V2)^2.
2 Projection of the distance vector onto the normal
field of the first varietly, < V1 - V2, N1 >.
3 Projection of the distance vector onto the normal
field of the second varietly, < V1 - V2, N2 >.
In cases 2 and 3, the normal field is not a unit field.

Example:

    Crv1 = cbezier( list( ctlpt( E1, .2 ),
                          ctlpt( E2, 0.5, 4 ),
                          ctlpt( E2, 1.3, 0.05 ) ) ) * sy( 0.2 );
    Crv2 = cbezier( list( ctlpt( E1, -.2 ),
                          ctlpt( E2, 0.25, 1.9 ),
                          ctlpt( E2, 1.3, 0.05 ) ) ) * ty( 0.3 ) * sx( 1.5 );
    bb = bbox( dist2ff( Crv1, Crv2, 1 ) );

computes a bound on the minimal and maximal distance square between the given two curves, by computing a bounding box on this scalar distance square field.


DUALITY

 CurveType DUALITY( CurveType Curve )

 or

 SurfaceType DUALITY( SurfaceType Srf )

computes the dual curve/surface to the given curve/surface. The dual shape is a mapping of every point to a line (plane) in R2 (R3).

Example:

    Ellipsoid = sphereSrf( 1.1 ) * sx( 2 ) * sy( 1.2 );
    DualEllip = DUALITY( Ellipsoid );




FIGURE: Two examples of a dual curve (left) and a dual surface (right) computed using the DUALITY function. The duals are shown in thin black color.


ELLIPSE3PT

 ListType ELLIPSE3PT( PointType Pt1, PointType Pt2, PointType Pt3,
                      NumericType Offset )

computes the 6 coefficients A-F of,
    Ax^2 + Bxy + Cy^2 + Dx + Ey + F = 0,
defining the ellipse of minimal area that bounds these 3 points Pti. computation is conducted in the XY plane, with Z ignored. If Offset is not zero, the ellipse is offset approximated by Offset amount.

Example:

    Pt1 = point( random( -0.5, 0.5 ),  random( -0.5, 0.5 ),  0 );
    Pt2 = point( random( -0.5, 0.5 ),  random( -0.5, 0.5 ),  0 );
    Pt3 = point( random( -0.5, 0.5 ),  random( -0.5, 0.5 ),  0 );

    EllImp = ELLIPSE3PT( Pt1, Pt2, Pt3, 0 );
    Ell = ConicSec( EllImp, 0, off, off );
    color( Ell, yellow );
    adwidth( Ell, 2 );

creates three random points in the XY plane and compute the implicit minimal area ellipse for these three points. the Ellipse is realized geometrically using the ConicSec function. See also CONICSEC, IMPLCTTRANS, QUADRIC, MAP3PT2EQL.


EVOLUTE

 CurveType EVOLUTE( CurveType Curve )

 or

 SurfaceType EVOLUTE( SurfaceType Srf )

compute the evolute of a curve or a surface. For curves, the evolute is defined as,

              N(t)
E(t) = C(t) + ----
              k(t)

where N(t) is the unit normal of C(t), and k(t) is its curvature.
E(t) is computed symbolically as the symbolic sum of C(t) and
N(t) / k(t).
For surfaces, this function computes the mean evolute which is equal to,

                     n(u, v)
E(u, v) = S(u, v) + ---------
                    2 H(u, v)

where n(u, v) is the unit normal of S(u, v), and H(u, v) is its mean
curvature. E(u, v) is computed symbolically.


The result of this symbolic computation is exact (upto machine precision), unlike similar operations such as OFFSET or AOFFSET, that are only approximated.

Example:

    crv = cbspline( 3,
                    list( ctlpt( E3, -1.0,  0.1,  0.2 ),
                          ctlpt( E3, -0.1,  1.0,  0.1 ),
                          ctlpt( E3,  0.1,  0.1,  1.0 ),
                          ctlpt( E3,  1.0,  0.1,  0.1 ),
                          ctlpt( E3,  0.1,  1.0,  0.2 ) ),
                    list( KV_OPEN ) );
    cev = EVOLUTE( Crv );




FIGURE: The evolute (thick) of a freeform curve (thin) can be computed using EVOLUTE.

See also SMEAN.


EXTRUDE

 PolygonType EXTRUDE( PolygonType Object, VectorType Dir, NumericType Caps )

 or
 
 SurfaceType EXTRUDE( CurveType Object, VectorType Dir, NumericType Caps )

 or
 
 TrivarType EXTRUDE( SurfaceType Object, VectorType Dir, NumericType Caps )

 or
 
 TrivarType EXTRUDE( ListType Object, VectorType Dir, NumericType Caps )

create an extrusion of the given Object. If the Object is a PolygonObject, its first polygon is used as the base for the extrusion in Dir direction. If the Object is a CurveType, an extrusion surface is constructed. If the Object is a SurfaceType, an extrusion trivariate is constructed. If the Object is a ListType, a list of extruded objects is created for the objects found in Object. If Caps equals zero, no caps are created. If Caps equal one (two), only the bottom (top) cap is created. If Caps equal three, both the top and the bottom caps are created. Note that caps are created for a closed Object only, so the Object must be either a polygon or a closed curve for caps to be generated. Direction Dir cannot be coplanar with the polygon plane. The curve may be nonplanar.

Example:

    Cross = cbspline( 3,
                      list( ctlpt( E2, -0.018, 0.001 ),
                            ctlpt( E2,  0.018, 0.001 ),
                            ctlpt( E2,  0.019, 0.002 ),
                            ctlpt( E2,  0.018, 0.004 ),
                            ctlpt( E2, -0.018, 0.004 ),
                            ctlpt( E2, -0.019, 0.001 ) ),
                      list( KV_OPEN ) );
    Cross = Cross + -Cross * scale( vector( 1, -1, 1 ) );
    Napkin = EXTRUDE( Cross * scale( vector( 1.6, 1.6, 1.6 ) ),
                      vector( 0.02, 0.03, 0.2 ),
                      0 );

constructs a closed cross section Cross by duplicating one half of it in reverse and merging the two sub-curves. Cross is then used as the cross section for the extrusion operation.


FIGURE: An extrusion of a freeform curve using EXTRUDE to create a freeform surface.




FFCMPCRV

 FFCMPCRV( CurveType Crv1, CurveType Crv2, NumericType Tolerance )

compares the given two curves, Crv1 and Crv2 for an identical trace. Curves could have identical trace while with different degrees (via degree raising of one of them), differet knot sequences (by applying refinements to either curves or both), or even different speed (via composition). This function reduces both curves to a canonical representation by reverse engineering unnecessary degree raising, refinements, or composition and then compare the two curves upto the given tolerance Tolerance. Returned is a list of 5 numeric values. The first number equals 1 if the curves are the same, 2 if the are the same but domain is not exactly the same, or 3 f the curves are different. The other four numbers in the list are the domains of the two given curves that overlap as (Start1, End1, Start2, End2).

Example:

 Similarity = FFCMPCRV( Crv1, Crv2, 1e-6 );


FFCOMPAT

 FFCOMPAT( CurveType Crv1, CurveType Crv2 )

 or

 FFCOMPAT( SurfaceType Srf1, SurfaceType Srf2 )

make the given two curves or surfaces compatible by making them share the same point type, the same curve type, the same degree, and the same continuity. The same point type is gained by promoting a lower dimension into a higher one, and non-rational to rational points. Bezier curves are promoted to B-spline curves if necessary, for curve type compatibility. Degree compatibility is achieved by raising the degree of the lower order curve. Continuity is achieved by refining both curves to the space with the same (unioned) knot vector. This function returns nothing and compatibility is made in place}.

Example:

 FFCOMPAT( Srf1, Srf2 );

See also CMORPH and SMORPH.


FFCTLPTS

 ListType FFCTLPTS( FreeformType Freeform );

returns all the control points of the given Freeform in a single list. See Also FFPTTYPE, FFGTYPE, FFKNTVEC, FFMSIZE, FFORDER.

Example:

 Ctls = FFCTLPTS( Srf1 );


FFEXTREME

 CtlPtType FFEXTREME( CurveType Crv, NumericType Minimum )

 or

 CtlPtType FFEXTREME( SurfaceType Srf, NumericType Minimum )

compute a bound on the extreme values a curves Crv or surface Srf can assume. Returned control points provide a bound on the minimum (maximum) values that can be assumed if Minimum is TRUE (FALSE).

Example:

 Bound = FFEXTREME( Srf, false );

computes a bound on the maximal values Srf can assume.


FFGTYPE

 NumericType FFGTYPE( FreeformType Freeform )

returns the geometric type (BEZIER_TYPE, BSPLINE_TYPE etc.) of the given freeform. See Also FFGTYPE, FFCTLPTS, FFKNTVEC, FFMSIZE, FFORDER, PDOMAIN.


FFKNTVEC

 ListType FFKNTVEC( FreeformType Freeform )

returns all the knot vector(s) of the given Freeform in a list of knot vector(s). See Also FFPTTYPE, FFGTYPE, FFCTLPTS, FFMSIZE, FFORDER.

Example:

 KVs = FFKNTVEC( Srf1 );


FFMATCH

 FFMATCH( CurveType Crv1, CurveType Crv2, NumericType Reduce,
          NumericType Samples, NumericType ReparamOrder,
          NumericType Rotate, NumericType NormType )

computes a reparametrization to Crv2 so it fits Crv1, the best under some prescribed norm, NormType. Currently the following norms are valid for NormType
Value Description
1 Suitable for ruled and blended curves, for modeling.
See RULEDSRF.
2 Suitable for metamorphosis of curves. See CMORPH.
3 Distance norm in "walking the dog" notion.
4 Bisector (skeleton) matching norm for two curves.
Whenever negative norms can result (for example, in cases were self intersection cannot be prevented in ruled surface constructions), one can allow negativity with no extra penalty by applying negative NormType. Use of positive-only norms would yield no output at all if no matching with positive weights can be established, whereas allowing negative norm values would result in a globally optimal result, but with possible self intersectiions.

The reparametrization is computed by sampling a fixed set of size Samples off both curves, and fitting a B-spline curve of length Reduce as the reparametrization curve. Hence, Reduce must be less than or equal to Samples. The reparametrization curve will have order of ReparamOrder. If Rotate is TRUE or ON, then attempt is made to rotate the reparametrization of the curves. Rotation can be used on closed curves only.

See RULEDSRF and CMORPH for examples.


FFMERGE

 CurveType FFMERGE( ListType E1Curves, NumericType PointType )

 or

 SurfaceType FFMERGE( ListType E1Surfaces, NumericType PointType )

 or

 MultivarType FFMERGE( ListType E1Multivars, NumericType PointType )

merge the scalar curves/surfaces/multivariates in the list of curves E1Curves or list of surfaces E1Surfaces or list of multivariates E1Multivars to one vector curve/surface/multivariate of point type PointType.

Example:

 Srf = FFMERGE( list( SrfW, SrfX, SrfY ), P2 );

merges three scalar surfaces into a single surface with point type P2. See also FFSPLIT.


FFMESH

 ListType FFMESH( FreeformType Freeform )

returns the control mesh/polygon of the given Freeform in a list. See Also FFCTLPTS, FFKNTVEC, FFORDER, FFPTTYPE, FFMSIZE.

Example:

 SrfMesh = FFMESH( Srf );


FFMSIZE

 ListType FFMSIZE( FreeformType Freeform )

returns the size of the control mesh/polygon of the given freeform in a list. See Also MESHSIZE, FFMESH, FFPTTYPE, FFGTYPE, FFCTLPTS, FFKNTVEC, FFORDER, PDOMAIN.

Example:

 MSizes = FFMSIZE( Srf1 );


FFORDER

 ListType FFORDER( FreeformType Freeform )

returns all the orders of the given Freeform in a single list. See Also FFPTTYPE, FFGTYPE, FFCTLPTS, FFKNTVEC, FFMSIZE, PDOMAIN.

Example:

 Orders = FFORDER( Srf1 );


FFPOLES

 NumericType FFPOLES( FreeformType Freeform );

returns TRUE if the given Freeform has poles, FALSE otherwise. Poles are zeros in the weights of rational functions.

Example:

 HasPoles = FFPOLES( Srf1 );


FFPTDIST

 ListType FFPTDIST( CurveType Crv, NumericType Param, NumericType NumOfPts )
 
 or
 
 ListType FFPTDIST( SurfaceType Srf, NumericType Param, NumericType NumOfPts )

compute a uniform point distribution for Crv or Srf. If Param is FALSE, the distribution is selected to be uniform in the Euclidean space; otherwise if TRUE, the distribution is made uniform in the parametric space. NumOfPts sets the number of points in the distribution.

The returned list of points prescribes parameter values in the freeforms. For Crv, the returned list is a list of reals, in the parameter space of Crv. For Srf, the returned list is a list of points, whose X and Y coefficients hold the U and V parameters of Srf. See also COVERPT.

Example:

    c1 = cbezier( list( ctlpt( E2, -1.0,  0.0 ),
                        ctlpt( E2, -1.0,  0.1 ),
                        ctlpt( E2, -0.9, -0.1 ),
                        ctlpt( E2,  0.9,  0.0 ) ) );
    color( c1, magenta );
    
    pts = FFPTDIST( c1, true, 300 );
    e2pts = nil();
    for ( i = 1, 10, sizeof( pts ),
            pt = ceval( c1, coord( nth( pts, i ), 0 ) ):
            snoc( pt, e2pts )
        );
    interact( list( e2pts, c1 ) );
    
    pts = FFPTDIST( c1, false, 300 );
    e2pts = nil();
    for ( i = 1, 10, sizeof( pts ),
            pt = ceval( c1, coord( nth( pts, i ), 0 ) ):
            snoc( pt, e2pts )
        );
    interact( list( e2pts, c1 ) );

computes the distribution of 100 points in curve c1 which has highly nonuniform speed characteristics. Two distributions are computed, one to be uniform in the parametric space and one to be uniform in the Euclidean space.


FIGURE: (top) A distribution of 30 points uniformly in Euclidean space. (bottom) A distribution of 30 points uniformly in parameteric space. Both examples were computed using FFPTDIST.




FFPTTYPE

 NumericType FFPTTYPE( FreeformType Freeform )

returns the point type (E2, P4 etc.) of the given freeform. See Also FFGTYPE, FFCTLPTS, FFKNTVEC, FFMSIZE, FFORDER, PDOMAIN.


FFSPLIT

 ListType FFSPLIT( CurveType Crv )

 or

 ListType FFSPLIT( SurfaceType Srf )

 or

 ListType FFSPLIT( MultivarType MV )

split the given curve Crv or surface Srf or multivariate MV into its scalar components that are returned as a list of scalar curves/surfaces/multivariates.

Example:

 E1Srfs = FFSPLIT( circle( vector( 0, 0, 0 ), 1 ) );

splits the circle which is a curve in P3 into four scalar curves (W, X, Y, Z) that are returned in a single list. See also FFMERGE, FFPTTYPE.


FITPMODEL

 ListType FITPMODEL( PolygonType PlObj, NumericType FitType,
                     NumericType Tol, NumericType NumIters )

fits a primitive object to the given polygonal model, PlObj. The numeric fitting process is controled via a bound on the number of iterations NumIters and the resulting tolerance of the fit that is required, Tol. Returned is a list of numeric values with the error of the fit as the first value. The rest of the list numeric values are the coefficients of the algebraic fitted form (see table below). FitType can be one of:
0 A Planar face. Returned list holds (A, B, C, D), the four
coefficients of the plane equation.
1 A Sphere. Returned list holds (Xcntr, Ycntr, Zcntr, Radius)
of the fitted sphere.
2 A Cylinder. Returned list holds (Xcntr, Ycntr, Zcntr,
Xdir, Ydir, Zdir, Radius) of the fitted cylinder.
3 A Circle. Returned list holds (Xcntr, Ycntr, Radius) of
the fitted circle.
4 A Cone. Returned list holds (Xcntr, Ycntr, Zcntr,
Xdir, Ydir, Zdir, Radius) of the fitted cone.


Example:

  resolution = 20;
  x1 = triangl( sphere( vector( 1, 2, 3 ), 4 ), 1 );

  SprParams = FitPModel( x1, 1, 0.01, 100 );

Computes a fitted sphere to a polygonal approximation of a sphere. See also ANALYFIT.


FIXPLGEOM

 PolygonType FIXPLGEOM( PolygonType PlObj, NumericType Oper, NumericType Eps )

 or

 ListType FIXPLGEOM( ListType Obj, NumericType Oper, NumericType Eps )

cleans polygonal geometry. based on Oper, the following will be conducted:
0 Remove identical duplicated polygons.
1 Remove zero length edges.


The clean up of an object will be applied individually to each part found in the object list Obj.

Example:

  Obj2 = FIXPLGEOM( Obj, 0 );
  Obj3 = FIXPLGEOM( Obj2, 1 );
  Obj4 = FIXPLNRML( Obj3, 2 );

cleans duplicated polygons, zero length edges, and then reorient the result. See also FIXPLNRML.


FIXPLNRML

 PolygonType FIXPLNRML( PolygonType PlObj, NumericType TrustInfo )

 or

 ListType FIXPLNRML( ListType Obj, NumericType TrustInfo )

corrects inconsistencies in polygonal geometry, between normals of polygons and normals at the vertices based on TrustInfo. If TrustInfo is
0 Trust the normals at the vertices.
1 Trust the normals of the polygons.
2 Reorient all the polygon's normals and vertices
normals to follow the orientation of first polygon.
3 Same as 2 but splits disjoints part in the input to
different objects.


The computation on an object will be applied individually to each part found in the object list Obj. Option 2 of TrustInfo will correct cases where adjacent polygons are not oriented the same, based on detection of adjacencies.

Example:

  Obj2 = FIXPLNRML( Obj, 2 );

See also FIXPLGEOM and SMOOTHNRML.


GBOX

 PolygonType GBOX( VectorType Point,
                   VectorType Dx, VectorType Dy, VectorType Dz )

creates a parallelepiped - generalized BOX polygonal object, defined by Point as its base position, and Dx, Dy, Dz as 3 3D vectors to define the 6 faces of this generalized BOX. The regular BOX object is a special case of GBOX where Dx = vector(Dx, 0, 0), Dy = vector(0, Dy, 0), and Dz = vector(0, 0, Dz).

Dx, Dy, Dz must all be independent in order to create an object with positive volume.

Example:

    GB = GBOX( vector( 0.0, -0.35, 0.63 ), vector(  0.5, 0.0, 0.5 ),
                                           vector( -0.5, 0.0, 0.5 ),
                                           vector(  0.0, 0.7, 0.0 ) );




FIGURE: A warped box in a general position can be constructed using the GBOX constructor.


GETATTR

 AnyType GETATTR( AnyType Obj, StringType Name )

provides a mechanism to fetch an attribute named Name from object Obj.

Example:

    attrib( axes, "test", 15 );
    a = GETATTR( axes, "test" );

will set the value of a to be 15.


GETLINE

 AnyType GETLINE( NumericType RequestedType )

provides a method to get input from the keyboard within functions and or subroutines. RequestedType can be a NUMERIC_TYPE, POINT_TYPE, VECTOR_TYPE, or PLANE_TYPE in which the entered line will be parsed into one, three, or four numeric values (operated by either spaces or commas) and the proper object will be created and returned. In any other case, including failure to parse the numeric input, a STRING_TYPE object will be constructed from the entered line.

Example:

    Pt = GETLINE( point_type );

to read one point (three numeric values) from stdin.


GETNAME

 StringType GETNAME( ListType ListObj, NumericType Index )

gets the name of a sub object of index Index in list object ListObj. Index of the first element is one.

Example:

    A = list( XX, Second, C );
    GETNAME( A, 1 );

returns the name of the second element, "Second".

See also SETNAME.


GGINTER

 ListType GGINTER( CurveType Srf1Axis, CurveType Srf1Rad,
                   CurveType Srf2Aixs, CurveType Srf2Rad,
                   NumericType Tolerance, NumericType ZeroSetFunc )

computes the intersection curves of the given two ring surfaces, defined as spine surfaces with axis SrfiAxis, i = 1, 2 and circular cross section along the normal plane of the axis curve with radii SrfiRad.

The ring ring intersection (RRI) problem is tranformed into a zero set finding on another function. If ZeroSetFunc is true, the function whose zero set provides the RRIsolution is returned. Otherwise, if ZeroSetFunc is false, the RRI solution itself is returned. The zero set is computed via numerical zero set finding methods and Tolerance controls the fineness of the approximated solution.


FIGURE: Computation of the intersection curve between two ring surfaces via the GGINTER command. On the left, the zero set function is displayed while on the right, the computed intersection between two ocylinders is shown.



Example:

    s1 = cylinSrf( 4, 1 ) * tz( -2 );
    c1 = cbezier( list( ctlpt( E3, 0.0, 0.0, -1.0 ),
                        ctlpt( E3, 0.0, 0.0,  1.0 ) ) );
    r1 = cbezier( list( ctlpt( E1, 1.0 ) ) );

    s2 = cylinSrf( 4, 1 ) * tz( -2 ) * rx( 90 ) * tx( 0.5 );
    c2 = cbezier( list( ctlpt( E3, 0.5, -1.0, 0.0 ),
                        ctlpt( E3, 0.5,  1.0, 0.0 ) ) );
    r2 = cbezier( list( ctlpt( E1, 1.0 ) ) );

    ZeroSetSrf = coerce( GGINTER( c1, r1, c2, r2, 10, true ), e3 )
                                                * rotx( -90 ) * roty( -90 );
    resolution = 100;
    ZeroSet = contour( ZeroSetSrf, plane( 0, 0, 1, 0 ) );
    interact( list( ZeroSetSrf * sz( 0.1 ), ZeroSet, axes ) );

    c = nth( GGINTER( c1, r1, c2, r2, 100, false ), 1 );
    interact( list( s1, s2, c ) );

constructs two cylinders as s1 and s2, defines the same two cylinders as a ring surface with axes spines of c1 and c2 and a constant radius, one in r1 and r2, and computes the zero set of the intersection and the intersection curve itself. See also RRINTER, SSINTER and SSINTR2.


GPOINTLIST

 PolylineType GPOINTLIST( GeometryTreeType Object, NumericType Optimal,
                          NumericType Merge )

converts all Curves(s), (Trimmed) Surface(s), and Trivariate(s) Object into pointlists using the RESOLUTION variable. The larger the RESOLUTION is, the finer the resulting approximation will be. Returns a single pointlist object if Merge is TRUE.

If Optimal is false, the points are sampled at equally spaced intervals in the parametric space. If Optimal true, a better, more expensive computationally algorithm is used to derive optimal sampling locations so as to minimize the maximal distance between the curve and piecewise linear approximation (L infinity norm).

Example:

    Pts = GPOINTLIST( list( Srf1, Srf2, Srf3, list( Crv1, Crv2, Crv3 ) ),
                      true, true );

See also GPOLYGON, GPOLYLINE.


GPOLYGON

 PolygonType GPOLYGON( GeometryTreeType Object, NumericType Normals )

approximates all Surface(s)/Trimmed surface(s)/Trivariate(s) in Object with polygons using the POLY_APPROX_OPT, POLY_APPROX_TRI, POLY_MERGE_COPLANAR, RESOLUTION and FLAT4PLY variables. If POLY_APPROX_OPT is FALSE, RESOLUTION vaguely prescribes the number of uniform (in parametric space) samples to sample the surface in each direction. If POLY_APPROX_OPT is TRUE, POLY_APPROX_TOL prescribes the maximal deviation of the polygonal approximation from the original surface, in object space coordinates. IF POLY_APPROX_TRI is TRUE, only triangles are generated on the output set. POLY_MERGE_COPLANAR controls the way coplanar adjacent polygons are merged into one (or not.) FLAT4PLY is a Boolean flag controlling the conversion of an (almost) flat patch into four (TRUE) or two (FALSE) polygons. Normals are computed to polygon vertices using surface normals, so Gouraud or Phong shading can be exploited. It returns a single polygonal object.

If Normals is set, surface normals will be evaluated at the vertices. Otherwise flat shading and constant normals across polygons are assumed.

Example:

    Polys = GPOLYGON( list( Srf1, Srf2, Srf3 ), off );

converts to polygons the three surfaces Srf1, Srf2, and Srf3 with no normals. See also GPOINTLIST, GPOLYLINE, POLY_APPROX_OPT, POLY_APPROX_TOL, POLY_APPROX_TRI, POLY_APPROX_UV, POLY_MERGE_COPLANAR, RESOLUTION and FLAT4PLY.


GPOLYLINE

 PolylineType GPOLYLINE( GeometryTreeType Object, NumericType Optimal )

converts all Curves(s), (Trimmed) Surface(s), and Trivariate(s) Object into polylines using the RESOLUTION variable. The larger the RESOLUTION is, the finer the resulting approximation will be. It returns a single polyline object.

If Optimal is false, the points are sampled at equally spaced intervals in the parametric space. If Optimal true, a better, more expensive computationally algorithm is used to derive optimal sampling locations so as to minimize the maximal distance between the curve and piecewise linear approximation (L infinity norm).

Example:

    Polys = GPOLYLINE( list( Srf1, Srf2, Srf3, list( Crv1, Crv2, Crv3 ) ),
                       on );

converts to polylines the three surfaces Srf1, Srf2, and Srf3 and the three curves Crv1, Crv2, and Crv3. See also GPOINTLIST, GPOLYGON, RESOLUTION and FLAT4PLY.


HAUSDORFF

 ListType HAUSDORFF( PointType Obj1, CurveType Obj2,
                     NumericType Eps, NumericType OneSided )

 or

 ListType HAUSDORFF( CurveType Obj1, CurveType Obj2,
                     NumericType Eps, NumericType OneSided )

computes the Hausdorff distance between Obj1 and Obj2, with Eps as the tolerance of the computation. Note obj1 or Obj2 can be either a point, a curve, and to a certain extent a surface. If OneSided is TRUE, the one sided Hausdorff distance from Obj1 to Obj2 is computed. Returned is a list of two items, the first prescribes the parameter location of the Hausdorff distance event on the Obj1 and the second prescribes the parameter location of the Hausdorff distance event on Obj2.

Example:

    HDRes = hausdorff( O1, O2, Eps, false );


HERMITE

 SurfaceType HERMITE( CurveType Bndry1, CurveType Bndry2,
                      CurveType Tan1, CurveType Tan2 )

 or

 CurveType HERMITE( PointType Bndry1, PointType Bndry2,
                    VectorType Tan1, VectorType Tan2 )

construct a cubic fit between Bndry1 and Bndry2 so that first derivative continuity constraints, as prescribed by Tan1 at Bndry1 and Tan2 at Bndry2, are preserved.

It returns either a curve or a surface, according to type of input parameters.

Example:

    h00 = HERMITE( point( 0, 0, 0 ),
                   point( 1, 1, 0 ),
                   vector( 1, 0, 0 ),
                   vector( 1, 0, 0 ) );

constructs a curve in the shape of the first basis function of the cubic Hermite basis functions. See also BLHERMITE and BLSHERMITE.


ILOFFSET

 NumericType ILOFFSET( CurveType Crv, CurveType OffsetCrv )

examines if the offset curve OffsetCrv has local self-intersections with respect to the original input curve Crv. Returns TRUE if local self intersections detected, FALSE otherwise.

Example:

    SelfInterTst = iloffset( cpawn, cpawnOffset );


IMPLCTTRANS

 ListType IMPLCTTRANS( 1, ListType ImplicitConicSec, MatrixType Mat )

 or

 ListType IMPLCTTRANS( 2, ListType ImplicitQuadric, MatrixType Mat )

transforms a given conic section as the 6 coefficients A-F of:
    Ax^2 + Bxy + Cy^2 + Dx + Ey + F = 0,
Ax^2 + Bxy + Cy^2 + Dx + Ey + F = 0, in which case 6 coefficients are expected in ImplicitQuadric or transforms a given quadric section given as the 10 coefficients A-J,
    A x^2 + B y^2 + C z^2 + D xy + E xz + F yz + G x + H y + I z + J = 0,
using the given transformation matrix Mat.

Example:

    ImplicitMappedEllipse = IMPLCTRANS( 1, ImplicitEllipse, Mat );

See also CONICSEC, QUADRIC, ELLIPSE3PT, MAP3PT2EQL.


INSTANCE

 InstanceType INSTANCE( StringType GeomName, MatrixType Mat );

creates an instance of the geometry prescribed by GeomName to be related to a different position as specified by matrix Mat.

The use of instances is advantageous where the same geometry is to be displayed/processed in several different locations in space. A modification of the original geometry Geom will affect all instances that reference it. The reference is by the original object's name. The original object can be a single object or a whole hierarchy of objects.

Example:

    Tea1 = INSTANCE( "Teapot", tx( 10 ) );
    Tea2 = INSTANCE( "Teapot", tx( 20 ) );
    Tea3 = INSTANCE( "Teapot", tx( 30 ) );
    viewobj( list( Teapot, Tea1, Tea2, Tea3 ) );

will display four teapots 10 units apart along X.


IRITSTATE

 AnyType IRITSTATE( StringType State, AnyType Data )

sets a state variable in the IRIT Solid Modeller and returns the old value, if applicative. Current supported state variables are:

State Name Data Type Comments
BoolPerturb NumericType Controls epsilon-pertubation in Booleans. Zero
value to disable.
BoolFreeform VectorType Sets the tolerances used by the freeform
Boolean operations among models as triplet
(Subdivision Tol, Numeric Tol, Trace Tol).
CmpObjEps NumericType Sets the epsilon to use to compare two objects.
BspProdMethod NumericType 1 for B-spline sym. products via
interpolation, 2 for blossoming B-spline based
product, and 0 for B-spline sym. products
via Bezier decomposition.
CnvxPl2Vrtcs NumericType TRUE to try and split non convex polygons toward
vertices, which is usually more efficient.
Coplanar NumericType If TRUE, Coplanar polygons are handled by
the Boolean operations.
CursorKeep NumericType If TRUE, keep mouse events reported by the
display devices for CLNTCRSR to read.
DebugMalloc StringType If "Reset", memory allocation is cleared/reset.
No "Free unallocated pointer" test after
"Reset". If "Print", all allocated blocks are
printed. Otherwise, used as "address, n": ptr
address to search for with abort() called after
n mallocs.
DebugFunc NumericType >0 user func. debug information. >2 print params
on entry, ret. val. on exit. >4 global var. list
operations.
Dependency NumericType 0 for no object dependency propagations, 1 for
automatic dependency propagation, in evaluation.
DoGraphics NumericType TRUE to enable any graphics display thru the
display devices. FALSE to disable it.
DumpLevel NumericType Bitmask to control the way variables/expressions
are dumped. Only object names/types if all 0.
Scalars and vectors are dumped if 0x01.
Curves and Surfaces are dumped if 0x02.
Polygons/lines are dumped if DumpLvl 0x04.
List objects are traversed recursively if 0x10.
List objects are dumped verbatim if 0x20.
Dependency information is dumped if 0x40.
EchoSource NumericType If TRUE, IRIT scripts are echoed to stdout.
FastPolys NumericType If 0x01, surface polygons are computed fast and
are only approximated. If 0x02, surface normals
are computed fast and are only approximated. If
0x01 | 0x02, both are fast and approximated.
FlatLoad NumericType If TRUE, the hierarchy of loaded objects is
flattened into a linear list.
FloatFrmt StringType Specifies a new printf floating point format.
GMEpsilon NumericType Controls the epsilon of the basic geometry
processing computation (point on plane etc.)
InterCrv NumericType If TRUE, Boolean operations creates only
intersection curves. If FALSE, full Boolean
operation results.
InterUV NumericType If TRUE, Boolean operations creates only UV
intersection curves (if InterCrv is set).
LoadFont StringType Specifies a new IRIT font file to use in
TEXTGEOM commands.
MvDmnReduce NumericType TRUE to use domain reduction in multivariate
zero set finding, FALSE to disable.
MvGradPrecond NumericType TRUE to apply gradient preconditioning in the
multivariate zero set finding, FALSE to disable.
MvHPlnTst NumericType TRUE to use hyperplane tests in multivariate
zero set finding, FALSE to disable.
MvNConeTst NumericType TRUE to use normal cone tests in multivariate
zero set finding, FALSE to ignore such tests.
PolySort NumericType Axis of Polygon Intersection sweep in Boolean
operations: 0 for X axis, 1 for Y axis, 2 for
Z axis.
PrimRatSrfs NumericType TRUE for rational exact primitive surfaces,
FALSE for approximated polynomial (integral)
surfaces. See also PrimType.
PrimType NumericType o for primitive construction as polygonal
objects, 1 for freeform surfaces,
2 for freeform model objects.
See also PrimRatSrfs.
RandomInit NumericType Initialize the seed random number generator
in IRIT. See also the RANDOM function.
TrimCrvs NumericType Number of samples the higher order trimmed
curves are sampled, in piecewise linear
approximation. If zero, computed
symbolically as composition.
UVBoolean NumericType If TRUE, Boolean between surfaces returns UV
instead of Euclidean curves.
Example:

    IRITSTATE( "DebugFunc", 3 );
    IRITSTATE( "FloatFrmt", "%8.5lg" );

To print parameters of user defined functions on entry, and return value on exit. Also selects a floating point printf format of "%8.5lg".


ISGEOM

 ListType ISGEOM( AnyType Obj, NumericType GeomType, NumericType Eps )

verifies if the given freeform geometry in Obj is a line, circle, plane, sphere, surface of revolution, extrusion, ruled surface, or a sweep surface, upto some tolerance Eps. GeomType prescribes the type to check for as one of the GEOM_LINE/CIRCLE etc. constants. The return value is a list of two objects. The first is a numeric value with the success/failure of the result. A zero is returned in a failure case whereas non zero value hints on the direction relevant. As an example a ruled surface along U will return 1 and a ruled surface along V will return a 2. The second object is a list with the construction entities of Obj, if any. For example, for a detected sphere, the center and radius will be returned.

Example:

    b = nth( ISGEOM( Crv, GEOM_LINE ), 1 ) ||
        nth( ISGEOM( Crv, GEOM_CIRCLE ), 1 );

checks if Crv is either line or a circle, ignoring the construction entities.


ISOCLINE

 SurfaceType ISOCLINE( SurfaceType Srf, VectorType ViewDir,
                       NumericType Theta, NumericType Euc, NumericType Mode )

computes the isocline edges of the given Srf from the prescribed viewing direction ViewDir. Isocline curves are curves on the surface at which location the surface normal forms a fixed angle, Theta, in degrees, with the prescribed viewing direction, ViewDir. The selection of 90 degrees for Theta results in the extraction of silhouette edges. The end result is a piecewise linear approximation of the exact isocline edges, and its accuracy is controlled via the RESOLUTION variable. IfMode is zero, the isoclines are simply computed and returned. IfMode is either -1 or +1, the surface regions with normals with angles of less than or great than Theta are returned as trimmed surfaces. IfMode is either -2, the surface regions with normals with angles of less than than Theta are returned along with ruled surface that are stitched along the removed region. This -2 mode is useful in mold design. If Euc is TRUE, the isocline edges are returned on the surface, in Euclidean space. Otherwise, the isocline edges are returned in the parametric space of Srf.

Example:

 Resolution = 10;
 Isocs = ISOCLINE( glass, vector( 1, -2, 1 ), 80, true, 0 );

computes the isocline edges forming 80 degrees between the surface normal and the given viewing direction (1, -2, 1) for surface glass, and returns the isocline edges in the Euclidean space. See also SILHOUETTE.


KNOTCLEAN

 CurveType KNOTCLEAN( CurveType Crv )

cleans unnecessary knots from the given curve Crv. The returned curve is identical to the given curve, but in, possibly, a sub space with less knots. Note this function can undo refinement operations.

   c1 = pcircle( vector( 0, 0, 0 ), 1 );
   c1r1 = crefine( c1, FALSE, list( 0.1, 0.3, 0.7, 1.5, 1.7, 1.7, 1.7, 1.7,
                                    2.3, 2.3, 2.7, 3.5, 3.5, 3.5 ) );

   c1r2 = KNOTCLEAN( c1r1 );
   c1 == c1r2;

refines a polynomial circle approximation and then restores the original curve via the KNOTCLEAN operation. The last line validates this cleaning. See also KNOTREMOVE.


KNOTREMOVE

 CurveType KNOTREMOVE( CurveType Crv, NumericType Tolerance )

removes knots from curve Crv so as to keep the global error less than the Tolerance.

   c1r = KNOTREMOVE( c1, 0.01 );

curve c1r is the curve with the minimum number of knots possible such that the global error (distance between c1 and c1r) is less than 0.01. See also KNOTCLEAN.


LINTERP

 ListType LINTERP( ListType PtList)

computes a least squares fit of a line to a list of points, PtList. A list of three elements, a point on the fitted line, a unit vector in the direction of the line and the average distance between a point and the fitted line, is returned.

Example:

    R = 10;
    Rx = Random( -1, 1 );
    Ry = Random( -1, 1 );
    Rz = Random( -1, 1 );

    Pts = nil();
    Len = 1.0;
    NumPts = 100;
    for ( i = 1, 1, NumPts,
          Pt = ctlpt( E3, ( Random( -R, R ) + Rx * i * 2 ) / NumPts,
                          ( Random( -R, R ) + Ry * i * -5 ) / NumPts,
                          ( Random( -R, R ) + Rz * i * Pi ) / NumPts ):
          snoc( Pt, Pts ) );
    Pts = Pts * trans( vector( random( -10, -10 ),
                               random( -10, -10 ),
                               random( -10, -10 ) ) );

    LnFit = LINTERP( Pts );
    LnPos = nth( LnFit, 1 );
    LnDir = nth( LnFit, 2 );
    LnErr = nth( LnFit, 3 );

randomly samples 100 points to be approximately along a line and computes a least squares fit of a line to this data. LnPos, LnDir, and LnErr contain a point on the fitted line, the unit direction of the fitted line and the average distance between a point and the line, respectively. See also CINTERP and SINTERP.


LOFFSET

 CurveType LOFFSET( CurveType Crv, NumericType OffsetDistance,
                    NumericType NumOfSamples, NumericType NumOfDOF,
                    NumericType Order )

approximates an offset of OffsetDistance by sampling NumOfSamples samples along the offset curve and least square fitting them using a B-spline curve of order Order and NumOfDOF control points.

Example:

    OffCrv1 = LOFFSET( Crv, -0.4, 100, 10, 4 );

See also OFFSET, TOFFSET, AOFFSET, and MOFFSET.


MATDECOMP

 ListType MATDECOMP( MatrixType Mat );

decomposes a given homogeneous transformation into its scaling and translation vectors, and a pure (orthogonal) rotation matrix.

Example:

    MATDECOMP( rx( 45 ) * sy( 3 ) * sx( 2 ) * tx( 5 ) * ty( 7 ) );

would result in the "(2, 3, 1)" scaling vector, "(5, 7, 0)" translation vector and a rotation around X matrix of 45 degrees, all in one returned list object. See also MATDECOMP2 and MATRECOMP


MATDECOMP2

 ListType MATDECOMP2( MatrixType Mat );

decomposes a given homogeneous transformation into its three Euler rotation angles, RotX, RotY, RotZ, unifrom scale factor, and three translation factors, and returns a list of these seven numeric coefficients.

Example:

    MATDECOMP2( rx( 90 ) * sc( 3 ) * tx( 5 ) * ty( 7 ) );

would result in the numeric list of "(Pi/2, 0, 0, 3, 5, 7, 0)". See also MATDECOMP and MATRECOMP


MATRECOMP

 MatrixType MATRECOMP( ListType MatCoeffs );

Recomposes the seven numeric coeffcients of (RotX, RotY, RotZ, Scale, TransX, TransY, TransZ) to an homogeneous matrix.

Example:

    MATRECOMP( list( Pi/2, 0, 0, 3, 5, 7, 0 ) );

would result in an homogeneous matrix that rotates by 90 degrees in x, scales by a factor of 3 and translates by 5 and 7 in x and y, respectively. See also MATDECOMP and MATDECOMP2.


MAXEDGELEN

 PolyType MAXEDGELEN( PolyType Pl, NumericType MaxLen );

splits all triangles in polygonal object Pl to triangles with edges no greater than MaxLen in length.

Example:

    PlNew = MAXEDGELEN( Pl, 0.5 );

See also TRIANGL


MBEZIER

 MultivarType MBEZIER( ListType Orders, ListType CtlPts )

creates a Bezier polynomial/rational multivariate out of the provided control mesh. Orders is a list of orders whose size define the number of dimensions that the multivariate has. CtlPts is a linear list of control points. All control points must be of type (E1-E9, P1-P9), or regular PointType defining the multivariate's control mesh. The multivariate's point type will be of a space which is the union of the spaces of all points.

Example:

 MV = MBEZIER( list( 4 ),
               list( ctlpt( E3, -1,  0.5, 2 ),
                     ctlpt( E1,  3 ),
                     ctlpt( E3,  0, -1.5, 0 ),
                     ctlpt( E2, -1,  3.5 ) ) );

constructs a univariate cubic multivariate object. See also MPOWER and MBSPLINE


MBISECTOR

 ListType MBISECTOR( MultivarType MV1, MultivarType MV2, NumericType RetType,
                     NumericType SubdivTol, NumericType NumerTol )

computes the bisector surface in R3 of two surfaces or a curve and a surface, posed as multivariate functions.

The returned results depend upon the value of RetType. If RetType = 1, the algebraic constraints are returned as a list of multivariates. If RetType = 2, a list of points in R3 on the bisector sheet(s) is returned. If RetType = 3, a list of points in (u, v, x, y, z) space, as E5 points, is returned, where (u, v) are the respective parameter locations of the (must be) surface MV1. These E5 points can then directly be employed by SINTERP through which to fit a surface. Finally, if RetType = 4, marching cubes is applied to extract a piecewise linear approximation of the solution, in Euclidean space.

This bisector problem is posed as a set of two multivariate algebraic constraints with three variables. The simultaneous solution of these constraints is computed using the MZERO function. See MZERO for the meaning of the SubdivTol and NumerTol tolerances.

Example:

    s1 = sbezier(
            list( list( ctlpt( E3, 0,  0,  0 ),
                        ctlpt( E3, 2,  0,  0 ) ),
                  list( ctlpt( E3, 0,  2,  0 ),
                        ctlpt( E3, 2,  2,  0 ) ) ) ) * tx( -1 ) * ty( -1 );
    color( s1, red );
    
    s2 = sbezier(
            list( list( ctlpt( E3, 0,  0,  2 ),
                        ctlpt( E3, 1,  0,  1 ),
                        ctlpt( E3, 2,  0,  2 ) ),
                  list( ctlpt( E3, 0,  1,  1 ),
                        ctlpt( E3, 1,  1,  0 ),
                        ctlpt( E3, 2,  1,  1 ) ),
                  list( ctlpt( E3, 0,  2,  2 ),
                        ctlpt( E3, 1,  2,  1 ),
                        ctlpt( E3, 2,  2,  2 ) ) ) )* tx( -1 ) * ty( -1 );
    color( s2, magenta );
    
    ms1 = coerce( s1, multivar_type );
    ms2 = coerce( s2, multivar_type );
    
    mb1 = MBISECTOR( ms1, ms2, 3, 0.3, -0.001 );
    b1 = sinterp( mb1, 3, 3, 4, 4, PARAM_UNIFORM );
    
    mb2 = MBISECTOR( ms1, ms2, 2, 0.3, -0.001 );
    
    interact( list( s1, s2, mb2, b1 ) );

    c = cbezier( list( ctlpt( E3,  0,  0,  0 ),
                       ctlpt( E3,  0,  0,  2 ) ) );
    color( c, red );
    
    mc = coerce( c, multivar_type );
    
    mb1 = MBISECTOR( mc, ms1, 3, 0.2, -0.001 );
    b1 = sinterp( mb1, 3, 3, 8, 8, PARAM_UNIFORM );
    
    mb2 = MBISECTOR( mc, ms1, 2, 0.2, -0.001 );

    interact( list( c, s1, mb2, b1 ) );

computes two examples of a bisector between a plane and a biquadratic surface and between a plane and a line. The cloud of points is computed twice, once interpolated by a surface, and also displayed as is.


FIGURE: A bisector between two surfaces (left) and a plane and a line (right) computed using MBISECTOR.




MBSPLINE

 MultivarType MBSPLINE( ListType Lengths, ListType Orders,
                        ListType CtlPts, ListType KVLst )

creates a Bspline polynomial/rational multivariate out of the provided control mesh of lengths Lengths and orders Orders in each axis. The sizes of Lengths and Orders define the number of dimensions that the multivariate has. CtlPts is a linear list of control points. All control points must be of type (E1-E9, P1-P9), or regular PointType defining the multivariate's control mesh. The multivariate's point type will be of a space which is the union of the spaces of all points. KVLst is a list of knot sequences of the new Bspline multivariate.

Example:

 MV = MBSPLINE( list( 3, 3 ), list( 3, 3 ),
                list( ctlpt( E1, 0 ),
                      ctlpt( E2, 0.25, 1 ),
                      ctlpt( E3, 0.5, 0.25, 2 ),
                      ctlpt( E3, 0.5, -1, 3 ),
                      ctlpt( E3, 0.75, 0.25, 4 ),
                      ctlpt( E3, 1, -0.5, 5 ),
                      ctlpt( E3, 1, 0, 6 ),
                      ctlpt( E3, 1.25, 1, 7 ),
                      ctlpt( E3, 1.3, 0.25, 8 ) ),
                list( list( kv_open ),
                      list( kv_open ) ) );

constructs a bivariate quadratic multivariate object. See also MPOWER and MBEZIER.


MDERIVE

 MultivarType MDERIVE( MultivarType MV, NumericType Dir )

returns a vector field multivariate representing the differentiated multivariate MV, in the given direction. Evaluation of the returned multivariate at a given parameter value will return a vector tangent to TV in Dir at that parameter value.

 DMV = MDERIVE( MV, 2 );

computes the partial derivative of the multivariate MV with respect to its second variable. See also CDERIVE, SDERIVE, and TDERIVE.


MDIVIDE

 MultivarType MDIVIDE( MultivarType MV, ConstantType Direction,
                                                          NumericType Param )

subdivides a multivariate into two at the specified parameter value Param in the specified Direction. MV can be either a B-spline multivariate in which Param must be contained in the parametric domain of the multivariate, or a Bezier multivariate in which Param can be arbitrary, extrapolating if not in the range of zero to one.

It returns a list of the two sub-multivariates. The individual multivariates may be extracted from the list using the NTH command.

Example:

    MvDiv = MDIVIDE( Mv2, 3, 0.3 );
    Mv2a = nth( MvDiv, 1 ) * tx( -2.2 );
    Mv2b = nth( MvDiv, 2 ) * tx( 2.0 );

subdivides Mv2 at the parameter value of 0.3 in the direction 3 and then extracts the two subdivided multivariate. See also CDIVIDE, SDIVIDE, and TDIVIDE.


MERGEPLLN

 PolygonType MERGEPLLN( PolygonType PolyList, NumericType Eps )

 or

 PolygonType MERGEPLLN( ListType PolyList, NumericType Eps )

merges a set of polylines/polyline objects in PolyList to larger polyline object. All elements in the PolyList in the second form must be of PolygonType type. This function merges two polylines if their end point is the same upto Eps.

Example:

    Vrtx1 = vector( -3, -2, -1 );
    Vrtx2 = vector( 3, -2, -1 );
    Vrtx3 = vector( 3, 2, -1 );
    Vrtx4 = vector( -3, 2, -1 );
    Polys = list( poly( list( Vrtx1, Vrtx2 ), true ),
                  poly( list( Vrtx3, Vrtx2 ), true ),
                  poly( list( Vrtx3, Vrtx4 ), true ),
                  poly( list( Vrtx1, Vrtx4 ), true ) );
   
    Polys = MERGEPLLN( Polys, 1e-6 );

will merge the four 2-vertices polylines into one polyline prescribing a square. Note polylines might be reversed in the merging process. See also MERGEPOLY.


MERGEPOLY

 PolygonType MERGEPOLY( ListType PolyList )

merges a set of polygonal objects in the PolyList list to a single polygonal object. All elements in the ObjectList must be of PolygonType type. This function performs the same operation as the overloaded ^ operator would, but may be more convenient to use under some circumstances.

Example:

    Vrtx1 = vector( -3, -2, -1 );
    Vrtx2 = vector( 3, -2, -1 );
    Vrtx3 = vector( 3, 2, -1 );
    Vrtx4 = vector( -3, 2, -1 );
    Poly1 = poly( list( Vrtx1, Vrtx2, Vrtx3, Vrtx4 ), false ); 
    
    Vrtx1 = vector( -3, 2, 1 );
    Vrtx2 = vector( 3, 2, 1 );
    Vrtx3 = vector( 3, -2, 1 );
    Vrtx4 = vector( -3, -2, 1 );
    Poly2 = poly( list( Vrtx1, Vrtx2, Vrtx3, Vrtx4 ), false );
    
    Vrtx1 = vector( -3, -2, 1 );
    Vrtx2 = vector( 3, -2, 1 );
    Vrtx3 = vector( 3, -2, -1 );
    Vrtx4 = vector( -3, -2, -1 );
    Poly3 = poly( list( Vrtx1, Vrtx2, Vrtx3, Vrtx4 ), false );
   
    PolyObj = MERGEPOLY( list( Poly1, Poly2, Poly3 ) );




FIGURE: Individual polygons can be merged into a complete model using MERGEPOLY.

See also INSERTPOLY, SPLITLST.


MEVAL

 CtlPtType MEVAL( MultivarType MV, ListType Params )

evaluates the provided multivariate MV at the given Params values. Params is a list of NumericTypes of length equal to the dimension of the multivariate that must be contained in the multivariate parametric domain, if MV is a B-spline multivariate, or all between zero and one if MV is a Bezier multivariate. The returned control point has the same type as the control points of MV.

Example:

    CPt = MEVAL( MV1, list( 0.1, 0.25, 0.22, 0.7 ) );

evaluates the four-variate MV1 at the parameter values of (0.1, 0.25, 0.22, 0.7). See also CEVAL, SEVAL, TEVAL.


MFROMMESH

 MultivarType MFROMMESH( MultivarType MV, MumericType Dir, NumericType Index )

extracts a multivariate out of a multivariate, MV, as the Index's plane of the control mesh of MV in direction Dir.

Example:

 cmesh( s, row, 2 ) ==
         coerce( MFROMMESH( coerce( s, multivar_type ), 1, 2 ), curve_type );

coerces surface s to a multivariate, extracts a one-dimensional-less multivariate (a curve) from the second direction (first direction is direction zero), at index 2 and compares the result for equality to the curve extracted using cmesh from s.


MFROMMV

 MultivarType MFROMMV( MultivarType MV, NumericType Dir, NumericType Param )

extracts a multivariate of one lower dimension from multivariate MV by extracting an iso-variate of MV in direction Dir at parameter value Param.

Example:

    MVFirst = MFROMMV( MV, 0, FirstParam );

extracts a multivariate for one less dimension than MV as the constant first parameter of MV at parameter value FirstParam. See also STRIVAR, CSURFACE.


MMERGE

 MultivarType MMERGE( MultivarType MV1, MultivarType MV2, NumericType Dir,
                      NumericType Discont )

merges MV1 and MV2 together into one multivariate along the direction Dir. The first direction starts from zero. If Discont, the merge is assumed to be along a discontoinuous edge.

Example:

    MVFirst = MMERGE( M1, M2, 2, false );

merges M1 and M2 along the third direction. See also SMERGE,


MOFFSET

 CurveType MOFFSET( CurveType Crv, NumericType OffsetDistance,
                    NumericType AngularError )

computes an offset of OffsetDistance with a globally bounded error (controlled by AngularError). The smaller the AngularError is, the better the approximation to the offset. The bounded error is achieved by adaptive refinement of the Crv. The offset is computed via matching of the tangent fields of the given curve Crv and an arc spanning the same angular domain. Further, AngularError measures the angular deviation allowed between the two tangent fields.

Example:

    OffCrv1 = MOFFSET( Crv, -0.4, 10 );
    OffCrv2 = MOFFSET( Crv, -0.4, 5 );

computes an offset approximation to Crv with OffsetDistance of -0.4 and AngularError of 10 and 5 degrees, respectively. See also OFFSET, TOFFSET, AOFFSET, LOFFSET, and FFMATCH.


MOMENT

 PointType MOMENT( CurveType Crv, 0 );

 or

 VectorType MOMENT( CurveType Crv, 1 );

approximate the zero and first moments of curve Crv.

Example:

    a = circle( vector( 0, 0, 0 ), 1 );
    a = cregion( a, 0, 1 );
    p = moment( a, 0 );
    v = moment( a, 1 );
    view(list(a, p, v), on);

    a = cregion( a, 0, 1 ) * rz( 45 );
    p = moment( a, 0 );
    v = moment( a, 1 );
    view(list(a, p, v), on);

computes and displays the zero and first moments of a quarter of a circle in two orientations.


MPOWER

 MultivarType MPOWER( ListType Orders, ListType CtlPts )

creates a polynomial/rational multivariate out of the provided control mesh. Orders is a list of orders whose size define the number of dimensions that the multivariate has. The created multivariate employs the monomial power basis. CtlPts is a linear list of control points. All control points must be of type (E1-E9, P1-P9), or regular PointType defining the multivariate's control mesh. The multivariate's point type will be of a space which is the union of the spaces of all points.

Example:

 MV = MPOWER( list( 4 ),
              list( ctlpt( E3, -1,  0.5, 2 ),
                    ctlpt( E3,  3, -1.5, 0 ),
                    ctlpt( E3,  0, -1.5, 0 ),
                    ctlpt( E3, -1,  3.5, 0 ) ) );

constructs a univariate cubic multivariate object. See also MBEZIER and MBSPLINE.


MRAISE

 MultivarType MRAISE( MultivarType TV,
                      ConstantType Direction,
                      NumericType NewOrder )

raises Srf to the specified NewOrder in the specified Direction.

Example:

    MV2 = MRAISE( MRAISE( MV2, 0, 4 ), 1, 4 );

raises multivariate MV1 to a cubic in the first and second directions. See also TRAISE, SRAISE, and CRAISE.


MRCHCUBE

 PolygonType MRCHCUBE( ListType VolumeSpec,
                       PointType CubeDim,
                       NumericType SkipFactor,
                       NumericType IsoVal )

applies (a variation of) the marching cubes algorithm (see W. E. Lorensen and H. E. Cline. "Marching Cubes: A High Resolution 3D Surface Construction Algorithm." Computer Graphics (SIGGRAPH '87 Proceedings), Vol. 21, No. 4, pp 163-169, July 1987.) to the given volumetric data set or trivariate. VolumeSpec can be a list of four or five objects as follows:
1 a list of image file names as
list( list( ImageName1, ..., ImageNameN) )
4 a 4-tuple of the form
(TrivarType TV, NumericType Axis,
NumericType SamplingFactor, NumericType TVNormal)
5 a 5-tuple of the form
(StringType FileName, NumericType DataType,
NumericType Width, NumericType Height, NumericType Depth )
In the first case, the list of images are considered slices in the volume. All images are read in and stacked together to form the volume. The RGB colors are converted into a gray scale values.

In the second case, the trivariate TV is iso surface contoured at level IsoVal along the prescribed Axis (Note a trivariate need not be a scalar function, whereas Marching Cubes assumes a scalar function). The sampling rate of the trivariate is governed by SamplingFactor with SamplingFactor equal 1.0 sets sampling rate that equates with the dimensions of the trivaariate (control mesh volume size). If TVNormals is not zero, much more accurate normals are derived using the trivariate function though it is also slower. Otherwise, first order differencing on the cubes is employed for normal estimation.

In the third case, the volume file prescribed by FileName is loaded and iso surface contoured. The file is assumed to hold Width * Height * Depth (Width first, Depth order last) scalar numeric values of type DataType:
1 Regular float or int ASCII (separated by white spaces)
2 Two bytes short integer.
3 Four bytes long integer.
4 One byte (char) integer.
5 Four bytes float.
6 Eight bytes double.
Beware of the little vs big Endian problem! We assume here that you have read the volume in the same machine type in which this file was written.

CubeDim allows the user to prescribe the real cell size (not necessarily cubical). SkipFactor allows the skipping of data in large data sets. SkipFactor = 1 skips nothing. SkipFactor = 2, skips every other scalar value, reducing in half all dimensions, etc. Last but not least, IsoVal sets the iso surface level.

See also COVERISO, TVLOAD, and TMORPH.

Example:

    IsoSrf = MRCHCUBE( list( ThreeCyls, 1, 1, TRUE ), point( 1, 1, 1 ), 1, 0.12 );

iso surface contours the X axis of trivariate ThreeCyls and uses the trivariate to get better normals' estimations. Cell size is unit cube like, no dat is skipped and the iso surface level is 0.12.


FIGURE: The result of applying Marching Cubes to a trivariate scalar function using the MRCHCUBE command.




MREFINE

 MultivarType MREFINE( MultivarType TV, ConstantType Direction,
                       NumericType Replace, ListType KnotList )

provides the ability to Replace a knot vector of MV or refine it in the specified direction Direction. KnotList is a list of knots at which to refine MV. All knots should be contained in the parametric domain of MV in Direction. If the knot vector is replaced, the length of KnotList should be identical to the length of the original knot vector of MV in Direction. If MV is a Bezier multivariate, it is automatically promoted to be a B-spline multivariate.

Example:

    MV = MREFINE( MREFINE( MREFINE( MV,
                                    0, FALSE, list( 0.333, 0.667 ) ),
                           1, FALSE, list( 0.333, 0.667 ) ),
                  2, FALSE, list( 0.333, 0.667 ) );

refines MV in the first three directions by adding two more knots at 0.333 and 0.667. See also CREFINE, SREFINE, and TREFINE.


MREGION

 MultivarType MREGION( MultivarType MV, ConstantType Direction,
                       NumericType MinParam, NumericType MaxParam )

extracts a region of MV between MinParam and MaxParam in the specified Direction. Both MinParam and MaxParam should be contained in the parametric domain of MV in Direction.

Example:

    MV1r1 = MREGION( MV1, 3, 0.1, 0.2 );
    MV1r2 = MREGION( MV1, 3, 0.4, 0.6 );
    MV1r3 = MREGION( MV1, 3, 0.99, 1.0 );

extracts three regions of MV1 along the 4th (directions are counted from zero) direction. See also CREGION, SREGION, and TREGION.


MREPARAM

 MultivarType MREPARAM( MultivarType MV, ConstantType Direction,
                        NumericType MinParam, NumericType MaxParam )

reparametrizes MV over a new domain from MinParam to MaxParam, in the prescribed Direction. This operation does not affect the geometry of the multivariate and only affine transforms its knot vectors. A Bezier multivariate will automatically be promoted into a B-spline surface by this function.

Example:

    MV = MREPARAM( MREPARAM( MV, 0, 0.1, 1.9 ),
                   1, 0.1, 0.9 );

ensures that the multivariate MV is defined over [0.1, 0.9] in the first two directions. See also CREPARAM, SREPARAM, and TREPARAM.


MREVERSE

 MultivarType MREVERSE( MultivarType MV, NumericType Dir1, NumericType Dir2 )

reverses MV by flipping the given two parametric directions, Dir1 and Dir2, (starting to count directions from zero).

Example:

  RevMV = MREVERSE( MV, 2, 4 );

reverses MV by flipping the third and fifth directions of MV. See also SREVERSE.


MSCIRC

 CurveType MSCIRC( PolyType Poly, ListType Tols )

 or

 CurveType MSCIRC( ListType Geom, ListType Tols )

computes a minimum spanning circle to polyline(s) (first form), or to a list of curves (second form). Tols is a list of two numeric values, SubdivTol and NumerTol, that are used only if the minimum spannng circle of a set of curves is required. See MZERO for the meaning of the SubdivTol and NumerTol tolerances. The returned circle will have 'center' and 'radius' attributes with the circles parameters. If a cone is returned, 'angle' and 'center' of the cone will be returned.

Example:

    Msc = MSCIRC( Crvs, list( 0.01, 1e-10 ) ):

See figure for minimum spanning circle of curves.


FIGURE: The minimum spanning circle of a set of planar curves is computed with the aid of MSCIRC. Two examples are shown.


MSCONE

 ListType MSCONE( ListType Vecs )

computes the minimum spanning cone of a set of input vectors, Vecs. Returned is a list of the cone's parameters as well as a geometry representation of the cone.

Example:

    MSC = MSCONE( Vecs );

See also MSCIRC and MSSPHERE


MSSPHERE

 SurfaceType MSSPHERE( ListType Pts )

computes a minimum spanning sphere to a list of 3D points. Returned is a geometric representation of the cone with "radius" and "center" attributes of the parameters of the sphere.

Example:

    MSS = MSSPHERE( Pts );


MVCONTACT

 MultivarType MVCONTACT( SurfaceType S1, SurfaceType S2, ListType MotionCrvs,
                         NumericType SubdivTol, NumericType NumerTol,
                         NumericType UseExprTrees )

computes the contact locations, if any, when S1 is stationary and S2 is moving along the MotionCrvs animation curves. Currently only "MOV_XYZ" and "SCL" animation curves are supported. SubdivTol and NumerTol control the tolerance of the computation as in MZERO. If UseExpreTrees, expression trees are used in the computation which is typically faster.

Example:

  Cntct = MVCONTACT( s1, s2, list( mov_xyz ), 0.02, -1e-14, true );


MVEXPLICIT

 MultivarType MVEXPLICIT( NumericType Dim, StringType Expression )

constructs a multivariate power basis from the given polynomial Expression. The Expression can be any infix notational expression using +-/*^ with no parenthesis. The parameters are the 26 letters A-Z. The dimension of the multivariate is set by Dim and should be in line with the variables used. A stands for the first dimension, B for the second, etc., so if Dim equal 3, only A, B, and C could appear in Expression. Having a higher letter with a lower dimension constitutes an error.

Example:

  M1 = coerce( mvexplicit( 2, "A^2 + B^2 - 1" ), bezier_type );
  M2 = coerce( mvexplicit( 2, "4 * A^2 + B^2 / 4 - 1" ), bezier_type );

constructs two scalar saddle Bezier bivariate surfaces, represented as multivariates.


MVINTER

 MultivarType MVINTER( ListType Geometry, NumericType SubdivTol,
                       NumericType NumerTol, NumericType UseExprTrees )

computes the intersection of two planar curves (Geometry is a list of two planar curves) or three surfaces (Geometry is a list of three surfaces). SubdivTol and NumerTol control the tolerance of the computation as in MZERO. If UseExpreTrees, expression trees are used in the computation which is typically faster.

Example:

  Sln1 = MVINTER( list( c1, c2 ), 0.001, 1e-8, true );


NCCNTRPATH

 ListType NCCNTRPATH( PolyType Obj, NumericType Offset, NumericType ZBaseLevel,
                      NumericType TPathSpace, NumericType Units )
 
 or
 
 ListType NCCNTRPATH( SurfaceType Obj, NumericType Offset, NumericType ZBaseLevel,
                      NumericType TPathSpace, NumericType Units )

builds Numerically controlled (NC) tool path to mill (machine) the given Obj geometry. The Offset prescribes the necessary offset, due to the tool's ball end radius. ZBaseLevel sets a base level the toolpath will not go below. and Units sets the used units with 0 for inches and 1 for mm. The toolpath is built as parallel contours of the (offset of the) input Obj, contours that are TPathSpace spacing apart.

The following attributes are optional and supported by NCCNTRPATH:
NCCntrBBox A string attribute with six numeric values as
"XMin XMax YMin YMax ZMin ZMax". Bounds the
working space of the contouring.
NCCntrClip A closed polyline object to clip the final
toolpath to be confined to its interior.
NCCntrMaxDepthStep Specifies how deep can tool plunge in compared
to the last depth, in the last contour. Adds
additional paths to confirm to this, if needed.


Example:

  Tea = load( "teapot" );
  NCPath = NCCntrPath( Tea, 1/4, 0.0, 1/8, 0 );
  attrib( NCPath, "NCRetractZLevel", 3.5 );
  attrib( NCPath, "NCMaxXYBridgeGap", 0.25 );
  save( "NCPath.nc", NCPath );

NC data can be saved using the SAVE command in G-code if the saved file type is ".nc". See SAVE for more, including the meaning of the different attributes in the above example. See also NCPCKTPATH.


NCPCKTPATH

 ListType NCPCKTPATH( PolyType Obj, NumericType ToolRadius, NumericType RoughOffset,
                      NumericType TPathSpace, NumericType TPathJoin,
                      NumericType Units, NumericType TrimSelfInters )

computes tool path to 2D pocket machining from +Z direction the given Obj geometry (a closed curve or a closed polygon). ToolRadius sets the offset to use in the pocket whereas RoughOffset sets the offset to use during roughing (RoughOffset better be larger than ToolRadius). TPathSpace sets the space between adjacent pockets slices in the zigzag motion and TPathJoin prescribes the maximum distance to connect adjacent slices (if larger a full retracting will be performed). Units sets the used units with 0 for inches and 1 for mm and if TrimSelfInters is TRUE also attempts to eliminate self intersections due to the applied offsets.

Example:

  TPath = NCPcktPath( Crv, 0.05, 0.06, 0.02, 0.05, 0, true );
  attrib( TPath, "NCRetractZLevel", 1.0 );
  attrib( TPath, "NCMaxXYBridgeGap", 0.05 );
  save( "TPath.nc", TPath );

NC data can be saved using the SAVE command in G-code if the saved file type is ".nc". See SAVE for more, including the meaning of the different attributes in the above example. See also NCCNTRPATH.


MZERO

 ListType MZERO( ListType MVs, NumericType SubdivTol, NumericType NumerTol )

computes the simultaneous zeros of several scalar multivariate functions, in MVs. SubdivTol specifies the subdivision tolerance in the parametric domain of the multivariates, whereas NumerTol prescribes the tolerance of the numerical improvement stage. A numerical improvement stage is applied if |NumerTol| < SubdivTol. If NumerTol is negative, and a numeric improvement stage is indeed applied, all points that fail to improve to the requested accuracy are purged away.

A list of control points, each designating one location in the parameter space of the multivariates, is returned.

The number of multivariates cannot exceed the dimension of the multivariates. That is, if the MVs are trivariates, then, at most, three of them may be provided. If less are provided, then the dimension of the solution space is larger than zero and a finite cloud of points sampled from that solution space will be returned.

Example:

  ZeroMVs = MZERO( list( MV1, MV2, MV3 ), 0.01, -1e-6 );

See also CONTOUR. See MZERO for the meaning of SubdivTol and NumerTol.


MPROMOTE

 PromMV = MPROMOTE( MultivarType MV, ListType AddDir );
 
 or
 
 PromMV = MPROMOTE( MultivarType MV, ListType NewDimStartAxis );

promote the multivariate MV to a higher dimension. In the first form (a list of one numeric value), the multivariate will be promoted to have one more dimension (i.e. a bivariate would become a trivariate). The new added axis will be AddDir.

The second form (a list of two numeric values) allows the original multivariate to be placed at axes from StartAxis and have a new dimensional NewDim.

Example:

 ms = coerce( srf, multivar_type );
 coerce( mfrommv( MPROMOTE( ms, list( 0 ) ), 0, 0.5 ), surface_type ) == srf;

coerces a surface to a multivariate, promotes it to a trivariate-multivariate, extracts an iso-surface bivariate-multivariate along the new introduced axis from the trivariate-multivariate and compares it to the original surface. It should be equal!


NIL

 ListType NIL()

creates an empty list so data can be accumulated in it. See CINFLECT or CZEROS for examples. See also LIST and SNOC.


OFFSET

 PolygonType OFFSET( PolygonType Poly, NumericType OffsetDistance,
                     NumericType Smoothing, NumericType MiterEdge )

 or

 CurveType OFFSET( CurveType Crv, NumericType OffsetDistance,
                   NumericType Tolerance, NumericType BezInterp )

 or

 CurveType OFFSET( CurveType Crv, CurveType OffsetDistance,
                   NumericType Tolerance, NumericType BezInterp )

 or

 SurfaceType OFFSET( SurfaceType Srf, NumericType OffsetDistance,
                     NumericType Tolerance, NumericType BezInterp )

 or

 TrimSrfType OFFSET( TrimSrfType TrimSrf, NumericType OffsetDistance,
                     NumericType Tolerance, NumericType BezInterp )

offset Poly, Crv, Srf or a TrimSrf, by translating all the vertices or control points in the direction of the normal of the poly/curve or of the (trimmed) surface by an OffsetDistance amount. For a Poly object, the input can be a single polygon or a single polyline, in which case the offset is computed in the XY plane, or can be a polygonal model in which case the offset is computed in R^3. In the former case, the result is an offset of the original polygon/line in the XY plane and is exact. In the latter case, the normals at the vertices of the polygonal model are employed (and are locally estimated if non detected), and all vertices are moved in the vertices normals, scaled by this offset distance. For offset in R^3, if Smoothing is TRUE, normals at the vertices are always recomputed and smoothed out. Also for an offset in R^3, if MiterEdge is TRUE, attempts to properly compenstate for miter edges' based offset is made.

Otherwise, each control point has a node parameter value associated with it, which is used to compute the normal. The returned curve or surface only approximates the real offset. If the resulting approximation does not satisfy the accuracy required by Tolerance, Crv or Srf or TrimSrf is subdivided and an offset approximation fit is computed for the two halves. For curves, one can request a Bezier interpolation scheme in the offset approximation by setting BezInterp. BezInterp is not yet supported for (trimmed) surfaces. Negative OffsetDistance denotes offset in the reversed direction of the normal. If OffsetDistance is a (scalar) curve, the curve's first coordinate is used to prescribe a variable offset amount along the curve for which we compute the variable offset. Both Crv and OffsetDistance must share the same parametric domain.

Example:

    OffCrv = OFFSET( Crv, -0.4, 0.1, off );

offsets Crv by the amount of -0.4 in the reversed normal direction, Tolerance of 0.1 and no Bezier interpolation. See also TOFFSET, AOFFSET, LOFFSET and MOFFSET.


FIGURE: Offset approximation (thick) of a B-spline curve (thin).




ORTHOTOMC

 CurveType ORTHOTOMC( CurveType Crv, PointType Pt, NumericType K )

 or,

 SurfaceType ORTHOTOMC( SurfaceType Srf, PointType Pt, NumericType K )

compute the K-orthotomic of freeform curves and surfaces. See Fundamentals of Computer Aided Geometric Design, by J. Hoschek and D. Lasser.

Example:

    pt = point( 0, 0.35, 0 );
    crv = cbezier( list( ctlpt( E2, -0.8, -0.6 ),
                         ctlpt( E2, -0.3, -0.2 ),
                         ctlpt( E2,  0.0,  0.0 ),
                         ctlpt( E2,  0.8, -0.6 ) ) );
    Orth = ORTHOTOMC( crv, pt, 2 );
    interact( list( Orth, crv, pt ) * tx( 0.5 ) ) );

computes the orthotomic of a cubic Bezier curve that has an inflection point. Note that inflection points are reduced to cusps in the orthotomic result.


FIGURE: An orthotomic (thick) of a cubic Bezier curve. The inflection point in the cubic Bezier is reduced to a cusp in the orthotomic. Computed using the ORTHOTOMC command.




PATTRIB

 AnyType PATTRIB( PolyType Poly, NumericType Index,
                  StringType Name, AnyType Value )

provides a mechanism to set/get an attribute to a vertex of a polygon. Unlike the regular ATTRIB/RMATTR functions, PATTRIB allows access to the Index vertex in polygon Poly, access that is otherwise impossible. Index starts at zero for the first vertex. The attribute will have a name Name and a value Value. If Value is NIL(), no attributes are set and the named attribute, if any, is returned. This PATTRIB function only allows numeric values or strings as Value.

For example,

    PATTRIB( Tri, 0, "rgb", "255,0,0");
    PATTRIB( Tri, 1, "rgb", "0,255,0");
    PATTRIB( Tri, 2, "rgb", "0,0,255");

sets the RGB values of the three vertices of triangle Tri. See also PNORMAL, ATTRIB, ATTRPROP, GETATTR, RMATTR, CPATTR.


PCIRCLE

 CurveType PCIRCLE( VectorType Center, NumericType Radius )

is the same as CIRCLE but approximates the circle as a polynomial curve. See also CIRCLE.


PCRVTR

 PolyType PCRVTR( PolyType Pl, NumericType NumOfRings, NumericType CubicFit )

estimates curvature properties of given polygonal model Pl, assuming Pl originated from a continuous freeform surfaces. NumOfRings sets the number of rings around a vertex that will be used to estimate the curvature properties of the vertex. If (CubicFit is TRUE, a cubic fit is computed to the local vertex neighborhood, or a quadratic fit, if FALSE. The return polygonal object is identical to Pl, but with the following attributes set at each vertex:

"K1Curv" First principal curvature value
"K2Curv" Second principal curvature value
"KCurv" The Gaussian Curvature
"HCurv" The Mean Curvature
"D1" The first principal direction
"D2" The second principal direction
See also PPROPFTCH.


PDECIMATE

 PolygonType PDECIMATE( PolygonType Obj, NumericType DecimType,
                        NumericType Threshold )

Given a polygonal model, Obj, decimate and merge polygons, effectively reducing the size of the data subject to a maximal deviation distance as controlled via Threshold and DecimType. DecimType can be either TRUE when Threshold has a continuous zero to one control over the output size or FALSE when Threshold prescribes the exact number of polygons desired.

Example:

    gcross = cbspline( 3,
                       list( ctlpt( E3, 0.3, 0.0, 0.0 ),
                             ctlpt( E3, 0.1, 0.0, 0.1 ),
                             ctlpt( E3, 0.1, 0.0, 0.4 ),
                             ctlpt( E3, 0.5, 0.0, 0.5 ),
                             ctlpt( E3, 0.6, 0.0, 0.8 ) ),
                       list( KV_OPEN ) );
    resolution = 30;
    glass = surfprev( gcross );
    
    pglass = gpolygon( glass, false );
    
    dglass = PDECIMATE( pglass, false, 0.5 );

creates a surface of a glass, approximates it with polygons and then decimates the latter.


FIGURE: A polygonal object (left) can be decimated and reduced (right) to within a given tolerance by using PDECIMATE.




PDOMAIN

 ListType PDOMAIN( FreeformType Freeform )

returns the parametric domain of the given Freeform. See also MESHSIZE, FFCTLPTS, FFKNTVEC, FFMESH, FFMSIZE, FFPTTYPE, FFORDER.

Example:

 circ_domain = PDOMAIN( circle( vector( 0.0, 0.0, 0.0 ), 1.0 ) );


PINTERP

 PlaneType PINTERP( ListType PtsList )

least squares fits a plane to a given set of points PtsList.

Example:

 Pln = PINTERP( Pts );


PIMPRTNC

 PolyType PIMPRTNC( PolyType Pl, NumericType GenImprtncPolylines )

computes the importance of a local neighborhood in a triangular polygonal mesh {bf Pl}, based on the dihedral angles of the edges in that neighborhood. If GenImprtncPolylines FALSE, every vertex in the returned mesh will have a "SilImp" (See the connection of this importance to silhouettes?) attribute with its importance. Otherwise, if GenImprtncPolylines TRUE, polylines that stylistically convey the importance of the different regions in this mesh are returned.

Example:

   Pl = triangl( box( vector( 0, 0, 0 ), 1, 2, 3 ), 1 );
   PlImp = PIMPRTNC( Pl, 0 );


PLANE

 PointType PLANE( NumericType A, NumericType B, NumericType C, NumericType D )

creates a plane type object, using the four provided NumericType coefficients. See also VECTOR, POINT.


PLANECLIP

 ListType PLANECLIP( PolyType Poly, PlaneType Pln )

clips a polygonal model Poly against a plane Pln. Three polygonal objects are returned in a list: polygons on the positive side of the plane, polygons that intersect the plane, and polygons on the negative side of the plane, in this order. If one of these lists is empty, a numeric zero is substituted.

Example:

 Pls = PLANECLIP( Pl, plane( 1, 1, 0, 0 ) );

clips polygonal object Pl against the plane X+Y=0.


PLN3PTS

 PlaneType PLN3PTS( PointType Pt1, PointType Pt2, PointType Pt3 )

computes a plane out of three points.

Example:

 Pl1 = PLN3PTS( point( 0, 0, 0 ), point( 0, 1, 0 ), point( 1, 0, 0 ) );


PMORPH

 PlaneType PMORPH( PolyType Pl1, PolyType Pl2, NumericType Blend )

creates a new polygonal object which is a metamorph of the two given polygonal objects that share the same topology. That is, Pl1 and Pl2 must share the same number of polygons and the i'th polygon in Pl1 must be equal in its number of vertices to the i'th polygon of Pl2. This is very useful if a sequence that "morphs" one polygonal model to another is to be created.

Example:

 Pl1 = con2( vector( 0.0, -0.5, -0.5 ), vector( 0.0, 0.0, 1.0 ), 0.4, 0.1, 3 );
 Pl2 = con2( vector( 0.0, 0.5, 0.0 ), vector( 0.0, 0.0, 1.0 ), 0.1, 0.4, 3 );
 Pl = PMORPH( Pl1, Pl2, 0.5 );

creates a cylinder out of two truncated cones, using PMORPH. See also CMORPH and SMORPH.


PNORMAL

 PointType PNORMAL( PolyType Poly, NumericType Index, VectorType Normal )

provides a mechanism to set/get the normal of vertex number Index in a polygon Poly. Index starts at zero for the first vertex. Normal replaces the current normal that is also returned. If Normal is not a VectorType, no new normal is set but the current normal is still returned, allowing normals to be queried.

For example,

    PNORMAL( Tri, 0, vector( 1, 0, 0 ) );
    PNORMAL( Tri, 1, vector( 0, 1, 0 ) );

sets the normals of the first two vertices in triangle Tri to be the X and Y axes, respectively.

See also PATTRIB.


POINT

 PointType POINT( NumericType X, NumericType Y, NumericType Z )

creates a point type object, using the three provided NumericType scalars. See also VECTOR, PLANE.


POLARSIL

 PolygonType POLARSIL( SurfaceType Srf, VectorType ViewDir,
                       NumericType EuclideanSpace )

computes the polar silhouettes of surface Srf from view direction ViewDir. if EuclideanSpace TRUE, the polar silhouettes are returned in Euclidean space, over Srf. Otherwise, the polar silhouettes are returned in the parametric domain of Srf.

Example:

   pSil = polarsil( glass, vector( 1, 0, 0 ), true );

See figure for this example.


FIGURE: Polar silhouette computed for this glass shaped surface using the POLARSIL


POLY

 PolygonType POLY( ListType VrtxList, NumericType IsPolyline )

creates a single polygon/polyline (and therefore open) object, defined by the vertices in VrtxList (see LIST). All elements in VrtxList must be one of PointType, VectorType, CtlPtType, or PolygonType types. If IsPolyline, a polyline is created; otherwise, a polygon.

Example:

    V1  = vector( 0.0, 0.0, 0.0 );
    V2  = vector( 0.3, 0.0, 0.0 );
    V3  = vector( 0.3, 0.0, 0.1 );
    V4  = vector( 0.2, 0.0, 0.1 );
    V5  = vector( 0.2, 0.0, 0.5 );
    V6  = vector( 0.3, 0.0, 0.5 );
    V7  = vector( 0.3, 0.0, 0.6 );
    V8  = vector( 0.0, 0.0, 0.6 );
    V9  = vector( 0.0, 0.0, 0.5 );
    V10 = vector( 0.1, 0.0, 0.5 );
    V11 = vector( 0.1, 0.0, 0.1 );
    V12 = vector( 0.0, 0.0, 0.1 );
    I = POLY( list( V1, V2, V3, V4, V5, V6, V7, V8, V9, V10, V11, V12 ),
              FALSE );

constructs an object with a single polygon in the shape of the letter I.


FIGURE: Polygons or polylines can be manually constructed using the POLY constructor.




POLYHOLES

 PolygonType POLYHOLES( PolygonType OuterPoly, PolygonType Island )

 or
 
 PolygonType POLYHOLES( PolygonType OuterPoly, ListType Islands )

merges the given Island(s) into the main polygon OuterPoly, creating a polygon with holes. The outer polygon OuterPoly is assumed to be oriented in the opposite direction to that of the Island(s).


PPINCLUDE

 NumericType PPINCLUDE( PolyType Pl, PointType Pt )

tests if a point Pt is inside a 3D closed polyhedra Pl in 3-space or if a point Pt is inside a 2D closed polygon Pl in 2-space, if Pl contains only one (planar) polygon. Returns TRUE if inside, FALSE otherwise.

Example:

    if ( PPINCLUDE( Pl, pt ),
         ... );

See also CPINCLUDE.


PPINTER

 ListType PPINTER( PolyType Pl1, PolyType Pl2 )

computes the intersection of two individual polygons in R3, Pl1 and Pl2. Similar results can also be obtained via Boolean operations.

Example:

    Pl1 = poly( list( point( -1, -1, 0 ),
                      point( -1,  1, 0 ),
                      point(  1,  1, 0 ),
                      point(  1, -1, 0 ) ), false );
    Pl2 = Pl1 * rx( 70 ) * tx( 0.5 );

    Inter1 = PPINTER( Pl1, Pl2 );

    iritstate( "intercrv", true );
    Inter2 = Pl1 * Pl2;

computes the intersection edge of two polygons in two different ways. Note, however, that while PPINTER considers only the first polygon in a polygonal object, the Boolean operations considers them all.


PPROPFTCH

 PolyType PPROPFTCH( PolyType Pl, NumericType PropType, ListType PropParam )

computes piecwise linear curves over polygonal mesh Pl. The extracted curves could be one of,
Property PropType PropParam
Attribute Value 0 list( AttrName, AttrValue )
Isophotes 1 list( ViewDir, InclinationAngle )
Gaussian Crvtr 2 list( NumRingCrvtrAprx, CrvtrVal )
Mean Crvtr 3 list( NumRingCrvtrAprx, CrvtrVal )


The NumRingCrvtrAprx specifies how many rings around a vertex should be considered when the curvature of the vertex is estimated. Typically 1.

Example:

  Pl1 = PPropFtch( Srf, 1, list( normalize( vector( 1,  1, 1 ) ), 90 ) );
  Pl2 = PPropFtch( Srf, 1, list( normalize( vector( 1, -1, 1 ) ), 90 ) );
  Pl3 = PPropFtch( Srf, 1, list( normalize( vector( 1,  0, 1 ) ), 90 ) );

extracts silhouettes from surface Srf (note an InclinationAngle of 90 degrees extract silhouettes), from three different viewing direction. See also PCRVTR, SILHOUETTE, ISOCLINE, PPROPFTCH and SASPCTGRPH.


PRINTER

 ListType PRINTER( PolyType Pl, NumericType RayPt, NumericType RayDir )

computes the number of XY planar intersection of ray (RayPt, RayDir) with a single polygon Pl. Returned is the number of interesections found.


PRISA

 ListType PRISA( SurfaceType Srfs, NumericType SamplesPerCurve,
                 NumericType Epsilon, ConstantType Dir, VectorType Space,
                 NumericType CrossSecs )
 
 or
 
 ListType PRISA( TrimSrfType TrimSrfs, NumericType SamplesPerCurve,
                 NumericType Epsilon, ConstantType Dir, VectorType Space,
                 NumericType CrossSecs )

compute a layout (prisa) of the given surface(s) Srfs or {TrimSrfs}, and return a list of (trimmed) surface objects representing the layout. The surface is approximated to within Epsilon in direction Dir into a set of ruled surfaces, and then developable surfaces that are laid out flat onto the XY plane. If Epsilon is negative, the piecewise ruled surface approximation in 3-space is returned. SamplesPerCurve controls the piecewise linear approximation of the boundary of the ruled/developable surfaces. Space is a vector whose X component controls the space between the different surfaces' layout, and whose Y component controls the space between different layout pieces. If CrossSecs is not zero, the 3D cross sections, approximated as planar, of each laid out region are also provided.

Example:

 cross = cbspline( 3,
                   list( ctlpt( E3, 0.7, 0.0, 0. ),
                         ctlpt( E3, 0.7, 0.0, 0.06 ),
                         ctlpt( E3, 0.1, 0.0, 0.1 ),
                         ctlpt( E3, 0.1, 0.0, 0.6 ),
                         ctlpt( E3, 0.6, 0.0, 0.6 ),
                         ctlpt( E3, 0.8, 0.0, 0.8 ),
                         ctlpt( E3, 0.8, 0.0, 1.4 ),
                         ctlpt( E3, 0.6, 0.0, 1.6 ) ),
                   list( KV_OPEN ) );
 wglass = surfrev( cross );
 wgl_ruled = PRISA( wglass, 6, -0.1, COL, vector( 0, 0.25, 0.0 ), false );
 wgl_prisa = PRISA( wglass, 6, 0.1, COL, vector( 0, 0.25, 0.0 ), true );

computes a layout of a wine glass in wgl_prisa and a three-dimensional ruled surface approximation of wglass in wgl_ruled.


FIGURE: The layout (prisa in hebrew...) of a freeform surface can be approximated using the PRISA function.




PT3BARY

 VectorType PT3BARY( PointType Pt1, PointType Pt2, PointType Pt3,
                     PointType InteriorPt )

computes the barycentric coordinates of InterPt with respect to the triangle defined by Pt1, Pt2, Pt3. A vector of three coefficents, which are the weights of the three points of the triangle, are returned. InteriorPt is assumed to be in the triangle.

Example:

 Coeffs = PT3BARY( point( 0, 0, 0 ),
                   point( 1, 0, 0 ),
                   point( 0, 1, 0 ),
                   point( 0.25, 0.25, 0.0 ) );


PTHMSPR

 ListType PTHMSPR( NumericType Size )

computes a fairly uniform distribution of points on a hemisphere. Size hints at the distance between adjacent placed points.

Example:

 Pts = PTHMSPR( 0.1 );


PTLNPLN

 VectorType PTLNPLN( PointType LineOrig, VectorType LineRay, PlaneType Plane )

computes the point of intersection of given line LineOrig, LineRay with plane Plane.

Example:

 InterPt = PtLnPln( point( 1, 0, 1 ), vector( 1, 1, 1 ), Plane( 0, 0, 1, 0 ) );


PTPTLN

 VectorType PTPTLN( PointType Point, PointType LineOrig, VectorType LineRay )

computes the point on line LineOrig, LineRay that is closest to point Point. See also DSTPTLN.

Example:

 ClosestPt = PTPTLN( point( 0, 0, 0 ), point( 1, 1, 0 ), vector( 1, 1, 1 ) );



PTREGISTER

 MatrixType PTREGISTER( ListType PtSet1, ListType PtSet2,
                        NumericType StepSize, NumericType Tolerance )

registers one points set, PtSet1, with another, PtSet2. The two points sets are assumed to be rigid motion of one another. StepSize controls the step size of the numerical process and must be a positive real less than 1.0. The larger StepSize is, the faster the convergance with less stability. Finally, Tolerance prescribes the necessary accuraacy in L-infinity sense. This function will converge for small rotational deviations only.

    Pt1 = nil();
    for (i = 0, 1, 15,
        Pt = point( random( -.7, .7 ), random( -.7, .7 ), random( -.7, .7 ) ):
        snoc( Pt * tx( 0 ), Pt1 ) );
    Pt2 = Pt1 * rx( 13 ) * ry( 5 ) * rz( 11 )
              * tx( 0.1 ) * ty( 0.03 ) * tz( -0.05 );
    Tr = PTREGISTER( Pt1, Pt2, 1, 1e-6 );


PTS2PLLN

 ListType PTS2PLLN( ListType Points, NumericType MaxMatchDist )

matches the given cloud of points in a list of polylines. MaxMatchDist is used as the maximal distance between two adjacent points to connect.

Example:

    Pts = nil();
    for ( i = 0, 1, 100,
        t = random( 0, 2 * Pi ):
        snoc( point( cos( t ), sin( t ), 0 ), Pts ) );
    Pll = PTS2PLLN( Pts, 0.1 );

connects 100 random points on the unit circle into a polyline approximating an (almost) complete circle.


PTS2PLYS

 PolylineType PTS2PLYS( ListType Points, NumericType MergeTol )

merges a list of points Points to polylines. Merges the points until two adjacent points are at most MergeTol apart. Points is a list of with PointType or CtlPtType. In the later case the control point can be of arbitrary dimension.


PTSLNLN

 ListType PTSLNLN( PointType Line1Orig, VectorType Line1Ray,
                   PointType Line2Orig, VectorType Line2Ray )

computes the closest two points on the two lines defined by point LineiOrig and ray LineiRay. See also DSTLNLN. A list object with the two points is returned.

Example:

 ClosestPts = PtsLnLn( point( 1, 0, 0 ), vector( 0, 1, 0 ),
                       point( 0, 1, 0 ), vector( 1, 0, 0 ) );


QUADCRVS

 ListType QUADCRVS( CurveType Crv, NumericType Tolerance, NumericType MaxLen )

approximates given curve Crv using piecewise quadratic curves upto the prescribed tolerance Tolerance. If MaxLen is positive it is used to limit the arc length of the cubic curves segments.

Example:

    PQaudCrv = QUADCRVS( Crv, 0.01, 0.5 );

creates a piecewise quadratic approximation to curve Crv upto tolerance 0.01 and maximal arc length of cubic segments of 0.5. See also CUBICCRVS, CBIARCS.


QUADRIC

 ListType QUADRIC( ListType ABCDEFGHIJ ) )

 or

 ListType QUADRIC( ListType ABCDEFZ ) )

in the first form, constructs a quadric parametric surface whose coefficients are the ten coefficients in the list ABCDEFGHIJ:
    A x^2 + B y^2 + C z^2 + D xy + E xz + F yz + G x + H y + I z + J = 0.
In the second form, promotes the given conic curve whose coefficients are the first six coefficients in the list ABCDEFZ:
    A x^2 + B xy + C y^2 + D x + E y + F = 0.
into a quadric surface with height in z of Z amount, the seven'th list element.

Example:

   Sph   = QUADRIC( list( 1,  1 , 1 , 0,  0,  0,  0,  0,  0, -1 ) );
   Hyp1s = QUADRIC( list( 1,  1, -1,  0,  0,  0,  0,  0,  0, -1 ) );
   Hyp2s = QUADRIC( list( 1, -1, -1,  0,  0,  0,  0,  0,  0, -1 ) );
   Ellipse = list( 1, 0, 2, 0, 0, -1 ):
   Ellipsoid = QUADRIC( Ellipse + list( 0.1 ) );

constructs four quadric surfaces, a sphere, a portion of a hyperboloid of one sheet, a portion of a hyperboloid of two sheets, and promotes an ellipse to an ellipsoid of Z height of 0.1. Note only elliptic surfaces are compact and are reconstructed in whole. Because the parametrization of the quadric is predetermined, one might need to use SREGION and SMOEBIUS to extract subregions and/or reparametrize the surface.

See also CONICSEC, IMPLCTTRANS, ELLIPSE3PT.


RAYTRAPS

 ListType RAYTRAPS( ListType Crvs, NumericType Orient
                    NumericType SubdivTol, NumericType NumerTol,
                    NumericType UserExprTree )
 
 or
 
 ListType RAYTRAPS( ListType Srfs, NumericType Orient
                    NumericType SubdivTol, NumericType NumerTol,
                    NumericType UserExprTree )

computes locations on the given planar curves or 3-space surfaces that would bounce rays from one object to the next, in an infinite cycle. Such traps are denoted ray traps. Ray-traps are computed for the given list of Crvs or Srfs, in the given order. The ray-trap problem is posed as a set of n multivariate algebraic constraints with n variables, given n objects prescribed in Crvs or Srfs. The simultaneous solution of these constraints is computed using the MZERO function. See MZERO for the meaning of the SubdivTol and NumerTol tolerances. If Orient, attempt is made to orient the curves/surfaces which is likely to speed up the process. If UserExprTree, expression trees constraints are used instead of tensor products. Again, typically faster and much less memory use.

Example:

    Crv1 = pcircle( vector( -0.75, -0.75, 0 ), 0.5 );
    Crv2 = Crv1 * sc( 1.5 ) * tx( 2 );
    Crv3 = Crv1 * sc( 0.5 ) * tx( 0.2 ) * ty( 0.6 );

    Tris = RayTraps( list( Crv1, Crv2, Crv3 ), 0.1, -1e-6 );

computes the ray-traps between three circles.


FIGURE: Computes all ray-traps between three circles, using RAYTRAPS.




RFLCTLN

 ListType RFLCTLN( SurfaceType Srf, VectorType ViewDir,
                   ListType LinesSprs, NumericType Euclidean )

computes reflection lines/ovals to the given surface Srf as seen from view direction ViewDir. The resulting piecewise linear curves are in Euclidean space if Euclidean is TRUE and in Srf parameter space, otherwise.

The reflection/ovals themselves are defined via LinesSprs. For reflection lines, LinesSprs consists of

 list( LineDir, list( LinePos1, LinePos2, ... , LinePosN ) );

defining n parallel lines with direction LineDir through point LinePos1 to LinePosN.

For reflection ovals, LinesSprs consists of

 list( SprCntr, list( Rad1, Rad2, ... , RadN ) );

defining n co-spherical spheres, all located at SprCntr with radii of Rad1 to RadN.

Example:

    resolution = 20;
    RefLns = RflctLn( Srf,
                      vector( 0, 1, 2 ),
                      list( vector( 0, 0, 1 ),
                            list( point( -3.0, 2, 0 ),
                                  point( -1.5, 2, 0 ),
                                  point(  0.0, 2, 0 ),
                                  point(  1.5, 2, 0 ),
                                  point(  3.0, 2, 0 ) ) ),
                      true );
    RefOvals = RflctLn( Srf,
                        vector( 1, 1, 0 ),
                        list( point( 0, 2, 0 ),
                              list( 5, 25, 45, 65, 85 ) ),
                        true );

computes the reflection lines of surface Srf from viewing direction ( 0, 1, 2 ) having five reflected lines and computes five reflection ovals from viewing direction ( 1, 1, 0 ). See also ReflectLns attributes in the display devices.


RRINTER

 ListType RRINTER( CurveType Srf1Crv1, CurveType Srf1Crv2,
                   CurveType Srf2Crv1, CurveType Srf2Crv2,
                   NumericType Tolerance, NumericType ZeroSetFunc )

computes the intersection curves of the given two ruled surfaces, defined as

       SrfiCrv1 * v + SrfiCrv2 * (1 - v)", i = 1, 2, v in [0,1].

   The ruled ruled intersection (RRI) problem is tranformed into a zero set
 finding on another function.  If ZeroSetFunc is true, the function
 whose zero set provides the RRIsolution is returned.  Otherwise, if
 ZeroSetFunc is false, the RRI solution itself is returned.  The zero
 set is computed via numerical zero set finding methods and Tolerance
 controls the fineness of the approximated solution.  If Tolerance is
 negative, the absolute value is employed as Tolerance but the
 intersection curves are computed as if the two ruled surfaces are infinite
 (i.e. v is unbounded).
    


FIGURE: Computation of the intersection curve between two ruled surfaces via the RRINTER command. On the left, the four intersection curves are shown, while (right) shows the computed function whose zero set provides the request RRI solution.



Example:

    c1 = cbezier( list( ctlpt( E3, -1.0,  -1.0, -1.0 ),
                        ctlpt( E3, -0.5,   8.0, -1.0 ),
                        ctlpt( E3,  0.0, -15.0, -1.0 ),
                        ctlpt( E3,  0.5,   8.0, -1.0 ),
                        ctlpt( E3,  1.0,  -1.0, -1.0 ) ) );
    c2 = c1 * sc( 0.7 ) * tz( 1.7 );
    r1 = ruledSrf( c1, c2 );
    
    c1 = pcircle( vector( 0, 0, 0 ), 0.3 ) * tz( 2 );
    c2 = c1 * sc( 0.5 ) * tz( -3 );
    r2 = ruledSrf( c1, c2 ) * ry( 90 );
    
    c = RRINTER( cMesh( r1, row, 0 ),
                 cMesh( r1, row, 1 ),
                 cMesh( r2, row, 0 ),
                 cMesh( r2, row, 1 ),
                 25, false );
    
    interact( list( r1, r2, nth( c, 1 ) ) );

See also SSINTER, SSINTR2 and GGINTER.


RULEDFIT

 SurfaceType RULEDFIT( SurfaceType Srf, NumericType Dir,
                       NumericType DomainExtension, NumericType SamplingRate )

fits a ruled surface to the given general surface Srf along the specified Dir direction. Normally DomainExtension is zero by can be used to extend the domain so the ruling can start/end outside Srf's domain. Finally SamplingRate sets the number of samples to use along the fitting Dir.

Example:

    rSrf = ruledfit( Srf, col, 0.0, 40 );

fits a ruled surface to Srf along the col direction with no extension and 40 samples.




FIGURE: A ruled surface fitting to a general hyperbolic surface using RULEDFIT.

See also RULEDSRF.


RULEDSRF

 SurfaceType RULEDSRF( CurveType Crv1, CurveType Crv2 )

 or

 PolygonType RULEDSRF( PolygonType Poly1, PolygonType Poly2 )

construct a ruled surface between the two curves Crv1 and Crv2 or two polylines Poly1 and Poly2. The curves do not have to have the same order or type, and will be promoted to their least common denominator. The polys must have the same number of points and both must be either polygons or polylines.

Example:

    c1 = cbspline( 3,
                 list( ctlpt(E3, 1.7, 0.0 , 0  ),
                       ctlpt(E3, 0.7, 0.7 , 0  ),
                       ctlpt(E3, 1.7, 0.3 , 0  ),
                       ctlpt(E3, 1.5, 0.8 , 0  ),
                       ctlpt(E3, 1.6, 1.0 , 0  ) ),
            list( KV_OPEN ) );
    c2 = cbspline( 3,
                 list( ctlpt(E3, 0.7, 0.0 , 0  ),
                       ctlpt(E3,-0.7, 0.2 , 0  ),
                       ctlpt(E3, 0.7, 0.5 , 0  ),
                       ctlpt(E3,-0.7, 0.7 , 0  ),
                       ctlpt(E3, 0.7, 1.0 , 0  ) ) ,
            list( KV_OPEN ) );
    
    srf1 = RULEDSRF( c1, c2 );
    interact( list( c1, c2, srf1 ), on );
    
    c2a = ffmatch( c1, c2, 50, 100, 2, false, 1 );
    srf2 = RULEDSRF( c1, c2a );
    interact( list( c1, c2, srf2 ), on );

constructs a planar ruled surface between two curves, c1 and c2. The naive construction causes self intersection, but by employing FFMATCH the self intersection can be resolved.


FIGURE: A naive construction of a ruled surface (left) using RULEDSRF results in self intersection. FFMATCH is employed (right) to automatically resolve this self intersection.



See also FFMATCH and RULEDFIT.


RULEDTV

 TrivarType RULEDTV( SurfaceType Srf1, SurfaceType Srf2 )

constructs a ruled trivariate between the two surfaces Srf1 and Srf2. The surfaces do not have to have the same order or type, and will be promoted to their least common denominator.

Example:

    s1 = boolone( pcircle( vector( 0, 0, 0 ), 1 ) );
    s2 = boolone( pcircle( vector( 0, 0, 1 ), 0.5 ) );

    tv = RULEDTV( s1, s2 );

constructs a truncated cone-volume as a ruled trivariate between two surfaces, s1 and s2.


FIGURE: A ruled volume as a trivariate between two disc surfaces, created via the RULEDTV function.



See also EXTRUDE, TFROMSRFS.


SACCESS

 ListType SACCESS( SurfaceType AccessSrf,
                   AnyType OrientFieldSrf,
                   SurfaceType CheckSrf,
                   AnyType AccessLimitDir,
                   NumericType SubdivTol,
                   NumericType NumericTol )

computes the domain on the AccessSrf surface that is accessible from the orientation that is optionally prescribed by OrientFieldSrf, without gouging into the CheckSrf surface. If OrientFieldSrf is not a surface, the normal field of AccessSrf is employed. AccessSrf and OrientFieldSrf must share a (u, v) domain, whereas CheckSrf can present a different (s, t) domain.

If AccessLimitDir is indeed a vector, the access is limited for direction V such that the inner product of V and AccessLimitDir is positive.

The accuracy of the computation is governed by a two stage solution, a subdivision stage with tolerance SubdivTol followed by a numerical improvement stage with NumericTol accuracy. The second, numeric, stage is invoked only if NumericTol < SubdivTol.

The returned results are a set of points on the boundary of the accessible region. The points are in E4 space as (u, v, s, t) 4-tuples.

Example:

    c = cregion( pcircle( vector( 0, 0, 0 ), 1 ), 1, 3 ) * ry( 90 );
    pSphere = surfPRev( c ) * sc( 0.3 ) * tz( 1 );

    Pln = ruledSrf( ctlpt( E3, -1, -1, 0 ) + ctlpt( E3, -1,  1, 0 ),
                    ctlpt( E3,  1, -1, 0 ) + ctlpt( E3,  1,  1, 0 ) );

    Pts = SACCESS( Pln, 0, pSphere, 0, 0.1, 1e-5 );

    sPts = nil();
    sPtsErr = nil();
    for ( i = 1, 1, sizeof( Pts ),
        Pt = nth( Pts, i ):
        Err = getAttr( Pt, "Error"):
        if ( Err > 1e-5,
             snoc( seval( Pln, coord( Pt, 1 ), coord( Pt, 2 ) ), sPtsErr ),
             snoc( seval( Pln, coord( Pt, 1 ), coord( Pt, 2 ) ), sPts ) ) );
    color( sPts, green );
    color( sPtsErr, red );

    interact( list( pSphere, Pln, sPts, sPtsErr ) );

computes the access domain of plane Pln along the normal, Z, direction while preventing gouging into the check surface pSphere.


FIGURE: The limit of the accessible area of the plane along the normal direction, without gouging into the sphere is computed and presented using the SACCESS function.

See MZERO for the meaning of SubdivTol and NumerTol.


SASPCTGRPH

 PolyType SASPCTGRPH( SurfaceType Srf )

approximates the aspect graph of surface Srf by computing the principal directions with zero curvature at the parabolic points of Srf. The aspect graph is defined over the unit sphere and identifies all direction from which the silhouette curves of Srf change topology.

Example:

   AG = SAspctGrph( Srf );

See also SILHOUETTE.


SASYMPEVAL

 ListType SASYMPEVAL( SurfaceType Srf, NumericType U, NumericType V,
                      NumericType Euclidean )

evalutes the asymptotic direction of surface Srf at parametric location (U, V), if any. If Euclidean is not zero, the directions are returned in Euclidean space, otherwise, in parametric space. Returned is a list of upto two vectors.

Example:

   AsympDir = SAsympEval( Srf, u, v, true );

See also SCRVTR.


SBEZIER

 SurfaceType SBEZIER( ListType CtlMesh )

creates a Bezier surface using the provided control mesh. CtlMesh is a list of rows, each of which is a list of control points. All control points must be of type (E1-E9, P1-P9), or regular PointType defining the surface's control mesh. The surface's point type will be of a space which is the union of the spaces of all points.

Example:

   Srf = SBEZIER( list ( list( ctlpt( E3, 0.0, 0.0, 1.0 ),
                               ctlpt( E3, 0.0, 1.0, 0.0 ),
                               ctlpt( E3, 0.0, 2.0, 1.0 ) ),
                         list( ctlpt( E3, 1.0, 0.0, 0.0 ),
                               ctlpt( E3, 1.0, 1.0, 2.0 ),
                               ctlpt( E3, 1.0, 2.0, 0.0 ) ),
                         list( ctlpt( E3, 2.0, 0.0, 2.0 ),
                               ctlpt( E3, 2.0, 1.0, 0.0 ),
                               ctlpt( E3, 2.0, 2.0, 2.0 ) ),
                         list( ctlpt( E3, 3.0, 0.0, 0.0 ),
                               ctlpt( E3, 3.0, 1.0, 2.0 ),
                               ctlpt( E3, 3.0, 2.0, 0.0 ) ),
                         list( ctlpt( E3, 4.0, 0.0, 1.0 ),
                               ctlpt( E3, 4.0, 1.0, 0.0 ),
                               ctlpt( E3, 4.0, 2.0, 1.0 ) ) ) );




FIGURE: A Bezier surface (left) of degree 3 by 5 and a B-spline surface (right) of degree 3 by 3 (bi-quadratic). Both share the same control mesh.

See also CBEZIER, SBSPLINE and SPOWER.


SBISECTOR

 SurfaceType SBISECTOR( SurfaceType Srf, PointType Pt )

computes the bisector surface of a given surface to a point. See also CBISECTOR2D, CBISECTOR3D.

Example:

    s = ruledSrf( ctlpt( E3, -1.0, -1.0, 0.0 ) + ctlpt( E3,  1.0, -1.0, 0.0 ),
                  ctlpt( E3, -1.0,  1.0, 0.0 ) + ctlpt( E3,  1.0,  1.0, 0.0 ) );
    
    pt = point( 0.0, 0.0, 1.0 );
    
    bisect = SBISECTOR( s, pt );

    interact( list( s, pt, bisect ) );

computes the bisector surface of a plane and a point.


FIGURE: (a) Bisector surface of a plane and a point computed using the SBISECTOR command.




SBSPLINE

 SurfaceType SBSPLINE( NumericType UOrder, NumericType VOrder,
                       ListType CtlMesh, ListType KnotVectors )

creates a B-spline surface from the provided UOrder and VOrder orders, the control mesh CtlMesh, and the two knot vectors KnotVectors. CtlMesh is a list of rows, each of which is a list of control points. All control points must be of point type (E1-E9, P1-P9), or regular PointType defining the surface's control mesh. The surface's point type will be of a space which is the union of the spaces of all points. KnotVectors is a list of two knot vectors. Each knot vector is a list of NumericType knots of length #CtlPtList plus the Order. If, however, the length of the knot vector is equal to #CtlPtList + Order + Order - 1}, the curve is assumed to be periodic. The knot vector may also be a list of a single constant KV_OPEN or KV_FLOAT or KV_PERIODIC, in which a uniform knot vector with the appropriate length and with an open, floating or periodic end condition will be constructed automatically.

Example:

    Mesh = list ( list( ctlpt( E3, 0.0, 0.0, 1.0 ),
                        ctlpt( E3, 0.0, 1.0, 0.0 ),
                        ctlpt( E3, 0.0, 2.0, 1.0 ) ),
                  list( ctlpt( E3, 1.0, 0.0, 0.0 ),
                        ctlpt( E3, 1.0, 1.0, 2.0 ),
                        ctlpt( E3, 1.0, 2.0, 0.0 ) ),
                  list( ctlpt( E3, 2.0, 0.0, 2.0 ),
                        ctlpt( E3, 2.0, 1.0, 0.0 ),
                        ctlpt( E3, 2.0, 2.0, 2.0 ) ),
                  list( ctlpt( E3, 3.0, 0.0, 0.0 ),
                        ctlpt( E3, 3.0, 1.0, 2.0 ),
                        ctlpt( E3, 3.0, 2.0, 0.0 ) ),
                  list( ctlpt( E3, 4.0, 0.0, 1.0 ),
                        ctlpt( E3, 4.0, 1.0, 0.0 ),
                        ctlpt( E3, 4.0, 2.0, 1.0 ) ) );
    Srf = SBSPLINE( 3, 3, Mesh, list( list( KV_OPEN ),
                                      list( 3, 3, 3, 4, 5, 6, 6, 6 ) ) );

constructs a bi-quadratic B-spline surface with its first knot vector having a uniform knot spacing with open end conditions.

See also CBSPLINE, SBEZIER and SPOWER.


SCRVTR

 SurfaceType SCRVTR( SurfaceType Srf, ConstType PtType, ConstType Dir )

symbolically computes the extreme curvature bound on Srf. If Dir is either ROW or COL, then the normal curvature square of Srf in Dir is computed symbolically and returned. Otherwise, an upper bound on the sum of the squares of the two principle curvatures is symbolically computed and returned.

The returned value is a surface that can be evaluated to the curvature bound, given a UV location. The returned surface value is a scalar field of point type P1 (scalar rational). However, if PtType is one of E1, P1, E3, or P3, the returned surface is coerced to this given type. If the types are one of E3, or P3, then the Y and Z axes are set to be equivalent to the U and V parametric domains.

  This function computes the square of the normal curvature scalar
field for surfaces as (in the U parametric direction, same for V),
                    2  
                   d S
             < n , --- >
                     2
   u               du
  k (u, v) = ------------
   n         
                dS   ds
              < -- , -- >
                du   du

and computes the sum of the squares of the principle curvatures as,

 2    2  ( g11 l22 + g22 l11 - 2 g12 l12 )^2 - 2 |G| |L|
k  + k = -----------------------------------------------
 1    2                   |G|^2 ||n||^2

 See also CCRVTR, SCRVTREVAL, SASYMPEVAL.



Example:

 cross = cbspline( 3,
                   list( ctlpt( E2,  0.0,  0.0 ),
                         ctlpt( E2,  0.8,  0.0 ),
                         ctlpt( E2,  0.8,  0.2 ),
                         ctlpt( E2,  0.07, 1.4 ),
                         ctlpt( E2, -0.07, 1.4 ),
                         ctlpt( E2, -0.8,  0.2 ),
                         ctlpt( E2, -0.8,  0.0 ),
                         ctlpt( E2,  0.0,  0.0 ) ),
                   list( KV_OPEN ) );
 cross = coerce( cross, e3 );
 s = sFromCrvs( list( cross,
                      cross * trans( vector( 0.5, 0, 1 ) ),
                      cross * trans( vector( 0, 0, 2 ) ) ), 3, KV_OPEN );
 view( list( s, axes ), on );
 
 UCrvtrZXY = scrvtr( s, E3, row );
 VCrvtrZXY = scrvtr( s, E3, col );
 UCrvtrXYZ = UCrvtrZXY * rotx( -90 ) * roty( -90 ) * scale( vector( 1, 1, 0.001 ) );
 VCrvtrXYZ = VCrvtrZXY * rotx( -90 ) * roty( -90 ) * scale( vector( 1, 1, 10 ) );
 color( UCrvtrXYZ, red );
 color( VCrvtrXYZ, magenta );
 
 view( list( UCrvtrXYZ, VCrvtrXYZ ), off );
 
 CrvtrZXY = scrvtr( s, E3, off );
 CrvtrXYZ = CrvtrZXY * rotx( -90 ) * roty( -90 ) * scale( vector( 1, 1, 0.001 ) );
 color( CrvtrXYZ, green );
 
 view( CrvtrXYZ, off );

computes the square of the normal curvature in the U and V directions, flips its scalar value from X to Z using rotations and scales the fields to reasonable values, and then displays them. It also displays a total bound on the normal curvature.

Due to the large degree of the resulting fields, be aware that rational surfaces will compute into large degree curvature bound fields. See also IRITSTATE "InterpProd" option for faster symbolic computation.


FIGURE: From left to right: original surface, normal curvature in the U direction, normal curvature in the V direction, sum of the square of principle curvatures (different scales). All computed using SCRVTR.




SCRVTREVAL

 ListType SCRVTREVAL( SurfaceType Srf, NumericType U, NumericType V,
                      NumericType Euclidean )

computes the principle curvatures and directions of surface Srf at parametric location (U, V). A list of four elements (k1, V1, k2, V2), with k1/V1 being the first principle curvature/direction and k2/V2 being the second, is returned. If Euclidean is TRUE then the principle curvatures are returned in Euclidean space. Consecutive calls with the same surface Srf to SCRVTREVAL will yield more efficient evaluations as derivative data is cached.

Example:

    Crvtr = SCRVTREVAL( Srf, 0.5, 0.5, True );
    K = nth( Crvtr, 1 ) * nth( Crvtr, 3 );

computes the Total (Gaussian) curvatures, K = k1 * k2, of Srf at (0.5, 0.5). See also SCRVTR.


SDDMMAP

 PolyType SDDMMAP( SurfaceType BaseSrf, PolyType Bump,
                   NumericType UDup, NumericTye VDup, NumericTye LclUVs )

Tiles a composition of Bump over surface BaseSrf UDup by VDup times, creating a detailed bump geometry. Bump can be any polygonal geometry whatsoever with XY coordinates that are contained in the unit square [0, 1] x [0, 1], while Z serves as the elevation above the surface. The composed geometry could inherit the UV texture ccordinates from the UV coordinates found in Bump if LclUVs is TRUE or inherit BaseSrf UV coordinates if LclUVs is FALSE.

Example:

 BaseTorus = torusSrf( 1, 0.2 );
 BumpTorus = SDDMMAP( BaseTorus, BumpPolyObj, 6, 8, on );

constructs a bumpy BumpTorus with a bump tiled 6 x 8 times over the surface.
+ =

FIGURE: Polygonal geometry (left) could be tiled over arbitrary surface, torus in this case (middle), to yield a bumpy shape (right) using the SDDMMAP function.




SDERIVE

 SurfaceType SDERIVE( SurfaceType Srf, NumericType Dir )

returns a vector field surface representing the differentiated surface in the given direction (ROW or COL). Evaluation of the returned surface at a given parameter value will return a vector tangent to Srf in Dir at that parameter value.

 DuSrf = SDERIVE( Srf, ROW );
 DvSrf = SDERIVE( Srf, COL );
 Normal = coerce( seval( DuSrf, 0.5, 0.5 ), VECTOR_TYPE ) ^
          coerce( seval( DvSrf, 0.5, 0.5 ), VECTOR_TYPE );

computes the two partial derivatives of the surface Srf and computes its normal as their cross product, at the parametric location (0.5, 0.5). See also CDERIVE, TDERIVE, and MDERIVE.


SDIVIDE

 SurfaceType SDIVIDE( SurfaceType Srf, ConstantType Direction,
                                                          NumericType Param )

 or

 TrimSrfType SDIVIDE( TrimSrfType Srf, ConstantType Direction,
                                                          NumericType Param )

subdivide a (possibly trimmed) surface into two at the specified parameter value Param in the specified Direction (ROW or COL). Srf can be either a B-spline surface in which Param must be contained in the parametric domain of the surface, or a Bezier surface in which Param} can be arbitrary, extrapolating if not in the range of zero to one.

It returns a list of upto two sub-surfaces. The individual surfaces may be extracted from the list using the NTH command. If Srf is a trimmed surface, it may be the case that one of the two subdivided surfaces is completely trimmed out, and hence only one surface will be returned.

Example:

    SrfLst = SDIVIDE( Srf, ROW, 0.5 );
    Srf1 = nth( SrfLst, 1 );
    Srf2 = nth( SrfLst, 2 );

subdivides Srf at the parameter value of 0.5 in the ROW direction.


FIGURE: A surface can be subdivided into two distinct regions using SDIVIDE.

See also CDIVIDE, TDIVIDE, and MDIVIDE


SELFINTER

 ListType SELFINTER( CurveType Crv, NumericType SubdivTol,
                     NumericType NumerTol, NumericType MinNrmlDeviation,
                     NumericType Euclidean )
 
 or
 
 ListType SELFINTER( CurveType Crv, NumericType SubdivTol,
                     NumericType NumerTol, NumericType MinNrmlDeviation,
                     NumericType Euclidean )

computes the self intersection locations / curves of a given curve or surface. Returned is a list of points / piecewise linear curves. The returned locations, if in the parameteric space (see below), are pairs of parameter values along the curve in case of a curve and a 4-tuple holding the pair of surface location, in case of surfaces. See MZERO for the meaning of SubdivTol and NumerTol. If MinNrmlDeviation is positive it specifies the minimal deviation angle required for the two normal at the self intersection (of the two different interesecting locations), in degrees. If negative, a different approach algother is used that eliminates the redundant diagonal factor in the self intersection constraint. If Euclidean, the returned data is in Euclidean space. Otherwise, the returned data is in parameteric space.

Example:

   si1 = selfinter( crv, 0.001, 1e-10, 15.0, true );
   si2 = selfinter( crv, 0.001, 1e-10, -1.0, true );


SETCOVER

 ListType SETCOVER( ListType RangesSet, NumericType OverlapTolerance )

computes the minimal subset of the given set RangesSet, that covers the entire domain spanned by RangesSet. A range is a list object with two numeric values, the start and end of this specific range. Each element in RangesSet can be either a range, or a list of ranges. OverlapTolerance specifies the tolerance to use in overlapping ranges. Returned is a list of indices (first element zero) that prescribe the minimal coverage. Note that the former case of a single range per element is solved in an almost linear time whereas the later case of multiple ranges per element is exponential. Hence, do not attempt to find minimal coverage of more than a few elements in the later case.

Example:

    Ranges = list( list( 0.0, 0.4 ),
                   list( 0.1, 0.4 ),
                   list( 0.3, 1.0 ),
                   list( 0.1, 0.9 ) );
    Indcs = SETCOVER( Ranges, 1e-7 );

and SETCOVER should return "list( 0, 2 )", the two indices of the ranges that cover this domain of [0, 1]. See also CVISIBLE.


SEDITPT

 SurfaceType SEDITPT( SurfaceType Srf, CtlPtType CPt, NumericType UIndex,
                                                      NumericType VIndex )

provides a simple mechanism to manually modify a single control point number UIndex and VIndex (base count is 0) in the control mesh of Srf by substituting CtlPt instead. CtlPt must have the same point type as the control points of Srf. The original surface Srf is not modified.

Example:

    CPt = ctlpt( E3, 1, 2, 3 );
    NewSrf = SEDITPT( Srf, CPt, 0, 0 );

constructs a NewSrf with the first control point of Srf being CPt.


SEVAL

 CtlPtType SEVAL( SurfaceType Srf, NumericType UParam, NumericType VParam )

 or

 CtlPtType SEVAL( TrimSrfType Srf, NumericType UParam, NumericType VParam )

evaluates the provided (possibly trimmed) surface Srf at the given UParam and VParam parameters. Both UParam and VParam should be contained in the surface parametric domain if Srf is a B-spline surface, or between zero and one if Srf is a Bezier surface. The returned control point has the same type as the control points of Srf.

Example:

    CPt = SEVAL( Srf, 0.25, 0.22 );

evaluates Srf at the parameter values of (0.25, 0.22). See also CEVAL, MEVAL, TEVAL.


SFLECNODAL

 SurfaceType SFLECNODAL( SurfaceType Srf, NumericType SubdivTol,
                         NumericType NumericTol, NumericType MergeTol,
                         NumericType ContactOrder )

computes the flecnodal curves over a given freeform geometry, Srf. The flecnodal curves are curves of contact of order four with a line in an asymptotic direction. SubdivTol and NumericTol controls the subdivision and numeric tolerances of the approximation. Typically the subdivision tolerance is fairly coarse. MergeTol prescribes the tolerance of merging individual points into polylines. A negative value will prescribe no merge. The ContactOrder should be 3 to compute flecnodal curves and 4 to compute flecnodal points.

Example:

 flecs = SFlecnodal( srf, 0.05, -1e-6, 1e-1, 3 );

See MZERO for the meaning of SubdivTol and NumerTol.


SFOCAL

 SurfaceType SFOCAL( SurfaceType Srf, NumericType Dir )

evaluates the focal surface field of surface Srf using the normal curvature in the isoparametric direction as given by Dir (either ROW or COL). Note this function is not using the principal curvatures as is generaly the case for focal surfaces.

Example:

    gcross = cbspline( 3,
                       list( ctlpt( E3, 0.3, 0.0, 0.0 ),
                             ctlpt( E3, 0.1, 0.0, 0.1 ),
                             ctlpt( E3, 0.1, 0.0, 0.4 ),
                             ctlpt( E3, 0.5, 0.0, 0.5 ),
                             ctlpt( E3, 0.6, 0.0, 0.8 ) ),
                       list( KV_OPEN ) );
    glass = surfprev( gcross );
    color( glass, red );
    
    gfocal = SFOCAL(glass, col);

evaluates the focal surface using the COL isoparametric direction's normal curvature of the glass surface.


FIGURE: A focal surface (right) of a glass surface (left) can be computed using SFOCAL.




SFROMCRVS

 SurfaceType SFROMCRVS( ListType CrvList,
                        NumericType OtherOrder,
                        NumericType OtherEndCond )

constructs a surface by substituting the curves in CrvList as rows in a control mesh of a surface. The curves in CrvList are made compatible by promoting Bezier curves to B-splines if necessary, and raising the degrees and refining as required before substituting the control polygons of the curves as rows in the mesh. The other direction order is set by OtherOrder, which cannot be larger than the number of curves. If B-spline (OtherOrder is smaller than number of curves) end conditions are set via OtherEndCond and can be one of KV_OPEN, KV_FLOAT or KV_PERIODIC.

The surface interpolates the first and last curves only, if a Bezier or open end conditions are selected; otherwise, no curve is interpolated.

See also SINTERP, SINTPCRVS.

Example:

    Crv1 = cbspline( 3,
                     list( ctlpt( E3, 0.0, 0.0, 0.0 ),
                           ctlpt( E3, 1.0, 0.0, 0.0 ),
                           ctlpt( E3, 1.0, 1.0, 0.0 ) ),
                     list( KV_OPEN ) );
    Crv2 = Crv1 * trans( vector( 0.0, 0.0, 1.0 ) );
    Crv3 = Crv2 * trans( vector( 0.0, 1.0, 0.0 ) );
    Srf = SFROMCRVS( list( Crv1, Crv2, Crv3 ), 3, KV_OPEN );




FIGURE: A surface can be constructed from a list of curves substituted as rows into its mesh using SFROMCRVS. The surface does not necessarily interpolate the curves.


SGAUSS

 SurfaceType SGAUSS( SurfaceType Srf, NumericType NumerOnly )

evaluates the Gaussian curvature (K) field of surface Srf. If NumerOnly is TRUE, only the numerator of the Gaussian curvature is derived. Otherwise, if NumerOnly is FALSE, the full exact Gaussian field is derived. NumerOnly TRUE may be used in cases where the zero set of K is needed (parabolic lines).

Example:

    Srf1 = hermite( cbezier( list( ctlpt( E3, 0.0, 0.0, 0.0 ),
                                   ctlpt( E3, 0.5, 0.2, 0.0 ),
                                   ctlpt( E3, 1.0, 0.0, 0.0 ) ) ),
                    cbezier( list( ctlpt( E3, 0.0, 1.0, 0.0 ),
                                   ctlpt( E3, 0.5, 0.8, 0.0 ),
                                   ctlpt( E3, 1.0, 1.0, 0.5 ) ) ),
                    cbezier( list( ctlpt( E3, 0.0, 2.0, 0.0 ),
                                   ctlpt( E3, 0.0, 2.0, 0.0 ),
                                   ctlpt( E3, 0.0, 2.0, 0.0 ) ) ),
                    cbezier( list( ctlpt( E3, 0.0, 2.0, 0.0 ),
                                   ctlpt( E3, 0.0, 2.0, 0.0 ),
                                   ctlpt( E3, 0.0, 2.0, 0.0 ) ) ) );

    SGauss = SGAUSS( Srf1, false );

evaluates the Gaussian curvaure of Srf1.


FIGURE: The Gaussian curvature field (right) of the quadratic by cubic surface (left) is computed using SGAUSS. The Gaussian curvature field is scaled down to %1 to fit into the figure. Compare with figure~protectref{fig-smean}.

See also EVOLUTE and SMEAN.


SILHOUETTE

 PolyType SILHOUETTE( SurfaceType Srf, VectorType ViewDir, NumericType Euc )

 or
 
 PolyType SILHOUETTE( PolyType Pl, VectorType ViewDir, NumericType Euc )

compute the silhouette edges of the given Srf or Pl from the prescribed viewing direction ViewDir. The end result is a piecewise linear approximation of the exact silhouette, and its accuracy is controlled via the RESOLUTION variable, in the case of a freeform surface Srf. If Euc is TRUE, the silhouette curves are returned on the surface, in Euclidean space. Otherwise, the silhouette curves are returned in the parametric space of Srf. Both Euc and the RESOLUTION variables have no affect in the case of a polygonal model Pl.

Example:

 Resolution = 10;
 Sils = SILHOUETTE( glass, vector( 1, -2, 1 ), true );

computes the silhouette curves of surface glass as viewed from viewing direction (1, -2, 1), and returns the silhouette curves in Euclidean space. See also ISOCLINE, PPROPFTCH and SASPCTGRPH.


SINTERP

 SurfaceType SINTERP( ListType PtList, NumericType UOrder, NumericType VOrder,
                      NumericType USize, NumericType VSize,
                      ConstantType Param)

computes a B-spline polynomial surface that interpolates or approximates the rectangular grid or scattered set of points in PtList. The B-spline surface will have orders UOrder and VOrder and mesh of size USize by VSize control points. If the data is on a grid, the knots will be spaced according to Param which can be one of PARAM_UNIFORM, PARAM_CHORD, PARAM_CENTRIP or PARAM_NEILFOL. Currently, only PARAM_UNIFORM is supported. For a scattered point set, the Param parameter is ignored. PtList is a list of points for grid data in which all lists carry the same amount of points, thereby defining a rectangular grid. For scattered data, PtList is a linear list of points. All points in PtList must be of type (E1-E9, P1-P9) control point, or regular PointType. If USize and VSize are equal to the number of points in the grid data set of PtList, the resulting surface will interpolate the data set. Otherwise, if USize or VSize is less than the number of points in the grid of PtList, the point data set will be least square approximated. At no time can USize or VSize be larger that the number of points in PtList or lower than UOrder and VOrder, respectively. If USize or VSize are zero, the grid size is used, forcing an interpolation of the data set. If PtList contains a linear list of points, these points are treated as scattered. Each scattered point is assumed to be holding the parameteric location at which to interpolate its first two coefficients. The other coefficients are the interpolation values. In other words, to interpolate scattered data of type E3, E5 control points in a linear list must be provided in (u, v, x, y, z) format. Scattered data is interpolated over a unit square (0 to 1) parameteric domain in both u and v.

All interior knots will be distinctly preserving maximal continuity. The resulting B-spline surface will have open end conditions.

See also SINTPCRVS, SFROMCRVS.

Example:

    pl = nil();
    pll = nil();
    for ( x = -5, 1, 5,
          pl = nil():
          for ( y = -5, 1, 5,
                snoc( point( x, y, sin( x * Pi / 2 ) * cos( y * Pi / 2 ) ),
                      pl )
          ):
          snoc( pl, pll ) );

    s1 = SINTERP( pll, 3, 3, 8, 8, PARAM_UNIFORM );
    s2 = SINTERP( pll, 3, 3, 11, 11, PARAM_UNIFORM );

samples an explicit surface sin(x) * cos(y) at a grid of 11 by 11 points, least square fit with a grid of size of 8 by 8 surface s1, and interpolates surface s2 using this data set. See also CINTERP and LINTERP.


FIGURE: A surface least square fitting a data set with insufficient degrees of freedom (left) and actually interpolating the data set (right), all using SINTERP.




SINTPCRVS

 SurfaceType SINTPCRVS( ListType CrvList,
                        NumericType OtherOrder,
                        NumericType OtherEndCond,
                        NumericType OtherParam )

constructs a surface by fitting it to the curves in CrvList. The curves in CrvList are made compatible by promoting Bezier curves to B-splines if necessary, and raising the degrees and refining as required before fitting a surface through them all. The other direction order is set by OtherOrder, which cannot be larger than the number of curves. If B-spline (OtherOrder is smaller than number of curves) end conditions are set via OtherEndCond and can be one of KV_OPEN, KV_FLOAT or KV_PERIODIC. Finally OtherParam sets the parametrization in the other direction and can be one of PARAM_CENTRIP, PARAM_CENTRIP, PARAM_CHORD, or PARAM_NIELFOL. See also SINTERP, SFROMCRVS.

Example:

    Crv1 = cbspline( 3,
                     list( ctlpt( E3, 0.0, 0.0, 0.0 ),
                           ctlpt( E3, 1.0, 0.0, 0.0 ),
                           ctlpt( E3, 1.0, 1.0, 0.0 ) ),
                     list( KV_OPEN ) );
    Crv2 = Crv1 * trans( vector( 0.0, 0.0, 1.0 ) );
    Crv3 = Crv2 * trans( vector( 0.0, 1.0, 0.0 ) );
    Srf = SINTPCRVS( list( Crv1, Crv2, Crv3 ), 3, KV_OPEN );




FIGURE: A surface can be fitted to a list of curves using SINTPCRVS.


SKEL2DINT

 ListType SKEL2DINT( CurveType Crv1 | PointType Pt1 | CtlPtType Pt1,
                     CurveType Crv2 | PointType Pt2 | CtlPtType Pt1,
                     CurveType Crv3 | PointType Pt3 | CtlPtType Pt1,
                     NumericType OutExtent, NumericType Epsilon,
                     NumericType FineNess, ListType MZeroTols )

computes locations in the plane of points that are equadistant from the three given entities. Entities can be points or control points or curves, all in the XY plane. The equadistant points are computed as the mutual intersection of the bisectors of the entities. Infinite bisectors (such as the bisector of two points) are extended up to OutExtent. Epsilon controls the tolerances while FineNess controls the subdivision fineness in the bisector intersection computations. MZeroTols controls the subdivision/numeric tolerances of the MV solver, as a list of the two numeric tolerances.

Exanple:

    Crv1 = pcircle( vector( -0.5,  0.7, 0.0 ), 0.3 );
    Crv2 = pcircle( vector( -0.4, -0.6, 0.0 ), 0.5 );
    Crv3 = pcircle( vector(  0.3,  0.2, 0.0 ), 0.4 );

    EquaPt = SKEL2DINT( Crv1, Crv2, Crv3, 100, 0.1, 150, list( 1e-3, -1e-9 ) ):

computes the eight points that are equadistant to three circles.


FIGURE: Computes the eight points that are equadistant to three circles, using SKEL2DINT.

See also CRC2CRVTAN.


SMEAN

 SurfaceType SMEAN( SurfaceType Srf, NumericType NumerOnly )

evaluates the mean curvature field of surface Srf as follows: if NumerOnly is true, it computes the numerator of only the Mean curvature. Otherwise, if NumerOnly is false, the square of the exact Mean curvature field is derived. NumerOnly TRUE may be used in cases where the zero set of H is needed (k1 == -k2 points).

Example:

    Srf1 = hermite( cbezier( list( ctlpt( E3, 0.0, 0.0, 0.0 ),
                                   ctlpt( E3, 0.5, 0.2, 0.0 ),
                                   ctlpt( E3, 1.0, 0.0, 0.0 ) ) ),
                    cbezier( list( ctlpt( E3, 0.0, 1.0, 0.0 ),
                                   ctlpt( E3, 0.5, 0.8, 0.0 ),
                                   ctlpt( E3, 1.0, 1.0, 0.5 ) ) ),
                    cbezier( list( ctlpt( E3, 0.0, 2.0, 0.0 ),
                                   ctlpt( E3, 0.0, 2.0, 0.0 ),
                                   ctlpt( E3, 0.0, 2.0, 0.0 ) ) ),
                    cbezier( list( ctlpt( E3, 0.0, 2.0, 0.0 ),
                                   ctlpt( E3, 0.0, 2.0, 0.0 ),
                                   ctlpt( E3, 0.0, 2.0, 0.0 ) ) ) );

    SMean = SMEAN( Srf1, false );

evaluates the square of the mean curvature of Srf1.


FIGURE: The square of the mean curvature field (right) of the quadratic by cubic surface (left) is computed using SMEAN. The square of the mean curvature field is scaled down to %1 to fit into the figure. Compare with figure~protectref{fig-sgauss}.

See also EVOLUTE and SGAUSS.


SMERGE

 SurfaceType SMERGE( SurfaceType Srf1, SurfaceType Srf2,
                     NumericType Dir, NumericType SameEdge )

merges two surfaces along the requested direction (ROW or COL). If SameEdge is non-zero (ON or TRUE), then the common edge is assumed to be identical and copied only once. Otherwise (OFF or FALSE), a ruled surface is constructed between the two surfaces along the (not) common edge.

Example:

 MergedSrf = SMERGE( Srf1, Srf2, ROW, TRUE );

See also MMERGE.


SMESH

 SurfaceType SMESH( TrivarType TV, MumericType Dir, NumericType Index )

extracts a surface out of a trivariate, TV, as the Index's plane of the control mesh of TV in direction Dir. Dir can be one of COL, ROW, DEPTH.

Example:

 tv = tbezier( list( list( list( ctlpt( E3, 0.1, 0.0, 0.8 ),
                                 ctlpt( E3, 0.2, 0.1, 2.4 ) ),
                           list( ctlpt( E3, 0.3, 2.2, 0.2 ),
                                 ctlpt( E3, 0.4, 2.3, 2.0 ) ) ),
                     list( list( ctlpt( E3, 2.4, 0.8, 0.1 ),
                                 ctlpt( E3, 2.2, 0.7, 2.3 ) ),
                           list( ctlpt( E3, 2.3, 2.6, 0.5 ),
                                 ctlpt( E3, 2.1, 2.5, 2.7) ) ) ) );
 s0 = SMESH( tv, col, 0 );
 s1 = SMESH( tv, col, 1 );

extracts the two (first and last) planes in direction col out of trivariate tv.

See also STRIVAR, CMESH, MFROMMESH.


SMOEBIUS

 CurveType SMOEBIUS( CurveType Crv, NumericType Ratio, NumericType Dir )

rebalances the weights of a rational surface using the Moebius transformation. The shape of the surface remains identical, while the speed is modified in the direction Dir. Ratio controls the ratio between the last and first weights of the first row/column. If Ratio = 0, the first and last weights are made equal.

See also CMOEBIUS.


SMOOTHNRML

 ListType SMOOTHNRML( ListType Obj, NumericType MaxAngle )

 or

 PolygonType SMOOTHNRML( PolygonType Obj, NumericType MaxAngle )

Given a (list of) polygonal object(s), Obj, compute normals to the vertices by averaging the normals of the polygons that share the vertices. Only vertices where the deviation between the polygons' normals and the averaged normal is less than MaxAngle are updated. If MaxAngle is negative, all vertices normals are cleared and all polygon normals reevaluated. This is useful for polygonal data sets that have no vertex normals.

Example:

    A = box( vector( -1, -1, -1 ), 2, 2, 2 );
    B = SMOOTHNRML( A, 90 );

computes average normals to a curve resulting in the smoothly shaded display of a cube. See also FIXPLNRML.


SMOMENTS

 SurfaceType SMOMENTS( SurfaceType Srf, NumericType Moment,
                       NumericType Axis1, NumericType Axis2,
                       NumericType Eval )

 or

 NumericType SMOMENTS( SurfaceType Srf, NumericType Moment,
                       NumericType Axis1, NumericType Axis2,
                       NumericType Eval )

compute the integral moment surface, MSrf, of the given surface Srf, up to a sign. The computed moment can be either a first order moment when Moment = 1, or a second order moment when Moment = 2. If Srf is a closed surface with domain (u0, v0) to (u1, v1), then the difference of MSrf(u1, v1) - MSrf(u0, v0) is the requested moment. Otherwise, the computation is for the volume occupied between the surface Srf and the XY plane. If Eval is TRUE, the actual numerical value of the moment is returned. The moment integral surface is returned if Eval is FALSE. Axis1 and Axis2 prescribe the two axes to compute the moments for a second order moment computation. For a first order moment computation only Axis1 is considered.

Example:

    Spr = surfPRev( cregion( pcircle( vector( 0, 0, 0 ), 1 ), 1, 3 )
                    * ry( 90 ) );
    SMOMENTS( Spr, 2, 1, 1, 2, 1 );

computes the second order XX moment of a polynomial approximation of a unit sphere, using method one. See also SVOLUME and CAREA.


SMORPH

 SurfaceType SMORPH( SurfaceType Srf1, SurfaceType Srf2, NumericType Blend )

creates a new surface which is a convex blend of the two given surfaces. The two given surfaces must be compatible (see FFCOMPAT) before this blend is invoked. This is very useful if a sequence that "morphs" one surface to another is to be created.

Example:

 for ( i = 0.0, 1.0, 11.0,
        Msrf = SMORPH( Srf1, Srf2, i / 11.0 ):
        color( Msrf, white ):
        attrib( Msrf, "rgb", "255,255,255" ):
        attrib( Msrf, "reflect", "0.7" ):
        save( "morp1-" + i, Msrf )
 );

creates a sequence of 12 surfaces, morphed from Srf1 to Srf2 and saves them in the files "morph-0.itd" to "morph-11.itd". See also PMORPH, CMORPH and TMORPH.


FIGURE: A morphing sequence between a bottle and a glass. Snapshots computed using SMORPH.




SNORMAL

 VectorType SNORMAL( SurfaceType Srf, NumericType UParam, NumericType VParam )

 or

 VectorType SNORMAL( TrimSrfType Srf, NumericType UParam, NumericType VParam )

compute the normal vector to (possibly trimmed) surface Srf at the parameter values UParam and VParam. The returned vector has a unit length.

Example:

    Normal = SNORMAL( Srf, 0.5, 0.5 );

computes the normal to Srf at the parameter values (0.5, 0.5). See also SNRMLSRF.


SNRMLSRF

 SurfaceType SNRMLSRF( SurfaceType Srf )

symbolically computes a vector field surface representing the non-normalized normals of the given surface. That is, the normal surface, evaluated at (u, v), provides a vector in the direction of the normal of the original surface at (u, v). The normal surface is computed as the symbolic cross product of the two surfaces representing the partial derivatives of the original surface.

Example:

 NrmlSrf = SNRMLSRF( Srf );




FIGURE: A vector field normal (right) computed for a unit sphere (left) using SNRMLSRF. The normal field degenerates at the north and south poles because the surface is not regular there.


SPARABOLC

 ListType SPARABOLC( SurfaceType Srf, NumericType Euclidean )

computes the parabolic edges of a freeform surface, Srf, as the zero set of the Gaussian curvature. A scalar field with the sign of the Gauss curvature is computed and its zero is derived. If Euclidean is false, the list of (piecewise linear) parabolic curves is returned in the parametric space of Srf. Otherwise, if Euclidean is true, the parabolic curves are mapped onto Srf.

Example:

 pl = nil();
 pll = nil();
 for ( x = -3, 1, 3,
       pl = nil():
       for ( y = -3, 1, 3,
           snoc( point( x, y, sin( x * Pi / 2 ) * cos( y * Pi / 2 ) ),
                 pl ) ):
     snoc( pl, pll ) );
 EggBase = sinterp( pll, 4, 4, 0, 0, PARAM_UNIFORM );

 Resolution = 15;
 Parab = SPARABOLC( EggBase, true );

constructs a surface in the shape of an egg carton's base and then derives its parabolic edges in Euclidean space.


SPHERE

 PolygonType SPHERE( VectorType Center, NumericType Radius )

creates a SPHERE geometric object, defined by Center as the center of the SPHERE, and with Radius as the radius of the SPHERE. See RESOLUTION for accuracy of SPHERE approximation as a polygonal model. See IRITSTATE's "PrimRatSrfs" and "PrimRatSrfs" state variables.


SPLITLST

 ListType SPLITLST( AnyType LinkedListObj )

splits an objected of several linked list data elements such as polygons, curves, or suraces, into a list object that contains an object for each of the individual objects.

Example:

 ObjLst = SPLITLST( axes );

splits the axes object into a list object of several objects each holding a single polyline.


SPOWER

 SurfaceType SPOWER( ListType CtlMesh )

creates a polynomial/rational surface out of the provided control mesh. The created surface employs the monomial power basis. CtlMesh is a list of rows, each of which is a list of control points. All control points must be of type (E1-E9, P1-P9), or regular PointType defining the surface's control mesh. The surface's point type will be of a space which is the union of the spaces of all points.

Example:

 s = SPOWER( list( list( ctlpt( E3, 1, 0, 1 ),
                         ctlpt( E3, 0, 1, 1 ) ),
                   list( ctlpt( E3, 0, 0, 1 ),
                         ctlpt( E3, 0, 0, 1 ) ) ) );
 s == coerce( coerce( s, bezier_type ), power_type );

constructs a bilinear power basis surface, coerces it to a Bezier form, coerces the Bezier form back to a power basis, and then compares the result for equality.

See also CBEZIER, SBSPLINE and SPOWER.


SRADCRVTR

 SurfaceType SRADCRVTR( SurfaceType Srf, VectorType ViewDir,
                        NumericType SubdivTol, NumericType SubdivTol,
                        NUmericType MergeTol )

computes the radial curvature of surface Srf, as viewed from view direction ViewDir. See MZERO for the meaning of the SubdivTol and NumerTol tolerances. MergeTol specifies the tolerance to use to merge points into polygons,


SRAISE

 SurfaceType SRAISE( SurfaceType Srf, ConstantType Direction,
                                                      NumericType NewOrder )

raises Srf to the specified NewOrder in the specified Direction.

Example:

    Srf = ruledSrf( cbezier( list( ctlpt( E3, -0.5, -0.5, 0.0 ),
                                   ctlpt( E3,  0.5, -0.5, 0.0 ) ) ),
                    cbezier( list( ctlpt( E3, -0.5,  0.5, 0.0 ),
                                   ctlpt( E3,  0.5,  0.5, 0.0 ) ) ) );
    Srf = SRAISE( SRAISE( Srf, ROW, 3 ), COL, 3 );

constructs a bilinear flat-ruled surface and raises both its directions to be a bi-quadratic surface. See also TRAISE, MRAISE, and CRAISE.


SRAYCLIP

 ListType SRAYCLIP( PointType Pt, VectorType Dir, SurfaceType Srf )

computes the intersection of ray (Pt, Dir) with Bezier surface Srf, using the Bezier clipping scheme. The returned list is of the form "list( NumInters, UV0, EucPt0, ..., UVn, EucPtn )".

Example:

    InterPts = SRayClip( point( 0, 0, 0 ), vector( 0, 0, 1 ), Srf );

computes the intersection of surface Srf with the positive Z axis.


SREFINE

 SurfaceType SREFINE( SurfaceType Srf, ConstantType Direction,
                      NumericType Replace, ListType KnotList )

provides the ability to Replace a knot vector of Srf or refine it in the specified direction Direction (ROW or COL). KnotList is a list of knots at which to refine Srf. All knots should be contained in the parametric domain of Srf in Direction. If the knot vector is replaced, the length of KnotList should be identical to the length of the original knot vector of Srf in Direction. If Srf is a Bezier surface, it is automatically promoted to be a B-spline surface.

Example:

    Srf = SREFINE( SREFINE( Srf,
                            ROW, FALSE, list( 0.333, 0.667 ) ),
                   COL, FALSE, list( 0.333, 0.667 ) );

refines Srf in both directions by adding two more knots at 0.333 and 0.667. See also CREFINE, TREFINE, and MREFINE.


SREGION

 SurfaceType SREGION( SurfaceType Srf, ConstantType Direction,
                                  NumericType MinParam, NumericType MaxParam )
 or

 TrimSrfType SREGION( TrimSrfType Srf, ConstantType Direction,
                                  NumericType MinParam, NumericType MaxParam )

extract a region of Srf between MinParam and MaxParam in the specified Direction. Both MinParam and MaxParam should be contained in the parametric domain of Srf in Direction, except for Bezier surfaces when MinParam and MaxParam can be arbitrary (extrapolating if not between zero and one).

Example:

    Srf = ruledSrf( cbezier( list( ctlpt( E3, -0.5, -0.5, 0.5 ),
                                   ctlpt( E3,  0.0,  0.5, 0.0 ),
                                   ctlpt( E3,  0.5, -0.5, 0.0 ) ) ),
                    cbezier( list( ctlpt( E3, -0.5,  0.5, 0.0 ),
                                   ctlpt( E3,  0.0,  0.0, 0.0 ),
                                   ctlpt( E3,  0.5,  0.5, 0.5 ) ) ) );
    SubSrf = SREGION( Srf, ROW, 0.3, 0.6 );

extracts the region of Srf from the parameter value 0.3 to the parameter value 0.6 along the ROW direction. The COLumn direction is extracted as a whole.


FIGURE: A region can be extracted from a freeform surface using SREGION.

See also CREGION, TREGION, and MREGION.


SREPARAM

 SurfaceType SREPARAM( SurfaceType Srf, ConstantType Direction,
                                  NumericType MinParam, NumericType MaxParam )
 or

 TrimSrfType SREPARAM( TrimSrfType Srf, ConstantType Direction,
                                  NumericType MinParam, NumericType MaxParam )

reparametrize Srf over a new domain from MinParam to MaxParam, in the prescribed Direction. This operation does not affect the geometry of the (trimmed) surface and only affine transforms its knot vectors. A Bezier (trimmed) surface will automatically be promoted into a B-spline surface by this function.

If MinParam equals MaxParam and both equates with one of the parameterization keywords of PARAM_CENTRIP, PARAM_CENTRIP, PARAM_CHORD, or PARAM_NIELFOL, then that parametrization is approximated for the surface, by changing the knot sequence. Note this last operation affects the geometry of the surface.

Example:

    srf = sbspline( 2, 4,
                     list( list( ctlpt( E3, 0.0, 0.0, 1.0 ),
                                 ctlpt( E2, 0.0, 1.0 ),
                                 ctlpt( E3, 0.0, 2.0, 1.0 ) ),
                           list( ctlpt( E2, 1.0, 0.0 ),
                                 ctlpt( E3, 1.0, 1.0, 2.0 ),
                                 ctlpt( E2, 1.0, 2.0 ) ),
                           list( ctlpt( E3, 2.0, 0.0, 2.0 ),
                                 ctlpt( E2, 2.0, 1.0 ),
                                 ctlpt( E3, 2.0, 2.0, 2.0 ) ),
                           list( ctlpt( E2, 3.0, 0.0 ),
                                 ctlpt( E3, 3.0, 1.0, 2.0 ),
                                 ctlpt( E2, 3.0, 2.0 ) ),
                           list( ctlpt( E3, 4.0, 0.0, 1.0 ),
                                 ctlpt( E2, 4.0, 1.0 ),
                                 ctlpt( E3, 4.0, 2.0, 1.0 ) ) ),
                     list( list( KV_OPEN ),
                           list( KV_OPEN ) ) );
    
    srf = sreparam( sreparam( srf, ROW, 0, 1 ), COL, 0, 1 );

ensures that the (trimmed) B-spline surface is defined over the unit size parametric domain. See also CREPARAM, TREPARAM, and MREPARAM.


SREVERSE

 SurfaceType SREVERSE( SurfaceType Srf )

 or

 TrimSrfType SREVERSE( TrimSrfType Srf )

reverse Srf by flipping the U and V parametric directions. Note that the unary minus (i.e -Srf) also reverses the surface by reversing the U parametric direction. If the surface is a trimmed surface, the trimming curves are flipped accordingly to yield the same shape.

  RevSrf = SREVERSE( Srf );

See also MREVERSE.


SRF2TANS

 ListType SRF2TANS( SurfaceType Srfs, NumericType Orientation,
                    NumericType SubdivTol, NumericType NumericTol,
                    NumericType MergeTol )

computes the developable sheet(s) bi-tangent to given two surfaces Srfs. Srfs can be either a list of two surfaces or a single surface in which self bi-tangencies are being sought. If Orientation is 0 all bi-tangent sheet(s) are returned. Otherwise, if Orientation equal +1 or -1, bi-tangent sheets(s) with same or different tangency orienation are returned, respectively. See MZERO for the meaning of the SubdivTol and NumerTol tolerances. Returns are lists, one per developable sheet, of sample points in E4, having two pairs of parameter values of the bi-tangent points in the two surfaces, in their parametric domain.

Example:

  c1 = cbspline( 3, 
                 list( ctlpt( E2, -1, -1 ),
                       ctlpt( E2,  1, -1 ),
                       ctlpt( E2,  1,  1 ),
                       ctlpt( E2, -1,  1 ) ),
                 list( kv_periodic ) );
  c1 = coerce( c1, kv_open );
  c2 = cbspline( 3,
                 list( ctlpt( E3,  0.8,  -0.2,  -0.3 ),
                       ctlpt( E3,  0.5,   0.0,  -0.2 ),
                       ctlpt( E2, -0.45, -0.21 ),
                       ctlpt( E2, -0.45,  0.32 ),
                       ctlpt( E3,  0.5,  -0.0,   0.2 ),
                       ctlpt( E3,  0.8,   0.28,  0.3 ) ),
                 list( kv_open ) );
  s = sregion( sweepSrf( c1 * sc( 0.1 ), c2, off ), col, 0, 0.5 );

  BiTans = SRF2TANS( list( s, s ), 0, 0.1, -1e-6, 1e-1 );

computes the self bi-tangencies of a given bottle-like surface.


FIGURE: Extracts self bi-tangent developable out of the given surface using SRF2TANS.

See also SRF3TANS.


SRF3TANS

 ListType SRF3TANS( ListType Srfs, NumericType Orientation,
                    NumericType SubdivTol, NumericType NumericTol )

computes the plane(s) tri-tangent to given three surfaces Srfs. Srfs can be either a list of three surfaces or a list of one surface in which self bi-tangencies are being sought. If Orientation is 0 all tri-tangent planes are returned. Otherwise, if Orientation equal +1 or -1, tri-tangent sheets(s)with same or different tangency orienation are returned, respectively. See MZERO for the meaning of the SubdivTol and NumerTol tolerances. Returns are lists, one per developable sheet, of sample points in E6, having three pairs of parameter values of the tri-tangent points in the three surfaces, in their parametric domain.

Example:

  c2 = cbspline( 3,
                 list( ctlpt( E3,  0.8,  -0.2,  -0.3 ),
                       ctlpt( E3,  0.5,   0.0,  -0.2 ),
                       ctlpt( E2, -0.45, -0.21 ),
                       ctlpt( E2, -0.45,  0.32 ),
                       ctlpt( E3,  0.5,  -0.0,   0.2 ),
                       ctlpt( E3,  0.8,   0.28,  0.3 ) ),
                 list( kv_open ) );
  s1 = sFromCrvs( list( c2 * sc( 0.001 ),
                        c2,
                        c2 * tz( 1.0 ),
                        c2 * sc( 0.001 ) * tz( 1.0 ) ),
                  3, kv_open ) * sc( 0.1 );
  s2 = s1 * ry( 14 ) * tx( 0.6 ) * tz( 0.02 );
  s3 = s1 * rx( 12 ) * ty( 0.6 ) * tx( 0.3 ) * tz( 0.01 );

  TriTans = SRF3TANS( list( s1, s2, s3 ) * sz( 1 ), 1, 0.5, -1e-6 );
  Edges = nil();
  for ( i = 1, 1, sizeof( TriTans ),
        Pt = nth( TriTans, i ):
        snoc( seval( s1, coord( Pt, 1 ), coord( Pt, 2 ) ) +
              seval( s2, coord( Pt, 3 ), coord( Pt, 4 ) ), Edges ):
        snoc( seval( s1, coord( Pt, 1 ), coord( Pt, 2 ) ) +
              seval( s3, coord( Pt, 5 ), coord( Pt, 6 ) ), Edges ):
        snoc( seval( s2, coord( Pt, 3 ), coord( Pt, 4 ) ) +
              seval( s3, coord( Pt, 5 ), coord( Pt, 6 ) ), Edges ) );

computes the two outer oriented tri-tangencies to three approximate ellipsoids. Extract and draw the two tri-tangent triangles.


FIGURE: Extracts tri-tangent planes out of the given three approximate ellipsoids using SRF3TANS.

See also SRF2TANS.


SRFFFORM

 ListType SRFFFORM( SurfaceType Srf, NumericType Form )

derives the four coefficients of the 1st, 2nd or 3rd surface fundamental forms. Form can be one of 1, 2, or 3 only, designating the requested form. Since this 2x2 matrix is symmetric, only three coefficients are returned as a list of three scalar surfaces as (A11, A12 == A21, A22).

Example:

  FFF = SRFFFORM( Srf, 1 );
  SFF = SRFFFORM( Srf, 2 );
  TFF = SRFFFORM( Srf, 3 );

computes the three fundamental forms of Srf.


SRFLNDST

 PointType SRFLNDST( SurfaceType Srf, PointType LnPt, VectorType LnDir,
                     NumericType IsMinDist, NumericType SubdivTol,
                     NumericType NumerTol )

compute the minimal (IsMinDist TRUE) or maximal (IsMinDist FALSE) distance betweeb surface Srf and the line defined by LnPt, a point on the line, and LnDir, the direction of the line. See MZERO for the meaning of the SubdivTol and NumerTol tolerances.

Example:

  Dst = SRFLNDST( Srf, LnPoint, vector( 1, 1, 1 ), TRUE, 0.1, 1e-6 );

computes the minimal distance between Srf and line LnPoint/Vector( 1, 1, 1 ). See also SRFPTDST, CRVLNDST.

 PolyType SRFKERNEL( SurfaceType Srf, NumericType Fineness,
                     NumericType SkipRate )


SRFKERNEL

 PolyType SRFKERNEL( SurfaceType Srf, NumericType Fineness,
                     NumericType SkipRate )

approximates the kernel of (closed and continuous) surface Srf by deriving the parabolic points of Srf and intersecting half planes tangent to Srf and placed at a sampled set of parabolic locations. The fineness of the parabolic curves' approximation is governed by Fineness and the sampling rate is controled by SkipRate.

Example:

  Krnl = SRFKERNEL( Srf, 40, 15 );

estimates the kernel of Srf with Fineness of 40 and SkipRate of 15.


SRFPTDST

 PointType SRFLNDST( SurfaceType Srf, PointType Pt
                     NumericType IsMinDist, NumericType SubdivTol,
                     NumericType NumerTol )

compute the minimal (IsMinDist TRUE) or maximal (IsMinDist FALSE) distance between surface Srf and point Pt. See MZERO for the meaning of the SubdivTol and NumerTol tolerances.

Example:

  Dst = SRFPTDST( Srf, Pt1, FALSE, 0.1, 1e-6 );

computes the maximal distance between Srf and point Pt1. See also SRFLNDST, CRVPTDST.


SRINTER

 PointType SRINTER( SurfaceType Srf, PointType RayOrigin,
                    VectorType RayDirection, NumericType Tolerance )

computes the first intersection, if any, of the prescribed ray originating from RayOrigin in direction RayDirection with surface Srf. It returns the intersection point in the parametric space of Srf with the U and V coordinates as the X and Y coefficients of the returned value. The intersection is computed between the ray and a polygonal approximation of the surface Srf as set via the RESOLUTION variable. If RayDirection is the zero vector, the closest position on Srf to RayOrigin is returned instead. Tolerance sets the accuracy of the computation.

This function is tailored toward many invokations of ray-surface test against the same surface. Hence, it caches local data for faster processing. To signal the function that the processing of the current surface is complete, use a Tolerance of zero.

Example:

    RayOrigin = point( 2, 0.1, 0.3 );
    RayDir = vector( -4, 0, 0 );

    RayLine = coerce( RayOrigin, E3 ) + coerce( RayOrigin + RayDir, E3 );
    color( RayLine, magenta );
    attrib( RayLine, "dwidth", 2 );

    resolution = 80;
    InterPt = SRINTER( glass, RayOrigin, RayDir, 0.001 );
    InterPtE3 = seval( glass, coord( InterPt, 0 ), coord( InterPt, 1 ) );
    color( InterPtE3, cyan );
    attrib( InterPtE3, "dwidth", 3 );
    view( list( InterPtE3, RayLine, glass, axes ), 1 );

    InterPt = SRINTER( glass, RayOrigin, RayDir, 0.0 );

This is a complete example of constructing a ray and intersecting it against a surface of a glass at two different resolutions, resulting in two different accuracies. See also RESOLUTION.


SSINTER

 ListType SSINTER( SurfaceType Srf1, SurfaceType Srf2,
                   NumericType Euclidean, NumericType Epsilon,
                   NumericType Alignment )

computes the intersection curve of two surfaces, Srf1 and Srf2, up to Epsilon accuracy. The returned data is in Euclidean space if Euclidean is true; otherwise it is in the parametric space. A list of two lists (for the two surfaces) of n curves each, where n is the number of intersection curves, is returned. If Alignment is true, the surfaces are rotated to that one bbox of one surface whose axes are aligned, increasing the probability of detecting disjoint cases.

Example:

    s1 = sphereSrf( 0.35 ) * trans( vector( 0.0, 0.1, 0.2 ) );
    s2 = coneSrf( 1, 0.5 );
 
    Inter = nth( SSINTER( s1, s2, true, 0.1, false ), 1 );

computes the Euclidean intersection curves of a cone and a sphere, in general positions. The Euclidean curves on the first surface are extracted while purging the Euclidean curves on the second surface. See also RRINTER, SSINTR2 and GGINTER.


SSINTR2

 ListType SSINTR2( SurfaceType Srf1, SurfaceType Srf2,
                   NumericType Step, NumericType SubdivTol,
                   NumericType NumerTol, NumericType Euclidean )

computes the intersection curve of two surfaces, Srf1 and Srf2, up to SubdivTol/NumerTol accuracy. The returned data is in Euclidean space if Euclidean is true; otherwise it is in the parametric space. Step controls the forward step size while tracing the intersection curves. A list of pairs of (piecewise linear) intersection curves is returned, one for each connected component. If Euclidean is true a Euclidean curve is also evaluated and returned.

Example:

    s1 = sphereSrf( 0.35 ) * trans( vector( 0.0, 0.1, 0.2 ) );
    s2 = coneSrf( 1, 0.5 );
 
    Inter = nth( SSINTR2( s1, s2, 0.01, 0.01, 1e-8, false ), 1 );

computes the intersection curves of a cone and a sphere in parameter spaces. See also RRINTER, SSINTER and GGINTER.


STANGENT

 VectorType STANGENT( SurfaceType Srf, ConstantType Direction,
                      NumericType UParam, NumericType VParam,
                      NumericType Normalize )

 or

 VectorType STANGENT( TrimSrfType Srf, ConstantType Direction,
                      NumericType UParam, NumericType VParam,
                      NumericType Normalize )

compute the tangent vector to the (possibly trimmed) surface Srf at the parameter values UParam and VParam in Direction. The returned vector has a unit length. If Normalize TRUE, the returned vector is normalized as well.

Example:

    Tang = STANGENT( Srf, ROW, 0.5, 0.6, TRUE );

computes the unit tangent to Srf in the ROW direction at the parameter values (0.5, 0.6).


STRIMSRF

 SurfaceType STRIMSRF( TrimSrfType TSrf )

extracts the surface of a trimmed surface TSrf.

Example:

    Srf = STRIMSRF( TrimSrf ); 

extracts the surface of TrimSrf.


STRIVAR

 SurfaceType STRIVAR( TrivarType TV, ConstantType Direction,
                                                          NumericType Param ) )

extracts an iso surface from a trivariate function TV in the specified Direction (ROW or COL or DEPTH) at the specified parameter value Param. Param must be contained in the parametric domain of TV in Direction direction. The returned surface is in the trivariate TV.

Example:

    TV1 = tbezier( list( list( list( ctlpt( E3, 0.1, 0.0, 0.8 ),
                                     ctlpt( E3, 0.2, 0.1, 2.4 ) ),
                               list( ctlpt( E3, 0.3, 2.2, 0.2 ),
                                     ctlpt( E3, 0.4, 2.3, 2.0 ) ) ),
                         list( list( ctlpt( E3, 2.4, 0.8, 0.1 ),
                                     ctlpt( E3, 2.2, 0.7, 2.3 ) ),
                               list( ctlpt( E3, 2.3, 2.6, 0.5 ),
                                     ctlpt( E3, 2.1, 2.5, 2.7) ) ) ) );
    Srf = STRIVAR( TV1, col, 0.4 ); 

extracts an iso surface of TV1, in the col direction at parameter value 0.4.


FIGURE: Extracts an iso bilinear surface from a trilinear function, using STRIVAR.

See also SMESH, CSURFACE, MFROMMV.


SURFPREV

 SurfaceType SURFPREV( CurveType Object )

This is the same as SURFREV but approximates the surface of revolution as a polynomial surface. The object must be a polynomial curve. See SURFREV.


SURFREV

 PolygonType SURFREV( PolygonType Object )

 or
 
 SurfaceType SURFREV( CurveType Object )

create a surface of revolution by rotating the first polygon/curve of the given Object, around the Z axis. Use the linear transformation functions to position a surface of revolution in a different orientation.

Example:

    VTailAntn = SURFREV( ctlpt( E3, 0.001, 0.0, 1.0 ) +
                         ctlpt( E3, 0.01,  0.0, 1.0 ) +
                         ctlpt( E3, 0.01,  0.0, 0.8 ) +
                         ctlpt( E3, 0.03,  0.0, 0.7 ) +
                         ctlpt( E3, 0.03,  0.0, 0.3 ) +
                         ctlpt( E3, 0.001, 0.0, 0.0 ) );

constructs a piecewise linear B-spline curve in the XZ plane and uses it to construct a surface of revolution by rotating it around the Z axis. See also SURFPREV, SURFREVAXS, SURFREV2, SURFREVAX2, and TVREV.


FIGURE: A surface of revolution, VTailAntn in surfrev documentation, can be constructed using SURFREV or SURFPREV.




SURFREVAXS

 PolygonType SURFREVAXS( PolygonType Object, VectorType Axis )

 or
 
 SurfaceType SURFREVAXS( CurveType Object, VectorType Axis )

create a surface of revolution by rotating the first polygon/curve of the given Object, around the Axis axis. Use the linear transformation functions to position a surface of revolution in a different location.

Example:

    Glass = SURFREVAXS( GCross, vector( 1, 0, 1 ) );

constructs a surface of revolution by rotating GCross around the axis of (1, 0, 1). See also SURFPREV, SURFREV, SURFREV2, SURFREVAX2.


SURFREV2

 PolygonType SURFREV2( PolygonType Object,
                       NumericType StartAngle,
                       NumericType EndAngle )

 or
 
 SurfaceType SURFREV2( CurveType Object,
                       NumericType StartAngle,
                       NumericType EndAngle )

create a surface of revolution by rotating the first polygon/curve of the given Object, around the Z axis. The rotation does not form a complete circle and is from the StartAngle to the EndAngle only, in degrees, starting from the X axis toward the Y axis, in the XY plane. Use the linear transformation functions to position a surface of revolution in a different orientation.

Example:

    Glass = SURFREV2( GCross, 45, 180 );

constructs a surface of revolution by rotating it around the Z axis from 45 to 180 degrees. See also SURFPREV, SURFREVAXS, SURFREV, SURFREVAX2.


SURFREVAX2

 PolygonType SURFREVAX2( PolygonType Object,
                         NumericType StartAngle,
                         NumericType EndAngle,
                         VectorType Axis )

 or
 
 SurfaceType SURFREVAX2( CurveType Object,
                         NumericType StartAngle,
                         NumericType EndAngle,
                         VectorType Axis )

create a surface of revolution by rotating the first polygon/curve of the given Object, around the Axis axis. The rotation does not form a complete circle and is from the StartAngle to the EndAngle only, in degrees, starting from the X axis toward the Y axis, in the XY plane. Use the linear transformation functions to position a surface of revolution in a different location.

Example:

    T4 = SURFREVAX2( PolyCross, 90, 360, vector( 1, 0, 1 ) );

constructs a polygonal surface of revolution by rotating PolygonType PolyCross around the axis (1, 0, 1), from 45 to 180 degrees. See also SURFPREV, SURFREVAXS, SURFREV2, SURFREV.


SVISIBLE

 ListType SVISIBLE( SurfaceType Srf,
                    NumericType Resolution,
                    NumericType ConeSize )

computes a decomposition of a freeform surface Srf into regions, each visible with a cone visibility of ConeSize degrees from one direction. In other words, all points in one region have angular deviation of their surface normal of less than ConeSize degrees from the set viewing direction. Resolution controls the accuracy of the computation; the higher this value is, more exact the result. 20 is a good starting value. Each returned region is a trimmed surface that has a "ViewDir" attribute that contains the viewing direction of this region.

Example:

    c1 = cbezier( list( ctlpt( E3, 1.0, 0.0,  0.5 ),
                        ctlpt( E3, 1.1, 0.0,  0.0 ),
                        ctlpt( E3, 1.0, 0.0, -0.5 ) ) );
    Simp = sregion( surfPRev( c1 ), col, 0.0, 1.0 ) * rz( 45 ) * rx( 90 );
    Decomp = SVISIBLE( Simp, 20, 30 * pi / 180 );
    
    SimDecomp = nil();
    Mod = 5;
    for ( i = 1, 1, sizeof( Decomp ),
        o = nth( Decomp, i ):
        v = getattr( o, "ViewDir" ):
        l = ( ctlpt( E3, 0, 0, 0 ) + coerce( v, e3 ) ) * sc( 1.5 ):
        j = floor( ( i - 1 ) / Mod ):
        snoc( list( o, Simp, l, axes )
                    * view_mat * tx( ( i - 1 - j * Mod ) * 2 - 4 )
                               * ty( -j * 2 ),
              SimDecomp ) );

    view( SimDecomp, on );

decomposes a given surface Simp into regions of 30 degrees at most, goes over the decomposed regions and orders them five in a row.


FIGURE: A decomposition of a freeform surface into cone visible regions of 30 degrees. The direction of visibility is also presented. Computed using the SVISIBLE command.




SVOLUME

 SurfaceType SVOLUME( SurfaceType Srf, NumericType Method, NumericType Eval )

 or

 NumericType SVOLUME( SurfaceType Srf, NumericType Method, NumericType Eval )

computes the integral volume surface, VSrf, of the given surface Srf, up to a sign. If Srf is a closed surface with domain (u0, v0) to (u1, v1), then the difference of VSrf(u1, v1) - VSrf(u0, v0) is the requested volume. Otherwise, the computation is for the volume occupied between the surface Srf and the XY plane if Method equals one, and the volume occupied between the surface Srf and the origin if Method equals two. If Eval is TRUE, the actual numerical value of the volume is returned. The volume integral surface is returned if Eval is FALSE.

Example:

    Spr = surfPRev( cregion( pcircle( vector( 0, 0, 0 ), 1 ), 1, 3 )
                    * ry( 90 ) );
    SVOLUME( Spr, 1, 1 ) * 3 / 4;
    SVOLUME( Spr, 2, 1 ) * 3 / 4;

are yet another two ways of approximating the value of Pi. See also SMOMENTS and CAREA.


SWEEPSRF

 SurfaceType SWEEPSRF( CurveType CrossSection | ListType CrossSectionList,
                       CurveType Axis,
                       CurveType FrameCrv | VectorType FrameVec
                                                           | ConstType OFF )

constructs a generalized cylinder surface. This function sweeps a specified cross section CrossSection along the provided Axis. If a list of curves CrossSectionList is specified instead, the cross sections are blended along the Axis of the curve so that the first/last cross section in the list fits the first/last location on the Axis. By default, when frame specification is OFF, the orientation of the cross section is computed using the Axis curve tangent and normal. However, unlike the Frenet frame, attempt is made to minimize the normal change, as can happen along inflection points in Axis. If a VectorType FrameVec is provided as a frame orientation setting, it is used to fix the binormal direction to this value. In other words, the orientation frame has a fixed binormal. If a CurveType FrameCrv is specified as a frame orientation setting, this vector field curve is evaluated at each placement of the cross section to yield the needed binormal.

The resulting sweep is only an approximation of the real sweep. The resulting sweep surface will not be exact, in general. Refinement of the axis curve at the proper location, where accuracy is important, should improve the accuracy of the output. The parametric domains of FrameCrv do not have to match the parametric domain of Axis, and its parametric domain is automatically made compatible by this function.

Example:

    Cross = arc( vector( 0.2, 0.0, 0.0 ),
                 vector( 0.2, 0.2, 0.0 ),
                 vector( 0.0, 0.2, 0.0 ) ) +
            arc( vector( 0.0, 0.4, 0.0 ),
                 vector( 0.1, 0.4, 0.0 ),
                 vector( 0.1, 0.5, 0.0 ) ) +
            arc( vector( 0.8, 0.5, 0.0 ),
                 vector( 0.8, 0.3, 0.0 ),
                 vector( 1.0, 0.3, 0.0 ) ) +
            arc( vector( 1.0, 0.1, 0.0 ),
                 vector( 0.9, 0.1, 0.0 ),
                 vector( 0.9, 0.0, 0.0 ) ) +
            ctlpt( E2, 0.2, 0.0 );
    Axis = arc( vector( -1.0, 0.0, 0.0 ),
                vector(  0.0, 0.0, 0.1 ),
                vector(  1.0, 0.0, 0.0 ) );
    Axis = crefine( Axis, FALSE, list( 0.25, 0.5, 0.75 ) );
    Srf1 = SWEEPSRF( Cross, Axis, OFF );
    Srf2 = SWEEPSRF( Cross, Axis, vector( 0.0, 1.0, 1.0 ) );
    Srf3 = SWEEPSRF( Cross, Axis,
                     cbezier( list( ctlpt( E3,  1.0, 0.0, 0.0 ),
                                    ctlpt( E3,  0.0, 1.0, 0.0 ),
                                    ctlpt( E3, -1.0, 0.0, 0.0 ) ) ) );

constructs a rounded rectangle cross section and sweeps it along an arc, while orienting it several ways. The axis curve Axis is manually refined to better approximate the requested shape.

See also SWPSCLSRF for sweep with scale.


FIGURE: Three examples of the use of SWEEPSRF (Srf1, Srf2, Srf3 from left to right in sweepsrf documentation).




SWPSCLSRF

 SurfaceType SWPSCLSRF( CurveType CrossSection | ListType CrossSectionList,
                        CurveType Axis, NumericType Scale | CurveType ScaleCrv,
                        CurveType FrameCrv | VectorType FrameVec
                                                          | ConstType OFF,
                        NumericType ScaleRefine )

constructs a generalized cylinder surface. This function sweeps a specified cross section CrossSection along the provided Axis. If a list of curves CrossSectionList is specified instead, the cross sections are blended along the Axis of the curve so that the first/last cross section in the list fits the first/last location on the Axis. The cross section may be scaled by a constant value Scale, or scaled along the Axis parametric direction via a scaling curve ScaleCrv. By default, when frame specification is OFF, the orientation of the cross section is computed using the Axis curve tangent and normal. However, unlike the Frenet frame, attempt is made to minimize the normal change, as can happen along inflection points in Axis. If a VectorType FrameVec is provided as a frame orientation setting, it is used to fix the binormal direction to this value. In other words, the orientation frame has a fixed binormal. If a CurveType FrameCrv is specified as a frame orientation setting, this vector field curve is evaluated at each placement of the cross section to yield the needed binormal. ScaleRefine is an integer value to define possible refinement of the Axis to reflect the information in ScalingCrv. A value of zero will force no refinement while a value of n > 0 will insert n times the number of control points in ScaleCrv into Axis, better emulating the scaling requested. The resulting sweep is only an approximation of the real sweep. The scaling and axis placement will not be exact, in general. Manual refinement (in addition to ScaleRefine) of the axis curve at the proper location, where accuracy is important, should improve the accuracy of the output. The parametric domains of ScaleCrv and FrameCrv do not have to match the parametric domain of Axis, and their domains are made compatible by this function.

Example:

    Cross = arc( vector( -0.11, -0.1,  0.0 ),
                 vector( -0.1,  -0.1,  0.0 ),
                 vector( -0.1,  -0.11, 0.0 ) ) +
            arc( vector(  0.1,  -0.11, 0.0 ),
                 vector(  0.1,  -0.1,  0.0 ),
                 vector(  0.11, -0.1,  0.0 ) ) +
            arc( vector(  0.11,  0.1,  0.0 ),
                 vector(  0.1,   0.1,  0.0 ),
                 vector(  0.1,   0.11, 0.0 ) ) +
            arc( vector( -0.1,   0.11, 0.0 ),
                 vector( -0.1,   0.1,  0.0 ),
                 vector( -0.11,  0.1,  0.0 ) ) +
            ctlpt( E2, -0.11, -0.1 );
    scaleCrv = cbspline( 3,
                         list( ctlpt( E2, 0.05, 1.0 ),
                               ctlpt( E2, 0.1,  0.0 ),
                               ctlpt( E2, 0.2,  2.0 ),
                               ctlpt( E2, 0.3,  0.0 ),
                               ctlpt( E2, 0.4,  2.0 ),
                               ctlpt( E2, 0.5,  0.0 ),
                               ctlpt( E2, 0.6,  2.0 ),
                               ctlpt( E2, 0.7,  0.0 ),
                               ctlpt( E2, 0.8,  2.0 ),
                               ctlpt( E2, 0.85, 1.0 ) ),
                         list( KV_OPEN ) );
    Axis = circle( vector( 0, 0, 0 ), 1 );
    Frame = circle( vector( 0, 0, 0 ), 1 )
            * rotx( 90 ) * trans( vector( 1.5, 0.0, 0.0 ) );

    Srf1 = SWPSCLSRF( Cross, Axis, scaleCrv, off, 0 );
    Srf2 = SWPSCLSRF( Cross, Axis, scaleCrv, off, 2 );
    Srf3 = SWPSCLSRF( Cross, Axis, 1.0, Frame, 0 );

constructs a rounded rectangle cross section and sweeps it along a circle, while scaling and orienting in several ways. The axis curve Axis is automatically refined in Srf2 to better approximate the requested scaling.

See also SWEEPSRF for sweep with no scale.


FIGURE: Three examples of the use of SWPSCLSRF (Srf1, Srf2, Srf3 from left to right in SWPSCLSRF documentation).




SWUNGASUM

 SurfaceType SWUNGASUM( CurveType Crv1, CurveType Crv2 )

Given two curves, compute a swung surface that equals:

                      S(r, t) = (x1(r) x2(t), x1(r) y2(t), y1(r))




Example:

 circ = circle( vector( 0.0, 0.0, 0.0 ), 1.5 ) * ry( 90 );
 arc1 = arc( vector( 0.0, 1.0, 0.0 ),
             vector( 0.0, 0.0, 0.0 ),
             vector( 1.0, 0.0, 0.0 ) );
 as1 = SWUNGASUM( circ * ry( -90 ), arc1 );

 arc1 = cregion( circle( vector( 0.0, 0.0, 0.0 ), 1.5 ), 0, 2 ) * rz( 90 );
 c2 = coerce( cbspline( 3,
                        list( ctlpt( E2,  1.0,  0.0 ),
                              ctlpt( E2,  0.2,  0.2 ),
                              ctlpt( E2,  0.0,  1.0 ),
                              ctlpt( E2, -0.2,  0.2 ),
                              ctlpt( E2, -1.0,  0.0 ),
                              ctlpt( E2, -0.2, -0.2 ),
                              ctlpt( E2,  0.0, -1.0 ),
                              ctlpt( E2,  0.2, -0.2 ) ),
                        list( KV_PERIODIC ) ),
              KV_OPEN );
 as2 = SWUNGASUM( arc1, c2 );

creates two algebraic sum surfaces, one in the shape of a cylinder as a sum of a line and a circle, and one circular sweep.


FIGURE: An algebraic swung sum of a circle and a line creating a portion of a sphere (left) and a general swung surface between a circle and a periodic curve (right), both using SWUNGASUM.




SYMBCPROD

 CurveType SYMBCPROD( CurveType Crv1, CurveType Crv2 )

 or

 SurfaceType SYMBCPROD( SurfaceType Srf1, SurfaceType Srf2 )

 or

 MultivarType SYMBCPROD( MultivarType MV1, MultivarType MV2 )

compute the symbolic cross product of the two given curves/surfaces/multivariates as a curve, surface or multivariate.

Example:

 NrmlSrf = SYMBCPROD( sderive( Srf, ROW ), sderive( Srf, COL ) )

computes a normal surface as the cross product of the two surface partial derivatives (see SNRMLSRF). See also SYMBIPROD, SYMBDPROD, SYMBPROD, SYMBSUM, SYMBDIFF.


SYMBDIFF

 CurveType SYMBDIFF( CurveType Crv1, CurveType Crv2 )

 or

 SurfaceType SYMBDIFF( SurfaceType Srf1, SurfaceType Srf2 )

 or

 MultivarType SYMBDIFF( MultivarType MV1, MultivarType MV2 )

compute the symbolic difference of the two given curves/surfaces/multivariates as a curve, surface or multivariate. The difference is computed coordinate-wise.

Example:

 DiffCrv = SYMBDIFF( Crv1, Crv2 )
 DistSqrCrv = symbdprod( DiffCrv, DiffCrv )

See also SYMBCPROD, SYMBDPROD, SYMBIPROD, SYMBPROD, SYMBSUM.


SYMBDPROD

 CurveType SYMBDPROD( CurveType Crv1, CurveType Crv2 )

 or

 CurveType SYMBDPROD( CurveType Crv1, VectorType Vec2 )

 or

 SurfaceType SYMBDPROD( SurfaceType Srf1, SurfaceType Srf2 )

 or

 SurfaceType SYMBDPROD( SurfaceType Srf1, VectorType Vec2 )

 or

 MultivarType SYMBDPROD( MultivarType MV1, MultivarType MV2 )

 or

 MultivarType SYMBDPROD( MultivarType MV1, VectorType Vec2 )

compute the symbolic dot (inner) product of the two given curves/surfaces/multivariates as a scalar curve/surface/multivariate. As an alternative, one parameter can also be a regular vector.

Example:

 DiffCrv = symbdiff( Crv1, Crv2 )
 DistSqrCrv = SYMBDPROD( DiffCrv, DiffCrv )

computes a scalar curve that at parameter t is equal to the distance square between Crv1 at t and Crv2. See also SYMBCPROD, SYMBIPROD, SYMBPROD, SYMBSUM, SYMBDIFF.


SYMBIPROD

 NumericType SYMBIPROD( CurveType Crv, NumericType Order1, NumericType Order2 )

 or

 NumericType SYMBIPROD( NumericType Dummy, NumericType Idx1, NumericType Idx2 )

compute the inner product of two B-spline basis functions. The first form defines the function space to be the same as the function space of Crv of order Order1 (first basis function) by Order2. The second basis function in the inner product is defined as,
    _
   |
   | Bi,o1(t) Bj,o2(t) dt.
   |
  -


The second form prescribes the indices of the two basis functions, i and j. The first form returns zero in case of an error. The second form returns the result of the inner product.

Example:

    SYMBIPROD( Crv = pcircle( vector( 0, 0, 0 ), 1 ), 4, 4 );
    for ( i = 0, 1, nth( ffmsize( Crv ), 1 ) - 1,
        for ( j = 0, 1, nth( ffmsize( Crv ), 1 ) - 2,
            printf( "%3.3f ", list( SYMBIPROD( 0, i, j ) ) ) ):
        printf( "\n", nil() ) );

prints all possible inner products of the B-spline function space of pcircle, of cubics vs. cubics. See also SYMBCPROD, SYMBDPROD, SYMBPROD, SYMBSUM, SYMBDIFF.


SYMBPROD

 CurveType SYMBPROD( CurveType Crv1, CurveType Crv2 )

 or

 SurfaceType SYMBPROD( SurfaceType Srf1, SurfaceType Srf2 )

 or

 MultivarType SYMBPROD( MultivarType MV1, MultivarType MV2 )

compute the symbolic product of the two given curves/surfaces/multivariates as a curve, surface or multivariate. The product is computed coordinate-wise.

Example:

 ProdSrf = SYMBPROD( Srf1, Srf2 )

See also SYMBCPROD, SYMBDPROD, SYMBIPROD, SYMBSUM, SYMBDIFF.


SYMBSUM

 CurveType SYMBSUM( CurveType Crv1, CurveType Crv2 )

 or

 SurfaceType SYMBSUM( SurfaceType Srf1, SurfaceType Srf2 )

 or

 MultivarType SYMBSUM( MultivarType MV1, MultivarType MV2 )

compute the symbolic sum of the two given curves/surfaces/multivariates as a curve, surface or multivariate. The sum is computed coordinate-wise.

Example:

 SumCrv = SYMBSUM( Crv1, Crv2 )

See also SYMBCPROD, SYMBDPROD, SYMBIPROD, SYMBPROD, SYMBDIFF.


TBEZIER

 TrivarType TBEZIER( ListType CtlMesh )

creates a Bezier trivariate using the provided control mesh. CtlMesh is a list of planes, each of which is a list of rows, each of which is a list of control points. All control points must be of type (E1-E9, P1-P9), or regular PointType defining the trivariate's control mesh. The surface point type will be of a space which is the union of the spaces of all points.

Example:

   TV = TBEZIER( list( list( list( ctlpt( E3, 0.1, 0.1, 0.0 ),
                                   ctlpt( E3, 0.2, 0.5, 1.1 ),
                                   ctlpt( E3, 0.3, 0.1, 2.2 ) ),
                             list( ctlpt( E3, 0.4, 1.3, 0.5 ),
                                   ctlpt( E3, 0.5, 1.7, 1.7 ),
                                   ctlpt( E3, 0.6, 1.3, 2.9 ) ),
                             list( ctlpt( E3, 0.7, 2.4, 0.5 ),
                                   ctlpt( E3, 0.8, 2.6, 1.4 ),
                                   ctlpt( E3, 0.9, 2.8, 2.3 ) ) ),
                       list( list( ctlpt( E3, 1.1, 0.1, 0.5 ),
                                   ctlpt( E3, 1.3, 0.2, 1.7 ),
                                   ctlpt( E3, 1.5, 0.3, 2.9 ) ),
                             list( ctlpt( E3, 1.7, 1.2, 0.0 ),
                                   ctlpt( E3, 1.9, 1.4, 1.2 ),
                                   ctlpt( E3, 1.2, 1.6, 2.4 ) ),
                             list( ctlpt( E3, 1.4, 2.3, 0.9 ),
                                   ctlpt( E3, 1.6, 2.5, 1.7 ),
                                   ctlpt( E3, 1.8, 2.7, 2.5 ) ) ) ) );

creates a trivariate Bezier which is linear in the first direction, and quadratic in the second and third.


FIGURE: A trivariate Bezier of degree 2 by 3 by 3 (left) and a trilinear B-spline (right). Both share the same control mesh.




TBOOLONE

 TrivarType TBOOLONE( SurfaceType Srf )

Given a surface closed in one direction (like a sweep of a closed curve), the surface is subdivided into four segments in the parametric space that are then fed into TBOOLSUM. This is useful if a volume bounded by Srf should be "filled" abd parameterized.

Example:

 Srf = BOOLONE( CylinderSrf );

creates a cylinder volume, parameterizing the entire volume of CylinderSrf.


FIGURE: A volumetric Boolean sum of a cylinder (left) using TBOOLONE and a general volumetric Boolean sum of six surfaces (right) using TBOOLSUM.

See also TBOOLSUM, BOOLONE.


TBOOLSUM

 TrivarType TBOOLSUM( SurfaceType Srf1, SurfaceType Srf2,
                      SurfaceType Srf3, SurfaceType Srf4,
                      SurfaceType Srf5, SurfaceType Srf6 )

constructs a volume using the provided six surfaces as its six boundary surfaces. Surfaces do not have to have the same order or type, and will be promoted to their least common denominator. The end boundary curves of the six surfaces should match. Surfaces Srf1, Srf2, Srf3, and Srf4 should share one parameteric direction and should form a topological cylinder where Srf5 and Srf6 serve as two bottom and top caps for. Srf5 and Srf6 are optional and if not provided, surface Boolean sum is use to construct them from surfaces Srf1, Srf2, Srf3, and Srf4.

Example:

  tv = TBOOLSUM( sregion( s, col, 0, 1 ),
                 sregion( s, col, 1, 2 ),
                 sregion( s, col, 2, 3 ),
                 sregion( s, col, 3, 4 ),
                 0, 0 );

constructs a volume for the interior of surface s as will TBOOLONE when operated on s. See also TBOOLONE, BOOLSUM.


TBSPLINE

 TrivarType TBSPLINE( NumericType UOrder,
                      NumericType VOrder,
                      NumericType WOrder,
                      ListType CtlMesh,
                      ListType KnotVectors )

creates a B-spline trivariate with the provided UOrder, VOrder and WOrder orders, the control mesh CtlMesh, and the three knot vectors in KnotVectors. CtlMesh is a list of planes, each of which is a list of rows, each of which is a list of control points. All control points must be of point type (E1-E9, P1-P9), or regular PointType defining the trivariate's control mesh. Trivariate point type will be of a space which is the union of the spaces of all points. KnotVectors is a list of three knot vectors. Each knot vector is a list of NumericType knots of length #CtlPtList plus the Order. If, however, the length of the knot vector is equal to #CtlPtList + Order + Order - 1}, the curve is assumed to be periodic. The knot vector may also be a list of a single constant, KV_OPEN, KV_FLOAT or KV_PERIODIC, in which a uniform knot vector with the appropriate length and with open, floating or periodic end conditions will be constructed automatically.

Example:

   TV = TBSPLINE( 2, 2, 2,
                  list( list( list( ctlpt( E3, 0.1, 0.1, 0.0 ),
                                    ctlpt( E3, 0.2, 0.5, 1.1 ),
                                    ctlpt( E3, 0.3, 0.1, 2.2 ) ),
                              list( ctlpt( E3, 0.4, 1.3, 0.5 ),
                                    ctlpt( E3, 0.5, 1.7, 1.7 ),
                                    ctlpt( E3, 0.6, 1.3, 2.9 ) ),
                              list( ctlpt( E3, 0.7, 2.4, 0.5 ),
                                    ctlpt( E3, 0.8, 2.6, 1.4 ),
                                    ctlpt( E3, 0.9, 2.8, 2.3 ) ) ),
                        list( list( ctlpt( E3, 1.1, 0.1, 0.5 ),
                                    ctlpt( E3, 1.3, 0.2, 1.7 ),
                                    ctlpt( E3, 1.5, 0.3, 2.9 ) ),
                              list( ctlpt( E3, 1.7, 1.2, 0.0 ),
                                    ctlpt( E3, 1.9, 1.4, 1.2 ),
                                    ctlpt( E3, 1.2, 1.6, 2.4 ) ),
                              list( ctlpt( E3, 1.4, 2.3, 0.9 ),
                                    ctlpt( E3, 1.6, 2.5, 1.7 ),
                                    ctlpt( E3, 1.8, 2.7, 2.5 ) ) ) ),
                  list( list( KV_OPEN ),
                        list( KV_OPEN ),
                        list( KV_OPEN ) ) );

constructs a trilinear B-spline trivariate with open end conditions. TCRVTR


TCRVTR

 AnyType TCRVTR( TrivarType TV, PointType Pos, NumericType ComputeWhat )

computes differential curvature properties of an isosurface of the given trivariate TV at the given (parameteric) location Pos. Following the value of ComputeWhat, the result equals,
-1 Initialization (a must prelude)
0 Conclusion (a must postlude)
1 Returns a vector hold of the gradient
2 Returns a list of three vectors
equal to the Hessian of this location
3 Returns a list of two scalar values
(Principle curvatures) and two vectors
(Principal directions).


Every evaluation must start with an invocation of ComputeWhat equal to -1 and terminate with ComputeWhat 0. In both cases, 1 is returned in case of success.

Example:

 TCRVTR( TV, point( 0, 0, 0 ), -1 ); # Prelude
 Grad1 = TCRVTR( TV, point( 0, 0, 0 ),  1 );
 Grad2 = TCRVTR( TV, point( 0, 0, 1 ),  1 );
 Grad3 = TCRVTR( TV, point( 0, 1, 0 ),  1 );
 Grad4 = TCRVTR( TV, point( 1, 0, 0 ),  1 );
 TCRVTR( TV, point( 0, 0, 0 ), 0 ); #Postlude


TDERIVE

 TrivarType TDERIVE( TrivarType TV, NumericType Dir )

returns a vector field trivariate representing the differentiated trivariate in the given direction (ROW, COL, or DEPTH). Evaluation of the returned trivariate at a given parameter value will return a vector representing the partial derivative of TV in Dir at that parameter value.

 TV = tbezier( list( list( list( ctlpt( E1, 0.1 ),
                                 ctlpt( E1, 0.2 ) ),
                           list( ctlpt( E1, 0.3 ),
                                 ctlpt( E1, 0.4 ) ) ),
                     list( list( ctlpt( E1, 2.4 ),
                                 ctlpt( E1, 2.2 ) ),
                           list( ctlpt( E1, 2.3 ),
                                 ctlpt( E1, 2.1 ) ) ) ) );

 DuTV = TDERIVE( TV, ROW );
 DvTV = TDERIVE( TV, COL );
 DwTV = TDERIVE( TV, DEPTH );

computes the gradiate of a scalar trivariate field, by computing its partials with respect to u, v, and w. See also CDERIVE, SDERIVE, and MDERIVE.


TDIVIDE

 TrivarType TDIVIDE( TrivarType TV, ConstantType Direction,
                                                          NumericType Param )

subdivides a trivariate into two at the specified parameter value Param in the specified Direction (ROW, COL, or DEPTH). TV can be either a B-spline trivariate in which Param must be contained in the parametric domain of the trivariate, or a Bezier trivariate in which Param must be in the range of zero to one.

It returns a list of the two sub-trivariates. The individual trivariates may be extracted from the list using the NTH command.

Example:

    TvDiv = TDIVIDE( Tv2, depth, 0.3 );
    Tv2a = nth( TvDiv, 1 ) * tx( -2.2 );
    Tv2b = nth( TvDiv, 2 ) * tx( 2.0 );

subdivides Tv2 at the parameter value of 0.3 in the DEPTH direction,


FIGURE: A trivariate can be subdivided into two distinct regions using TDIVIDE.

See also CDIVIDE, SDIVIDE, and MDIVIDE


TEDITPT

 TrivarType TEDITPT( TrivarType TV, CtlPtType CPt, NumericType UIndex,
                                                   NumericType VIndex )
                                                   NumericType WIndex )

provides a simple mechanism to manually modify a single control point number UIndex, VIndex and WIndex (base count is 0) in the control mesh of Srf by substituting CtlPt instead. CtlPt must have the same point type as the control points of Srf. Original surface Srf is not modified.

Example:

    CPt = ctlpt( E3, 1, 2, 3 );
    NewTV = TEDITPT( TV, CPt, 0, 0, 0 );

constructs a NewTV with the first control point of TV being CPt.


TEVAL

 CtlPtType TEVAL( TrivarType TV,
                  NumericType UParam,
                  NumericType VParam,
                  NumericType WParam )

evaluates the provided trivariate TV at the given UParam, VParam and WParam values. UParam, VParam, WParam must be contained in the surface parametric domain if TV is a B-spline trivariate, or between zero and one if TV is a Bezier trivariate. The returned control point has the same type as the control points of TV.

Example:

    CPt = TEVAL( TV1, 0.25, 0.22, 0.7 );

evaluates TV at the parameter values of (0.25, 0.22, 0.7). See also CEVAL, SEVAL, MEVAL.


TEXTGEOM

 AnyType TEXTGEOM( StringType Str, VectorType Spacing, NumericType Scaling )

creates a displayable geometry that represents the text in Str, with Spacing space between individual characters. Each character is scaled by Scaling where scaling of one generates a close to unit size character.

Example:

    a = TEXTGEOM("Text", vector( 0.12, 0, 0 ), 0.1 );
    b = TEXTGEOM("IRIT", vector( 0, -0.12, 0 ), 0.1 );

creates a horizontal Text and a vertical top to bottom IRIT, both as geometrical objects. See TEXTWARP and IRITSTATE's "LoadFont" state variable.


TEXTWARP

 AnyType TEXTWARP( Surface Srf, StringType Text, NumericType HSpace,
                   NumericType VBase, NumericType VTop, NumericType Ligature )

warps the given text, Text, using surface Srf as warping function with HSpace setting the horizontal spacing between characters, VBase and VTop controls the vertical spacing of the characters in Srf, and Ligature, if not zero, sets the amount to contract the distance between two adjacent characters.




FIGURE: Font and text warping using the TEXTWARP function.

Example:

    c = cbezier( list( ctlpt( e2, -1.5, -0.5 ),
                       ctlpt( e2, -2,    0 ),
                       ctlpt( e2, -1,    1 ),
                       ctlpt( e2,  0,   -2 ),
                       ctlpt( e2,  1,    0 ) ) );
    s = sreparam( ruledSrf( c, offset( c, -0.4, 0.02, off ) ), col, 0, 6 );
    Txt = TEXTWARP( s, "Text Warping Toolkit", 0.08, 0.25, 0.75, 0 );

See also TEXTGEOM and IRITSTATE's "LoadFont" state variable.


TFROMSRFS

 TrivarType TFROMSRFS( ListType SrfList, NumericType OtherOrder,
                       NumericType OtherEndCond )

constructs a trivariate by substituting the surfaces in SrfList as planes in a control mesh of a trivariate. Surfaces in SrfList are made compatible by promoting Bezier surfaces to B-splines if necessary, and raising degree and refining as required before substituting the control meshes of the surfaces as planes in the mesh of the trivariate. The other, third, direction order is controlled by OtherOrder and OtherEndCond. OtherOrder cannot be larger than the number of surfaces, and OtherEndCond prescribes the desired end conditions as one of KV_OPEN, KV_FLOAT or KV_PERIODIC.

The trivariate interpolates the first and last surfaces only.

Example:

    s1 = sbezier( list( list( ctlpt( E3, -0.5, -0.5, 0 ),
                              ctlpt( E3, -0.5,  0.5, 0 ) ),
                        list( ctlpt( E3,  0.5, -0.5, 0 ),
                              ctlpt( E3,  0.5,  0.5, 0 ) ) ) ) * sc( 0.3 );
    Srfs = list( s1 * sc( 2.0 ),
                 s1 * sx( 1.4 ) * ry( 45 ) * tz( 1.0 ),
                 s1 * ry( 90 ) * trans( vector( 1.0, 0.0, 1.1 ) ),
                 s1 * sx( 1.4 ) * ry( 135 ) * trans( vector( 2.0, 0.0, 1.0 ) ),
                 s1 * sc( 2.0 ) * ry( 180 ) * trans( vector( 2.0, 0.0, 0.0 ) ) );
    color( Srfs, red );

    ts = TFROMSRFS( Srfs, 3, kv_open );
    color( ts, green );
    view( list( Srfs, ts ), on );

constructs a trivariate from five planar surfaces and displays both the trivariate and the five planar surfaces, in different colors.


FIGURE: A trivariate (thin lines) is constructed via five planar surfaces (thick lines) using the TFROMSRFS constructor...



See also EXTRUDE, RULEDTV, SFROMCRVS.


TINTERP

 TrivarType TINTERP( TrivarType TV,
                 NumericType ULength, NumericType VLength, NumericType WLength,
                 NumericType UOrder, NumericType VOrder, NumericType WOrder );

 or

 TrivarType TINTERP( ListType PtList,
                 NumericType ULength, NumericType VLength, NumericType WLength,
                 NumericType UOrder, NumericType VOrder, NumericType WOrder );

Given a trivariate data structure or a list of points in R3, the above computes a fitted trivariate in the prescribed function space (i.e. U/V/WLength and U/V/WOrder) that interpolates/least squares approximates the given trivariate, TV, at the node parameter values. PtList is a list of points in Rn, n > 3. The first three coordinates of each points in PtList prescribes the (u, v, w) parametric value and the rest, the interpolation values. To construct a mapping from R3 to R3, the points of PtList should be in R6. To construct a scalar trivariate function, R4 points are expected. The (u, v, w) points are assumed to be containted in a unit curve paramteric space - zero to one in all three dimensions. If U/V/WOrder are zero and the first parameter is a trivariate, the respective order is taken for TV. If U/V/WLength are zero and the first parameter is a trivariate, the respective length is taken for TV.

Example:

     tv = tbspline( 3, 3, 2,
                    list( list( list( ctlpt( E3, 0.1, 0.1, 0.0 ),
                                      ctlpt( E3, 0.2, 0.5, 1.1 ),
                                      ctlpt( E3, 0.3, 0.1, 2.2 ) ),
                                list( ctlpt( E3, 0.4, 1.3, 0.5 ),
                                      ctlpt( E3, 0.5, 1.7, 1.7 ),
                                      ctlpt( E3, 0.6, 1.3, 2.9 ) ),
                                list( ctlpt( E3, 0.7, 2.4, 0.5 ),
                                      ctlpt( E3, 0.8, 2.6, 1.4 ),
                                      ctlpt( E3, 0.9, 2.8, 2.3 ) ) ),
                          list( list( ctlpt( E3, 1.1, 0.1, 0.5 ),
                                      ctlpt( E3, 1.3, 0.2, 1.7 ),
                                      ctlpt( E3, 1.5, 0.3, 2.9 ) ),
                                list( ctlpt( E3, 1.7, 1.2, 0.0 ),
                                      ctlpt( E3, 1.9, 1.4, 1.2 ),
                                      ctlpt( E3, 1.2, 1.6, 2.4 ) ),
                                list( ctlpt( E3, 1.4, 2.3, 0.9 ),
                                      ctlpt( E3, 1.6, 2.5, 1.7 ),
                                      ctlpt( E3, 1.8, 2.7, 2.5 ) ) ),
                          list( list( ctlpt( E3, 2.8, 0.1, 0.4 ),
                                      ctlpt( E3, 2.6, 0.7, 1.3 ),
                                      ctlpt( E3, 2.4, 0.2, 2.2 ) ),
                                list( ctlpt( E3, 2.2, 1.1, 0.4 ),
                                      ctlpt( E3, 2.9, 1.2, 1.5 ),
                                      ctlpt( E3, 2.7, 1.3, 2.6 ) ),
                                list( ctlpt( E3, 2.5, 2.9, 0.7 ),
                                      ctlpt( E3, 2.3, 2.8, 1.7 ),
                                      ctlpt( E3, 2.1, 2.7, 2.7 ) ) ) ),
                    list( list( KV_OPEN ),
                          list( KV_OPEN ),
                          list( KV_OPEN ) ) );
    tvi = TINTERP( tv, 0, 0, 0, 0, 0, 0 );

creates a quadratic by quaratic by linear trivariate tvi that interpolates the control points of tv at the node parameter values.


TMORPH

 TrivarType TMORPH( TrivarType TV1, SurfaceType TV2, NumericType Blend )

creates a new trivariate which is a convex blend of the two given trivariates. The two given trivariates must be compatible (see FFCOMPAT) before this blend is invoked. This isv ery useful if a sequence that "morphs" one trivariate to another is to be created and in combination with MRCHCUBE.

Example:

    Size = 0.05;
    for ( i = 0, step, 1.0,
        Tv = TMORPH( Tv1, Tv2, i ):
        view( mrchcube( list( Tv, 1, off ),
                        point( Size, Size, Size ), 1, IsoVal ), on ) );

creates a sequence of 1/step trivariates, morphed from Tv1 to Tv2 and displays an extracted iso surface at level IsoVal. See also MRCHCUBE, PMORPH, CMORPH and SMORPH.


TNSCRCR

 ListType TNSCRCR( PointType Cntr1, NumericType Rad1,
                   PointType Cntr2, NumericType Rad2, NumericType OuterTans )

computes the two outer, if OuterTans TRUE, or the two inner if OuterTans FALSE, bi-tangents between the prescribed two circles. Note the bi-tangents might no exist of one circle is containt in the other.

Example:

   T1 = TnsCrCr( point( -2, 0.3, 0 ), 0.7, point( 1, 0, 0 ), 1, 0 );
   T2 = TnsCrCr( point( -2, 0.3, 0 ), 0.7, point( 1, 0, 0 ), 1, 1 );

See also CRC2CRVTAN.


TOFFSET

 ListType TOFFSET( CurveType Crv, CurveType OffCrv, ListType Params )
 
 or 
 
 ListType TOFFSET( SurfaceType Srf, SurfaceType OffSrf, ListType Params )

Trims local and global self intersections in curve OffCrv (surface OffSrf) that is an offset approximation to curve Crv (surface Srf) with parameters Params as follows: For curves, Params contains the 4 paramers (Method, Tol, TrimAmount, NumerTol) stating with the Method of trimming which can be 1 of distance map trmming or 2 for self intersection via uv-elimination. 2nd paramter is the tolerance of the subdivision search, 3rd is the trimming amount which should be a tad below the offset distance and the last parameter is a numerical tolerance to improve trimmed locations. For surfaces Params hold 5 parameters (TrimAmount, Validate, Euclidean, SubdivTol, NumerTol). The TrimAmount is again a tad below the offset distance, Validate is a boolean to activate the filering of self intersecting regions, Eculidean sets the output form to be in Euclidean or parametric space and finally SubdivTol and NumerTol is used by the multivariate solver.

Example:

 c0 = cbspline( 3,
                list( ctlpt( E2, -1,   3 ),
                      ctlpt( E2, -0.3, 0 ),
                      ctlpt( E2,  0.3, 0 ),
                      ctlpt( E2,  1,   3 ) ),
                list( kv_open ) );
 for ( i = -5, 1, 5,
     if ( i != 0,
         ofst = 0.15 * i:
         co = offset( c0, ofst, 0.0001, off ):
         none = TOFFSET( c0, co, list( 1, 15, abs( ofst * 0.999 ), 0.001 ) ):
         color( none, i + 6 ):
         viewobj( none ) ) );

approximates several offset curves at offset amounts of 0.15 * i to curve c0 and trim the self intersections detected in them.


FIGURE: Properly trimmed offsets could be created using the TOFFSET function.




TORUS

 PolygonType TORUS( VectorType Center, VectorType Normal,
                    NumericType MRadius, NumericType mRadius )

creates a TORUS geometric object, defined by Center as the center of the TORUS, Normal as the normal to the main plane of the TORUS, MRadius and mRadius as the major and minor radii of the TORUS. See RESOLUTION for the accuracy of the TORUS approximation as a polygonal model. See IRITSTATE's "PrimRatSrfs" and "PrimRatSrfs" state variables.

Example:

    T = TORUS( vector( 0.0, 0.0, 0.0), vector( 0.0, 0.0, 1.0), 0.5, 0.2 );

constructs a torus with its major plane as the XY plane, major radius of 0.5, and minor radius of 0.2.


FIGURE: A torus primitive can be constructed using a TORUS constructor...




TRAISE

 TrivarType TRAISE( TrivarType TV, ConstantType Direction,
                      NumericType NewOrder )

raises TV to the specified NewOrder in the specified Direction.

Example:

    tv1r = TRAISE( traise( traise( tv1, row, 4 ), col, 4 ), depth, 4 );

ensures that the trivariate is a tricubic. See also MRAISE, SRAISE, and CRAISE.


TREFINE

 TrivarType TREFINE( TrivarType TV, ConstantType Direction,
                     NumericType Replace, ListType KnotList )

provides the ability to Replace a knot vector of TV or refine it in the specified direction Direction (ROW, COL, or DEPTH). KnotList is a list of knots at which to refine TV. All knots should be contained in the parametric domain of TV in Direction. If the knot vector is replaced, the length of KnotList should be identical to the length of the original knot vector of TV in the Direction. If TV is a Bezier trivariate, it is automatically promoted to be a B-spline trivariate.

Example:

    TV = TREFINE( TREFINE( TREFINE( TV,
                                    ROW, FALSE, list( 0.333, 0.667 ) ),
                           COL, FALSE, list( 0.333, 0.667 ) ),
                  DEPTH, FALSE, list( 0.333, 0.667 ) );

refines TV in all directions by adding two more knots at 0.333 and 0.667. See also CREFINE, SREFINE, and MREFINE.


TREGION

 TrivarType TREGION( TrivarType TV, ConstantType Direction,
                     NumericType MinParam, NumericType MaxParam )

extracts a region of TV between MinParam and MaxParam in the specified Direction. Both MinParam and MaxParam should be contained in the parametric domain of TV in the Direction.

Example:

    Tv1 = tbezier( list( list( list( ctlpt( E3, 0.1, 0.0, 0.8 ),
                                     ctlpt( E3, 0.2, 0.1, 2.4 ) ),
                               list( ctlpt( E3, 0.3, 2.2, 0.2 ),
                                     ctlpt( E3, 0.4, 2.3, 2.0 ) ) ),
                         list( list( ctlpt( E3, 2.4, 0.8, 0.1 ),
                                     ctlpt( E3, 2.2, 0.7, 2.3 ) ),
                               list( ctlpt( E3, 2.3, 2.6, 0.5 ),
                                     ctlpt( E3, 2.1, 2.5, 2.7) ) ) ) );

    Tv1r1 = TREGION( Tv1, row, 0.1, 0.2 );
    Tv1r2 = TREGION( Tv1, row, 0.4, 0.6 );
    Tv1r3 = TREGION( Tv1, row, 0.99, 1.0 );

extracts three regions of Tv1 along the ROW direction.


FIGURE: A region can be extracted from a freeform trivariate using TREGION.

See also CREGION, SREGION, and MREGION.


TREPARAM

 TrivarType TREPARAM( TrivarType TV, ConstantType Direction,
                      NumericType MinParam, NumericType MaxParam )

reparametrizes TV over a new domain from MinParam to MaxParam, in the prescribed Direction. This operation does not affect the geometry of the trivariate and only affine transforms its knot vectors. A Bezier trivariate will automatically be promoted into a B-spline surface by this function.

Example:

    Tv = TREPARAM( TREPARAM( TREPARAM( tv, row, 0, 1 ),
                             col, 0, 1 ),
                   depth, 0, 1 );

ensures that the trivariate is defined over the unit size parametric cube. See also CREPARAM, SREPARAM, and MREPARAM.


TRIANGL

 PolygonType TRIANGL( PolygonType Model, NumericType Regular ) 

converts Model into a new model with exactly the same shape that holds only triangles. If the Regular is not zero, the object is regularized as well. Example:

    final2 = triangl( final, false ); 

See also MAXEDGELEN


TRIMSRF

 TrimSrfType TRIMSRF( SurfaceType Srf,
                      CurveType TrimCrv,
                      NumericType HasUpperLevel )
 
 or
 
 TrimSrfType TRIMSRF( SurfaceType Srf,
                      ListType TrimCrvs,
                      NumericType HasUpperLevel )

create a trimmed surface from the provided surface Srf and the trimming curve TrimCrv or curves TrimCrvs. If HasUpperLevel is FALSE, an additional trimming curve is automatically added that contains the entire parametric domain of Srf. No validity test is performed on the trimming curves which are assumed to be two-dimensional curves contained in the parametric domain of Srf.

Example:

    spts = list( list( ctlpt( E3, 0.1, 0.0, 1.0 ),
                       ctlpt( E3, 0.3, 1.0, 0.0 ),
                       ctlpt( E3, 0.0, 2.0, 1.0 ) ),
                 list( ctlpt( E3, 1.1, 0.0, 0.0 ),
                       ctlpt( E3, 1.3, 1.5, 2.0 ),
                       ctlpt( E3, 1.0, 2.1, 0.0 ) ),
                 list( ctlpt( E3, 2.1, 0.0, 2.0 ),
                       ctlpt( E3, 2.3, 1.0, 0.0 ),
                       ctlpt( E3, 2.0, 2.0, 2.0 ) ),
                 list( ctlpt( E3, 3.1, 0.0, 0.0 ),
                       ctlpt( E3, 3.3, 1.5, 2.0 ),
                       ctlpt( E3, 3.0, 2.1, 0.0 ) ),
                 list( ctlpt( E3, 4.1, 0.0, 1.0 ),
                       ctlpt( E3, 4.3, 1.0, 0.0 ),
                       ctlpt( E3, 4.0, 2.0, 1.0 ) ) );
    sb = sbspline( 3, 3, spts, list( list( KV_OPEN ), list( KV_OPEN ) ) );
    
    TCrv1 = cbspline( 2,
                      list( ctlpt( E2, 0.3, 0.3 ),
                            ctlpt( E2, 0.7, 0.3 ),
                            ctlpt( E2, 0.7, 0.7 ),
                            ctlpt( E2, 0.3, 0.7 ),
                            ctlpt( E2, 0.3, 0.3 ) ),
                      list( KV_OPEN ) );
    TCrv2 = circle( vector( 0.5, 0.5, 0.0 ), 0.25 );
    TCrv3 = cbspline( 3,
                      list( ctlpt( E2, 0.3, 0.3 ),
                            ctlpt( E2, 0.7, 0.3 ),
                            ctlpt( E2, 0.7, 0.7 ),
                            ctlpt( E2, 0.3, 0.7 ) ),
                      list( KV_PERIODIC ) );
    
    TSrf1 = TRIMSRF( sb, TCrv1, false );
    TSrf2 = TRIMSRF( sb, TCrv1, true );
    TSrf3 = TRIMSRF( sb, list( TCrv1, TcRv2 * ty( 1 ), TCrv3 * ty( 2 ) ),
                     false );

constructs three trimmed surfaces. Tsrf1 contains the outer boundary and excludes what is inside TCrv1, TSrf2 contains only the domain inside TCrv1. TCrv3 has three holes corresponding to the three trimming curves. See also TRMSRFS.


FIGURE: Three trimmed surfaces created from the same B-spline surface. The original surface is outline by thin lines and the trimmed surfaces are outlined by thick lines.




TRMSRFS

 TrimSrfType TRMSRFS( SurfaceType Srf, CurveType Cntrs )
 
 or
 
 TrimSrfType TRMSRFS( SurfaceType Srf, PolyType Cntrs )
 
 or
 
 TrimSrfType TRMSRFS( SurfaceType Srf, ListType Cntrs )

create a set of trimmed surfaces from the provided surface Srf and the set of contours Cntrs in Srf's parametric domain.

The contours in Cntrs can be polylines, curves, or a list of such entities. The contours in Cntrs must be either closed or start and end on the boundary of the parametric domain of Srf. Further, these contours must be (self) intersection free.

The returned result is a (list of) trimmed surfaces, each defining one sub-region that results from Cntrs's trimming.

Example:

    tsrfs = TRMSRFS( srf,
                     list( poly( list( point( 0.0, 0.2, 0.0 ),
                                       point( 1.0, 0.5, 0.0 ) ), true ),
                           cbezier( list( ctlpt( E2, 0.0, 2.5 ),
                                          ctlpt( E2, 0.5, 2.5 ),
                                          ctlpt( E2, 0.5, 3.0 ) ) ) ) );
    interact( list( nth( tsrfs, 1 ) * tz( -0.2 ),
                    nth( tsrfs, 2 ) * tz(  0.0 ),
                    nth( tsrfs, 3 ) * tz(  0.2 ) ) );

constructs trimmed surfaces using two contours. One contour is a polyline with two points, and the other is a quadratic Bezier curve. See also TRIMSRF.


FIGURE: Three trimmed surfaces created from the same B-spline surface using the TRMSRFS and two prescribed contour in the surface's parametric domain.




TSBEZIER

 SurfaceType TSBEZIER( NumericType Order, ListType CtlMesh )

creates a triangular Bezier surface of order Order using the provided control mesh. CtlMesh is a list of control points of size (Order + 1) * Order / 2. All control points must be of type (E1-E9, P1-P9), or regular PointType defining the surface's control polygon. The surface point type will be of a space which is the union of the spaces of all points.

Example:

    b = TSBEZIER( 3,
                  list( ctlpt( E3, 0.0,  0.0,  0.4 ),
                        ctlpt( E3, 0.3,  0.0,  0.3 ),
                        ctlpt( E3, 0.7,  0.0,  0.8 ),
     
                        ctlpt( E3, 0.2,  0.4,  1.0 ),
                        ctlpt( E3, 0.4,  0.5,  1.0 ),
     
                        ctlpt( E3, 0.5,  1.0,  0.7 ) ) );




FIGURE: A triangular Bezier surface of degree 2 or order 3.

See also TSGREGORY and TSBSPLINE.


TSBSPLINE

 TriSrfType TSBSPLINE( NumericType Order, NumericType Length,
                       ListType CtlMesh, ListType KnotVector )

creates a B-spline surface from the provided Order and Length, the control mesh CtlMesh, and the knot vector KnotVector. CtlMesh is a list of control points of size (Length + 1) * Length / 2. All control points must be of point type (E1-E9, P1-P9), or regular PointType defining the surface's control mesh. The surface point type will be of a space which is the union of the spaces of all points. KnotVector is a list of NumericType knots of length Length plus the Order. The knot vector may also be a list of a single constant KV_OPEN or KV_FLOAT, in which a uniform knot vector with the appropriate length and with an open or floating end condition will be constructed automatically.

Not fully supported at this time. See also TSBEZIER and TSGREGORY.


TSDERIVE

 TriSrfType TSDERIVE( TriSrfType Srf, NumericType Dir )

returns a vector field surface representing the differentiated triangular surface in the given direction (ROW, COL, or DEPTH). Evaluation of the returned surface at a given parameter value will return a vector tangent to Srf in Dir at that parameter value.

 DuSrf = TSDERIVE( Srf, ROW );
 DvSrf = TSDERIVE( Srf, COL );
 Normal = coerce( tseval( DuSrf, 0.5, 0.25, 0.25 ), VECTOR_TYPE ) ^
          coerce( tseval( DvSrf, 0.5, 0.25, 0.25 ), VECTOR_TYPE );

computes two partial derivatives of the surface Srf and computes its normal as their cross product, at the parametric location (0.5, 0.25, 0.25).

See also TSNORMAL


TSEVAL

 CtlPtType TSEVAL( TriSrfType Srf,
                   NumericType UParam, NumericType VParam, NumericType WParam )

evaluates the provided triangular surface Srf at the given UParam, VParam, WParam parameters. UParam, VParam, and WParam must all be non negative and must sum to one for a Bezier triangular surface or to the maximum domain, if a B-spline surface.

Example:

    CPt = TSEVAL( Srf, u, v, 1.0 - u - v );

evaluates Srf at the parameter values prescribed by u and v.


TSGREGORY

 SurfaceType TSGREGORY( NumericType Order, ListType CtlMesh )

cCreates a triangular Gregory surface of order Order using the provided control mesh. CtlMesh is a list of control points of size (Order + 1) * Order / 2 + 3. All control points must be of type (E1-E9, P1-P9), or regular PointType defining the surface's control polygon. The surface point type will be of a space which is the union of the spaces of all points.

Example:

    Srf = tsgregory( 5,
        list( ctlpt( E3, 2, -1, 0 ),
              ctlpt( E3, 2.3, -1, 0.25 ),
              ctlpt( E3, 2.6, -1, 0.25 ),
              ctlpt( E3, 2.8, -1, 0.13 ),
              ctlpt( E3, 3, -1, 0 ),
              ctlpt( E3, 2.25, -0.7, 0.25 ),
              ctlpt( E3, 2.5, -0.7, -0.25 ),
              ctlpt( E3, 2.6, -0.7, -0.15 ),
              ctlpt( E3, 2.75, -0.7, 0.25 ),
              ctlpt( E3, 2.4, -0.4, 0.25 ),
              ctlpt( E3, 2.5, -0.4, 0 ),
              ctlpt( E3, 2.6, -0.4, -0.25 ),
              ctlpt( E3, 2.45, -0.2, 0.12 ),
              ctlpt( E3, 2.55, -0.2, -0.12 ),
              ctlpt( E3, 2.5, 0, 0 ),
              ctlpt( E3, 2.5, -0.7, -0.25 ),
              ctlpt( E3, 2.6, -0.7, -0.15 ),
              ctlpt( E3, 2.5, -0.4, 0 ) ) );

Not fully supported at this time. See also TSBEZIER and TSBSPLINE.


TSNORMAL

 VectorType TSNORMAL( TriSrfType Srf,
                      NumericType UParam, NumericType VParam, NumericType WParam)

computes the normal vector to a triangular surface Srf at the parameter values UParam, VParam, WParam. The returned vector has a unit length.

UParam, VParam, and WParam must all be non negative and must sum to one for a Bezier triangular surface or to the maximum domain, if a B-spline surface.

Example:

    Normal = TSNORMAL( Srf, 0.5, 0.5, 0.0 );

computes the normal to Srf at the parameter values (0.5, 0.5, 0.0).


TVLOAD

 TrivarType TVLOAD( StringType FileName,
                    NumericType DataType,
                    VectorType VolSize,
                    VectorType Orders )

loads a volumetric data set from file FileName in as a trivariate of orders Orders. DataType can be one of:
1 Regular ASCII (separated by white spaces).
2 Two bytes short integer.
3 Four bytes long integer.
4 One byte (char) integer.
5 Four bytes float.
6 Eight bytes double.
Beware of the little vs big Endian problem! We assume here you have read the volume in the same machine type in which this file was written.

VolSize provides the dimensions of the volume, with width first and depth last. Uniform open end condition knot vectors are constructed to all three axes.

Example:

    Tv = TVLOAD( "3dhead", 1, vector( 32, 32, 13 ), vector( 3, 3, 3 ) );

loads the data set "3dhead" of size (32, 32, 13) as a triquadratic function. THe sata set is assumed to contain ASCII numeric values.

See also MRCHCUBE.


TVPREV

 TrivarType TVPREV( SurfaceType Srf )
 
 or
 
 TrivarType TVPREV( ListType SrfList )

computes trivariate of revolution for the given polynomial surface(s) by rotating the input along the Z axis. Result is a polynomial approximation for the real circular shape.

Example:

    Tv = TVRev( Disk );

Createa a trivariate torus, TV by rotating the input Disk surface along the Z axis. See also SURFPREV, TVREV.


TVREV

 TrivarType TVREV( SurfaceType Srf )
 
 or
 
 TrivarType TVREV( ListType SrfList )

computes trivariate of revolution for the given surface(s) by rotating the input along the Z axis.

Example:

    Tv = TVRev( Disk );

Createa a trivariate torus, TV by rotating the input Disk surface along the Z axis. See also SURFREV, TVPREV.




FIGURE: A trivariate of revolution in the shape of a torus is creating by rotating a disk surface.


TVZRJACOB

 PolyType TVZRJACOB( TrivarType TV,
                     NumericType Euclidean,
                     NumericType SkipRate,
                     NumericType Fineness )

computes the zero set of the Jacobian of the given trivariate, TV. This zero set is the implicit boundary of the trivariate and, for example, equals the envelop of the sweep of a bivariate surface in space (see example below). The zero set is returned as a polygonal data set approximation with Fineness tolerance. If Euclidean, the resulting polygons are in Euclidean space. Otherwise, the polygons are returned in the trivariate's parametric domain. Finally, SkipRate provides a mechanism to skip to every SkipRate row, column and plane while a SkipRate skips nothing.

Example:

    Tv = tfromsrfs( list( Srf,
                           Srf * tx( 3 ) * ty( 3 ),
                           Srf * tx( 6 ) ), 3 );
    Tv1ZeroJacobian = TVZRJACOB( Tv, 1, 1, 0 );

A trivariate TV is constructed as a sweep of surface Srf along a quadratic Bezier curve with (0, 0), (3, 3), (6, 0) as control points, and then the zero set of the Jacobian is derived to yield the envelope of this motion of Srf.


FIGURE: The envelope of the motion of the wine glass surface in space can be derived with the aid of the TvZrJacob function.




UVPOLY

 PolyType UVPOLY( PolyType Obj, ListType Scales, ListType Translates );

Sets UV coordinates to polygonal object Obj. The UV coordinates are set using the XY Euclidean coordinates if Scales is a list that holds two scaling factors (XScale, YScale), or the UV coordinates are set via the two largest span in XYZ for each polygon, if Scales is a list of three scaling factors (XScale, YScale, ZScale). Translates offers a way to shift the UV coordinates in the texture 2D domain, Translates of (0, 0) does nothing. Needless to say, the ?Scale factors scales the Euclidean coordinates before being sets as UV texture coordinates.

Example:

    UVCube = UVPOLY( Cube, list( 1, 1, 1 ), list( 0, 0 ) );

sets UV coordinates to the six faces of the cube, each face with UV values between zero and one.


ZCOLLIDE

 NumericType ZCOLLIDE( GeometricTreeType Obj1,
                       GeometricTreeType Obj2,
                       NumericType Fineness,
                       NumericType NumOfIters );

Given two objects, Obj1 and Obj2, where Obj1 is assumed to be above (in the Z direction) Obj2, this function computes the amount that Obj1 could be moved down, the -Z direction, until it collides with Obj2. The collision detection is considered using a polygonal approximation that has a Fineness resolution (see RESOLUTION variable). The computation cost is linear in NumOfIters with quadratic accuracy convergence. Values of ten for both Fineness and NumOfIters are reasonable selections. While Obj1 is considered in its exact form, in Obj2, only the bbox of the shape is considered.

Example:

    view( chair, 1 );
    for ( x = 0, 1, 5,
        b = box( vector( x / 10, 0, 2 ), 0.1, 0.1, 0.1 ):
        view( b * tz( ZCOLLIDE( chair, b, 10, 10 ) ), 0 ) );

places and draws six different cubes on top of the object called chair.


Object transformation functions

All the routines in this section construct a 4 by 4 homogeneous transformation matrix representing the required transform. These matrices may be concatenated to achieve more complex transforms using the matrix multiplication operator *. For example, the expression

    m = trans( vector( -1, 0, 0 ) ) * rotx( 45 ) * trans( vector( 1, 0, 0 ) );

constructs a transform to rotate an object around the X = 1 line, 45 degrees. A matrix representing the inverse transformation can be computed as:

    InvM = m ^ -1

See also overloading of the - operator.


HOMOMAT

 MatrixType HOMOMAT( ListType MatData )

creates an arbitrary homogeneous transformation matrix by manually providing its 16 coefficients.

Example:

 step = 10;
 for ( a = 1, 1, 720 / step,
       view_mat = save_mat *
                  HOMOMAT( list( list( 1, 0, 0, 0 ),
                                 list( 0, 1, 0, 0 ),
                                 list( 0, 0, 1, -a * step / 500 ),
                                 list( 0, 0, 0, 1 ) ) ):
       view( list( view_mat, axes ), on )
 );

looping and viewing through a sequence of perspective transforms, created using the HOMOMAT constructor. See also RFLCTMAT and PROJMAP.


MAP3PT2EQL

 MatrixType MAP3PT2EQL( PointType Pt1, PointType Pt2, PointType Pt3 )

computes the transofrmation matrix in the XY plane that takes the given three planar points into an equilateral triangle around the origin.

Example:

    Mat = MAP3PT2EQL( Pt1, Pt2, Pt3 );

See also ELLIPSE3PT, CONICSEC.


MATPOSDIR

 MatrixType MATPOSDIR( PointType Pos, VectorType Dir, VectorType UpDir )

creates a viewing transformation matrix of a viewer at Pos, looking at direction Dir and upper view of UpDir.

Example:

 step = 10;
 for ( a = 1, 1, 720 / step,
       view_mat = MATPOSDIR( point( 0.5, 0.1, 0.5 ),
                             vector( 0.0, 1.0, 0.0 ),
                             vector( cos( a * step * Pi / 360 ), 0,
                                     sin( a * step * Pi / 360 ) ) ):
       view( list( view_mat, axes ), on )
 );

looping and viewing through a sequence of transforms, created using the MATPOSDIR constructor.


PROJMAT

 MatrixType PROJMAT( PlaneType ProjPlane,
                     VectorType EyePos,
                     NumericType EyeInf )

constructs a projection matrix to project the universe onto the given projection plane ProjPlane, with the eye position at EyePos (divided by EyeInf). Note that if EyeInf is zero, the eye is at infinity.

Example:

  PMat = PROJMAT( plane( 0, 0, 1, -0.1 ), vector( 1, 1, 1 ), 0 );

contstructs a projection matrix PMat onto the Z = -0.1 plane with a view direction of ( 1, 1, 1 ). See also RFLCTMAP, HOMOMAT.


RFLCTMAT

 MatrixType RFLCTMAT( PlaneType RflctPlane )

constructs a reflection matrix to reflect the universe along the given reflection plane RflctPlane.

Example:

  PMat = RFLCTMAT( plane( 0, 0, 1, 0 ) );

constructs a reflection matrix PMat around the Z = 0 plane. See also PROJMAP, HOMOMAT.


ROTV2V

 MatrixType ROTV2V( VectorType Vec1, VectorType Vec2 )

creates a rotation that takes vector Vec1 to vector Vec2. See also ROTVEC, ROTZ2V, ROTZ2V2.


ROTVEC

 MatrixType ROTVEC( VectorType Vec, NumericType Angle )

creates a rotation around the vector Vec matrix with Angle degrees. See also ROTV2V, ROTZ2V, ROTZ2V2.


ROTX

 MatrixType ROTX( NumericType Angle )

creates a rotation around the X transformation matrix with Angle degrees.


ROTY

 MatrixType ROTY( NumericType Angle )

creates a rotation around the Y transformation matrix with Angle degrees.


ROTZ

 MatrixType ROTZ( NumericType Angle )

creates a rotation around the Z transformation matrix with Angle degrees.


ROTZ2V

 MatrixType ROTZ2V( VectorType Dir )

creates a rotation matrix that takes Z axis into Dir. Length of Dir is ignored. See also ROTV2V, ROTVEC, ROTZ2V2.


ROTZ2V2

 MatrixType ROTZ2V2( VectorType Dir, VectorType Dir2 )

creates a rotation matrix that takes the Z axis into Dir, while the X axis is aligned with Dir2. The lengths of Dir and Dir2 are ignored. See also ROTV2V, ROTVEC, ROTZ2V, ROTVEC.


SCALE

 MatrixType SCALE( VectorType ScaleFactors )

creates a scaling by the ScaleFactors transformation matrix.


TRANS

 MatrixType TRANS( VectorType TransFactors )

creates a translation by the TransFactors transformation matrix.


General purpose functions


ADWIDTH

 ADWIDTH( GeometricType Object, NumericType DWidth )

sets the width of the object. This display width is used in pixels in display devices for width of line drawing, if supported by the display device. See also ATTRIB, COLOR, and AWIDTH.

This function is equivalent to using,

ATTRIB( Object, "dwidth", DWidth );


ATTRIB

 ATTRIB( AnyType Object, StringType Name, AnyType Value )

provides a mechanism to add an attribute of any type to an Object, with name Name and value Value. This ATTRIB function is tuned and optimized toward numeric values or strings as Value although any other object type can be saved as attribute.

These attributes may be used to pass information to other programs about this object, and are saved with the objects in data files. Attributes placed on a list object or even a whole hierarchy of objects will be propagated into all items in the list or hierarchy. There are a few exception to this propagation. The "animation" attribute is not propagated and is kept in the internal nodes, forming a hierachy of animation commands for all the objects contained in the list/hierarchy. The "invisible" attribute is saved at all levels of the hierarchy, used to denote a complete sub tree that is invisible (yet can serve as a source at which instances can point).

For example,

    ATTRIB(Glass, "rgb", "255,0,0");
    ATTRIB(Glass, "refract", "1.4");
        .
        .
        .
    RmAttr(Glass, "rgb");   # Removes "rgb" attribute.

sets the RGB color and refraction index of the Glass object and later removes the RGB attribute.

Attribute names are case insensitive. Spaces are allowed in the Value string, as well as the double quote itself, although the latter must be escaped:

    ATTRIB(Glass, "text", "Say "this is me"");

See also RMATTR for removal of attributes, CPATTR for copying them, GETATTR to get an attribute, ATTRPROP for setting attributes on all subtrees of parts, as well as AWIDTH, ADWIDTH, COLOR and PATTRIB.


ATTRPROP

 ATTRPROP( AnyType Object, StringType Name, AnyType Value )

Same as ATTRIB but propagates the attributes to all sub-parts of the object. See alos ATTRVPROP.

Example:

    Glass1 = list( Base, Handle, Wine );
    Glass2 = list( Base, Handle, Wine );
    attrib( Glass1, "ptexture", "marble1.gif" );
    ATTRPROP( Glass2, "ptexture", "marble1.gif" );

In Glass1, only Glass1 will be set with "texture" while in Glass2, the "texture" attribute will propagate to the sub-parts of Glass2, namely to the Base, Handle, Wine.


ATTRVPROP

 ATTRVPROP( AnyType Object, StringType Name )

Propagates an Object attribute to the vertices in Object.

Example:

    Obj2 = ATTRVPROP( Obj, "RGB" );


AWIDTH

 AWIDTH( GeometricType Object, NumericType Width )

sets the width of the object to one of those specified below. This width is used in real object side dimensions in tools such as scan converters and rendering tools for rendering lines and curves, as well as postscript. See also ATTRIB, COLOR, and ADWIDTH.

This function is equivalent to using,

ATTRIB( Object, "width", Width );


CHDIR

 CHDIR( StringType NewDir )

sets the current working directory to be NewDir.


CLNTCLOSE

 CLNTCLOSE( NumericType Handler, NumericType Kill )

closes a communication channel to a client. Handler contains the index of the communication channel opened via CLNTEXEC. If Kill, the client is sent an exit request for it to die. Otherwise, the communication is closed and the client runs standing alone. See also VIEWOBJ, VIEWSET, CLNTREAD, CLNTWRITE, and CLNTEXEC.

Example:

   h2 = clntexec( "nuldrvs -s-" );
       .
       .
       .

   CLNTCLOSE( h2,TRUE );

closes the connection to the nuldrvs client, opened via CLNTEXEC.


CLNTWRITE

 CLNTWRITE( NumericType Handler, AnyType Object )

writes one object Object to a communication channel of a client. Handler contains the index of the communication channel opened via CLNTEXEC. If the Handler equals -1, the regular display device (forked via, for example, VIEWOBJ command) is used. If Handler equals CLIENTS_ALL, a broadcast of Object to all clients is performed. See also VIEWOBJ, VIEWSET, CLNTREAD, CLNTCLOSE, and CLNTEXEC.

Example:

   h2 = clntexec( "nuldrvs -s-" );
       .
       .

   CLNTWRITE( h2, Model );
       .
       .

   clntclose( h2,TRUE );

writes the object named Model to client through communication channel h2.


COLOR

 COLOR( GeometricType Object, NumericType Color )

sets the color of the object to one of those specified below. Note that an object has a default color (see irit.cfg file) according to its origin - loaded with the LOAD command, PRIMITIVE, or a BOOLEAN operation result. The system internally supports colors (although you may have a B&W system) and the colors recognized are: BLACK, BLUE, GREEN, CYAN, RED, MAGENTA, YELLOW, and WHITE.

See the ATTRIB command for more fine control of colors using the RGB attribute. See also AWIDTH and AWIDTH.

This function is equivalent to using,

ATTRIB( Object, "color", Color );


COMMENT

 COMMENT

Two types of comments are allowed:

1. One-line comment: starts anywhere in a line at the '#' character, up to the end of the line.

2. Block comment: starts at the COMMENT keyword followed by a unique character (anything but white space), up to the second occurrence of that character. This is a fast way to comment out large blocks.

Example:

    COMMENT 
      This is a comment
    


CPATTR

 CPATTR( AnyType DestObj, AnyType SrcObj )

copies all attribute from object SrcObj into object DestObj. All attributes, if any, in DestObj are purged. Needless to say, both objects must exist at the time of attribute copy.

See also ATTRIB, ATTRPROP, GETATTR, RMATTR.


ERROR

 ERROR( StringType Message);

breaks the execution and returns to the IRIT main loop, after printing a Message to the screen. This may be useful in user defined functions to break execution in cases of fatal errors.


EXEC

 EXEC( StringType Command );

executes a string Command in the IRIT interepreter, indirectly.

Example:

    Univariate2Bezier = function( Polynom, Deg ): x: f:
    return = nil():
    f = 1:
    for ( x = 0, 0.05 / Deg, 1,
        EXEC( "f = " + Polynom ):
        snoc( ctlpt( E1, f ), return ) ):
    return = coerce( cinterp( return, Deg + 1, Deg + 1, PARAM_UNIFORM, FALSE ),
                     bezier_type );

defines a function that converts univariate expressions into explicit, E1, Bezier curves. For example "Univariate2Bezier( "3 * x ^ 2 - 2 * x + 5", 3 );" would return a cubic Bezier curve representing "3 * x ^ 2 - 2 * x + 5".


EXIT

 EXIT()

exits from the solid modeler. NO warning is given!


FOR

 FOR( NumericType Start, NumericType Increment, NumericType End, AnyType Body )

executes the Body (see below), while the FOR loop conditions hold. Start, Increment, End are evaluated first, and the loop is executed while <= End if Increment > 0, or while >= End if Increment < 0. If Start is of the form "Variable = Expression", then that variable is updated on each iteration, and can be used within the body. The body may consist of any number of regular commands, separated by COLONs, including nesting FOR loops to an arbitrary level.

Example:

 step = 10;
 rotstepx = rotx(step);
 FOR ( a = 1, 1, 360 / step,
     view_mat = rotstepx * view_mat:
     view( list( view_mat, axes ), ON )
 );

displays axes with a view direction that is rotated 10 degrees at a time around the X axis.


HELP

 HELP( StringType Subject )

provides help on the specified Subject.

Example:

    HELP("");

will list all IRIT help subjects.


FNFREE

 FNFREE( StringType UserFuncName )

frees a user defined function named UserFuncName. See also FREE.


FREE

 FREE( GeometricType Object )

Because of the usually huge size of geometric objects, this procedure may be used to free them. Reassigning a value (even of different type) to a variable automatically releases the old variable's allocated space as well. See also FNFREE.


FUNCTION

 FuncName = FUNCTION(Prm1, Prm2, ... , PrmN):LclVal1:LclVar2: ... :LclVarM:
     FuncBody;

defines a function named FuncName with N parameters and M local variables (N, M >= 0). Here is a (simple) example of a function with no local variables and a single parameter that computes the square of a number:

 sqr = FUNCTION(x):
    return = x * x;

Functions can be defined with optional parameters and optional local variables. A function's body may contain an arbitrary set of expressions including for/while loops, (user) function calls, or even recursive function calls, all separated by colons. The returned value of the function is the value of an automatically defined local variable named return. The return variable is a regular local variable within the scope of the function and can be used as any other variable.

If a variable's name is found in neither the local variable list nor the parameter list, it is searched for in the global variable list (outside the scope of the function). Binding of names of variables is static as in the C programming language.

Because binding of variables is performed in execution time, there is a somewhat less restrictive type checking of parameters of functions that are invoked within a user's defined function.

A function can invoke itself, i.e., it can be recursive. However, since a function should be defined when it is called, a dummy function should be defined before the recursive one is defined:

 factorial = function(x):return = x; # Dummy function.
 factorial = function(x):
     if (x <= 1, return = 1, return = x * factorial(x - 1));

Overloading is valid inside a function as it is outside. For example, for

 add = FUNCTION(x, y):
    return = x + y;

the following function calls are all valid:

 add(1, 2);
 add(vector(1,2,3), point(1,2,3));
 add(box(vector(-3, -2, -1), 6, 4, 2), box(vector(-4, -3, -2), 2, 2, 4));

Finally, here is a more interesting example that computes an approximation of the length of a curve, using the sqr function defined above:

 distptpt = FUNCTION(pt1, pt2):
     return = sqrt(sqr(coord(pt1, 1) - coord(pt2, 1)) +
                   sqr(coord(pt1, 2) - coord(pt2, 2)) +
                   sqr(coord(pt1, 3) - coord(pt2, 3)));

 crvlength = FUNCTION(crv, n):pd:t:t1:t2:dt:pt1:pt2:i:
     return = 0.0:
     pd = pdomain(crv):
     t1 = nth(pd, 1):
     t2 = nth(pd, 2):
     dt = (t2 - t1) / n:
     pt1 = coerce(ceval(crv, t1), e3):
     for (i = 1, 1, n,
          pt2 = coerce(ceval(crv, t1 + dt * i), e3):
          return = return + distptpt(pt1, pt2):
          pt1 = pt2);

Try, for example:

 crvlength(circle(vector(0.0, 0.0, 0.0), 1.0), 30) / 2;
 crvlength(circle(vector(0.0, 0.0, 0.0), 1.0), 100) / 2;
 crvlength(circle(vector(0.0, 0.0, 0.0), 1.0), 300) / 2;

See PROCEDURE and IRITSTATE's "DebugFunc" for more.


IF

 IF( NumericType Cond, AnyType TrueBody { , AnyType FalseBody } )

executes TrueBody (a group of regular commands, separated by COLONs - see FOR loop) if the Cond holds, i.e., it is a numeric value other than zero, or optionally, if it exists, executes FalseBody. If the Cond does not hold, i.e., it evaluates to a numeric value equal to zero.

Examples:

    IF ( machine == IBMOS2, resolution = 5, resolution = 10 );
    IF ( a > b, max = a, max = b );

sets the resolution to 10, unless running on an IBMOS2 system, in which case the RESOLUTION variable will be set to 5 in the first statement, and set to max to the maximum of a and b in the second statement.


INCLUDE

 INCLUDE( StringType FileName )

executes the script file FileName. Nesting of an include file is allowed up to 10 levels deep. If an error occurs, all open files in all nested files are closed and data are waited for at the top level (standard input). Files are searched for inclusion in the current directory. If not found, and the inclusion is from a different file at some directory, that directory is searched as well. Finally, if all the above fails, the directories specified via the IRIT_INCLUDE environment variable are also searched.

A script file can contain any command the solid modeler supports.

Example:

    INCLUDE( "/tmp/general.irt" );

includes the file "/tmp/general.irt". Any inclusion inside general.irt will search for the included file in the current directory, then in /tmp, and then in the directories specified via IRIT_INCLUDE.


INSERTPOLY

 INSERTPOLY( PolyType Poly, PolyType Polys )

inserts, in place, Poly as a new polygon of object Polys. After the completion of this function Poly is unmodified but Polys has a new polygon in it.

Example:

    X = poly( list( point( 0, 0, 0 ),
                    point( 0, 1, 0 ),
                    point( 1, 1, 0 ),
                    point( 1, 0, 0 ) ), false );
    Y = X * tz( 1 );
    INSERTPOLY( Y, X );

At the end of the execution of this sequence of command, X contains two polygons, one at Z = 0 and one at Z = 1. See also MERGEPOLY, SPLITLST.


INTERACT

 INTERACT( GeometryTreeType Object )

This is a user-defined function (see iritinit.irt) that does the following, in order outlined:

Clear the display device.

Display the given Object.

Pause for a keystroke.

This user-defined function in version 4.0 of IRIT is an emulation of the INTERACT function that used to exist in previous versions.

Example:

 INTERACT( list( view_mat, Axes, Obj ) );

displays and interacts with the object Obj and the predefined object Axes. VIEW_MAT will be used to set the starting transformation.

See VIEW and VIEWOBJ for more.


IQUERY

 IQUERY( NumericType QueryType )

A low level query tool for checking the current state of the IRIT internal tables. According to the values of QueryType the following is printed to stdout:

QueryType Printed content
1 All the known functions/user defined functions/constants
and parameters/returned values (if any).
2 All the knwon keywords

LIST

 ListType LIST( AnyType Elem1, AnyType Elem2, ... )

constructs an object as a list of several other objects. Only a reference is made to the Elements, so modifying Elem1 after being included in the list will affect Elem1 in that list next time list is used!

Each inclusion of an object in a list increases its internal used reference. The object is freed iff theused reference is zero. As a result, attempt to delete a variable (using FREE) which is referenced in a list removes the variable, but the object itself is freed only when the list is freed.


LOAD

 AnyType LOAD( StringType FileName )

loads an object from the given FileName. The object may be any object defined in the system, including lists, in which the structure is recovered and reconstructed as well (internal objects are inserted into the global system object list if they have names). If no file type is provided, ".itd" is assumed.

This command can also be used to load binary files. ASCII regular data files usually take longer to load than binary files due to the required parsing. Binary data files can be loaded directly, like ASCII files in IRIT, but can only be inspected through IRIT tools such as dat2irit. A binary data file must have a ".ibd" (IRIT Binary Data) type in its name.

Compressed files can be loaded if the given file name has a postfix of ".Z" or .".gz". The gnu utility "gzip" will be invoked via a pipe for that purpose.

See also IRITSTATE's option "FlatLoad" for optioanl flattening of the object hierarechy during a load.


LOGFILE

 LOGFILE( NumericType Set )

 or

 LOGFILE( StringType FileName )

If Set is non zero (see TRUE/FALSE and ON/OFF), then everything printed in the input window will go to the log file specified in the irit.cfg configuration file. This file will be created the first time logfile is turned ON. If a string FileName is provided, it will be used as a log file name from now on. It also closes the current log file. A "LOGFILE( on );" must be issued after a log file name change.

Example:

    LOGFILE( "Data1" );    
    LOGFILE( on );    
    printf( "Resolution = %lf\n", list( resolution ) );
    LOGFILE( off );    

to print the current resolution level into file Data1.


MSLEEP

 MSLEEP( NumericType MilliSeconds )

causes the solid modeller to sleep for the prescribed time in milliseconds.

Example:

 for ( i = 1, 1, sizeof( crvs ),
     c = nth( crvs, i ):
     color( c, yellow ):
     msleep(20):
     viewobj( c )
 );

displays an animation sequence and sleeps for 20 milliseconds between iterations.


NREF

 AnyType NREF( ListType ListObject, NumericType Index )

returns a reference to the Index (base count 1) element of the list ListObject. The reference points to the original object and hence can be used to modify (add attributes for example) to objects in lists. Assignment of this reference to a new object would result in a copy of the object. In contrast, a FREE of a reference to an object would have an undefined result.

Example:

    Lst = list( a, b, c );
    attrib( NREF( Lst, 2 ), "NewAttr", on );

adds a new attribute to the second element of Lst. See also NTH.


NRMLCONE

 ListType NRMLCONE( SurfaceType Srf )

computes a cone that bounds all normals of surface Srf. A list of two objects, the axis vector of the cone and the opening radius, in radians, is returned.

Example:

    NCone = NRMLCONE( Srf );
    Cn = Cone( vector( 0, 0, 0 ), normalize( nth( NCone, 1 ) ),
               nth( NCone, 2 ), 0 ) * tz( 1.0 ) * sc( 0.75 );

computes a normals' cone for surface Srf and builds a real cone following these limits.


NTH

 AnyType NTH( ListType ListObject, NumericType Index )

returns the Index (base count 1) element of the list ListObject.

Example:

    Lst = list( a, list( b, c ), d );
    Lst2 = NTH( Lst, 2 );

and now Lst2 is equal to 'list( b, c )'. See also NREF.


PAUSE

 PAUSE( NumericType Flush )

waits for a keystroke. This is nice to have if a temporary stop in a middle of an included file (see INCLUDE) is required. If Flush is TRUE, then the input is first flushed to guarantee that the actual stop will occur.


PRINTF

 PRINTF( StringType CtrlStr, ListType Data )

This results in a formatted printing routine, following the concepts of the C programming language's printf routine. CtrlStr is a string object for which the following special '%' commands are supported:
%d, %i, %u Prints the numeric object as an integer or unsigned integer.
%o, %x, %X Prints the numeric object as an octal or hexadecimal integer.
%e, %f, %g, Prints the numeric object in several formats of
%E, %F floating point numbers.
%s Prints the string object as a string.
%pe, %pf, %pg Prints the three coordinates of the point object.
%ve, %vf, %vg Prints the three coordinates of the vector object.
%Pe, %Pf, %Pg, Prints the four coordinates of the plane object.
%De, %Df, %Dg, Prints the given object in IRIT's data file format.


All the '%' commands can include any modifier that is valid in the C programming language PRINTF routine, including l (long), prefix character(s), size, etc. The point, vector, plane, and object commands can also be modified in a similar way, to set the format of the numeric data printed.

Also supported are the newline and tab using the backslash escape character:

 PRINTF("\tThis is the char "\%"\n", nil());

Backslashes should be escaped themselves as can be seen in the above example. Here are few more examples:

 PRINTF("this is a string "%s" and this is an integer %8d.\n",
       list("STRING", 1987));
 PRINTF("this is a vector [%8.5lvf]\n", list(vector(1,2,3)));
 IritState("DumpLevel", 9);
 PRINTF("this is a object %8.6lDf...\n", list(axes));
 PRINTF("this is a object %10.8lDg...\n", list(axes));

This implementation of PRINTF is somewhat different than the C programming language's version, because the backslash always escapes the next character during the processing stage of IRIT's parser. That is, the string

        '\tThis is the char "\%"\n'

is actually parsed by the IRIT's parser into

        'tThis is the char "%"n'

because this is the way the IRIT parser processes strings. The latter string is the one that PRINTF actually sees.

See also PRINTFILE for ways to redirect PRINTF to a file..


PRINTFILE

 PRINTFILE( StringType FileName );

Sets the file PRINTF prints to to FileName. Any newer call to PRINTFILE will close the current file used so far. If FileName is an empty string, PRINTF will print to stdout.


PROCEDURE

 ProcName = PROCEDURE(Prm1, Prm2, ... , PrmN):LclVal1:LclVar2: ... :LclVarM:
     ProcBody;

A procedure is a function that does not return a value, and therefore the returned variable (see FUNCTION) should not be used. A procedure is identical to a function in every other way. See FUNCTION for more.


RESET

 RESET()

clears all variables and initializes the environment to the starting state. User defined functions, however, are kept intact.


RMATTR

 RMATTR( AnyType Object, StringType Name )

removes attribute named Name from object Object. This function will have no affect on the Object if the Object has no attribute named Name.

See also ATTRIB, ATTRPROP, GETATTR, CPATTR.


SAVE

 SAVE( StringType FileName, AnyType Object )

saves the provided Object in the specified file name FileName. No extension type is needed (ignored if specified), and ".itd" is supplied by default. The Object can be any object type, including list, in which the structure is saved recursively. See also LOAD. If a display device is actively running at the time SAVE is invoked, its transformation matrix will be saved with the same name but with extension type of ".imd" instead of ".itd".

This command can also be used to save binary files. ASCII regular data files usually take longer to load than binary files due to the required parsing. Binary data files can be loaded directly like ASCII files in IRIT, but must be inspected through IRIT tools such as dat2irit. A binary data file must have a ".ibd" (IRIT Binary Data) type in its name.

This command can also save geometry in one of the following formats:

IGES file, If the file type is either "igs" or "iges".

STL file, if the file type is "stl". If Object has the int attribute "RegularTriang" as TRUE, the geometry will be regularized first (no T junctions). If Object has the int attribute "MultiObjSplit", the data will be saved in one large STL object in one file if 0, one STL object per IRIT object in one file if 1, or in one file per IRIT obejct if 2.

VRML file. if the file type is "wrl".

CNC Gcode tool path file, if the file type is either "nc" or "gcode". For this format, only univariate data sets (polylines and curves) will be processed and saved as 3-axis G code commands. The following attributes are supported in this mode, if found in Object:
"NCCommentChar" Holds a string of one character to define the
comment character. If exists a header comment is
dumped as well.
"NCDownPlungeFast" distance, above the plunging destination to move down
in fast g0 motion. Infinity to disable and plunge in
g1 all the way, or zero to plunge fast in g0 all way.
"NCFeedRate" Feedrate to use. Default is 10 mm per second.
"NCBridgeRelFeedRate" Relative feedrate to use (relative to NCFeedRate)
when bridging from one polyline/curve to the next.
"NCMaxXYBridgeGap" The maximal gap in the XY plane to bridge between
adjacent polylines/curves without retraction.
By default, this value is one mm (0.04inch).
"NCMaxZBridgeGap" The maximal gap in Z to bridge between adjacent
polylines/curves without retraction. By default,
this value is two mm (0.08inch).
"NCRetractZLevel" Set as the Z retraction level above the (bounding
box) of the model. By default, the retration level
will be one inch 925mm) above the bounding box of
the model.
"NCReverseZ" If set to a non negative value, the Z coordinates
are assumed reversed. That is the +Z is down.
By default +Z is assumed up.
"NCUpRetractFast" If TRUE, up retracting will be in fast g0 motion.
Otherwise, if FALSE, g1 will be used.


On some platforms, files will be saved compressed if the given file name has a postfix of ".Z" or ".gz". The gnu "gzip" utility will be invoked via a pipe for that purpose.

Example:

 SAVE( "Obj1.ibd.Z", Obj1 );

Saves Obj1 in the file Obj1.ibd.Z as compressed binary file.


SETNAME

 SETNAME( ListType ListObj, NumericType Index, StringType NewName )

sets the name of a sub object of index Index in list object ListObj to a new name NewName. The index of the first element is zero.

Example:

    A = list( 1, 2, 3 );
    SETNAME( A, 0, "First" );

sets the name of the first element in object A to "First".

While it is not a good idea to modify names of objects in the top level global space, one can use this function to do exactly that. To rename the object "Axes" to "XYZ", do:

    SETNAME( list( Axes ), 0, "XYZ" );

See also GETNAME.


SNOC

 SNOC( AnyType Object, ListType ListObject )

This is similar to the lisp cons operator but puts the new Object in the end of the list ListObject instead of at the beginning.

Example:

    Lst = list( axes );
    SNOC( Srf, Lst );

and now Lst is equal to the list 'list( axes, Srf )'.


SYSTEM

 SYSTEM( StringType Command )

executes a system command Command. For example,

    SYSTEM( "ls -l" );


TIME

 TIME( NumericType Reset )

returns the time in seconds from the last time TIME was called with Reset TRUE. This time is CPU time if such support is available from the system (times function), and otherwise, is real time (time function). The time is automatically reset at the beginning of the execution of this program.

Example:

    Dummy = TIME( TRUE );
      .
      .
      .
    TIME( FALSE );

prints the time in seconds between the above two time function calls.


VARLIST

 VARLIST()

lists all the currently defined objects in the system.


VECTOR

 VectorType VECTOR( NumericType X, NumericType Y, NumericType Z )

sreates a vector type object, using the three provided NumericType scalars. See also PLANE, POINT.


VIEW

 VIEW( GeometricTreeType Object, NumericType ClearWindow )

displays the (geometric) object(s) as given in Object.

If ClearWindow is non zero (see TRUE/FALSE and ON/OFF), the window is first cleared (before drawing the objects).

Example:

    VIEW( Axes, FALSE );

displays the predefined object Axes in the viewing window on top of what is drawn already.

In version 4.0, this function is emulated (see iritinit.irt) using the VIEWOBJ function. In order to use the current viewing matrix, VIEW_MAT should be provided as an additional parameter. For example,

    VIEW( list( view_mat, Obj ), TRUE );

However, since VIEW is a user defined function, the following will not use VIEW_MAT as one would expect:

    VIEW( view_mat, TRUE );

because VIEW_MAT will be renamed inside the VIEW user defined function to a local (to the user defined function) variable.

In iritinit.irt one can find several other useful VIEW related functions:
VIEWCLEAR Clears all data displayed on the display device.
VIEWREMOVE Removes the object specified by name from display.
VIEWDISC Disconnects from display device (which is still running)
while allowing IRIT to connect to a new device.
VIEWEXIT Forces the display device to exit.
VIEWSAVE Requests the display device to save transformation matrix.
BEEP An emulation of the BEEP command of versions prior to 4.0.
VIEWSTATE Allows change to the state of the display device.


For the above VIEW related functions, only VIEWREMOVE, VIEWSAVE, and VIEWSTATE require parameters, which are the file name and view state, respectively. The view state can be one of several commands. See the display device section for more.

Examples:

    VIEWCLEAR();
    VIEW( axes, off );
    VIEWSTATE( "LngrVecs" );
    VIEWSTATE( "DrawStyle" );
    VIEWSAVE( "matrix1" );
    VIEWREMOVE( "axes" );
    VIEWDISC();


VIEWOBJ

 VIEWOBJ( GeometricTreeType Object )

displays the (geometric) object(s) as given in Object. Object may be any GeometricType or a list of other GeometricTypes nested to an arbitrary level.

Unlike IRIT versions prior to 4.0, VIEW_MAT is not explicitly used as the transformation matrix. In order to display with a VIEW_MAT view, VIEW_MAT should be listed as an argument (in that exact name) to VIEWOBJ. The same is true for the perspective matrix PRSP_MAT.

Example:

    VIEWOBJ( list( view_mat, Axes ) );

displays the predefined object Axes in the viewing window using the viewing matrix VIEW_MAT.


VIEWSET

 VIEWSET( NumericType DispHandle )

sets the current display device to be DispHandle. DispHandle is returned by the CLNTEXEC command. The use of the reserved constant of CLIENTS_ALL would broadcast the viewing commands to all objects.

Example:

    h1 = clntexec( DispDeviceName );
    h2 = clntexec( DispDeviceName );

    clntwrite( h1, sphere( vector( 0, 0, 0 ), 1 ) );
    clntwrite( h2, axes );

    pause();

    VIEWSET( h1 );
    viewclear();
    viewobj( list( sphere( vector( 0, 0, 0 ), 1 ), axes ) );

    VIEWSET( h2 );
    viewclear();
    viewobj( list( sphere( vector( 0, 0, 0 ), 1 ), axes ) );

    pause();

    VIEWSET( CLIENTS_ALL );

    viewobj( axes );

    pause();

    viewexit();

opens two display devices, and displays a unit sphere to the first, and the axes object, to the second. After a pause, displays both objects on both display devices, then pauses and exits from both.

See also VIEWOBJ, CLNTEXEC, CLNTCLOSE, CLNTREAD, CLNTWRITE.


WHILE

 WHILE( NumericType Cond, AnyType Body )

executes the Body (see below), while the WHILE loop condition Cond is evaluated into a non zero value. Cond is evaluated before each iteration.

The body may consist of any number of regular commands, separated by COLONs, including nesting loops to an arbitrary level.

Example:

 deg = 0;
 rotstepx = rotx( 10 );
 WHILE ( deg < 360,
     deg = deg + 10:
     view_mat = rotstepx * view_mat:
     view( list( view_mat, axes ), ON )
 );

displays axes with a view direction that is rotated 10 degrees at a time around the X axis.


System variables

System variables are predefined objects in the system. Any time IRIT is executed, these variable are automatically defined and set to values which are sometimes machine dependent. These are regular objects in any other sense, including the ability to be deleted or overwritten. One can modify, delete, or introduce other objects using the iritinit.irt file.


AXES

Predefined polyline object (PolylineType) that describes the XYZ axes.


DRAWCTLPT

Predefined Boolean variable (NumericType) that controls whether curves' control polygons and surfaces' control meshes are drawn (TRUE) or not (FALSE). Default is FALSE.


FLAT4PLY

Predefined Boolean object (NumericType) that controls the way almost flat surface patches are converted to polygons: four polygons (TRUE) or only two polygons (FALSE). Default value is FALSE.


MACHINE

Predefined numeric object (NumericType) holding the machine type as one of the following constants: MSDOS, SGI, HP, APOLLO, SUN, UNIX, IBMOS2, WINDOWS, AMIGA, CYGWIN, MACOSX, and LINUX.


POLY_APPROX_OPT

A variable controlling the algorithm to tesselate surfaces into polygons. If FALSE, that is, uniform, in parametric space, sampling is used. If TRUE, maximal deviation between the polygonal approximation and the surface is used, with distance as prescribed by POLY_APPROX_TOL.


POLY_APPROX_UV

A Boolean predefined variable. If TRUE, UV values of surface polygonal approximation are placed on the attribute lists of vertices.


POLY_APPROX_TOL

A numeric predefined tesselation control on the distance between the surface and its polygonal approximation in POLY_APPROX_OPT settings.


POLY_APPROX_TRI

A numeric predefined tesselation control. If TRUE, only triangles are generated in surface tesselations.


POLY_MERGE_COPLANAR

A numeric predefined surface tesselation control. If TRUE, coplanar adjacent polygons are merged into one.


PRSP_MAT

Predefined matrix object (MatrixType) to hold the perspective matrix used/set by VIEW and/or INTERACT commands. See also VIEW_MAT.


RESOLUTION

Predefined numeric object (NumericType) that sets the accuracy of the polygonal primitive geometric objects and the approximation of curves and surfaces. It holds the number of divisions into which a circle is divided (with minimum value of 4). If, for example, RESOLUTION is set to 6, then a generated CONE will effectively be a six-sided pyramid. It also controls the fineness of freeform curves and surfaces when they are approximated as piecewise linear polylines, and the fineness of freeform surfaces when they are approximated as polygons.


VIEW_MAT

Predefined matrix object (MatrixType) to hold the viewing matrix used/set by VIEW and/or INTERACT commands. See also PRSP_MAT.


System constants

The following constants are used by the various functions of the system to signal certain conditions. Internally, they are represented numerically, although, in general, their exact value is unimportant and may be changed in future versions. In the rare circumstance that you need to know their values, simply type the constant as an expression.

Example:

    MAGENTA;


AMIGA

A constant designating an AMIGA system, in the MACHINE variable.


APOLLO

A constant designating an APOLLO system, in the MACHINE variable.


BEZIER_TYPE

A constant defining a Bezier freeform geometry.


BLACK

A constant defining a BLACK color.


BLUE

A constant defining a BLUE color.


BSPLINE_TYPE

A constant defining a B-spline freeform geometry.


CLIENTS_ALL

A constant defining a request to address (broadcast to) all clients.


COL

A constant defining the COLumn or U direction of a surface or a trivariate mesh.


CTLPT_TYPE

A constant defining an object of type control point.


CURVE_TYPE

A constant defining an object of type curve.


CYAN

A constant defining a CYAN color.


CYGWIN

A constant designating an IBM system running under Cygwin, in the MACHINE variable.


DEPTH

A constant defining the DEPTH direction of a trivariate mesh. See TBEZIER, TBSPLINE.


E1

A constant defining an E1 (X only coordinate) control point type.


E2

A constant defining an E2 (X and Y coordinates) control point type.


E3

A constant defining an E3 (X, Y and Z coordinates) control point type.


E4

A constant defining an E4 control point type.


E5

A constant defining an E5 control point type.


E6

A constant defining an E6 control point type.


E7

A constant defining an E7 control point type.


E8

A constant defining an E8 control point type.


E9

A constant defining an E9 control point type.


FALSE

A zero constant. May be used as a Boolean operand.


GEOM_CONST

Designates a constant shape.


GEOM_LINEAR

Designates a shape of a (piecewise) linear curve.


GEOM_CIRCULAR

Designates a shape of a circle/arc.


GEOM_PLANAR

Designates a planar shape.


GEOM_SPHERICAL

Designates a spherical shape.


GEOM_SRF_OF_REV

Designates a shape that is (a portion of) a surface of revolution..


GEOM_EXTRUSION

Designates a shape that is an extrusion surface.


GEOM_RULED_SRF

Designates a shape that is a ruled surface.


GEOM_DEVELOP_SRF

Designates a shape that is a ruled surface.


GEOM_SWEEP

Designates a shape that is a sweep surface.


GREEN

A constant defining a GREEN color.


HP

A constant designating an HP system, in the MACHINE variable.


IBMOS2

A constant designating an IBM system running under OS2, in the MACHINE variable.


KV_DISC_OPEN

A constant defining an open end condition with a discontinuous uniformly spaced knot vector. That is, all interior knots are of multiplicity order -1 and are equally spaced.


KV_FLOAT

A constant defining a floating end condition uniformly spaced knot vector.


KV_OPEN

A constant defining an open end condition uniformly spaced knot vector.


KV_PERIODIC

A constant defining a periodic end condition with a uniformly spaced knot vector.


LINUX

A constant designating an IBM system running under Linux, in the MACHINE variable.


LIST_TYPE

A constant defining an object of type list.


MACOSX

A constant designating an IBM system running under Mac OSX, in the MACHINE variable.


MAGENTA

A constant defining a MAGENTA color.


MATRIX_TYPE

A constant defining an object of type matrix.


MSDOS

A constant designating an MSDOS system, in the MACHINE variable.


MODEL_TYPE

A constant defining an object of type model.


MULTIVAR_TYPE

A constant defining an object of type multivariate function.


NUMERIC_TYPE

A constant defining an object of type numeric.


OFF

Synonym for FALSE.


ON

Synonym for TRUE.


P1

A constant defining a P1 (W and WX coordinates, in that order) rational control point type.


P2

A constant defining a P2 (W, WX, and WY coordinates, in that order) rational control point type.


P3

A constant defining a P3 (W, WX, WY, and WZ coordinates, in that order) rational control point type.


P4

A constant defining a P4 rational control point type.


P5

A constant defining a P5 rational control point type.


P6

A constant defining a P6 rational control point type.


P7

A constant defining a P7 rational control point type.


P8

A constant defining a P8 rational control point type.


P9

A constant defining a P9 rational control point type.


PARAM_CENTRIP

A constant defining a centripetal length parametrization.


PARAM_CHORD

A constant defining a chord length parametrization.


PARAM_NIELFOL

A constant defining a Neilson-Foley parametrization.


PARAM_UNIFORM

A constant defining an uniform parametrization.


PI

The constant of 3.141592...


PLANE_TYPE

A constant defining an object of type plane.


POINT_TYPE

A constant defining an object of type point.


POLY_TYPE

A constant defining an object of type poly.


POWER_TYPE

A constant defining a power basis freeform geometry.


RED

A constant defining a RED color.


ROW

A constant defining the ROW or V direction of a surface or a trivariate mesh.


SGI

A constant designating an SGI system, in the MACHINE variable.


STRING_TYPE

A constant defining an object of type string.


SURFACE_TYPE

A constant defining an object of type surface.


SUN

A constant designating a SUN system, in the MACHINE variable.


TRIMSRF_TYPE

A constant defining an object of type trimmed surface.


TRISRF_TYPE

A constant defining an object of type triangular surface.


TRIVAR_TYPE

A constant defining an object of type trivariate function.


TRUE

A non zero constant. May be used as a Boolean operand.


UNDEF_TYPE

A constant defining an object of no type (yet).


UNIX

A constant designating a generic UNIX system, in the MACHINE variable.


VECTOR_TYPE

A constant defining an object of type vector.


WINDOWS

A constant designating an IBM system running under Windows, in the MACHINE variable.


WHITE

A constant defining a WHITE color.


YELLOW

A constant defining a YELLOW color.


Animation

The animation tool adds the capability of animating objects using forward kinematics, exploiting animation curves. Each object has different attributes, that prescribe its motion, scale, and visibility as a function of time. Every attribute has a name, which designates its role. For instance, an attribute animation curve named MOV_X describes a translation motion along the X axis.


How to create animation curves in IRIT

Let OBJ be an object in IRIT which we want to animate.

Animation curves are either scalar (E1/P1) curves or three-dimensional (E3/P3) curves with one of the following name prefixes:
MOV_X, MOV_Y, MOV_Z Translation along one axis
MOV_XYZ Arbitrary translation along all three axes
ROT_X, ROT_Y, ROT_Z Rotating around a single axis (degrees)
SCL_X, SCL_Y, SCL_Z Scale along a single axis
SCL Global scale
VISIBLE Visibility


The visibility curve is a scalar curve that enables the display of the object if the visibility curve is positive at time t and disables the display (hides) the object if the visibility curve is negative at time t. A positive visibility value between zero and one also hints at the opacity of the object, if supported; one means fully opaque.

The animation curves are all attached as an attribute named "animation" to the object OBJ.

Example:

    mov_x = cbezier( list( ctlpt( E1, 0.0 ),
                           ctlpt( E1, 1.0 ) ) );
    scl   = cbezier( list( ctlpt( E1, 1.0 ),
                           ctlpt( E1, 0.1 ) ) );
    rot_y = cbezier( list( ctlpt( E1, 0.0 ),
                           ctlpt( E1, 0.0 ) );
                           ctlpt( E1, 360.0 ) ) );
    attrib(OBJ, "animation", list( mov_x, scl, rot_y ) );

The above will animate OBJ between time zero and one (Bezier curves are always between zero and one), by moving it a unit size in the X direction, scaling it to %10 of its original size and rotating it at increasing angular speed from zero to 360 degrees.

OBJ can now be saved into a file or displayed via one of the regular viewing commands in IRIT (i.e. VIEWOBJ).

Animation is not always between zero and one. To that end, one can apply the CREPARAM function to modify the parametric domain of the animation curve. The convention is that if the time is below the starting value of the parametric domain, the starting value of the curve is used. Similarly, if the time is beyond the end of the parameter domain of the animation curve, the end value of the animation curve is used.

Example:

    CREPARAM( mov_x, 3.0, 5.0 );

to set the time of the motion in the x axis to be from t = 3 to t = 5. For t < 3, use mov_x(3), and for t > 5, use mov_x(5).

The animation curves are regular objects in the IRIT system. Hence, only one object named mov_x or scl can exist at one time. If you create a new object named mov_x, the old one is overwritten! To preserve old animation curves you can detach the old ones by executing 'free(mov_x)' which will remove the object named mov_x from IRIT's object list but not from its previously used locations within other list objects, if any. A different way to do this is to call the animation curves mov_x1, mov_x2 etc. as only the prefix of the name is verified.

For example:

    mov_x = cbezier( list( ctlpt( E1, 0.0 ),
                           ctlpt( E1, 1.0 ) ) );
    attrib(obj1, "animation", list( mov_x ) );
    free(mov_x);

    mov_x1 = cbezier( list( ctlpt( E1, 2.0 ),
                            ctlpt( E1, 3.0 ) ) );
    mov_x2 = cbezier( list( ctlpt( E1, 2.0 ),
                            ctlpt( E1, 3.0 ) ) );
    attrib(obj2, "animation", list( mov_x1, mov_x2 ) );
    free(mov_x);

Notice the way we have two animation curves translating obj2 in x. This is somewhat artificial but makes more sense if other transformations appear in between.

One can evaluate an object with animation curves at a certain time, only to find the proper expected transformation matrix at that time on the object as an "animation_mat" attribute. The following example defines a user defined TransformAnim function that creates a transformed object out of object that was evaluated with ANIMEVAL. Then, a simple loop (slowly) animates the scene...

 TransformAnim = function( Obj ):
    return = 0;
 TransformAnim = function( Obj ): m: i:
    if ( thisobj( "Obj" ) == list_type,
        return = nil():
        for ( i = 1, 1, sizeof( Obj ),
            snoc( TransformAnim( nth( Obj, i ) ), return ) ),
        return = Obj * tx( 0 ) ):
    m = getattr( Obj, "animation_mat" ):
    if ( thisobj( "m" ) == matrix_type,
        return = return * m );

 for ( t = 0, 0.1, 1,
     ANIMEVAL( t, Object ):
     view( TransformAnim( Object ), 1 ) );


A more complete animation example

  a = box( vector( 0, 0, 0 ), 1, 1, 1 );
  b = box( vector( 0, 0, 0 ), 1, 1, 1 );
  c = box( vector( 0, 0, 0 ), 1, 1, 1 );
  d = sphere( vector( 0, 0, 0), 0.7 );
  
  pt0   =  ctlpt( e1,  0.0 );
  pt1   =  ctlpt( e1,  1.0 );
  pt2   =  ctlpt( e1,  2.0 );
  pt6   =  ctlpt( e1,  6.0 );
  pt360 =  ctlpt( e1,  360.0 );
  
  pt10 = ctlpt( e1, -4.0 );
  pt11 = ctlpt( e1,  1.0 );
  pt12 = ctlpt( e1,  4.0 );
  pt13 = ctlpt( e1, -1.0 );
  
  visible = creparam( cbezier( list( pt10,  pt11 ) ), 0.0, 5.0 );
  mov_x   = creparam( cbezier( list( pt0, pt6, pt2 ) ), 0.0, 1.2 );
  mov_y   = mov_x;
  mov_z   = mov_x;
  rot_x   = creparam( cbspline( 2,
                                list( pt0, pt360, pt0 ),
                                list( KV_OPEN ) ),
                      1.2, 2.5 ); 
  rot_y   = rot_x;
  rot_z   = rot_x;
  scl     = creparam( cbezier( list( pt1, pt2, pt1, pt2, pt1 ) ),
                      2.5, 4.0 );
  scl_x   = scl;
  scl_y   = scl;
  scl_z   = scl;
  mov_xyz = creparam( circle( vector( 0, 0, 0 ), 2.0 ), 4.0, 5.0 );
  
  attrib( d, "animation", list( mov_xyz, visible ) );
  free( visible );
  
  visible = creparam( cbezier( list( pt12,  pt13 ) ), 0.0, 5.0 );
  
  attrib( a, "animation", list( rot_x, mov_x, scl, scl_x, visible ) );
  attrib( b, "animation", list( rot_y, mov_y, scl, scl_y, visible ) );
  attrib( c, "animation", list( rot_z, mov_z, scl, scl_z, visible ) );
  
  color( a, red );
  color( b, green );
  color( c, blue );
  color( d, cyan );
  
  demo = list( a, b, c, d );
  
  interact( demo );
  viewanim( 0, 5, 0.01 );

In this example, we create four objects, three cubes and one sphere. Animation curves to translate the three cubes along the three axes for time period of t = 0 to t = 1.2 are created. Rotation curves to rotate the three cubes along the three axes are then created for time period t = 1.2 to t = 2.5. Finally, for time period t = 2.5 to t = 4.0. the cubes are (not only) unifomly scaled. For time period t = 4 to t = 5, the cubes become invisible and the sphere, which becomes visible, is rotated along a circle of radius 2.


Another complete animation example

This example demonstrates the ability to put "animation" attributes on internal nodes of a hierarchy, thereb, affecting the entire set of objects in the hierachy. Herein, we present an robotic arm with three edges and two joints.

    BoxLength = 2;
    BoxWidth = 2;
    BoxHeight = 10;
    
    LowerBox = box( vector( -BoxLength / 2, -BoxWidth / 2, 0 ),
                    BoxLength, BoxWidth, BoxHeight);
    MiddleBox = box( vector( -BoxLength / 2, -BoxWidth / 2, 0 ),
                     BoxLength, BoxWidth, BoxHeight);
    UpperBox = box( vector( -BoxLength / 2, -BoxWidth / 2, 0 ),
                    BoxLength, BoxWidth, BoxHeight);
    Cn1 = cone( vector( 0, 0, 0 ), vector( 0, BoxHeight / 3, 0 ), 1 );
    
    color( LowerBox, magenta );
    color( MiddleBox, yellow );
    color( UpperBox, cyan );
    color( Cn1, green );
    
    rot_x1 = creparam( cbspline( 3,
                                 list( ctlpt( E1,  0 ),
                                       ctlpt( E1,  -200 ),
                                       ctlpt( E1,  200 ),
                                              ctlpt( E1,  0 ) ),
                                 list( KV_OPEN ) ),
                       0, 3 );
    rot_x2 = creparam( cbspline( 4,
                                 list( ctlpt( E1,  0 ),
                                       ctlpt( E1,  400 ),
                                       ctlpt( E1,  -400 ),
                                              ctlpt( E1,  0 ) ),
                                 list( KV_OPEN ) ),
                       0, 3 );
    rot_y = creparam( cbspline( 2,
                                list( ctlpt( E1,  0 ),
                                      ctlpt( E1,  100 ),
                                      ctlpt( E1, -100 ),
                                      ctlpt( E1,  0 ) ),
                                list( KV_OPEN ) ),
                      0, 3 );
    rot_z = creparam( cbspline( 2,
                                list( ctlpt( E1,  0 ),
                                      ctlpt( E1,  1440 ) ),
                                list( KV_OPEN ) ),
                      0, 3 );
    Translate = trans( vector( 0, 0, BoxHeight ) );
    
    attrib( Cn1, "animation", list( rot_z, Translate ) );
    
    Upr = list( Cn1, UpperBox );
    attrib( Upr, "animation", list( rot_y, Translate ) );
    
    Mid = list( Upr, MiddleBox );
    attrib( Mid, "animation", list( rot_x2, Translate ) );
    
    rbt_hand = list( Mid, LowerBox );
    attrib( rbt_hand, "animation", list( rot_x1 ) );
    
    view( rbt_hand, 1 );

In this example, we create four objects, three cubes and one cone, simulating a robotic hand with three edges an a gripper (the cone). The animation is defined hierarchically, making it very easy to model the robot.


Display devices

The following display device drivers are available,
Device Name Invocation Environment
xgldrvs xgldrvs -s- SGI 4D GL regular driver.
xogldrvs xogldrvs -s- SGI 4D Open GL/Motif driver.
xgladap xgladap -s- SGI 4D GL adaptive isocurve
experimental driver.
x11drvs x11drvs -s- X11 driver.
xmtdrvs xmtdrvs -s- X11 Motif driver.
xglmdrvs xglmdrvs -s- SGI 4D GL and X11/Motif driver.
wntdrvs wntdrvs -s- IBM PC Windows NT driver.
wntgdrvs wntgdrvs -s- IBM PC Windows NT Open GL driver.
wntgaiso wntgaiso -s- IBM PC OGL Adap. Iso. driver.
os2drvs os2drvs -s- IBM PC OS2 2.x/3.x driver.
amidrvs amidrvs -s- AmigaDOS 2.04+ driver.
nuldrvs nuldrvs -s- [-d] [-D] A device to print the
object stream to stdout.


All display devices are clients communicating with the (IRIT) server using IPC (inter process communication). On Unix and Windows NT, sockets are used. A Windows NT client can talk to a server (IRIT) on a Unix host if hooked to the same network. On OS2 pipes are used, and both the client and server must run on the same machine. On AmigaDOS exec messages are used, and both the client and server must run on the same machine.

While all display devices support object(s) transformations via a transformation control window, many of the display devices allow one to click and drag on the viewing window to rotate (Left Button) and to translate (Right Button). This mode exploits the mouse's two degrees of freedom to provide intuitive dual axis rotation and translation. Most display devices supports two levels of fineness. A rough display is used when in the middle of a transformation operation (i.e. the mouse button is down/dragged), while a fine object display is employed when the display is idle (mouse button is up). See also option '-E'.

The (IRIT) server will automatically start a client display device if the IRIT_DISPLAY environment variable is set to the name and options of the display device to run. For example:

    setenv IRIT_DISPLAY xgldrvs -s-

The display device must be in a directory that is in the environment variable path. Most display devices require the '-s-' flags to run in a non-standalone mode, or a client-server mode. Most drivers can also be used to display data in a standalone mode (i.e., no server). For example:

    xgldrvs -s solid1.itd irit.imd

Effectively, all the display devices are also data display programs. Therefore, some functionality is not always as expected. For example, the Quit button will always force the display device to quit, even if popped up from IRIT, but will not cause IRIT to quit as might logically expected. In fact, the next time IRIT will try to communicate with the display device, it will find the broken connection and will start up a new display device.

Most display devices recognize attributes found on objects. The following attributes are usually recognized (depending on the device capability):



Color: Selects the drawn color of the object to be one of the 8/16 predefined colors in the IRIT system: white, red, green, blue, yellow, cyan, magenta, black.

DWidth: Sets the width in pixels of the drawn object, when drawn as a wireframe.

Light_source: Mark a points object as a light source. Such a marked object is not rendered but rather used to set a light source position. A light source object also honors "index" attribute that sets the light source number (between 0 and 9), and "type" which can be either "point_infty" for a light source direction (light source at infinity) or "point_pos" for a point light source. See also "advanced usage" in the irender program.

ReflectLns: Allows the display of reflection lines off a freeform surface. The "ReflectLns" attribute is a list object of two subobjects, a vector and a list of points. The vector is the reflection lines' direction (all reflection lines are parallel) and the list of points is a list of points on the different reflection lines. For example,

    attrib( S, "RflctLines",
            list( vector( 0, 0, 1 ),
                  list( point( -1.6, 2, 0 ),
                        point( -0.8, 2, 0 ),
                        point(  0.0, 2, 0 ),
                        point(  0.8, 2, 0 ),
                        point(  1.6, 2, 0 ) ) ) );        

defines five reflection lines to be reflected off surface S, all in the direction of (0, 0, 1) and on the plane Y = 2. See also RFLCTLN command.

RGB: Overwrites (if supported) the COLOR attribute (if given) and sets the color of the object to the exact prescribed RGB set.

StrScale, StrPos, StrSpace: Allows control over string drawing, controlling the scale of the string, its position, and the spacing between characters in the string.

All display devices recognize all the command line flags and all the configuration options in a configuration file, as described below. The display devices will attempt to honor the requests, to the best of their ability. For example, only gl and OpenGL devices can render shaded models, and so only they will honor all DrawStyle configuration options.


Command Line Options

 ???drvs [-s] [-u] [-n] [-N] [-i] [-c] [-C] [-m] [-a] [-g "x1,x2,y1,y2"]
         [-G "x1,x2,y1,y2"] [-I #IsoLines] [-F PlgnOpti PlgnFineNess] [-R]
         [-f PllnOpti PllnFineNess] [-E RelLowRes] [-p] [-l LineWidth]
         [-r] [-A Shader] [-B] [-2] [-d] [-D] [-L NormalLen] [-4]
         [-k SketchType Sil Shd Imp] [-K] [-b "R,B,G (background)"]
         [-S "x,y,z,w{,a,d,s} (LgtSrcPosADS)"] [-1] [-e PickDist]
         [-O PickObjType] [-Z ZMin ZMax] [-M] [-W WireSetup] [-P] [-o]
         [-x ExecAnimCmd] [-X Min,Max,Dt,R{,flags}] [-w InitWidget] [-T]
         [-z] DFiles



-s: Runs the driver in a standalone mode. Otherwise, the driver will attempt to communicate with the IRIT server.

-u: Forces a unit matrix. That is, input data are not transformed at all.

-n: Draws normals of vertices.

-N: Draws normals of polygons.

-i: Draws internal edges (created by IRIT) - default is not to display them; this option will also force their display.

-c: Sets depth cueing on. Drawings that are closer to the viewer will be drawn in more intense color.

-C: Caches the piecewise linear geometry so curves and surface can be redisplayed faster. Purging it will free memory, on the other hand.

-m: Provides some more information on the parsed data file(s).

-a: Activate antialiased lines and shaded display.

-g x1,x2,y1,y2: Prescribes the position and location of the transformation window by prescribing the domain of the window in screen space pixels.

-G x1,x2,y1,y2: Prescribes the position and location of the viewing window by prescribing the domain of the window in screen space pixels.

-I #IsoLines: Specifies the number of isolines per surface, per direction. A specification of zero isolines is possible only on the command line and it denotes the obvious.

-F PolyOpti FineNess: Controls the method used to approximate surfaces into polygons. See the variable POLY_APPROX_OPT for the meaning of FineNess. See also -4.

-R: Use optimized polygonal strips instead of lists of polygons, if possible. This feasibility depends on the support of the underlying hardware/graphics libraries.

-f PolyOpti SampTol: Controls the method used to approximate curves into polylines. If PolyOpti == 0, equally spaced intervals are used. For PolyOpti == 1, SampTol (real number) specifies the maximal allowed dveiation tolerance of the piecewise linear approximation from the original curve. Default is 0 64 (uniform sampling with 64 samples).

-E RelLowRes: Sets the relative fineness of curves and surface while the input device is active, such as in a drag operation.

-p: Sets the width of drawn points.

-l LineWidth: Sets the linewidth, in pixels. Default is one pixel wide.

-r: Activate solid Rendering mode. Draws object as shaded solid.

-A Shader: Shader can be one of 0 (None), 1 (Background), 2 (Flat), 3 (Gouraud), or 4 (Phong).

-B: Back face culling of polygons.

-2: Double buffering. Prevents screen flicker at the possible cost of fewer colors.

-d: Debug objects. Prints to stderr all objects read from the communication port with the server IRIT.

-D: Debug input. Prints to stderr all characters read from communcation port with the server IRIT. Lowest level of communication.

-L NormalLen: Sets the length of the drawn normals in thousandths of a unit.

-4: Forces four polygons per almost flat region in the surface to polygon conversion. Otherwise two polygons only.

-k SketchType Sil Shd Imp: Sets the strokes type (one of 1 (isoparametric curves), 2 (lines of curvature), 3 (silhoutees)), and the silhouette and shader powers (between zero and one) and strokes improtance factor, in interactive line art strokes (See -W).

-K: Captures the image underneath the display device and use that as a bacKground image.

-b BackGround: Sets the background color as three RGB integers in the range of 0 to 255.

-S x,y,z,w{,a,d,s} (LgtSrcPosADS): Sets the lighting by setting the light source position as well as the optional Ambient, Diffuse, and Specular intensities.

-1: One or two sides for light sources.

-e PickDist: Sets the distance to the near and far Z clipping planes.

-O PickObjType: A binary mask that controls which object can be picked: bit 0 - not used, bit 1 - poly, bit 2 - numeric, bit 3 - point, bit 4 - vector, bit 5 - Plane, bit 6 - matrix, bit 7 - curve, bit 8 - surface, bit 9 - string, bit 10 - list object, bit 11 - ctl pt, bit 12 - trimmed srf, bit 13 - trivariate, bit 14 - instance, bit 15 - triangular srf, bit 16 - model, bit 17 - multivariate.

-Z ZMin ZMax: Sets the near and far Z clipping planes.

-M: Draw control mesh/polygon of curves and surfaces, as well.

-W WireSetup: Controls the line drawing of the freeforms where WireSetup is a mask that controls: bit 0: Draw curves and surfaces using a set of isocurves (see -I and -f), bit 1: Draw boundary curves of surfaces, bit 2: Draw silhouette curves of surfaces, bit 3: Draw surfaces in sketch style line art (see -k). bit 4: Draw surfaces' reflection lines (surface also must have a "ReflectLns" attribute - see attributes above).

-P: Draws curves and surfaces using a set of polygons (see -F).

-o: Reverses the Orientation by flipping all normals (see -n, -N).

-x ExecAnimCmd: Command to execute as a subprocess every iteration of display of an animation sequence. This command can, for example, save the display into an image file, saving the animation sequence. One parameter, which is an running index starting from one, is passed.

-X Min,Max,Dt,R{,flags}: Executes an animation sequence between Min time to Max time in steps of Dt. R repetitions of the animations are executed. Flags could be any combination of: 's': Flag to specify the saving of the animation as individual data files, one per frame, for high quality rendering. 't': Two way animation - bounce back and forth. 'b': Reset the animation back to its starting position. 'x': Flag to force the display device to exit upon completion of the animation.

-w InitWidget: Sets the widgets that are displayed initially (as an or'ed mask): 1 - Environment widget, 2 - Animation widget, 4 - Curves widget, 8 - surfaces widget, 16 - Shading widget, 32 - Pick objects widget, 64 - Object transforms widget.

-T: Enable continuous moTion. Objects continue to move indefinitely following the last transformation applied.

-z: Prints version number and current defaults.


Configuration Options

The configuration file is read before the command line options are processed. Therefore, all options in this section can be overridden by the appropriate command line option, if any.



TransPrefPos: Preferred location (Xmin, YMin, Xmax, Ymax) of the transformation window.

ViewPrefPos: Preferred location (Xmin, YMin, Xmax, Ymax) of the viewing window.

BackGround: Background color. Same as '-b'.

Internal: Draws internal edges. Same as '-i'.

LightSrcPos: Sets the location of the (first) light source as a rational four coefficient location. W of zero sets the light source at infinity.

ExecAnimCmd: Executes a command at each step of the animation. Same as '-x'.

ExecAnimation: Executes an animation sequence on startup. Same as '-X'.

DrawVNormal: Draws normals of vertices. Same as '-n'.

DrawPNormal: Draws normals of polygons. Same as '-n'.

MoreVerbose: Provides some more information on the parsed data file(s). Same as '-m'.

UnitMatrix: Forces a unit matrix. That is, input data are not transformed at all. Same as '-u'.

DrawStyle: Requests a shaded surface rendering, or isocurve/polyline surface rendering, or point rendering.

BFaceCull: Requests the removal of back facing polygons, for better visibility.

DoubleBuffer: Requests drawing using a double buffer, if any.

DebugObjects: Debugs objects. Prints to stderr all objects read from the communication port with the server IRIT. Same as '-d'.

DebugEchoInput: Debugs input. Prints to stderr all characters read from the communication port with the server IRIT. Lowest level of communication.

DepthCue: Sets depth cueing on. Drawings that are closer to the viewer will be drawn in more intense color. Same as '-c'.

CacheGeom: Normally piecewise linear approximation of freefroms is cached. By setting this option to FALSE, no such auxiliary data is saved, reducing the memory overhead. Same as '-C'.

FourPerFlat: Forces four polygons per almost flat region in the surface to polygon conversion. Otherwise two polygons only. Same as '-4'.

AntiAlias: Requests the drawing of antialiased lines.

DrawSurfaceMesh: Draws control mesh/polygon of curves and surfaces, as well. Same as '-M'.

DrawSurfacePoly: Draws curves and surfaces (surfaces are drawn using a set of isocurves, see -I, or polygons, see -f). Same as '-P'.

StandAlone: Runs the driver in a standalone mode. Otherwise, the driver will attempt to communicate with the IRIT server. Same as '-s'.

PolyStrips: Renders using polygonal strips, if possible. Same as '-R'.

ContMotion: Renders using continuous motions. Objects continue to move indefinitely, following the last transformation applied. Same as '-T'.

NumOfIsolines: Specifies number of isolines per surface, per direction. Same as '-I'.

PllnFineNess: Specifies the samples per (iso)curve or tolerance of approximation. See '-f'.

LineWidth: Sets the linewidth, in pixels. Default is one pixel wide. Same as '-l'

AdapIsoDir: Selects the direction of the adaptive isoline rendering.

PolygonOpti: Controls the method used to subdivide a surface into polygons that approximate it. See '-F'.

PolylineOpti: Controls the method used to subdivide a curve into polylines that approximate it. See '-f'.

ShadingModel: One of 1 (Flat), 2 (Gouraud), or 3 (Phong). Same as '-A'.

TransMode: Selects between object space transformations and screen space transformation.

ViewMode: Selects between perspective and orthographic views.

NormalLength: Sets the length of the drawn normals in thousandths of a unit. Same as '-L'.

ZClipMin: Sets the minimal clipping plane in Z. Same as '-Z'.

ZClipMax: Sets the maximal clipping plane in Z. Same as '-Z'.

PlgnFineNess: Controls the fineness of the surface to polygon subdivision. See '-F'.


Interactive mode setup

Commands that affect the status of the display device can also be sent via the communication port with the IRIT server. The following commands are recognized as string objects with object name of "COMMAND_":
ANIMATE TMin TMax Dt Animates current scene from TMin to TMax in Dt
steps.
BEEP Makes some sound.
CLEAR Clears the display area. All objects are deleted.
CLONEOBJ OBJNAME Clone the object OBJNAME.
DCLEAR Delays clear. Same as CLEAR but delayed until next
object is sent from the server. Useful for animation.
DISCONNECT Closes connection with the server, but does not quit.
EDITCRV CRVNAME Requests immediate editing mode of crv CRVNAME.
EDITOBJ OBJNAME Requests immediate editing mode of obj OBJNAME.
EDITSRF SRFNAME Requests immediate editing mode of srf SRFNAME.
EXIT Closes connection with the server and quits.
GETOBJ NAME Requests the object named NAME that is returned
in the output channel to the server.
HIGHLIGHT1 NAME Color the object named NAME with highlight1 color.
HIGHLIGHT2 NAME Color the object named NAME with highlight2 color.
IMGSAVE NAME Save the current display in an image file named NAME.
MSAVE NAME Save the current matrix in a file named NAME.
PICKCRSR Requests to interactively sample mouse/cursor events
for mouse-up, mouse-down, and mouse-move-while-down.
PICKDONE Stop interactive pick reports to server. Stops all
PICKCRSR, PICKNAME and PICKOBJ modes.
PICKNAME Requests to interactively pick an object by name that
is returned in the output channel to the server.
PICKOBJ Requests to interactively pick an object that is
returned in the output channel to the server.
REMOVE NAME Requests the removal of object named NAME from
display.
STATE COMMAND Changes the state of the display device. See below.
UNHIGHLIGHT Unhighlight all highlighted objects.
The following commands are valid for the STATE COMMAND above,
MouseSense: Mouse sensitivity control.
ScrnObjct: Controls screen/object transformation mode.
PerspOrtho: Controls perspective/orthographic trans. mode.
DepthCue: Controls depth cueing drawing.
CacheGeom: Cache the created piecewise linear geometry.
DrawStyle: Controls isocurve/shaded solid/points rendering.
ShadingMdl: Controls shading model for solid solid drawing.
BFaceCull: Cull backfacing polygons.
DblBuffer: Controls single/double buffer mode.
AntiAlias: Controls antialiased lines.
DrawIntrnl: Controls drawing of internal lines.
DrawVNrml: Controls drawing of normals of vertices.
DrawPNrml: Controls drawing of normals of polygons.
DrawPlgns: Controls drawing of polygonal objects as polygons.
DSrfMesh: Controls drawing of control meshes/polygons.
DSrfWire: Controls drawing of curves/surfaces as wireframes.
DSrfBndry: Controls drawing of boundary curves of surfaces.
DSrfSilh: Controls drawing of silhouette curves of surfaces.
DSrfPoly: Controls drawing of curves/surfaces as polygons.
DSrfSktch: Controls drawing of surfaces as sketches.
4PerFlat: Controls 2/4 polygons per flat surface regions.
NumIsos: Controls the number of isocurves in a surface.
PolyAprx: Controls the surface tesselation fineness.
PllnAprx: Controls the curves to polylines fineness.
LenVecs: Controls the length of displayed normal vectors.
WidthLines: Controls the width of the drawn lines.
WidthPts: Controls the width of the cross of drawn points.
Front: Selects a front view.
Side: Selects a side view.
Top: Selects a top view.
Isometry: Selects an isometric view.
4Views: Selects a four views mode.
Clear: Clears the viewing area.
ResAdapIso: Controls the resolution of a number of adaptive isocurves.
ResRldSrf: Controls the resolution of ruled srfs in adaptive isocurves.
RuledSrfApx: Controls the ruled surface approx. in adaptive isocurves.
AdapIsoDir: Controls the row/col direction of adaptive isocurves.
LowResRatio: Controls the low/high resolution ratios.
ClipAtPoles: Controls the optional clipping of polygons/lines at poles.


Obviously not all state options are valid for all drivers. The IRIT server defines in iritinit.irt several user-defined functions that exercise some of the above state commands, such as VIEWSTATE and VIEWSAVE. VIEWSTATE accepts a second parameter which can be -1 to toggle the value, 0 to reset the value or 1 to set it. If the state value is real, 1 doubles its value and 0 halfs it.

In addition to state modification via communication with the IRIT server, modes can be interactively modified on most of the display devices using a pop-up menu that is activated using the right button in the transformation window}. This pop-up menu is somewhat different in different drivers, but its entries closely follow the entries of the above state command table.

All driver support three special matrices. The VIEW_MAT can set the current viewing direction and PRSP_MAT can set the current perspective view. Finally, CONT_MAT can set the current continuous motion (see also '-T' option).


Animation Mode

All the display drivers are now able to animate objects with animation curve attributes on them. For more on the way animation curves can be created, see the Animation Section of this manual.

Once a scene with animation curve attributes is being loaded into a display device, one can enter "animation" mode using the "Animation" button available in all display devices. The user is then prompted (either graphically or in a textual based interface) for the starting time, termination time and step size of the animation. The parameter space of the animation curve serves as the time domain. The default starting and terminating times are set as the minimal and maximal parametric domain values of all animation curves. An object at time t below the minimal parametric value will be placed at the starting value of the animation curve. Similarly, an object at time t above the maximal parametric value will be placed at the termination value of the animation curve. The user can also set a bouncing back and forth mode, the number of repetitions, and if desired, request the saving of all the different scenes in the animation as separate files so a high quality animation can be created.

A string object can be viewed as the text of selected PS font (See -N). The string position is set via a "StrPos" vector attribute (default to the origin), and "StrScale" real attribute to control the string height in world unit (default to 0.1). Text will always be in a plane parallel to the XY plane.


Advanced (Programmable) Hardware Graphics Support

Programmable hardware allows us to change the standard pipeline of the GPU. This features enables users to create dedicated GPU programs (called shaders) to implement advanced rendering algorithms.

Under Windows, IRIT’S OpenGL display device is able to use programmable hardware features. In order to use these advanced hardware rendering features, the GPU must support the proper shader model. The display device will ignore advanced hardware features attributes if the local GPU does not support the proper shader’s requirements.

The following advanced hardware features are supported by IRIT:


HDDM (Hardware Deformation Displacement Mapping)

Deformation displacement mapping is a technique that allows us to tile the geometry of a given object without the limitations of strict displacement mapping.

Requirements: Shader model 3.0 and above Shader file: ddm_vshd.cg Shader Language: CG Shader’s compilation: run time. Supported geometries: All surfaces and polygonal models with UV values

In order to use DDM texture in an object, a "DTexture" attribute string must be defined for the object ([.] are optional):

"TileFileName, T TilesU TilesV, [S SamplingU SamplingV], [H Shader], [Z Scale], [OB/OA], [RU/CU/CRU], [RV/CV/CRV], [M], [NO/NT], [A AnimationSamples]"

where



TileFileName: The DDM Tile.

T TilesU TilesV: Number of tiles to place.

S SamplingU SamplingV: Number of samples to take on the original object (default S=T).

H Shader: Shader filename (default: ddm_vshd.cg).

Z Scale: Z Scale factor on tile’s Z axes (default = 1).

OB/OA: Draw the original object before the tiles (OB) or draw the original object after the tiles (OA). This matters when using tiles with transparency (Default: don’t draw original object).

RU/CU/CRU, RV/CV/CRV: How the tiles should be handled when overlapping the object’s UV domain: RU, RV: Repeat end conditions. CU, CV: Clamp end conditions. CRU, CRV: Clamp to tile size - simulates repeat with clamping (handles the stretch side effect in the background of objects with only 1 side when using simple repeat. (Default: RU, RV)

M: Use multitiles (see below).

NO/NT: Normal calculation methods offset (NO), or tangent plane mapping (NT) (Default: NO).

Animation Samples: The number of samples from a continuous animation sequence that is defined on an object (default: 1).

Examples:

 [DTexture "horn.itd, H ddm_vshd.cg, T 4 16, S 32 64, CRU, CV, Z 0.7, NT"]
 [DTexture "stone-t1.itd, H ddm_vshd.cg, T 6 1, S 64 64, CU, RV, Z -0.1, M, NO"]

DDM supports usage of more than one tile per object. When using multitiles, tiles are placed randomly on the object. To use multitiles, an 'M’ flag should placed in the dtexture attribute. Furthermore, an additional "DTextureFiles" attributes must be defined for the object with the following string: "Tilefile1, tilefile2, tilefile3...". The maximum number of supported tiles is 10.

Example:

  [DTextureFiles "stone-t4.itd stone-t3.itd stone-t2.itd stone-t6.itd"]

The tile geometry also supports some attributes such as animation. The following animations are supported:

MORPH: Morphing between two compatible tiles (same number of vertices) according to the curve. The morphing is between the DDM tiles ("DTexture" attribute) and the first tile in the "DTextureFiles" attribute (hence, using morph requires multitiles).

SCL_Z: Z scale of the tile (in tile space) according to the animation curve (see also animation in IRIT and the display device).

MOV_U/MOV_V: Change the UV placement of the tile in the parametric space of the base, textured, surface, according to the animation curve.

RECT_TILE, or HEX_TILE or TRIG_TILE or TRIG_TILE_REV: DDM supports four types of tiles:
Rectangle: Creates square tiling.
Hexagon: Creates honeycomb tiling.
Triangle: Tiles the surfaces using triangles.
Reversed Triangle: Tiles the surfaces using reversed triangles.
In order to define the type of tiling, one of the above attributes should be added to the tile object:


HFFD (Hardware Free Form Deformation)

FFD is a technique which deforms objects by deforming the space in which the object is embedded.

Requirements: Shader model 3.0 and above Shader file: ddm_vshd.cg Shader Language: CG Shader’s compilation: run time. Supported geometries: All surfaces and polygonal models with UV values

In order to use FFD in an object, an "FFD_texture" attribute must be added to the object with the following string:

"ObjectFile, ShaderType, DrawTV, ScaleX, ScaleY, ScaleZ, AnimationSamples, OffsetX, OffsetY, OffsetZ, NormalCalcMethod"

where



Objectfile: The file of the object to use with TV.

ShaderType: 0 - Single Phase Shader (Limited shader), 1 - Double Phase Shader

DrawTV: 0 - Don’t draw the trivariate object. 1 - Draw the trivariate object.

ScaleX, ScaleY, ScaleZ: The scale of the object in xyz.

AnimationSamples: Number of times to sample object when object has animation, along the animation.

OffsetX, OffsetY, OffsetZ: The offset of the object in xyz axes.

NormalCalcMethod: 0 - No shading (use original normal values), 1 - Normal offset calculation, 2 - Tangent plane mapping

Examples:

  [FFD_texture "porschesc.itd, 1, 0, 1.8, 0.15, 1.8, 0, 0, 0, 0, 2"]


Specific Comments



The x11drvs supports the following X Defaults (searched at ~/.Xdefaults):

        #ifndef COLOR
        irit*MaxColors:                    1
        irit*Trans*BackGround:             Black
        irit*Trans*BorderColor:            White
        irit*Trans*TextColor:              White
        irit*Trans*SubWin*BackGround:      Black
        irit*Trans*SubWin*BorderColor:     White
        irit*Trans*CursorColor:            White
        irit*View*BackGround:              Black
        irit*View*BorderColor:             White
        irit*View*CursorColor:             White
        #else
        irit*MaxColors:                    15
        irit*Trans*BackGround:             NavyBlue
        irit*Trans*BorderColor:            Red
        irit*Trans*TextColor:              Yellow
        irit*Trans*SubWin*BackGround:      DarkGreen
        irit*Trans*SubWin*BorderColor:     Magenta
        irit*Trans*CursorColor:            Green
        irit*View*BackGround:              NavyBlue
        irit*View*BorderColor:             Red
        irit*View*CursorColor:             Red
        #endif
        irit*Trans*BorderWidth:            3
        irit*Trans*Geometry:               =150x500+510+0
        irit*View*BorderWidth:             3
        irit*View*Geometry:                =500x500+0+0



The Motif-based display drivers contain three types of gadgets which can be operated in the following manner. Scales: can be dragged or clicked outside for single (mouse's middle button) or continuous (mouse's left button) action. Pushbuttons: activated by clicking the mouse's left button. The control panel: allows rotation, translation of the objects in three axes, determining of the perspective ratio, viewing an object from top, side, front or isometrically, determining scale factor and clipping settings, and operating the matrix stack.

The environment window toggles between screen or object transformation, depth cue on or off, orthographic or perspective projection, wireframe or solid display, single or double buffering, showing or hiding normals, including or excluding the surface's mesh and curve's control polygon, surface drawing using isolines or polygons, and four or two polygons per flat patch. Some display devices allow for the inclusion or exclusion of internal edges, and enable or disable of antialiased lines. Scales in the X11/Motif based devices set normals length, lines width, control sensitivity, the number of islolines and samples, etc.

The locations of windows as set via [-g] and [-G] and/or via the configuration file overwrite in x11drvs the Geometry X11 defaults. To use the Geometry X11 default, use '-G " "' and '-g " "' or set the string to empty size in the configuration file.

In os2drvs, only -G is used to specify the dimensions of the parent window that holds both the viewing and the transformation window.

In os2drvs, the following key strokes are available as shortcuts:
Key Function
^x Quit
^s Save
^f Front View
^d Side View
^t Top View
^i Isometric VIew
^p Perspetive/Orthographic
^n View Internal Edges
^v View Vertices' Normals
^g View Polygons' Normals
^b Backface Culling
^c Depth Cue
^m View Control Mesh/Poly



Examples

 xglmdrvs -z

prints all the options and their current values.

 xglmdrvs -B -i -l 3 solid1.itd

displays the model of solid1.itd using backface culling ('-B'), with internal edges ('-i'), and line width of 3.

 xglmdrvs -r -A flat wiggle.itd

displays the model of wiggle.itd shaded ('-r') using flat shading ('-A').

 xglmdrvs -I 40 -u -b 255 255 255 wiggle.itd

displays the model of wiggle.itd using isolines' density of 40 ('-I'), using unit matrix to begin with ('-u'), and a white background ('-b').

 xglmdrvs -X 0,2,0.1,sx -r anim.itd

executes the animation in anim.itd, from time 0 to time 2 in steps of 0.1. The animation is saved in one frame per file (flag 's' in '-X') and the display device exists once the animation has terminated (flag 'x' in '-X')). The animation will be shaded ('-r').


Utilities - General Usage

The IRIT Solid Modeler is accompanied by quite a few utilities. They can be subdivided into two major groups. The first includes auxiliary tools such as illustrt and poly3d-h. The second includes filters such as irit2ray and irit2ps.

All these tools operate on input files, and most of the time produce data files. In all utilities that read files, the dash ('-') can be used to read stdin.

Example:

 poly3d-h solid1.itd | irit2ps - > solid1.ps

All the utilities have command line options. If an option is set by a '-x', then '-x-' resets the option. The command line options overwrite the settings in config files, and the reset option is useful for cases where the option is set by default, in the configuration file.

All utilities can read a sequence of data files. However, the last transformation matrices found (VIEW_MAT and PRSP_MAT) are actually used.

Example:

 poly3d-h solid1.itd | x11drvs solid1.itd - solid1.imd 

x11drvs will display the original solid1.itd file with its hidden version, as computed by poly3d-h, all with the solid1.imd, ignoring all other matrices in the data stream.

Compressed files with a postfix ".Z" or ".gz" will be automatically uncompressed on read and write. The following is legal:

 poly3d-h solid1.itd.Z | x11drvs solid1.itd.Z - solid1.imd

where solid1.itd.Z was saved from within IRIT using the command

 save( "solid1.itd.Z", solid1 );

or similarly. The gnu utility "gzip" is used for the purpose of (un)compressing the data via pipes. See also SAVE and LOAD.


Poly3d-h - Hidden Line Removing Program


Introduction

poly3d-h is a program to remove hidden lines from a given polygonal model. Freeform objects are preprocessed into polygons with controlled fineness.


FIGURE: Some examples of the use of the hidden line removal tool, poly3d-h, to remove hidden lines.



The program performs 4 passes over the input:

1. Preprocesses and maps all polygons in a scene, and sorts them.

2. Generates edges out of the polygonal model and sorts them (preprocessing for the scan line algorithm) into buckets.

3. Intersects edges, and splits edges with non-homogeneous visibility (the scan line algorithm).

4. Applies a visibility test on each edge.

This program can handle CONVEX polygons only. From IRIT one can ensure that a model consists of convex polygons only, using the CONVEX command:

  CnvxObj = convex( Obj );

just before saving it into a file. Surfaces are always decomposed into triangles.

poly3d-h output is in the form of polylines. It is a regular IRIT data file that can be viewed using any of the display devices, for example.


Command Line Options

 poly3d-h [-b] [-m] [-i] [-e #Edges] [-H] [-4] [-W Width]
        [-F PolyOpti FineNess] [-q] [-o OutName] [-t AnimTime]
        [-c] [-z] DFiles > OutFile



-b: BackFacing - if an object is closed (such as most models created by IRIT), backfacing polygons can be deleted, thereby speeding up the process by at least a factor of two.

-m: More - provides some more information on the parsed data file(s).

-i: Internal edges (created by IRIT) - default is not to display them, and this option will force their display, as well.

-e n: Number of edges to use from each given polygon (default all). Handy as '-e 1 -4' for freeform data.

-H: Dumps both visible lines and hidden lines as separated objects. Hidden lines will be dumped using a different (dimmer) color and (a narrower) line width.

-4: Forces four polygons per almost flat region in the surface to polygon conversion. Otherwise two polygons only.

-W Width: Selects a default width for visible lines in inches.

-F PolyOpti FineNess: Optimality of polygonal approximation of surfaces. See the variable POLY_APPROX_OPT for the meaning of FineNess. See also -4.

-q: Quiet mode. No printing aside from fatal errors. Disables -m.

-o OutName: Name of output file. Default is stdout.

-t AnimTime: If the data contains animation curves, evaluate and process the scene at time AnimTime.

-z: Prints version number and current defaults.

-c: Clips data to screen (default). If disabled ('-c-'), data outside the view screen ([-1, 1] in x and y) are also processed.

Some of the options may be turned on in poly3d-h.cfg. They can then be turned off in the command line as '-?-'.


Configuration

The program can be configured using a configuration file named poly3d-h.cfg. This is a plain ASCII file you can edit directly and set the parameters according to the comments there. 'poly3d-h -z' will display the current configuration as read from the configuration file.

The configuration file is searched in the directory specified by the IRIT_PATH environment variable. For example, 'setenv IRIT_PATH /u/gershon/irit/bin/'. If the IRIT_PATH variable is not set, the current directory is searched.


Usage

As this program is not interactive, usage is quite simple, and the only control available is the command line options.


If a certain surface should be polygonized into a finer/coarser set of polygons than the rest of the scene, one can set a "resolution" attribute which specifies the relative FineNess resolution of this specific surface. Further, "u_resolution" and "v_resolution" might be similarly used to set relative resolution for the u or v direction only. The "crv_resolution" attribute controls the relative fineness of curves as polylines. The "num_of_isolines" attribute controls the relative number of isoparametric curves.

See also IHidden.


Poly3d-r - A Simple Data Rendering Program

Retired. Sources can be found in the contrib directory, but this program is no longer supported. See irender program instead.


Illustrt - Simple line illustration filter


Introduction

illustrt is a filter that processes IRIT data files and dumps out modified IRIT data files. illustrt can be used to make simple, nice illustrations of data. The features of illustrt include depth sorting, hidden line clipping at intersection points, and vertex enhancements. illustrt is designed to closely interact with irit2ps, although it is not neceessary to use irit2ps on illustrt output.




FIGURE: Some examples of the use of the illustration tool, illustrt.


Command Line Options

   illustrt [-I #UIso[:#VIso[:#WIso]]] [-f PolyOpti SampTol] [-s] [-M] [-P]
            [-p] [-O] [-l MaxLnLen] [-a] [-t TrimInter] [-o OutName]
            [-Z InterSameZ] [-m] [-T AnimTime] [-z] DFiles



-I #UIso[:#VIso[:#WIso]]: Specifies the number of isolines per surface/trivariate, per direction. If #VIso is not specified, #UIso is used for #VIso as well and so no.

-f PolyOpti SampTol: Controls the method used to approximate curves into polylines. If PolyOpti == 0, equally spaced intervals are used. For PolyOpti == 1, SampTol (real number) specifies the maximal allowed deviation tolerance of the piecewise linear approximation from the original curve. Default is 0 64 (uniform sampling with 64 samples).

-s: sorts the data in Z depth order that emulates hidden line removal once the data are drawn.

-M: Dumps the control mesh/polygon as well.

-P: Dumps the curve/surface as isocurves.

-p: Dumps vertices of polygons/lines as points.

-O: Handles polygonal objects as possibly open. This will generate two identical edges for an edge shared by two adjacent polygons. This can be useful for open or isolated polygons.

-l MaxLnLen: Breaks long lines into shorter ones with maximal length of MaxLnLen. This option is necessary to achieve good depth depending on line width in the '-d' option of irit2ps.

-a: Takes into account the angle between the two (poly)lines that intersect when computing how much to trim. See also -t.

-t TrimInter: Each time two (poly)line segments intersect in the projection plane, the (poly)line that is farther away from the viewer is clipped by the TrimInter amount from both sides. See also -a.

-o OutName: Name of output file. Default is stdout.

-Z InterSameZ: The maximal Z depth difference of intersection curves to be be considered invalid.

-m: More talkative mode. Prints processing information.

-T AnimTime: If the data contain animation curves, evaluate and process the scene at time AnimTime.

-z: Prints version number and current defaults.


Usage

illustrt is a simple line illustration tool. It processes geometry such as polylines and surfaces and dumps geometry with attributes that will make nice line illustrations. illustrt is geared mainly toward its use with irit2ps to create postscript illustrations. Here is a simple example:

 illustrt -s -l 0.1 solid1.itd | irit2ps -W 0.05 -d 0.2 0.6 -u - > solid.ps

makes sure all segments piped into irit2ps are shorter than 0.1 and sorts them in order to make sure hidden surface removal is correctly applied. Irit2ps is invoked with depth cueing activated, and a default width of 0.05.

illustrt dumps out regular IRIT data files, so output can be handled like any other data set. illustrt does the following processing to the input data set:



Converts surfaces to isocurves ('-I' flag) and isocurves and curves to polylines ('-S' flag), and converts polygons to polylines. Polygonal objects are considered closed and even though each edge is shared by two polygons, only a single one is generated.

Finds the intersection location in the projection plane of all segments in the input data set and trims away the far segment at both sides of the intersection point by an amount controlled by the '-t' and '-a' flags.

Breaks polylines and long lines into short segments, as specified via the '-l' flag, so that width depth cueing can be applied more accurately (see irit2ps's '-d' flag) as well as the Z sorting.

Generates vertices of polygons in the input data set as points in output data controlled via the '-p' flag. set.

Applies a Z sort to the output data, if '-s', so drawing in order of the data will produce a properly hidden surface removal drawing.

Here is a more complex example. Make sure tubular is properly set via "attrib(solid1, "tubular", 0.7);" and invoke:

 illustrt -s -p -l 0.1 -t 0.05 solid1.itd |
     irit2ps -W 0.05 -d 0.2 0.6 -p h 0.05 -u - > solid.ps

makes sure all segments piped into irit2ps are shorter than 0.1, generates points for the vertices, sorts the data in order to make sure hidden surface removal is correctly applied, and trims the far edge by 0.05 at an intersection point. Irit2ps is invoked with depth cueing activated and a default width of 0.05, points are drawn as hollowed circles of default size 0.05, and lines are drawn tubular.

Objects in the input stream that have an integer attribute by the name of "IllustrtNoProcess" are passed to the output unmodified. If this attribute value is <= 0, the object is sent to the output stream immediately (in the beginning of the output stream. If this attribute value is > 0, the object is sent to the output stream at the end (in the end of the output stream. Objects in the input stream that have a real attribute by the name of "IllustrtShadeBG" are copied and rendered also in the background with a gray color as set by this attribute (between zero and one). If a regular color/rgb attribute is found on the object, this value will scale that as well. Objects in the input stream that have an attribute by the name of "SpeedWave" will have a linear segment added that emulates fast motion with the following attributes,

 "Randomness,DirX,DirY,DirZ,Len,Dist,LenRandom,DistRandom, width".

Objects in the input stream that have an attribute by the name of "HeatWave" will have a spiral curves added that emulate a heat wave in the +Z axis with the following attributes,

 "Randomness,Len,Dist,LenRandom,DistRandom, width".

Examples:

 attrib(Axis, "IllustrtNoProcess", 1);
 attrib(Srf, "IllustrtShadeBG", 0.7);
 attrib(Obj, "SpeedWave", "0.0005,1,0,0,5,3,3,2,0.05");
 attrib(Obj, "HeatWave", "0.015,0.1,0.03,0.06,0.03,0.002");


Aisoshad - Simple line illustration filter


Introduction

Aisoshad is a filter that processes IRIT data files of freeform shapes and dumps out modified IRIT data files in the form of short univariate strokes. Aisoshad can be used to make simple yet nice line art illustrations of geometry that is based solely on isoparametric curves.

Aisoshad employs a simple shader to determine the density of the isoparametric strokes as well as the thickness etc. Output of aisoshad can be piped into the irit2ps postscript postprocessor.




FIGURE: Examples of the use of the aisoshad illustration tool to line art illustrative drawing using isoparametric curves. In (left), silhouettes are emphasized, while in (right) a light source above and to the right is placed using a cosine shader.


Command Line Options

   aisoshad [-o OutName] [-m] [-i] [-F PolyOpti FineNess]
            [-f PolyOpti SampTol] [-r RndrMdl] [-c CosPwr] [-s SdrPwr]
            [-l Lx Ly Lz] [-R Random] [-d AdapDir] [-t SrfZTrans]
            [-M MinSubdiv] [-D AdapDist] [-w AdapIsoWidth] [-S WidthScale]
            [-W] [-u] [-Z ZbufSize] [-b] [-z] DFiles



-o OutName: Name of output file. Default is stdout.

-m: More talkative mode. Prints processing information.

-i: Solve symbolic products using interpolations. Faster but the generated output is not as compact as possible.

-I #IsoLines: Specifies number of isolines per surface, per direction.

-F PolyOpti FineNess: Optimality of polygonal approximation of surfaces. See the variable POLY_APPROX_OPT for the meaning of FineNess. Default is 0 and 20.0 (no optimal sampling with fineness of 20.0 (real number)).

-f PolyOpti SampTol: Controls the method used to approximate curves into polylines. If PolyOpti == 0, equally spaced intervals are used. For PolyOpti == 1, SampTol (real number) specifies the maximal allowed deviation tolerance of the piecewise linear approximation from the original curve. Default is 0 64 (uniform sampling with 64 samples).

-r: Selects the rendering model of the shader as follows:

1. Cosine shader, diffuse only, light source regular.

2. Cosine shader, diffuse only, light source as two lights from opposite directions.

3. Cosine shader, has specular term, light source regular.

4. Cosine shader, has specular term, light source as two lights.

5. Shader emphasizing the silhouette areas of the model.

6. Shader estimating distance decay from a point light source.

-c CosPower: Controls the cosine shader's power.

-s SdrPower: Controls the shader's relative influence.

-l Lx Ly Lz: Sets the light source position/direction.

-R Random: Controls the levels of randomness that the isoparametric curves perturb. Low levels of randomness would leave visible artifacts while too high levels would disturb the shading. Should be greater than one or negative one to disable.

-d AdapDir: Sets the isoparametric directions of the strokes. Either 0, 1, or 2 for U direction, V direction or both U and V directions, respectively.

-t SrfZTrans: The amount to translate the created line strokes in Z, in order to prevent Z fighting with the rendered object itself.

-M MinSubdiv: Sets the minimal number of subdivision to enforce during the isoparametric strokes' construction. This flag should be used rarely and typically MinSubdiv should be low and close to one.

-D AdapDist: Sets the distance between adjacent isocurves. The smaller AdapDist is, the denser the coverage of the strokes will be.

-w AdapIsoWidth: Sets the default width attribute of the generated strokes.

-S WidthScale: Controls the relative variance of the width of the strokes in variable width strokes.

-W: If set, enables variable width strokes.

-u: If set, maps the strokes to screen space. Otherwise, strokes are mapped back to object space.

-Z ZbufSize: Sets the size of the (square) Z buffer to set.

-b: If set, generates a binary IRIT data file that holds the strokes. Otherwise, IRIT text file will be created.

-z: Print version number and current defaults.


Usage

Aisoshad is a simple line art illustration tool that generates strokes that follow the isoparametric curves. It processes freeform geometry such as surfaces and dumps geometry with attributes that makes nice line illustrations. Aisoshad is geared mainly toward its use with irit2ps to create postscript illustrations. Here is a simple example:

 aisoshad -Z -500 -F 0 50 -s 10 -c 1 -D 0.3 -r 5 wglass.itd view.imd |
 irit2ps -W 0.05 -d 0.2 0.6 -u - > wglass1.ps

that creates line art illustrations of a wine glass wglass.itd with hidden strokes removed via a Z-buffer of size 500 that will be displayed on screen, polygonal fineness of 50 for the surface of the glass, shader power of 10 and cosine power of 1, isoparametric curves maximal distance of 0.3, and shader number 5 that emphasizes silhouettes. The output of the shader is piped to a irit2ps filter to postscript that sets the width of the strokes to be a function of depth.

Here is another example:

 aisoshad -Z 700 -R 4 -F 0 50 -l 1 1 1 -D 0.02 -r 2 wglass.itd view.imd
 irit2ps -W 0.005 -d 0.2 0.6 -u - > wglass2.ps

that creates line art illustrations of a wine glass wglass.itd with hidden strokes removal via a Z-buffer of size 700 that is allocated off-line in core memory, polygonal fineness of 50 for the surface of the glass, a light source at (1, 1, 1), isoparametric curves maximal distance of 0.02, and a cosine shader number 2. The output of the shader is piped to a irit2ps filter to postscript that sets the width of the strokes to be a function of depth.

Transparent objects, or objects with the "transp" attribute, would generate strokes as regular surfaces but would not participate in the hidden strokes removal. An "AdapIsoDir" attribute that is found on some surface object would override the global isoparametric direction's setup of strokes as is set via the 'd' option.

See also the illustrt, izebra, lineshad, and irit2ps tools.


IZebra - Simple zebra style, parallel curve based rendering


Introduction

Izebra is a filter that processes IRIT data files into a 2D striped, zebra style illustration that gives the user an illusionary depth cue. The output is also an IRIT data file in the form of freeform curves. Izebra can be used to make simple yet nice art illustrations of geometry that is based on a specific style inspired by the artist Victor Vasarely.

Izebra employs a Z buffer to determine the density and warping of the stripes. Output of izebra can be piped into the irit2ps postscript postprocessor.




FIGURE: Examples of the use of the izebra illustration tool toward line art illustrative drawings. On the left, the Utah teapot is rendered, while on the right, a chess piece, a pawn, is portrayed.


Command Line Options

    IZebra [-o OutName] [-m] [-O ImgOper] [-F PolyOpti FineNess] [-u]
           [-I NumIters] [-Z ZbufSize] [-B CbcBspSize] [-D DataSrf]
           [-A StripeAngle] [-b] [-s Stripes] [-S ZScale] [-d ZInitDepth]
           [-z] DFiles



-o OutName: Name of output file. Default is stdout.

-m: More talkative mode. Prints processing information.

-O ImgOper: By default, the Z buffer is employed directly. However, once the Z buffer is fully evaluated and before beginning the stripes processing, one can apply a filter to the Z map of the Z buffer. The filter can be a first order Roberts derivative if "-O 1", a second order Laplacian if "-O 2", or an inverted depth if "-O 3".

-F PolyOpti FineNess: Optimality of polygonal approximation of surfaces. See the variable POLY_APPROX_OPT for the meaning of FineNess. Default is 0 and 20.0 (no optimal sampling with fineness of 20.0 (real number)).

-u: Forces a unit matrix. That is, input data are not transformed at all.

-I NumIters: Puts a bound on the number of iterations in the numerical processing stage.

-Z ZbufSize: ZbufSize sets the size of the (square) Z buffer to set.

-B CbcBspSize: Sets the mesh size of the constructed uniform cubic B-spline grid, if no data surface is specified by '-D'.

-D DataSrf: If specified, provides the name of the uniform cubic B-spline to load and warp. Overrides the '-B' option.

-A StripeAngle: Sets the angle of the stripes with respect to the horizontal line, in degrees.

-b: If set, generates a binary IRIT data file that holds the stripes. Otherwise, an IRIT text file will be created.

-s Stripes: If set, prescribes the number of strips to extract as iso parametric curves of the warped B-spline surface. Otherwise, the warped B-spline surface itself is dumped out.

-S ZScale: A relative factor to control the effect of the depth on the warping amount. This should be around one.

-d ZInitDepth: By default, the Z buffer is initialized to a depth of zero which amounts to no warping of the B-spline surface. Here is a proper way to prescribe a different background depth (which will cause warping in the surface).

-z: Print version number and current defaults.


Usage

Izebra is a simple stripes art illustration tool that generates stripes that follow a warped B-spline surface as its isoparametric curves. It processes the given geometry, such as surfaces, into a Z map of a Z buffer and warps a B-spline surface that is placed over it, with a warping amount that is a function of the locally detected depth. IZebra dumps out stripes geometry that makes nice illusionary illustrations. IZebra is geared mainly toward its use with irit2ps to create postscript illustrations. Here is a simple example:

 izebra -m -Z 500 -B 150 -I 10 -F 0 100 -A 140 -S 0.35 pawn.itd |
 irit2ps -f 0 300 -u -B -0.45 -0.75 0.65 0.75 -W 0.004 -I 0:250 - > pawn.ps

creates striped illustrations of a pawn chess piece, with the aid of a Z-buffer of size 500 by 500, a uniform cubic B-spline surface with mesh size of 150 by 150, polygonal fineness of 100 for the surface of the pawn, rotation of stripes of 140 degrees and Z scale factor of 0.35. Ten iterations will be conducted during the numerical processing of the data. The output of izebra is piped by the irit2ps filter to postscript that extracts 250 isoparametric curves out of the dumped warped surface and sets the width of the strokes to be 0.004.

Here is another example:

 izebra -m -Z 500 -B 200 -I 10 -F 0 100 -A -90 -S 0.4 teapot.itd |
 irit2ps -f 0 200 -u -B -0.55 -0.35 0.55 0.35 -W 0.007 -I 0:150 - > teapot.ps

creates striped illustrations of the Utah Teapot, with the aid of a Z-buffer of size 500 by 500, a uniform cubic B-spline surface with mesh size of 200 by 200, polygonal fineness of 100 for the surface of the teapot, rotation of stripes of -90 degrees and Z scale factor of 0.4. Ten iterations will be conducted during the numerical processing of the data. The output of izebra is piped by the irit2ps filter to postscript that extracts 150 isoparametric curves out of the dumped warped surface and sets the width of the strokes to be 0.007.

See also the illustrt, aisoshad, lineshad, and irit2ps tools.


LineShad - Simple line illustration filter


Introduction

Lineshad is a filter that processes IRIT data files of freeform shapes and dumps out modified IRIT data files in the form of short univariate strokes. Lineshad can be used to make simple yet nice line art illustrations of geometry that is based on arbitrarily stroked curves on the surfaces.

Lineshad employs a simple shader to determine the density of the isoparametric strokes as well as the thickness etc. Output of lineshad can be piped into the irit2ps postscript postprocessor.




FIGURE: Examples of the use of the lineshad illustration tool to line art illustrative drawing using isoparametric curves. On the left, silhouettes are emphasized, while on the right, a light source above and to the right is placed using a cosine shader.


Command Line Options

   lineshad [-o OutName] [-m] [-F PolyOpti FineNess] [-R RelStepSize]
            [-f PolyOpti SampTol] [-r RndrMdl] [-c CosPwr] [-s SdrPwr]
            [-i Intensity] [-l Lx Ly Lz] [-v Vx Vy Vz] [-w Width]
            [-d Density] [-t SrfZTrans] [-S WidthScale] [-T Texture]
            [-Z ZbufSize] [-b] [-z] DFiles



-o OutName: Name of output file. Default is stdout.

-m: More talkative mode. Prints processing information.

-F PolyOpti FineNess: Optimality of polygonal approximation of surfaces. See the variable POLY_APPROX_OPT for the meaning of FineNess. Default is 0 and 20.0 (no optimal sampling with fineness of 20.0 (real number)).

-R RelStepSize: Relative control (default to 1.0) on the step size taken during the numerical marching on the surfaces in the different strokes' patterns.

-f PolyOpti SampTol: Controls the method used to approximate curves into polylines. If PolyOpti == 0, equally spaced intervals are used. For PolyOpti == 1, SampTol (real number) specifies the maximal allowed deviation tolerance of the piecewise linear approximation from the original curve. Default is 0 64 (uniform sampling with 64 samples).

-r: Selects the rendering model of the shader as follows:

1. Dumps only the uniform point distribution.

2. Cosine shader, diffuse only, light source regular.

3. Cosine shader, diffuse only, light source as two lights from opposite directions.

4. Cosine shader, has specular term, light source regular.

5. Cosine shader, has specular term, light source as two lights.

6. Shader emphasizing the silhouette areas of the model.

7. Shader estimating distance decay from a point light source.

-c CosPower: Controls the cosine shader's power.

-s SdrPower: Controls the shader's relative influence. -i Intensity: Controls the global density of the constructed line art. The larger Intensity is, the denser the drawing becomes.

-l Lx Ly Lz: Sets the light source position/direction.

-v Vx Vy Vz: Sets the viewing direction; typically, the Z axis.

-w Width: Sets the width of the generated strokes.

-d Density: Relative control (default to 1.0) of the density of the uniform point distribution from which the strokes are developed.

-t SrfZTrans: Amount of created line strokes in Z to translate, in order to prevent Z from fighting with the rendered object itself.

-S WidthScale: Controls the relative variance of the width of the strokes in variable width strokes.

-T Textures: Selects the pattern of the strokes. Texture can be one of:

1. "isoparam[,{0,1,2}w]": Isoparametric curves will be created in a similar way to the aisoshad tool. Following the "isoparam" string, one can optionally specify the isoparametric direction as 0, 1 or 2 for U, V, or both, and a second 'w' character for optional variable width. This option extracts exact isoparametric curves from the given surface.

2. "wood[,Dx,Dy,Dz]": A strokes' style following layers of wood will be used. Optionally, a direction normal to the layers can be specified, with a default being the Z axis.

3. "vood[,Ry,Rz]": A variation on the wood texture, this time with a layered orientation set via two rotation angles around Y and Z.

4. "isomarch[,{0,1,2}]": Similar to "isparam" but numerically march on the surface in the isoparametric direction. Again, 0, 1, or 2 stands for U, V, or both isoparametric directions.

5. "silhouette[,{t,n,tn}]": Extract strokes emphasizing the silhoeutte areas from the given viewing direction. Strokes can be extracted in the direction of the surface normal near the silhouette area if option ",n" is given, tangent along the surface if ",t", or both if ",tn".

6. "iTexture": Employ a raster image as a texture image on the surface with the gradient of the image serving as the strokes direction. The name of the image itself (must be in urt rle format) is expected in a "iTexture" attribute on the specific object.

7. "curvature[,{0,1,2}]": Develop strokes along lines of curvatures. Strokes are developed along the minimal curvature if ",0", the maximal curvature if ",1", and both if ",2".

8. "CurveStroke": An XY curve object is expected as a "CurveStroke" attribute on the same object and serves as a specification of motion in the parametric space of the surface for each given point.

-Z ZbufSize: ZbufSize sets the size of the (square) Z buffer to set.

-b: If set, generates a binary IRIT data file that holds the strokes. Otherwise, an IRIT text file will be created.

-z: Print version number and current defaults.


Usage

lineshad is a simple line art illustration tool that generates strokes that follow the isoparametric curves. It processes freeform geometry such as surfaces, and dumps geometry with attributes that makes nice line illustrations. lineshad is geared mainly toward its use with irit2ps to create postscript illustrations. Here is a simple example:

 lineshad -Z -500 -F 0 50 -T "isoparam" -d 0.5 -c 10 -r 2 wglass.itd view.imd |
 irit2ps -W 0.002 -u - > wglass3.ps

creates line art illustrations of a wine glass wglass.itd with hidden strokes removal via a Z-buffer of size 500 that will be displayed on screen, polygonal fineness of 50 for the surface of the glass, shader that employs isoparametric curves, relative density of distribution of 0.5, and cosine power of 10 of the cosine shader number 2.

Here is another example:

 lineshad -Z -500 -F 0 50 -T "wood,1,1,1" -d 6 -c 10 -r 2 wglass.itd view.imd |
 irit2ps -W 0.002 -u - > wglass4.ps

creates line art illustrations of a wine glass wglass.itd with hidden strokes removal via a Z-buffer of size 500 that is allocated off-line in core memory, polygonal fineness of 50 for the surface of the glass, a light source at (1, 1, 1) for the wood strokes' style, relative point distribution of 6, and a cosine power of 10 for the cosine shader number 2.

Transparent objects, or objects with the "transp" attribute, will generate strokes as regular surfaces but will not participate in the hidden strokes removal. A string "itexture" attribute is expected if "itexture" strokes' style is used. A curve object as the "CurveStroke" attribute is expected if "CurveStroke" is employed. One can override the strokes' style as it is set via the '-T' command line option by setting an "lTexture" string attribute with the prefered strokes' style of this object. One can modify the relative density of some specific object by placing a real number attribute named "PtsDensity" on the object.

See also the illustrt, izebra, aisoshad, and irit2ps tools.


ihidden - Hidden Curve Removing Program


Introduction

ihidden is a program to remove hidden curves from a given surface model. Only freeform objects are processed in ihidden.


FIGURE: Some examples of the use of hidden curve removal tool, ihidden, to remove hidden curves.



The program performs 3 passes over the input:

1. Preprocesses and extracts the different curves in a scene, boundary curves, silhouette curves, isoparametric curves and discontinuity curves.

2. Solves for all the intersections of the different curves in the parametric space, and at that point splits the curves into curve segments.

3. Applies a visibility test to each segment of curve.

This program can handle non self interesecting surfaces only. Further, surfaces that intersect other surfaces and are not properly trimmed into a model are likely to result in the wrong answer as well.

The output of ihidden is in the form of curves. It is a regular IRIT data file that can be viewed using any of the display devices, for example.


Command Line Options

 ihidden [-q] [-H] [-M] [-I #UIso[:#VIso[:#WIso]]] [-d] [-s Stage] [-b]
         [-o OutName] [-t Tolerance] [-Z ZBufSz] [-T AnimTime] [-z] DFiles



-q: Quiet - provides no information on the progress if TRUE.

-H: Dumps both visible lines and hidden curves as separated objects. Hidden curves will be dumped using a narrower line width.

-M: Force conversion of (active) curves to be monotone.

-I #UIso[:#VIso[:#WIso]]: Specifies the number of isolines per surface/trivariate, per direction. If #VIso is not specified, #UIso is used for #VIso as well and so on.

-d: Add to also display C1 discontinuity curves.

-s: Specifies the step at which to stop this process, where step 3, as described above, will complete the entire hidden curve removal process and is the default.

-b: If set, generates a binary IRIT data file that holds the strokes. Otherwise, an IRIT text file will be created.

-o OutName: Name of output file. Default is stdout.

-t Tolerance: Tolerance of computation.

-Z ZBufSz: Size of the Z buffer in the visibility testing process.

-T AnimTime: If the data contains animation curves, evaluate and process the scene at time AnimTime.

-z: Prints version number and current defaults.

Some of the options may be turned on in ihidden.cfg. They can then be turned off in the command line as '-?-'.


Configuration

The program can be configured using a configuration file named ihidden.cfg. This is a plain ASCII file you can edit directly and set the parameters according to the comments there. 'ihidden -z' will display the current configuration as read from the configuration file.

The configuration file is searched in the directory specified by the IRIT_PATH environment variable. For example, 'setenv IRIT_PATH /u/gershon/irit/bin/'. If the IRIT_PATH variable is not set, the current directory is searched.


Usage

As this program is not interactive, usage is quite simple, and the only control available is using the command line options.


If a certain surface should contain more or less isoparametric curves, a relative change could be applied to some specific object via the "num_of_isolines" attribute. If a "transp" attribute is found on some object, it will generate all the curves but will not affect the visibility (i.e. be fully transparent).

See also Poly3d-h.


Irender - Simple Scan Line Renderer


Introduction

irender is a program to render IRIT scenes into images. It is a software based Z buffer that is able to create images in few formats. Several of its features includes parametric and volumetric texture mapping, shadow computations, transparency and antialiasing.

Freeform objects are preprocessed into polygons with controlled fineness.


FIGURE: Some examples of the use of irender scan convertion tool to render images of IRIT scenes. Highlights can be seen in the molecule image while the glass is rendered transparent.




Command Line Options

  irender [-v] [-s XSize YSize] [-Z Znear Zfar] [-a Ambient] [-b R G B] 
          [-B] [-F PolyOpti FineNess] [-f PolyOpti SampPerCrv]
          [-M Flat/Gouraud/Phong/None] [-p PtRad] [-P WMin [WMax]] [-S]
          [-T] [-t AnimTime] [-N ClrQuant SilWidth [SilR SilG SilB]]
          [-A FilterName] [-d] [-l] [-V] [-n] [-i rle/ppm{3,6}/png] 
          [-o OutName] [-z] files



-v: Verbose mode. Prints informative messages as it progresses.

-s XSize YSize: Sets the size of the output image, in pixels. Default to 512x512.

-Z Znear Zfar: Sets the near and far cliping planes with default of no clipping.

-a Ambient: Sets the ambient lighting fraction. Between zero (no ambient lighting) and one. Default to 0.2.

-b R G B: Sets the background color. Each of thre R,G,B colors is an integer value between zero and 255. Default to black.

-B: Apply back face culling. Somewhat faster, but only correct for closed objects. Default is no back face culling.

-F PolyOpti FineNess: Optimality of polygonal approximation of surfaces. See the variable POLY_APPROX_OPT for the meaning of FineNess. Default is 0 and 20.0 (no optimal sampling with fineness of 20.0 (real number)).

-f PolyOpti SampTol: Controls the method used to approximate curves into polylines. If PolyOpti == 0, equally spaced intervals are used. For PolyOpti == 1, SampTol (real number) specifies the maximal allowed deviation tolerance of the piecewise linear approximation from the original curve. Default is 0 64 (uniform sampling with 64 samples).

-M Flat/Gouraud/Phong/None: Selects the shader to be used. Default to Phong if has normals of vertices, Flat if no normals are found. The None options exactly paints the objects with the given color, applying no shader.

-p PtRad]: Width of rendered points (as spheres).

-P WMin [WMax]: Width of rendered polyline, in world units. If only WMin is specified, all polylines are set to have WMin width. Otherwise, if WMax is prescribed as well, polylines' width is set to be proportional to their depth with WMax is the width of closest polyline and WMin the farest polyline. Polylines and curves will be ignored without the setting of this option.

-S: Enable shadow computation. No shadows will be rendered without -S. The is no shadow support for this release of irender.

-T: Enable transparency computation. No transparent object will be processed without -T.

-t AnimTime: If the data contains animation curves, evaluate and process the scene at time AnimTime.

-N ClrQuant SilWidth [SilR SilG SilB]: Requests cartooN style NPR rendering. Two effects could be activated using this option: the colors could be quantized into ClrQuant levels or, alternatively a value of zero for ClrQuant denotes no quantization. Also, open boundaries and silhouettes could be rendered if SilWidth > 0.0 at SilWidth polyline width and optional color SilR SilG SilB.

-A FilterName: Selects an antialiasing filter. FilterName can be one of 'none', 'box', 'triangle', 'quadratic', 'cubic', 'catrom', 'mitchell', 'gaussian', 'sinc, and 'bessel'. Default is 'none'.

-d: Output will be in the form of Z depth instead of a color image. Output will be 32 bits depth instead of RGBA.

-V: Output will be in form of visibility map: a map in model's UV coordinates that represents the visibility of the model from the specified rendering direction.

-n: Reverses the normals of vertices and planes, globally.

-i rle/ppm{3,6}/png: Selects output image type. Currently the Utah Raster Toolkit's (URT) rle format is being supported as well as the PPM and PNG formats. PPM can be either P6 or P3 style.

-o OutName: Name of output file. By default the output goes to stdout.

-z: Prints version number and current defaults.

Some of the options may be turned on in irender.cfg. They can be then turned off in the command line as '-?-'.


Configuration

The program can be configured using a configuration file named irender.cfg. This is a plain ASCII file you can edit directly and set the parameters according to the comments there. 'irender -z' will display the current configuration as read from the configuration file.

The configuration file is searched in the directory specified by the IRIT_PATH environment variable. For example, 'setenv IRIT_PATH /u/gershon/irit/bin/'. If the IRIT_PATH variable is not set, the current directory is searched.


Usage

As this program is not interactive, usage is quite simple, and the only control available is using the command line options.



Advanced Usage

One can specify several attributes that affect the way the scene is rendered. The attributes can be generated within IRIT. See also the ATTRIB IRIT command.

Surface color is controlled on two levels. If the object has an RGB attribute, it is used. Otherwise, a color as set via the IRIT COLOR command. If a vertex of a poly object has an RGB attribute it will overwrite the object's RGB color for that vertex.

If a certain surface should be finer/coarser than the rest of the scene, one can set a "resolution" attribute which specifies the relative FineNess resolution of this specific surface. Further, "u_resolution" and "v_resolution" might be similarly used to set relative resolution for the u or v direction only. The "crv_resolution" attribute controls the relative fineness of curves as polylines. The "num_of_isolines" attribute controls the relative number of isoparametric curves. Points are rendered as small spheres with size (radius) that is controlled by the "width" attribute found on the object or the radius that is specified by the '-p' option as default size.

Objects are rendered with no shading if "NoShading" attribute is found on them.

Example:

 attrib( Ball, "rgb", "255,0,0" );
 color( Sphere, white );

The cosine exponent of the phong shader can be set for a specific object via the SRF_COSINE attribute, with 128 as default value. An object can affect its diffuse and specular components via the DIFFUSE and SPECULAR real attributes, with 0.4 as default value.

Example:

 attrib( Ball, "srf_cosine", 16 );
 attrib( Ball, "diffuse", 0.7 );
 attrib( Ball, "specular", 1.0 );

An object can be drawn transparent instead of opaque, if it has a "transp" attribute. A transparent value of one denotes a completely transparent object, while a value of zero means a completely opaque object. Transparent objects will be rendered as such if and only if the '-T' command line option is set.

Example:

 attrib( final, "transp", 0.5 );

An object can have its silhouettes (and boundary curves) rendered if a real "SilWidth" attribute with width larger than zero is specified. "SilColor" will then set the color of the rendered outline curves. See also '-N' which sets this option globally.

Several types of texture mapping are supported. Parametric texture may be attached to a parametric surface where the prescribed image is mapped onto the rectangular parametric domain of the surface.

The parametric texture may be applied with the following options:
'D' x y z Vector that will be rotated to Z along with the
texture coordinates. Applies to 'T' 1, 2 or 3.
Default to the Z axis.
'O' x y z a point to which that texture Origin will be translated.
Applies to 'T' 1, 2 or 3. Default to origin.
'S' Su Sv {Sw} Scales the coordinates in u and v. Scale
factors of 1.0 would cover the entire surface
once. Default to scale factors of 1.0. If Sw is
specified for a polygonal object, each polygonal is
locally scaled based on its maximal projection on
one of the main, XY XZ or YZ, planes.
If (Su = Sv = 0) for freeforms, the texture coords
are undergoing no scale at all (assuming image domain
of zero to one in all axes).
'A' a Angle of rotation in degrees of texture map with
respect to main axis. Applies to 'T' 1, 2 or 3.
Default to no rotations.
'T' TextureType with 0 denotes regular parametric texture,
1 denotes spherical coordinates,
2 denotes spherical bijective coordinates,
3 denotes cylinderical coordinates,
4 denotes planar coordinates.


Regular parametric texture employs the inherited surface parametrization of the freeform surface and can only be used on parametric surfaces.

Spherical, cylinderical, and planar coordinate transformations are useable for all types of geometry from polygons to freeform surfaces and is fairly straightforward with the origin as set by 'O' being the center of the mapping while the direction set by 'D' controls the north pole of the sphere, the axis of the cylinder, and the normal of the plane. Finally, the angle set by 'A' rotates the texture around this 'D' prescribed axis.

The spherical bijective mapping is more complex. An object identical to the textured object should be found as an "PTextureBijectObj" that contains the identical topology of the original object. The original object must be genus zero non convex, while the attribute object must be a genus zero convex object with the origin as set via 'O', inside this convex object. It is likely that both the original object and its attribute object will be a polygonal object. Both objects must contain triangles only.

A bijective mapping is then conducted from every point on the original non convex object to the convex attribute object and from there through spherical mapping to the texture map.

Example:

 attrib( Srf1,        "ptexture", "checker.ppm, S 1 1, A 45" );
 attrib( Srf2,        "ptexture", "checker.ppm, S 1 3, T 1, O 1 1 1, D 0 0 1" );
 attrib( Srf3Triangs, "ptexture", "checker.ppm, S 1 2, T 1, O 1 1 1, D 0 0 1" );
 attrib( Srf3Triangs, "PTextureBijectObj", Srf3ConvexTriangles );

Srf1 is a parametrically textured map using spherical mapping, Srf2 is a parametrically textured map using cylinderical mapping and Srf3Triangs is a parametrically textured map using spherical bijective mapping and Srf3ConvexTriangles is the convex topologically equivalent object.

The program will automatically detect the image type according to the file's type. Note that regular parametric texture may be applied to parametric surfaces only, whereas the spherical, cylinderical and planar parametric textures may be used on all types of geometry. Depending upon the way irender is compiled, texture images could be in ppm format (always), or gif, png, and rle. If the image has an alpha channel (fully supported in png and rle and binary supported in gif images via its transparent color) it is honored if transparency (-T) is activated.

A second type of texture mapping can be applied to all geometric objects. Herein, a procedural texture mapping is employed. The currently supported textures are

camouf Camouflage style
checker Checker style
chocolate Chocolate chips style
contour Parallel plane contouring
curvature Gaussian/Mean etc. curvature
marble Marble style
ncontour Constant normal angle to major axis
orange Bump mapping orange style
wood Wood style
punky Colorful punky style
A second parameter that must be provided for procedural textures is the scaling factor of the texture, which can be either one parameter of uniform scaling or a vector of three coefficients for scaling in x, y, and z. For contour style, the scale denotes the spacing of the contouring planes in X, Y and Z. For ncontour style, the scale also denotes the spacing of the adjacent constant normal contours. Related attributes are "texture_color" and "texture_width" that support the color and the width of the textured strokes.

Example:

 attrib( Obj1, "texture", "marble, 2" );
 attrib( Obj2, "texture", "wood, 1 0.5 2.5" );

which sets Obj1 to have a marble procedural texture with a uniform scaling factor of 2 and a wood texture for Obj2 with scaling factors of (1, 0.5, 2.5) in x, y, and z.

In addition, the appearance of each procedural texture can be controlled by optional parameters which are different for each texture. Each texture parameter is recognized by a letter; to enter a parameter, add to the attribute string the paramter letter followed by the value or values. Each parameter should be separated by a comma.

Example:

 attrib( Obj1, "texture", "wood, 2, b 0.3, o 5 5 5" );

sets Obj1 to have a wood procedural texture with a scaling factor of 2, a Brightness level of 0.3, and the Origin point at (5,5,5).

The optional parameters are:

checker:
'z' x y z a vector to which the Z axis will be rotated.
'o' x y z a point to which the Origin will be translated.
'b' x the brightness of the checker color scaling,
should be between 0 and 1.
'CP' f To force a 2D checker plane orthogonal to the
vector that is specified via the 'z' option.
'C1' r g b A second optional color for the checkerboard.
'C2' r g b A third optional color for the checkerboard,
used in the second layer of the checker volume.
'C3' r g b A fourth optional color for the checkerboard,
used in the second layer of the checker volume.


chocolate:
'W' w the 'width' of chocolate piece (zero to half).
'd' x the 'depth' of the bumps on the bump-mapping.


contour:
'W' w the 'width' of contour.
'C' r g b the color of the contour in RGB betweeo zero
and one ("C 1 1 1" fully is white).


curvature:

The curvature texture has no optional parameter, but the first scale parameter has a special meaning. A scale of
0 Paints convex regions in red, concave in
green, and saddle-like in yellow.
>0 Paints the Gaussian curvature in convex regions
in red to magenta, in concave regions in yellow
to green, and in saddle-like in cyan to blue.
<0 Paints the Mean curvature in positive mean
curvature regions in yellow to green and in
negative Mean curvature in red to magenta.
If this first scale parameter is non zero, its absolute value is used to modify the blending speeds between the different colors.

marble:
'z' x y z a vector to which the Z axis will be rotated.
'o' x y z a point to which the Origin will be translated.
't' f s the scale of the turbulence noise, and the
factor to multiply that noise.
'f' x the 'frequency' of the marble layers.


ncontour:
'W' w the 'width' of contour.
'C' r g b the color of the contour in RGB betweeo zero
and one ("C 1 1 1" fully is white).


orange:
'd' x the 'depth' of the bumps on the bump-mapping.


wood:
'z' x y z a vector to which Z axis will be rotated.
'o' x y z a point to which the Origin will be translated.
'b' x the brightness of the wood color scaling,
should be between 0 and 1.
'c' f s the scale of the noise in the wood center axis
and the factor by which to multiply that noise.
'w' n f the number of angles to sample noise when creating
distortion in the circle shape of the wood
cylinders, and the factor by which to multiply that noise.
'f' x the 'frequency' of the wood cylinders.
'r' f s the scale of the wood-fibers noise, and the
factor by which to multiply that noise.


punky:
'b' x the brightness/saturation of the punky color.


More Examples:

 attrib( Obj1, "texture", "marble, 2, t 3.0 12.0, f 7.0" );
 attrib( Obj2, "texture", "contour, 1 0.5 2.5, W 0.004, C 1 1 0" );

sets Obj1 to have a marble procedural texture with a uniform scaling factor of 2, and new turbulance and frequency factors. This also sets a contouring texture for Obj2 with scaling factors of (1, 0.5, 2.5) in x, y, and z, in yellow color and width 0.004.

In addition, a scalar surface spanning the same parameteric domain as an original surface may be used as a texture mapping function. Herein, the scalar function texture is evaluated at each UV parameter value and is mapped through a color scale to yield the output color. This type of texture is useful for stress maps or analysis maps on top of freeform surfaces. Several related attributes are supported: "stexture_scale" which prescribes the color scale image (only its first column is employed), and "stexture_bound" that sets the domain that will be clipped to the min max values. Funally, "stexture_func" can hold the functions "sqrt" or "abs" to be applied to the evaluated surface value.

Example:

 attrib( Srf, "stexture", scrvtr( Srf, P1, off ) );
 attrib( Srf, "stexture_scale", "color_scale.ppm" );
 attrib( Srf, "stexture_func", "sqrt" );
 attrib( Srf, "stexture_bound", "0.0 100.0" );

where scrvtr computes a scalar field to Srf that represents the sum of the squares of the principle curvatures. The evaluated scalar texture surface's value is piped through a sqrt function. The first column of the image of color_scale.ppm is used to set the coloring scale for curvature bounds values between 0.0 and 100.0.

Both "stexture_scale" and "stexture_bound" are optional. The default color scale maps the min/max values from blue to red through green. The default scalar surface texture bound is computed as the extreme values of the "stexture" surface.

While the program has a default for lighting which is two light sources at opposite directions at (1, 1, 1) and (-1, -1, -1), one can overwrite this default. A POINT_TYPE object with LIGHT_SOURCE attribute denotes a light source. If irender detects one or more light sources in the input stream, the default light sources are not created. Two types of light sources may be prescribed, a parallel at infinity or a point at a finite distance light source, distinguished by a TYPE attribute of either POINT_POS or POINT_INFTY. A point light source can be colored; an RGB attribute will set its color. A point light source will cast shadows, if and only if, it has a SHADOW attribute (one needs to apply the '-S' command line option as well for rendering shadows). Finally, one can construct two mirrored light sources at opposite directions if the TWOLIGHT attribute is added to the light source object.

Example:

    Light1 = point( 0, 0, 10 );
    attrib( Light1, "light_source", on );
    attrib( Light1, "shadow", on );
    attrib( Light1, "rgb", "255,0,0" );
    attrib( Light1, "type", "point_pos" );

    Light2 = point( 1, 1, 1 );
    attrib( Light2, "light_source", on );
    attrib( Light2, "twolight", on );
    attrib( Light2, "type", "point_infty" );

constructs two lights sources with Light1 with red color positioned at (0, 0, 10) and casting shadows, while Light2 will create two mirrored white parallel lights sources in the direction of (1, 1, 1) and (-1, -1, -1), as its irender's default.

Visibility Maps

if the -V option is selected, the output will be a visibility map. Visibility maps are created in the model's UV (texture) space and are composed of 4 colors:

White: if pixel isn't mapped. I.e. the model UV's map does not cover this pixel

Green: if the pixel is a (UV location of a Eculidean) visible location.

Red: if pixel is (UV location of a Eculidean) invisible location.

Yellow: if large errors are detected while calculating pixel's visibility. This indeterministic result is due to almost vertical polygns, typically.

Tips for geting higher quality visibility map: 1. Use the -s option for larger output resolution. 2. Use the -F option for finer polygonal sampling of surfaces.

Controlling the output can also be done by object attributes, as follow:

Use the 'tan_angle' property to change the yellow area of output. A rendered triangle will be colored in yellow if it's surface is close to being vertical, or tangent to the view, z, axis. Change the 'tan_angle' property to get maximal value of normalized scalar product of triangle normal and z axis. Below that value the triangle will be colored yellow. Default value: 0.1. Example:

 attrib( Obj1, "tan_angle", 0.1 );

Use 'critic_ar' to change the unmapped area of output. Poor aspect ratio of triangles leads to major errors. Aspect ratio is defined as the ratio of largest edge by the smallest edge of triangle. Any triangle with aspect ratio larger than 'critic_ar' will not be mapped. Default value: 20.

 attrib( Obj2, "critic_ar", 20 );


3DS2Irit - AutoCad 3DS Data To IRIT file filter

Converts '.3ds' data files to '.itd' IRIT data files.


Command Line Options

   3ds2Irit [-m] [-c ClrScale] [-o OutName] [-b] [-z] 3DSFile



-m: More information flag.

-c ClrScale: Scaling the color values (intensity control).

-o OutName: Name of output file. By default the output goes to stdout.

-b: If set, generates a binary IRIT data file that holds the strokes. Otherwise, an IRIT text file will be created.

-z: Print version number and current defaults.


Usage

3ds2irit converts Autocad's 3DS data files into IRIT data files. The current version provides only partial support, mainly due to lack of documentation examples on the dxf format and the convoluted way freeform surfaces are saved.

Example:

    3ds2irit file.3ds > file.itd


Dat2Bin - Data To Binary Data file filter


Command Line Options

   dat2bin [-t] [-z] {[-c QuantVal]} DFiles



-t: Dumps data to stdout as text instead of binary. -z: Print version number and current defaults. -c: Optional option that is available only if compressed binary files are supported. Dumps data to stdout as compressed binary file with a quanitization level of QuantVal.


Usage

The user may sometimes wish to convert .itd data files into a binary form, for example, for fast loading of files with large geometry. Binary files can be somewhat larger and are unreadable in editors but are much faster to load. A binary file must have a '.ibd' file type.

Example:

   dat2bin b58polys.itd > b58polys.ibd
   dat2bin -t b58polys.ibd | more

The above converts a text file b58polys.itd into a binary file b58polys.ibd and shows the content of the binary file by converting it back to text. At this time data through pipes must be in text. That is, the following is illegal:

   dat2bin b58polys.itd | xglmdrvs -

It should be remembered that the binary format is not documented and it might change in the future. Moreover, it is machine dependent and can very well may be unreadable between different platforms.


Dat2Irit - Data To IRIT file filter

Converts '.itd' and '.ibd' data files to '.irt' IRIT scripts. Optionally, if compressed binary files are supported, also handle '.icd' compressed data files.


Command Line Options

   dat2irit [-z] DFiles



-z: Print version number and current defaults.


Usage

Users may sometimes wish to convert .itd data files into a form that can be fed back to IRIT - a '.irt' file. This filter does exactly that.

Example:

   dat2irit b58.itd > b58-new.irt


Dxf2Irit - DXF (Autocad) To IRIT filter

Converts Autocad's, DXF data files into IRIT data files.


Command Line Options

   dxf2irit [-m] [-f] [-o OutName] [-z] DXFFile



-m: Provides some more information on the data file(s) parsed.

-f: Coerces floating end conditions to constructed freeform surfaces. Default is open end conditions.

-o OutName: Name of output file. By default the output goes to stdout.

-z: Prints version number and current defaults.


Usage

dxf2irit converts Autocad's DXF data files into IRIT data files. The current version provides only partial support for the conversion of freeform surfaces, mainly due to lack of documentation examples on the dxf format and the convoluted way freeform surfaces are saved.

Example:

 dxf2irit file.dxf > file.itd


IGS2Irit - IGES Data To IRIT file filter

Converts '.igs' data files to '.itd' IRIT data files.


Command Line Options

   IGS2Irit [-m] [-M] [-c] [-a] [-s] [-o OutName] [-b] [-z] IGSFile



-m: More information flag.

-M: Even more information flag - dumps all parsed entities.

-c: Clips trimmed surfaces to the minimal domain as prescribed by the trimming curves.

-a: Dumps all. Without this flag setting, only top level objects, that are referenced by no other object, will be dumped out.

-s: Dumps surfaces only. When set only (trimmed) surfaces are dumped.

-o OutName: Name of output file. By default the output goes to stdout.

-b: If set, generates a binary IRIT data file that holds the data. Otherwise, an IRIT text file will be created.

-z: Print version number and current defaults.


Usage

igs2irit converts IGES data files into IRIT data files.

Example:

    igs2irit file.igs > file.itd


Irit2Dxf - IRIT To DXF (Autocad) filter

Converts IRIT data files into Autocad's, DXF data files.


Command Line Options

    irit2dxf [-s Scale] [-t Tx Ty Tz] [-i] [-f] [-F PolyOpti FineNess]
             [-4] [-o OutName] [-T] [-a AnimTime] [-z] DFiles



-s Scale: Global scaling factor of the converted geometry.

-t Tx Ty Tz: a Vector of size three of translation factors along the X, Y, and Z axes.

-i: Shows internal edges as well.

-f: Dumps freeforms as converted polygonal geometry.

-F PolyOpti FineNess: Optimality of polygonal approximation of surfaces. See the variable POLY_APPROX_OPT for the meaning of FineNess. See also -4.

-4: Forces four polygons per almost flat region in the surface to polygon conversion. Otherwise two polygons only.

-o OutName: Name of output file. By default the output goes to stdout.

-T: Talkative mode. Prints processing information.

-a AnimTime: If the data contains animation curves, evaluate and process the scene at time AnimTime.

-z: Prints version number and current defaults.


Usage

irit2dxf converts IRIT data files into Autocad's DXF data files. The current version provides only partial support for the direct conversion of freeform surfaces, mainly due to lack of documentation examples on the dxf format and the convoluted way freeform surfaces are saved. Nonetheless, freeform surfaces can be converted into polygons using the '-f' flag.

Example:

 irit2dxf -z -t 1 2 3 -F 0 20 -4 -o file.dxf file.itd


Irit2Hgl - IRIT To HPGL filter

Converts IRIT geometry into the HL Graphics Language used by HP's plotters.


Command Line Options

  irit2hgl [-t XTrans YTrans] [-I #UIso[:#VIso[:#WIso]]]
       [-f PolyOpti SampTol] [-F PolyOpti FineNess] [-M] [-G] [-T]
       [-a AnimTime] [-i] [-o OutName] [-z] DFiles



-t XTrans YTrans: X and Y translation. of the image. Default is (0, 0).

-I #UIso[:#VIso[:#WIso]]: Specifies the number of isolines per surface/trivariate, per direction. If #VIso is not specified, #UIso is used for #VIso as well and so no.

-f PolyOpti SampTol: Controls the method used to approximate curves into polylines. If PolyOpti == 0, equally spaced intervals are used. For PolyOpti == 1, SampTol (real number) specifies the maximal allowed deviation tolerance of the piecewise linear approximation from the original curve. Default is 0 64 (uniform sampling with 64 samples).

-F PolygonOpti FineNess: Optimality of polygonal approximation of surfaces. See the variable POLY_APPROX_OPT for the meaning of FineNess. See also -4. This enforces the dump of freefrom geometry as polygons.

-M: Dumps the control mesh/polygon as well.

-G: Dumps the freeform geometry.

-T: Talkative mode. Prints processing information.

-a AnimTime: If the data contains animation curves, evaluate and process the scene at time AnimTime.

-i: Internal edges (created by IRIT) - default is not to display them, and this option will force their display.

-o OutName: Name of output file. By default the name of the first data file from DFiles list is used. See below on the output files.

-z: Prints version number and current defaults.


Usage

Irit2Hgl converts freeform surfaces and polygons into polylines in a format that can be used by HPGL.

Example:

 irit2Hgl -M -f 0 16 saddle.itd > saddle.hgl

However, one can overwrite the viewing matrix by appending a new matrix in the end of the command line, created by the display devices:

 x11drvs b58.itd
 irit2Hgl -M -f 0 16 b58.itd irit.imd > saddle.hgl

where irit.imd is the viewing matrix created by x11drvs.


Irit2IGS - IRIT To IGES filter

Converts IRIT data files into IGES/IGS data files.


Command Line Options

     Irit2igs [-m] [-o OutName] [-t AnimTime] [-u] [-z] IritFile



-m: More information flag.

-o OutName: Name of output file. By default the output goes to stdout.

-t AnimTime: If has animation data, time of dump.

-u: Forces a unit transformation matrix.

-z: Prints version number and current defaults.


Usage

Irit2IGS converts IRIT data files into IGES data files.

Example:

    Irit2IGS -u -o file.igs file.itd


Irit2Iv - IRIT To SGI's Inventor filter

IV is the format used by the Inventor modeling/rendering package from SGI.


Command Line Options

  irit2iv [-l] [-4] [-P] [-F PolyOpti FineNess] [-f PolyOpti SampTol]
                                              [-T] [-t AnimTime] [-z] DFiles



-l: Linear - forces linear (degree two) surfaces to be approximated by a single polygon along their linear direction. Although most of the time linear direction can be represented exactly using a single polygon, even a bilinear surface can have a freeform shape (saddle-like) that is not representable using a single polygon. Note that although this option will better emulate the surface shape, it will create unnecessary polygons in cases where one is enough.

-4: Four - Generates four polygons per flat patch. Default is 2.

-P: Polygonize freeform shapes. Default is to leave freeform curves and surfaces as is.

-F PolyOpti FineNess: Optimality of polygonal approximation of surfaces. See the variable POLY_APPROX_OPT for the meaning of FineNess. See also -4.

-f PolyOpti SampTol: Controls the method used to approximate curves into polylines. If PolyOpti == 0, equally spaced intervals are used. For PolyOpti == 1, SampTol (real number) specifies the maximal allowed deviation tolerance of the piecewise linear approximation from the original curve. Default is 0 64 (uniform sampling with 64 samples).

-T: Talkative mode. Prints processing information.

-t AnimTime: If the data contains animation curves, evaluate and process the scene at time AnimTime.

-z: Prints version number and current defaults.


Usage

Irit2Iv converts freeform surfaces and polygons into polygons and saved in iv Inventor's ASCII file format.

Example:

 irit2iv solid1.itd > solid1.iv

Surfaces are converted to polygons with fineness control:

 irit2iv -F 0 16 - view.imd < saddle.itd > saddle.iv

Note the use of '-' for stdin.


Irit2Nff - IRIT To NFF filter


Command Line Options

  irit2nff [-l] [-4] [-c] [-F PolyOpti FineNess] [-o OutName] [-T]
                                           [-t AnimTime] [-g] [-z] DFiles



-l: Linear - forces linear (degree two) surfaces to be approximated by a single polygon along their linear direction. Although most of the time linear direction can be represented exactly using a single polygon, even a bilinear surface can have a freeform shape (saddle-like) that is not representable using a single polygon. Note that although this option will better emulate the surface shape, it will create unnecessary polygons in cases where one is enough.

-4: Four - Generates four polygons per flat patch. Default is 2.

-c: Output files should be filtered by cpp. When set, the usually huge geometry file is separated from the main nff file that contains the surface properties and view parameters. By default all data, including the geometry, are saved into a single file with type extension '.nff'. Use of '-c' will pull out all the geometry into a file with the same name but a '.geom' extension, which will be included using the '#include' command. The '.nff' file should, in that case, be preprocessed using cpp before being piped into the nff renderer.

-F PolyOpti FineNess: Optimality of polygonal approximation of surfaces. See the variable POLY_APPROX_OPT for the meaning of FineNess. See also -4.

-o OutName: Name of output file. By default the name of the first data file from the DFiles list is used. See below on the output files.

-T: Talkative mode. Prints processing information.

-t AnimTime: If the data contains animation curves, evaluate and process the scene at time AnimTime.

-g: Generates the geometry file only. See below.

-z: Prints version number and current defaults.


Usage

Irit2Nff converts freeform surfaces into polygons in a format that can be used by an NFF renderer. Usually, one file is created with the '.nff' type extension. Since the number of polygons can be extremely large, a '-c' option is provided, which separates the geometry from the surface properties and view specification, but requires preprocessing by cpp. The geometry is isolated in a file with the extension '.geom' and included (via '#include') in the main '.nff' file. The latter holds the surface properties for all the geometry as well as the viewing specification. This allows for the changing of the shading or viewing properties while editing small ('.nff') files.

If '-g' is specified, only the '.geom' file is created, preserving the current '.nff' file. The '-g' flag can be specified only with '-c'.

In practice, it may be useful to create a low resolution approximation of the model, change viewing/shading parameters in the '.nff' file until a good view and/or surface quality is found, and then run Irit2Nff once more to create a high resolution approximation of the geometry using '-g'.

Example:

 irit2nff -c -l -F 0 8 b58.itd

creates b58.nff and b58.geom with low resolution (FineNess of 5).

Once done with parameter setting, a fine approximation of the model can be created with:

 irit2nff -c -l -g -F 0 64 b58.itd

which will only recreate b58.geom (because of the -g option).

One can overwrite the viewing matrix by appending a new matrix in the end of the command line, created by a display device:

 xgldrvs b58.itd
 irit2nff -l -F 0 32 b58.itd irit.imd

where irit.imd is the viewing matrix created by xgldrvs.


Advanced Usage

One can specify surface qualities for individual surfaces of a model. Several such attributes are supported by Irit2Nff and can be set within IRIT. See also the ATTRIB IRIT command.

If a certain surface should be finer/coarser than the rest of the scene, one can set a "resolution" attribute which specifies the relative FineNess resolution of this specific surface. Further, "u_resolution" and "v_resolution" might be similarly used to set relative resolution for the u or v direction only. The "crv_resolution" attribute controls the relative fineness of curves as polylines. The "num_of_isolines" attribute controls the relative number of isoparametric curves.

Example:

 attrib( srf1, "resolution", 2 );

will force srf1 to have twice the default resolution, as set via the '-f' flag.

Almost flat patches are converted to polygons. The rectangle can be converted into two polygons (by subdividing along one of its diagonals) or into four by introducing a new point at the center of the patch. This behavior is controlled by the '-4' flag, but can be overwritten for individual surfaces by setting a "twoperflat" or a "fourperflat" attribute.

NFF specific properties are controlled via the following attributes: "kd", "ks", "shine", "trans", "index". Refer to the NFF manual for detail.

Example:

 attrib( srf1, "kd", 0.3 );
 attrib( srf1, "shine", 30 );

Surface color is controlled on two levels. If the object has an RGB attribute, it is used. Otherwise, a color, as set via the IRIT COLOR command, is used if set.

Example:

 attrib( tankBody, "rgb", "244,164,96" );


Irit2Off - IRIT To OFF filter

Converts IRIT data files into OFF data files.


Command Line Options

     Irit2Off [-l] [-4] [-n] [-F PolyOpti FineNess] [-E VrtxEps] [-o OutName]
                                                           [-m] [-z] DFiles



-l: Linear - forces linear (degree two) surfaces to be approximated by a single polygon along their linear direction. Although most of the time linear direction can be represented exactly using a single polygon, even a bilinear surface can have a freeform shape (saddle-like) that is not representable using a single polygon. Note that although this option will better emulate the surface shape, it will create unnecessary polygons in cases where one is enough.

-4: Four - Generates four polygons per flat patch. Default is 2.

-n: Vertex Normals - Dumps the normals of the vertices with the coordinates.

-F PolyOpti FineNess: Optimality of polygonal approximation of surfaces. See the variable POLY_APPROX_OPT for the meaning of FineNess. See also -4.

-E VrtxEps: Epsilon to consider two vertices same.

-o OutName: Name of output file. By default the output goes to stdout.

-m: More information flag.

-z: Prints version number and current defaults.


Usage

Irit2Off converts IRIT data files into Geom View OFF data files.

Example:

    Irit2Off -m -o file.off file.itd


Irit2Plg - IRIT To PLG (REND386) filter

PLG is the format used by the rend386 real time renderer for the IBM PC.


Command Line Options

  irit2plg [-l] [-4] [-F PolyOpti FineNess] [-T] [-z] DFiles



-l: Linear - forces linear (degree two) surfaces to be approximated by a single polygon along their linear direction. Although most of the time linear direction can be represented exactly using a single polygon, even a bilinear surface can have a freeform shape (saddle-like) that is not representable using a single polygon. Note that although this option will better emulate the surface shape, it will create unnecessary polygons in cases where one is enough.

-4: Four - Generates four polygons per flat patch. Default is 2.

-F PolyOpti FineNess: Optimality of polygonal approximation of surfaces. See the variable POLY_APPROX_OPT for the meaning of FineNess. See also -4.

-T: Talkative mode. Prints processing information.

-z: Prints version number and current defaults.


Usage

Irit2Plg converts freeform surfaces and polygons into polygons in a format that can be used by the REND386 renderer.

Example:

 irit2plg solid1.itd > solid1.plg

Surfaces are converted to polygons with fineness control:

 irit2plg -F 0 16 - view.imd < saddle.itd > saddle.plg

Note the use of '-' for stdin.


Irit2pov - IRIT To POVRAY raytracer filter


Command Line Options

  irit2pov [-l] [-4] [-C] [-F PolyOpti FineNess] [-f PolyOpti SampTol]
           [-o OutName] [-g] [-p Zmin Zmax] [-P] [-M] [-T] [-t AnimTime]
           [-I #UIso[:#VIso[:#WIso]]] [-s ObjSeq#] [-i Includes] [-z] DFiles



-l: Linear - forces linear (degree two) surfaces to be approximated by a single polygon along their linear direction. Although most of the time linear direction can be represented exactly using a single polygon, even a bilinear surface can have a freeform shape (saddle-like) that is not representable using a single polygon. Note that although this option will better emulate the surface shape, it will create unnecessary polygons in cases where one is enough.

-4: Four - Generates four polygons per flat patch. Default is 2.

-C: Constructs bicubic Bezier patches whenever possible as POVRAY supports this type of surface. Polynomial Bezier surfaces of orders up to and including bicubic (order 4, degree 3) are degree raised to bicubic. Piecewise polynomials B-spline surfaces are split into Bezier patches. Higher order surfaces and rational surfaces are always converted into polygons.

-F PolygonOpti FineNess: Optimality of polygonal approximation of surfaces. See the variable POLY_APPROX_OPT for the meaning of FineNess. See also -4, -C, and -l.

-f PolyOpti SampTol: Controls the method used to approximate curves into polylines. If PolyOpti == 0, equally spaced intervals are used. For PolyOpti == 1, SampTol (real number) specifies the maximal allowed deviation tolerance of the piecewise linear approximation from the original curve. Default is 0 64 (uniform sampling with 64 samples).

-o OutName: Name of output file. By default the name of the first data file from the DFiles list is used. See below on the output files.

-g: Generates the geometry file only. See below.

-p Zmin Zmax: Sets the ratios between the depth cue and the width of the dumped polylines. See also -P. Closer lines will be drawn wider.

-P: Forces dumping polygons as polylines with thickness controlled by -p.

-M: If -P (see -P and -p), then convert the control mesh/polygon to polylines which are represented as a sequence of truncated cones.

-T: Talkative mode. Prints processing information.

-t AnimTime: If the data contains animation curves, evaluate and process the scene at time AnimTime.

-I #UIso[:#VIso[:#WIso]]: Specifies the number of isolines per surface/trivariate, per direction. If #VIso or #WIso is not specified, #UIso is used for #VIso etc.

-s ObjSeq#: Sets object sequence number if there is no object name. Default 1.

-i Includes: Expands the comma's separated list of POVRAY include file names into POVRAY include commands at the beginning of the created POVRAY output file.

-z: Prints version number and current defaults.


Usage

Irit2pov converts freeform surfaces into polygons in a format that can be used by the POVRAY ray tracing program. Two files are created, one with a '.geom' extension and one with a '.pov' extension. Since the number of polygons can be extremely large, the geometry is isolated in the '.geom' file and is included (via '#include') in the main '.pov' file. The latter holds the surface properties for all the geometry as well as viewing and POVRAY specific commands. This allows for the changing of the shading or the viewing properties while editing small ('.pov') files.

If '-g' is specified, only the '.geom' file is created, preserving the current, possibly manually modified, '.pov' file.

In practice, it may be useful to create a low resolution approximation of the model, change the viewing/shading parameters in the '.pov' file until a good view and/or surface quality is found, and then run Irit2pov once more to create a high resolution approximation of the geometry using '-g'.

Example:

 irit2pov -l -F 0 5 b58.itd

creates b58.pov and b58.geom with low resolution (FineNess of 5). At such low resolution it may very well happen that triangles will have normals "over the edge" since a single polygon may approximate a highly curved surface. One can ray trace this scene using a command similar to:

 POVRAY -Q0 +Ib58

Once done with a parameter setting for POVRAY, a fine approximation of the model can be created with:

 irit2pov -l -g -F 0 64 b58.itd

which will only recreate b58.geom (because of the -g option).

Interesting effects can be created using the depth cue support and polyline conversion of irit2pov. For example,

 irit2pov -P -p -0.0 0.5 solid1.itd

will dump solid1 as a set of polylines (represented as truncated cones in POVRAY) with varying thickness according to the z depth. Another example is

 irit2pov -P -p -0.1 1.0 saddle.itd

which dumps the isolines extracted from the saddle surface with varying thickness.

Each time a data file is saved in IRIT, it can be saved with the viewing matrix of the last INTERACT by saving the VIEW_MAT object as well. I.e.:

 save( "b58", b58 );

However, one can overwrite the viewing matrix by appending a new matrix in the end of the command line, created by the display devices:

 xglmdrvs b58.itd                        // Also creates irit.imd
 irit2pov -l -F 0 16 b58.itd irit.imd

where irit.imd is the viewing matrix created by xglmdrvs. The output name, by default, is the last input file name, so you might want to provide an explicit name with the -o flag.


Advanced Usage

One can specify surface qualities for individual surfaces of a model. Several such attributes are supported by Irit2pov and can be set within IRIT. See also the ATTRIB IRIT command.

If a certain surface should be finer/coarser than the rest of the scene, one can set a "resolution" attribute which specifies the relative FineNess resolution of this specific surface. Further, "u_resolution" and "v_resolution" might be similarly used to set relative resolution for the u or v direction only. The "crv_resolution" attribute controls the relative fineness of curves as polylines. The "num_of_isolines" attribute controls the relative number of isoparametric curves.

Example:

 attrib( srf1, "resolution", 2 );

will force srf1 to have twice the default resolution as set via the '-f' flag.

Almost flat patches are converted to polygons. The rectangle can be converted into two polygons (by subdividing along one of its diagonals) or into four by introducing a new point at the patch center. This behavior is controlled by the '-4' flag, but can be overwritten for individual surfaces by setting "twoperflat" or "fourperflat".

POVRAY also supports bicubic Bezier patches and the '-C' option of irit2pov supports that. In such a case, the resolution that is requested from POVRAY to polygonize these patches approximately follows the resolution as selected via the '-F' flag of irit2pov. Nevertheless, one can override the requested resolution via the "steps", "u_steps", and "v_steps" attributes to irit2pov data files that are transferred directly to POVRAY's bicubic Bezier patches. The "steps" attributes sets both "u_steps" and "v_steps".

While the program has a default for lighting which is a point light source at (1, 2, 10), one can overwrite this default. A POINT_TYPE object with LIGHT_SOURCE attribute in the data stream denotes a light source. If irit2pov detects one or more light sources in the input stream, the default light sources are not created. A point light source can be colored, when an RGB attribute will set its color.

Example:

 l1 - point( 5, 5, 5 );
 attrib( l1, "rgb", "255, 0, 0" );

creates a red light source at (5, 5, 5).

POVRAY specific properties are controlled via the following attributes: "ambient", "diffuse", "brilliance", "phong", "phong_size", "specular", "roughness", "metallic", "reflection", "crand", "conserve_energy", "irid", "ior", "caustics", "dispersion", "dispersion_samples", "fade_distance", "fade_power", "fade_color". One can prescribe a whole property block of POV attributes via the "texture", "pigment", "finish", "halo", and "normal". The values of this attributes must be strings as they are copied verbatim. Refer to POVRAY's manual for their exact meaning.

Example:

 attrib( legs, "ambient", 0.1 );
 attrib( pot, "matallic", "" );
 attrib( table, "ior", 1.4 );
 attrib( bird, "finish", "ambient 0 diffuse 1 specular 1" );

Surface color is controlled on two levels. If the object has an RGB attribute, it is used. Otherwise a color as set via the IRIT COLOR command is used, if set.

Example:

 attrib( tankBody, "rgb", "244,164,96" );

Transparency is controlled via the "transp" attribute, with values between zero and one.

Example:

 attrib( Glass, "transp", 0.9 );


Irit2Ps - IRIT To PS filter


Command Line Options

  irit2ps [-l] [-4] [-s Size] [-I #UIso[:#VIso[:#WIso]]] [-F PolyOpti FineNess]
          [-f PolyOpti SampTol] [-M] [-G] [-P] [-W LineWidth]
          [-w WidenLen WidenWidth] [-b R G B] [-B X1 Y1 X2 Y2] [-c] [-C]
          [-T] [-t AnimTime] [-N FontName] [-i] [-o OutName] [-d [Zmin Zmax]]
          [-D [Zmin Zmax]] [-p PtType PtSize] [-u] [-z] DFiles



-l: Linear - forces linear (degree two) surfaces to be approximated by a single polygon along their linear direction. Although most of the time linear direction can be represented exactly using a single polygon, even a bilinear surface can have a freeform shape (saddle-like) that is not representable using a single polygon. Note that although this option will better emulate the surface shape, it will create unnecessary polygons in cases where one is enough.

-4: Four - Generates four polygons per flat patch. Default is 2.

-s Size: Controls the size of the postscript output in inches. Default is to fill the entire screen.

-I #UIso[:#VIso[:#WIso]]: Specifies the number of isolines per surface/trivariate, per direction. If #VIso or #WIso is not specified, #UIso is used for #VIso etc.

-F PolygonOpti FineNess: Optimality of polygonal approximation of surfaces. See the variable POLY_APPROX_OPT for the meaning of FineNess. See also -4.

-f PolyOpti SampTol: Controls the method used to approximate curves into polylines. If PolyOpti == 0, equally spaced intervals are used. For PolyOpti == 1, SampTol (real number) specifies the maximal allowed deviation tolerance of the piecewise linear approximation from the original curve. Default is 0 64 (uniform sampling with 64 samples).

-M: Dumps the control mesh/polygon as well.

-G: Dumps the curve/surface (as freeform geometry). Default. See -I, -C, -f for control on polyline approximation.

-P: Dumps the curve/surface (as polygons). See -F, -l, -4 for control on polygonal approximation.

-W #LineWidth: Sets the line drawing width in inches. Default is as thin as possible. This option will overwrite only those objects that do not have a "width" attribute. See also -d. If LineWidth is negative, its absolute value is used to scale the current width of the object if it has one, or the default width otherwise.

-w WidenLen WidenWidth: Widens the end points of polylines if they should be made wider, and if so, to what width.

-b R G B: Sets a colored background. RGB are three integers prescribing the Red, Green, and Blue coefficients. If there is no -c (i.e. a gray level drawing), this color is converted to a gray level using RGB to T.V. Y(IQ) channel conversion.

-B X1 Y1 X2 Y2: Clips the drawing area outsize the bounding box from (X1, Y1) to (X2, Y2).

-c: Creates a color postscript file.

-C: Curve mode. Dumps freeform curves and surfaces as cubic Bezier curves. Higher order curves and surfaces and/or rationals are approximated by cubic Bezier curves. This option generates data files that are roughly a third of piecewise linear postscript files (by disabling this feature, -C-), but it takes a longer time to compute.

-T: Talkative mode. Prints processing information.

-t AnimTime: If the data contains animation curves, evaluate and process the scene at time AnimTime.

-N FontName: Sets the font to use when dumping text out of string objects.

-i: Internal edges (created by IRIT) - the default is not to display them, and this option will force displaying them as well.

-o OutName: Name of output file. Default is stdout.

-d [Zmin Zmax]: Sets the ratios between the depth cue and the width of the dumped data. See also -W, -p. Closer lines/points will be drawn wider/larger. Zmin and Zmax are optional. The object's bounding box is otherwise computed and used.

-D [Zmin Zmax]: Same as -d, but depth cue the color or gray scale instead of width. You might need to consider the sorting option of the illustrt tool (-s of illustrt) for proper drawings. Only one of -d and -D can be used.

-p PtType PtSize: Specifies the way points are drawn. PtType can be one of H, F, C for Hollow circle, Full Circle, or Cross. PtSize specifies the size of the point to be drawn, in inches. Vectors will also be drawn as points, but with an additional thin line to the origin. See also -d.

-u: Forces a unit matrix transformation, i.e. no transformation.

-z: Prints version number and current defaults.


Usage

Irit2Ps converts freeform surfaces and polygons into a postscript file.

Example:

 irit2ps solid1.itd > solid1.ps

Surfaces are converted to polygons with fineness control:

 irit2ps -f 0 32 -c -W 0.01 saddle.itd > saddle.ps

creates a postscript file for the saddle model, in color, and with lines 0.01 inch thick.


Advanced Usage

One can specify several attributes that affect the way the postscript file is generated. The attributes can be generated within IRIT. See also the ATTRIB IRIT command.

If a certain object should be thinner or thicker than the rest of the scene, one can set a "width" attribute which specifies the line width in inches of this specific object.

Example:

 attrib( srf1, "width", 0.02 );

will force srf1 to have this width, instead of the default as set via the '-W' flag.

If a (closed) object, a polygon, for example, needs to be filled, a "fill" attribute should be set.

Example:

 attrib( poly, "fill", true );

will fill poly.

If an object, a polygon, for example, needs to be painted/filled in a gray level instead of black, a "gray" attribute should be set, with a value equal to the gray level desired.

Example:

 attrib( poly, "gray", 0.5 );

will draw/fill poly with %50 gray.

Dotted or dashed line effects can be created using a "dash" attribute which is a direct postScript dash string. A simple form of this string is "[a b]" in which a is the drawing portion (black) in inches, followed by b inches of white space. See the postScript manual for more about the format of this string. Here is an example for a dotted-dash line.

 attrib( poly, "dash", "[0.006 0.0015 0.001 0.0015] 0" );

Surface color is controlled (for color postscript only - see -c) on two levels. If the object has an RGB attribute, it is used. Otherwise, a color as set via the IRIT COLOR command is used.

Example:

 attrib( Ball, "rgb", "255,0,0" );

An object can be drawn as "tubes" instead of full lines. The ratio between the inner and the outer radii of the tube is provided as the TUBULAR attribute:

 attrib( final, "tubular", 0.7 );

The depth cueing option of irit2ps could be disabled for individual objects by placing an integer attribute "DepthCue" with the FALSE value:

 attrib( final, "DepthCue", FALSE );

The "resolution" attribute controls the relative fineness of polygonal approximation of surfaces, and "u_resolution" and "v_resolution" similarly control this relative fineness along one parametric direction only. The "crv_resolution" attribute controls the relative fineness of curves as polylines. The "num_of_isolines" attribute controls the relative number of isoparametric curves.

A string object can be dumped as text of a selected PS font (See -N). The string position is set via a "StrPos" vector attribute (default to the origin), and "StrScale" real attribute to control the string height in world unit (default to 0.1). Text will always be dumped horizontally.

Example:

 Text = "Some text";
 attrib( Text, "StrPos", vector( 1, 2, 3 ) );
 attrib( Text, "StrScale", 0.1 );

Will print the Text "Some text" at location (1, 2, 3). The text height be be 0.1.


Irit2Ray - IRIT To RAYSHADE filter


Command Line Options

  irit2ray [-l] [-4] [-G GridSize] [-F PolyOpti FineNess]
           [-f PolyOpti SampTol] [-o OutName] [-g] [-p Zmin Zmax] [-P]
           [-M] [-T] [-t AnimTime] [-I #UIso[:#VIso[:#WIso]]] [-s ObjSeq#]
           [-z] DFiles



-l: Linear - forces linear (degree two) surfaces to be approximated by a single polygon along their linear direction. Although most of the time linear direction can be represented exactly using a single polygon, even a bilinear surface can have a freeform shape (saddle-like) that is not representable using a single polygon. Note that although this option will better emulate the surface shape, it will create unnecessary polygons in cases where one is enough.

-4: Four - Generates four polygons per flat patch. Default is 2.

-G GridSize: Usually objects are grouped as lists of polygons. This flag will coerce the usage of the RAYSHADE grid structure, with GridSize being used as the grid size along the object bounding box's largest dimension.

-F PolygonOpti FineNess: Optimality of polygonal approximation of surfaces. See the variable POLY_APPROX_OPT for the meaning of FineNess. See also -4.

-f PolyOpti SampTol: Controls the method used to approximate curves into polylines. If PolyOpti == 0, equally spaced intervals are used. For PolyOpti == 1, SampTol (real number) specifies the maximal allowed deviation tolerance of the piecewise linear approximation from the original curve. Default is 0 64 (uniform sampling with 64 samples).

-o OutName: Name of output file. By default, the name of the first data file from the DFiles list is used. See below on the output files.

-g: Generates the geometry file only. See below.

-p Zmin Zmax: Sets the ratios between the depth cue and the width of the dumped polylines. See also -P. Closer lines will be drawn wider.

-P: Forces dumping polygons as polylines with thickness controlled by -p.

-M: If -P (see -P and -p), will then convert the control mesh/polygon to polylines which are represented as a sequence of truncated cones.

-T: Talkative mode. Prints processing information.

-t AnimTime: If the data contains animation curves, evaluate and process the scene at time AnimTime.

-I #UIso[:#VIso[:#WIso]]: Specifies the number of isolines per surface/trivariate, per direction. If #VIso or #WIso is not specified, #UIso is used for #VIso etc.

-s ObjSeq#: Sets object sequence number if no object name. Default 1.

-z: Prints version number and current defaults.


Usage

Irit2Ray converts freeform surfaces into polygons in a format that can be used by the RAYSHADE ray tracing program. Two files are created, one with a '.geom' extension and one with a '.ray' extension. Since the number of polygons can be extremely large, the geometry is isolated in the '.geom' file and is included (via '#include') in the main '.ray' file. The latter holds the surface properties for all the geometry as well as viewing and RAYSHADE specific commands. This allows for the changing of the shading or viewing properties while editing small ('.ray') files.

If '-g' is specified, only the '.geom' file is created, preserving the current '.ray' file.

In practice, it may be useful to create a low resolution approximation of the model, change the viewing/shading parameters in the '.ray' file until a good view and/or surface quality is found, and then run Irit2Ray once more to create a high resolution approximation of the geometry using '-g'.

Example:

 irit2ray -l -F 0 5 b58.itd

creates b58.ray and b58.geom with low resolution (FineNess of 5). At such low resolution it may very well happen that triangles will have normals "over the edge" since a single polygon may approximate a highly curved surface. That will cause RAYSHADE to issue an "Inconsistent triangle normals" warning. This problem will not arise if high fineness is used. One can ray trace this scene using a command similar to:

 RAYSHADE -p -W 256 256 b58.ray > b58.rle

Once done with the parameter setting for RAYSHADE, a fine approximation of the model can be created with:

 irit2ray -l -g -F 0 64 b58.itd

which will only recreate b58.geom (because of the -g option).

Interesting effects can be created using the depth cue support and polyline conversion of irit2ray. For example,

 irit2ray -G 5 -P -p -0.0 0.5 solid1.itd

will dump solid1 as a set of polylines (represented as truncated cones in RAYSHADE) with varying thickness according to the z depth. Another example is

 irit2ray -G 5 -P -p -0.1 1.0 saddle.itd

which dumps the isolines extracted from the saddle surface with varying thickness.

Each time a data file is saved in IRIT, it can be saved with the viewing matrix of the last INTERACT by saving the VIEW_MAT object as well. I.e.:

 save( "b58", b58 );

However, one can overwrite the viewing matrix by appending a new matrix in the end of the command line, created by the display devices:

 os2drvs b58.itd                        // Also creates irit.imd
 irit2ray -l -F 0 16 b58.itd irit.imd

where irit.imd is the viewing matrix created by os2drvs. The output name, by default, is the last input file name, so you might want to provide an explicit name with the -o flag.


Advanced Usage

One can specify surface qualities for individual surfaces of a model. Several such attributes are supported by Irit2Ray and can be set within IRIT. See also the ATTRIB IRIT command.

If a certain surface should be finer/coarser than the rest of the scene, one can set a "resolution" attribute which specifies the relative FineNess resolution of this specific surface. Further, "u_resolution" and "v_resolution" might be similarly used to set relative resolution for the u or v direction only. The "crv_resolution" attribute controls the relative fineness of curves as polylines. The "num_of_isolines" attribute controls the relative number of isoparametric curves.

Example:

 attrib( srf1, "resolution", 2 );

will force srf1 to have twice the default resolution, as set via the '-f' flag.

Almost flat patches are converted to polygons. The rectangle can be converted into two polygons (by subdividing along one of its diagonals) or into four by introducing a new point at the patch center. This behavior is controlled by the '-4' flag, but can be overwritten for individual surfaces bu setting "twoperflat" or "fourperflat".

RAYSHADE specific properties are controlled via the following attributes: "specpow", "reflect", "transp", "body", "index", and "texture". The value of these attributes must be strings as it is copied verbatim. Refer to RAYSHADE's manual for their meaning.

Example:

 attrib( legs, "transp", "0.3" );
 attrib( legs, "texture", "wood,2" );
 attrib( table, "texture", "marble" );
 attrib( table, "reflect", "0.5" );

An optional scale can be prescribed to textures. In the above example wooden legs' (that are also transparent...) texture is selected with a texture scaling factor of 2.

Surface color is controlled on two levels. If the object has an RGB attribute, it is used. Otherwise a color as set via the IRIT COLOR command is used, if set.

Example:

 attrib( tankBody, "rgb", "244,164,96" );


Irit2Scn - IRIT To SCENE (RTrace) filter

SCENE is the format used by the RTrace ray tracer. This filter was donated by Antonio Costa (acc@asterix.inescn.pt), the author of RTrace.


Command Line Options

  irit2scn [-l] [-4] [-F PolyOpti FineNess] [-o OutName] [-g] [-T]
           [-t AnimTime] [-z] DFiles



-l: Linear - forces linear (degree two) surfaces to be approximated as a single polygon along their linear direction. Although most of the time linear direction can be represented exactly using a single polygon, even a bilinear surface can have a freeform shape (saddle-like) that is not representable using a single polygon. Note that although this option will better emulate the surface shape, it will create unnecessary polygons in cases where one is enough.

-4: Four - Generates four polygons per flat patch.

-F PolyOpti FineNess: Optimality of polygonal approximation of surfaces. See the variable POLY_APPROX_OPT for the meaning of FineNess. See also -4.

-o OutName: Name of output file. By default the name of the first data file from DFiles list is used. See below on the output files.

-g: Generates the geometry file only. See below.

-T: Talkative mode. Prints processing information.

-t AnimTime: If the data contains animation curves, evaluate and process the scene at time AnimTime.

-z: Prints version number and current defaults.


Usage

Irit2Scn converts freeform surfaces and polygons into polygons in a format that can be used by RTrace. Two files are created, one with a '.geom' extension and one with a '.scn' extension. Since the number of polygons can be extremely large, the geometry is isolated in the '.geom' file and is included (via '#include') in the main '.scn' file. The latter holds the surface properties for all the geometry as well as viewing and RTrace specific commands. This allows for the changing of the shading or viewing properties while editing small ('.scn') files.

If '-g' is specified, only the '.geom' file is created, preserving the current '.scn' file.

In practice, it may be useful to create a low resolution approximation of the model, adjust the viewing/shading parameters in the '.scn' file until a good view and/or surface quality is found, and then run Irit2Scn once more to create a high resolution approximation of the geometry using '-g'.

Example:

 irit2scn -l -F 0 8 b58.itd

creates b58.scn and b58.geom with low resolution (FineNess of 5).

One can ray trace this scene after converting the scn file to a sff file, using scn2sff provided with the RTrace package.

Once done with the parameter setting of RTrace, a fine approximation of the model can be created with:

 irit2scn -l -g -F 0 64 b58.itd

which will only recreate b58.geom (because of the -g option).

One can overwrite the viewing matrix by appending a new matrix at the end of the command line, created by the display devices:

 wntdrvs b58.itd
 irit2scn -l -F 0 8 b58.itd irit.imd

where irit.imd is the viewing matrix created by wntdrvs. The output name, by default, is the last input file name, so you might want to provide an explicit name with the -o flag.


Advanced Usage

One can specify surface qualities for individual surfaces of a model. Several such attributes are supported by Irit2Scn and can be set within IRIT. See also the ATTRIB IRIT command.

If a certain surface should be finer/coarser than the rest of the scene, one can set a "resolution" attribute which specifies the relative FineNess resolution of this specific surface. Further, "u_resolution" and "v_resolution" might be similarly used to set relative resolution for the u or v direction only. The "crv_resolution" attribute controls the relative fineness of curves as polylines. The "num_of_isolines" attribute controls the relative number of isoparametric curves.

Example:

 attrib( srf1, "resolution", 2 );

will force srf1 to have twice the default resolution, as set via the '-f' flag.

Almost flat patches are converted to polygons. The patch can be converted into two polygons (by subdividing along one of its diagonals) or into four by introducing a new point at the patch center. This behavior is controlled by the '-4' flag, but can be overwritten for individual surfaces by setting "twoperflat" or "fourperflat".

RTrace specific properties are controlled via the following attributes: "SCNrefraction", "SCNtexture", "SCNsurface. Refer to the RTrace manual for their meaning.

Example:

 attrib( srf1, "SCNrefraction", 0.3 );

Surface color is controlled on two levels. If the object has an RGB attribute, it is used. Otherwise a color as set via IRIT COLOR command is used, if set.

Example:

 attrib( tankBody, "rgb", "244,164,96" );


Irit2Stl - IRIT To STL filter


Command Line Options

  irit2stl [-l] [-4] [-r] [-F PolyOpti FineNess] [-E VrtxEps] [-s] [-S] 
           [-o OutName] [-m] [-u] [-z] DFiles



-l: Linear - forces linear (degree two) surfaces to be approximated by a single polygon along their linear direction. Although most of the time linear direction can be represented exactly using a single polygon, even a bilinear surface can have a freeform shape (saddle-like) that is not representable using a single polygon. Note that although this option will better emulate the surface shape, it will create unnecessary polygons in cases where one is enough.

-4: Four - Generates four polygons per flat patch. Default is 2.

-r: Regularize and triangulate the input data if not regularized and with triangles only to begin with.

-F PolygonOpti FineNess: Optimality of polygonal approximation of surfaces. See the variable POLY_APPROX_OPT for the meaning of FineNess. See also -4.

-E VrtxEps: Tolerance of two adjacent verices to be considered the same. Vertices that are considered the same are collapsed to an identical location.

-s: Dumps each object as a separated "solid" - "endsolid" brackets.

-S: Dumps each object as a separated "solid" - "endsolid" brackets in a separated stl file, with file name appended with numeric index.

-o OutName: Name of output file. By default the output goes to stdout.

-m: More information flag.

-u: Forces a unit matrix. That is, input data are not transformed at all.

-z: Prints version number and current defaults.


Usage

Irit2Stl converts freeform surfaces and polygons into the STL (Stereolithography) file format. The STL data should be a closed solid in general but no such validity check is conducted by irit2stl.

Example:

 irit2stl -u solid2.itd > solid2.stl


Irit2Wrl - IRIT To IGES filter

Converts IRIT data files into IGS data files.


Command Line Options

    irit2wrl [-l] [-4] [-u] [-F PolyOpti FineNess] [-f PolyOpti SampTol]
                                                 [-o OutName] [-T] [-z] DFiles



-l: Linear - forces linear (degree two) surfaces to be approximated by a single polygon along their linear direction. Although most of the time linear direction can be represented exactly using a single polygon, even a bilinear surface can have a freeform shape (saddle-like) that is not representable using a single polygon. Note that although this option will better emulate the surface shape, it will create unnecessary polygons in cases where one is enough.

-4: Four - Generates four polygons per flat patch. Default is 2.

-u: Forces a unit matrix. That is, input data are not transformed at all.

-F PolyOpti FineNess: Optimality of polygonal approximation of surfaces. See the variable POLY_APPROX_OPT for the meaning of FineNess. See also -4.

-f PolyOpti SampTol: Controls the method used to approximate curves into polylines. If PolyOpti == 0, equally spaced intervals are used. For PolyOpti == 1, SampTol (real number) specifies the maximal allowed deviation tolerance of the piecewise linear approximation from the original curve. Default is 0 64 (uniform sampling with 64 samples).

-o OutName: Name of output file. By default the output goes to stdout.

-T: More talkative/information flag.

-z: Prints version number and current defaults.


Usage

Irit2Wrl converts IRIT data files into Geom View OFF data files.

Example:

    Irit2Wrl -m -o file.off file.itd


Irit2Xfg - IRIT To XFIG filter


Command Line Options

  irit2xfg [-s Size] [-t XTrans YTrans] [-I #UIso[:#VIso[:#WIso]]]
       [-f PolyOpti SampTol] [-F PolyOpti FineNess] [-M] [-G] [-T]
       [-a AnimTime] [-i] [-o OutName] [-z] DFiles



-s Size: Size in inches of the page. Default is 7 inches.

-t XTrans YTrans: X and Y translation. of the image. Default is (0, 0).

-I #UIso[:#VIso]: Specifies the number of isolines per surface, per direction. If #VIso is not specified, #UIso is used for #VIso as well.

-f PolyOpti SampTol: Controls the method used to approximate curves into polylines. If PolyOpti == 0, equally spaced intervals are used. For PolyOpti == 1, SampTol (real number) specifies the maximal allowed deviation tolerance of the piecewise linear approximation from the original curve. Default is 0 64 (uniform sampling with 64 samples).

-F PolygonOpti FineNess: Optimality of polygonal approximation of surfaces. See the variable POLY_APPROX_OPT for the meaning of FineNess. See also -4. This enforces the dump of freefrom geometry as polygons.

-M: Dumps the control mesh/polygon as well.

-G: Dumps the freeform geometry.

-T: Talkative mode. Prints processing information.

-a AnimTime: If the data contains animation curves, evaluate and process the scene at time AnimTime.

-i: Internal edges (created by IRIT) - default is not to display them, and this option will force their display.

-o OutName: Name of output file. By default, the name of the first data file from DFiles list is used. See output files below.

-z: Prints version number and current defaults.


Usage

Irit2Xfg converts freeform surfaces and polygons into polylines in a format that can be used by XFIG.

Example:

 irit2Xfg -T -f 0 16 saddle.itd > saddle.xfg

However, one can overwrite the viewing matrix by appending a new matrix at the end of the command line, created by the display devices:

 x11drvs b58.itd
 irit2Xfg -T -f 0 16 b58.itd irit.imd > saddle.xfg

where irit.imd is the viewing matrix created by x11drvs.


Obj2irit - Wavefront OBJ format To IRIT data files

converts Waverfront's OBJ data files into IRIT data files.


Command Line Options

    obj2irit [-m] [-r] [-o OutName] [-z] OBJFile



-m: Provides some more information on the data file(s) parsed.

-r: Reverses all polygons' orientation in generated data.

-o OutName: Name of output file. By default, the output goes to stdout.

-z: Prints version number and current defaults.


Usage

obj2irit converts Wavefront's OBJ data files into IRIT data files. The current version provides only partial support for the direct conversion of freeform surfaces, mainly due to luck of examples of freeform surfaces in obj format.

Example:

 obj2irit -o file.itd file.obj


Off2irit - Geom View Off format To IRIT data files

Converts Geom View's Off data files into IRIT data files.


Command Line Options

    Off2irit [-o OutName] [-z] OffFile



-o OutName: Name of output file. By default the output goes to stdout.

-z: Prints version number and current defaults.


Usage

Off2irit converts Geom View's Off data files into IRIT data files.

Example:

    Off2irit - < file.off > file.itd


Stl2Irit - Stl (stereo lithograph) data To IRIT file filter

Converts '.stl' stereolithography data files to '.irt' IRIT scripts. Both binary and text STL files are supported.


Command Line Options

   stl2irit [-b] [-w] [-n] [-o OutName] [-z] STLFile





-b: The stl file is a binary stl. -w: Perform an endian swap on all read data. Little vs. Big Endian is supported for binary STL files only. -n: Flip orientation of all polygons by flipping their normals. -o OutName: Name of output file. By default, the output goes to stdout. -z: Print version number and current defaults.


Usage

stl2irit converts stereo-lithography STL data files into IRIT data files.

Example:

 stl2irit -o file.itd file.stl


Data File Format

This section describes the data file format used to exchange data between IRIT and its accompanying tools.

 [OBJECT {ATTRS} OBJNAME
     [NUMBER n]

   | [POINT x y z]

   | [VECTOR x y z]

   | [CTLPT POINT_TYPE {w} x y {z}]

   | [STRING "a string"]

   | [MATRIX m00 ... m03
             m10 ... m13
             m20 ... m23
             m30 ... m33]

     ;A polyline should be drawn from first point to last. Nothing is drawn
     ;from last to first (in a closed polyline, last point is equal to first).
   | [POLYLINE {ATTRS} #PTS                   ;#PTS = number of points.
         [{ATTRS} x y z]
         [{ATTRS} x y z]
            .
            .
            .
         [{ATTRS} x y z]
     ]
 
     ;Defines a closed planar region. Last point is NOT equal to first,
     ;and a line from last point to first should be drawn when the boundary
     ;of the polygon is drawn.
   | [POLYGON {ATTRS} #PTS
         [{ATTRS} x y z]
         [{ATTRS} x y z]
            .
            .
            .
         [{ATTRS} x y z]
     ]
 
     ;Defines a "cloud" of points.
   | [POINTLIST {ATTRS} #PTS
         [{ATTRS} x y z]
         [{ATTRS} x y z]
            .
            .
            .
         [{ATTRS} x y z]
     ]
 
     ;Defines a polygon triangle strip.  At least 3 vertices are expected.
     ;Last point is NOT equal to first, and a line from last point to first
     ;should be drawn when the boundary of the polygon is drawn.
   | [POLYSTRIP {ATTRS} #PTS
         [{ATTRS} x y z]
         [{ATTRS} x y z]
            .
            .
            .
         [{ATTRS} x y z]
     ]
 
     ;Defines an instance - a geometric reference (by name, SRF13 below)
     ;and a transformation matrix to apply to this geoemtry
   | [INSTANCE SRF13
             m00 ... m03
             m10 ... m13
             m20 ... m23
             m30 ... m33]

     ;Defines a Bezier curve with #PTS control points. If the curve is
     ;rational, the rational component is introduced first.
   | [CURVE BEZIER {ATTRS} #PTS POINT_TYPE
         [{ATTRS} {w} x y z ...]
         [{ATTRS} {w} x y z ...]
            .
            .
            .
         [{ATTRS} {w} x y z ...]
     ]
 
     ;Defines a Bezier surface with #UPTS * #VPTS control points. If the
     ;surface is rational, the rational component is introduced first.
     ;Points are printed row after row (#UPTS per row), #VPTS rows.
   | [SURFACE BEZIER {ATTRS} #UPTS #VPTS POINT_TYPE
         [{ATTRS} {w} x y z ...]
         [{ATTRS} {w} x y z ...]
            .
            .
            .
         [{ATTRS} {w} x y z ...]
     ]
 
     ;Defines a Bezier triangular surface with (#PTS + 1) * #PTS / 2 control
     ;points, of order ORDER. If the surface is rational, the rational
     ;component is introduced first. Note #PTS holds number of points along
     ;an edge and is exactly equal to ORDER. Points are printed sequentially.
   | [TRISRF BEZIER {ATTRS} #PTS POINT_TYPE
         [{ATTRS} {w} x y z ...]
         [{ATTRS} {w} x y z ...]
            .
            .
            .
         [{ATTRS} {w} x y z ...]
     ]

     ;Defines a Bezier trivariate with #UPTS * #VPTS * #WPTS control
     ;points. If the trivariate is rational, the rational component is
     ;introduced first. Points are printed row after row (#UPTS per row),
     ;#VPTS rows, #WPTS layers (depth).
   | [TRIVAR BEZIER {ATTRS} #UPTS #VPTS #WPTS POINT_TYPE
         [{ATTRS} {w} x y z ...]
         [{ATTRS} {w} x y z ...]
            .
            .
            .
         [{ATTRS} {w} x y z ...]
     ]
 
     ;Defines a Bezier multivariate of #Dim dimensions (#Dim = 1 for a 
     ;curve, #Dim = 2 for a surface, #Dim = 3 for a trivariate, etc.)
     ;with (Dim1#PTS * ... * Dim1#PTS) control points. If the multivariate
     ;is rational, the rational component is introduced first.
   | [MULTIVAR BEZIER {ATTRS} #Dim Dim1#PTS ... DimN#PTS POINT_TYPE
         [{ATTRS} {w} x y z ...]
         [{ATTRS} {w} x y z ...]
            .
            .
            .
         [{ATTRS} {w} x y z ...]
     ]
 
     ;Defines a B-spline curve of order ORDER with #PTS control points. If the
     ;curve is rational, the rational component is introduced first.
     ;Note that the length of knot vector is equal to #PTS + ORDER.
     ;If the curve is periodic, KVP prefix the knot vector that has length of
     ;'Length + Order + Order - 1'.
   | [CURVE BSPLINE {ATTRS} #PTS ORDER POINT_TYPE
         [KV{P} {ATTRS} kv0 kv1 kv2 ...]                    ;Knot vector
         [{ATTRS} {w} x y z ...]
         [{ATTRS} {w} x y z ...]
            .
            .
            .
         [{ATTRS} {w} x y z ...]
     ]
 
     ;Defines a B-spline surface with #UPTS * #VPTS control points, of order
     ;UORDER by VORDER. If the surface is rational, the rational component
     ;is introduced first.
     ;Points are printed row after row (#UPTS per row), #VPTS rows.
     ;If the surface is periodic in some direction, KVP prefix the knot vector
     ;that has length of 'Length + Order + Order - 1'.
   | [SURFACE BSPLINE {ATTRS} #UPTS #VPTS UORDER VORDER POINT_TYPE
         [KV{P} {ATTRS} kv0 kv1 kv2 ...]                ;U Knot vector
         [KV{P} {ATTRS} kv0 kv1 kv2 ...]                ;V Knot vector
         [{ATTRS} {w} x y z ...]
         [{ATTRS} {w} x y z ...]
            .
            .
            .
         [{ATTRS} {w} x y z ...]
     ]

     ;Defines a B-spline triangular surface with (#PTS + 1) * #PTS / 2 control
     ;points, of order ORDER. If the surface is rational, the rational
     ;component is introduced first.
     ;Points are printed sequentially.
   | [TRISRF BSPLINE {ATTRS} #PTS ORDER POINT_TYPE
         [KV {ATTRS} kv0 kv1 kv2 ...]                   ;Knot vector
         [{ATTRS} {w} x y z ...]
         [{ATTRS} {w} x y z ...]
            .
            .
            .
         [{ATTRS} {w} x y z ...]
     ]

     ;Defines a B-spline trivariate with #UPTS * #VPTS * #WPTS control
     ;points. If the trivariate is rational, the rational component is
     ;introduced first. Points are printed row after row (#UPTS per row),
     ;#VPTS rows, #WPTS layers (depth).
     ;If trivariate is periodic in some direction, KVP prefix the knot vector
     ;that has length of 'Length + Order + Order - 1'.
   | [TRIVAR BSPLINE {ATTRS} #UPTS #VPTS #WPTS UORDER VORDER WORDER POINT_TYPE
         [KV{P} {ATTRS} kv0 kv1 kv2 ...]                ;U Knot vector
         [KV{P} {ATTRS} kv0 kv1 kv2 ...]                ;V Knot vector
         [KV{P} {ATTRS} kv0 kv1 kv2 ...]                ;W Knot vector
         [{ATTRS} {w} x y z ...]
         [{ATTRS} {w} x y z ...]
            .
            .
            .
         [{ATTRS} {w} x y z ...]
     ]
 
     ;Defines a B-spline multivariate of #Dim dimensions (#Dim = 1 for a 
     ;curve, #Dim = 2 for a surface, #Dim = 3 for a trivariate, etc.)
     ;with (Dim1#PTS * ... * Dim1#PTS) control points. If the multivariate
     ;is rational, the rational component is introduced first.
   | [MULTIVAR BSPLINE {ATTRS} #Dim Dim1#PTS ... DimN#PTS POINT_TYPE
         [KV{P} {ATTRS} kv0 kv1 kv2 ...]                ;Dim1 Knot vector
             .
             .
             .
         [KV{P} {ATTRS} kv0 kv1 kv2 ...]                ;DimN Knot vector
         [{ATTRS} {w} x y z ...]
         [{ATTRS} {w} x y z ...]
            .
            .
            .
         [{ATTRS} {w} x y z ...]
     ]
  
     ;Defines a trimmed surface. Encapsulates a surface (can be either a
     ;B-spline or a Bezier surface) and prescribes its trimming curves.
     ;There can be an arbitrary number of trimming curves (either Bezier
     ; or B-spline). Each trimming curve contains an arbitrary number of
     ;trimming curve segments, while each trimming curve segment contains
     ;a parameteric representation optionally followed by a Euclidean
     ;representation of the trimming curve segment.
   | [TRIMSRF
         [SURFACE ...
         ]
         [TRIMCRV
             [TRIMCRVSEG
                 [CURVE ...
                 ]
             ]
                .
                .
                .
             [TRIMCRVSEG
                 [CURVE ...
                 ]
             ]
         ]
             .
             .
             .
         [TRIMCRV
             [TRIMCRVSEG
                 [CURVE ...
                 ]
             ]
                .
                .
                .
             [TRIMCRVSEG
                 [CURVE ...
                 ]
             ]
         ]
     ]

     ;Defines a model. A model contains a set of (trimmed) surfaces along
     ;with a set of trimming curves that are shared by (at most) two
     ;surfaces each.
     ;The trimming curves must form closed loops in each surface.
   | [MODEL #TrimSrfs #TrimSegs
         ;A surface in the model holds a regular surface and a set of
         ;closed loops that defines the trimming loops of the surface.
         [MDLTSRF #Loops                        ;Number of trimming loops
             [SURFACE ...
             ]
             ;Each trimming loop is a list of trimming curve segments.
             ;If the index is negative, it denotes the traversal of the
             ;curve in reverse order.
             [MDLLOOP trim seg's indices]        ;Negative index - reversed
                 .
                 .
                 .
             [MDLLOOP trim seg's indices]        ;Negative index - reversed
         ]
             .
             .
             .
         [MDLTSRF #Loops                         ;Number of trimming loops
             [SURFACE ...
             ]
             [MDLLOOP trim seg's indices]        ;Negative index - reversed
                 .
                 .
                 .
             [MDLLOOP trim seg's indices]        ;Negative index - reversed
         ]

         ;The trimming curve segments can hold a parameteric curve of the
         ;in first surface, a parametric curve in the second surface, and a
         ;a Euclidean representation, in this order. A 3 bits mask 'CurveMask'
         ;says what is available, as one bit per curve type.
         ;'#1stSrf' and '#2ndSrf' specify the two surfaces that share
         ;this boundary trimming curve, with 0 denoting no surface.
         [MDLTSEG CurveMask #1stSrf #2ndSrf        ;CurveMask = 5
             [CURVE ...
             ]
             [CURVE ...
             ]
         ]
             .
             .
             .
         [MDLTSEG CurveMask #1stSrf #2ndSrf        ;CurveMask = 7
             [CURVE ...
             ]
             [CURVE ...
             ]
             [CURVE ...
             ]
         ]
     ]
 ]

 POINT_TYPE -> E1 | E2 | E3 | E4 | E5 | E6 | E7 | E8 | E9 |
               P1 | P2 | P3 | P4 | P5 | P6 | P7 | P8 | P9

 ATTRS -> [ATTRNAME ATTRVALUE]
          | [ATTRNAME]
          | [ATTRNAME ATTRVALUE] ATTRS


Some notes:

* This definition for the text file is designed to minimize the reading time and space. All information can be read without backward or forward referencing.

* An OBJECT must never hold different geometry types or other entities. I.e. CURVEs, SURFACEs, and POLYGONs must all be in different OBJECTs.

* Attributes should be ignored if not needed. The attribute list may have any length and is always terminated by a token that is NOT '['. This simplifies and disambiguates the parsing.

* Comments may appear between '[OBJECT ...]' blocks, or immediately after OBJECT OBJNAME, and only there.

A comment body can be anything not containing the '[' or the ']' tokens (signals start/end of block). Some of the comments in the above definition are illegal and appear there only for the sake of clarity.

* It is preferable that geometric attributes such as NORMALs be saved on the geometric structure level (POLYGON, CURVE or vertices) while graphical and other attribures such as COLORs will be saved on the OBJECT level.

* Objects may be contained in other objects to an arbitrary level.

Here is an example that exercises most of the data format:

 This is a legal comment in a data file.
 [OBJECT DEMO
     [OBJECT REAL_NUM
         And this is also a legal comment.
         [NUMBER 4]
     ]
 
     [OBJECT A_POINT
         [POINT 1 2 3]
     ]
 
     [OBJECT A_VECTOR
         [VECTOR 1 2 3]
     ]
 
     [OBJECT CTL_POINT
         [CTLPT E3 1 2 3]
     ]
 
     [OBJECT STR_OBJ
         [STRING "string"]
     ]
 
     [OBJECT UNIT_MAT
         [MATRIX
            1 0 0 0
            0 1 0 0
            0 0 1 0
            0 0 0 1
         ]
     ]
 
     [OBJECT [COLOR 4] POLY1OBJ
         [POLYGON [PLANE 1 0 0 0.5] 4
             [-0.5 0.5 0.5]
             [-0.5 -0.5 0.5]
             [-0.5 -0.5 -0.5]
             [-0.5 0.5 -0.5]
         ]
         [POLYGON [PLANE 0 -1 0 0.5] 4
             [0.5 0.5 0.5]
             [-0.5 0.5 0.5]
             [-0.5 0.5 -0.5]
             [0.5 0.5 -0.5]
         ]
     ]
 
     [OBJECT [COLOR 63] ACURVE
         [CURVE BSPLINE 16 4 E2
             [KV 0 0 0 0 1 1 1 2 3 4 5 6 7 8 9 10 11 11 11 11]
             [0.874 0]
             [0.899333 0.0253333]
             [0.924667 0.0506667]
             [0.95 0.076]
             [0.95 0.76]
             [0.304 1.52]
             [0.304 1.9]
             [0.494 2.09]
             [0.722 2.242]
             [0.722 2.318]
             [0.38 2.508]
             [0.418 2.698]
             [0.57 2.812]
             [0.57 3.42]
             [0.19 3.572]
             [0 3.572]
         ]
     ]
 
     [OBJECT [COLOR 2] SOMESRF
         [SURFACE BEZIER 3 3 E3
             [0 0 0]
             [0.05 0.2 0.1]
             [0.1 0.05 0.2]
 
             [0.1 -0.2 0]
             [0.15 0.05 0.1]
             [0.2 -0.1 0.2]
 
             [0.2 0 0]
             [0.25 0.2 0.1]
             [0.3 0.05 0.2]
         ]
     ]
 ]


Bugs and Limitations

As with any program of more than one line, this is far from perfect. Some limitations, as well as simplifications, are laid out below.

* If the intersection curve of two objects falls exactly on polygon boundaries, for all polygons, the system will scream that the two objects do not intersect at all. Try to move one by EPSILON into the other. I probably should fix this one - it is supposed to be relatively easy.

* Avoid degenerate intersections that result in a point or a line. They will probably cause wrong propagation of the inner and outer parts of one object relative to another. Always extend your object beyond the other object.

* If two objects have no intersection in their boundary, IRIT assumes they are disjoint: a union simply combines them, and the other Boolean operators return a NULL object. One should find a FAST way (3D Jordan theorem) to find the relation between the two (A in B, B in A, A disjoint B) and according to that, make a decision.

* Since the Boolean sum implementation constructs ruled surfaces with uniform speed, it might return a somewhat incorrect answer, given non-uniform input curves.

* The parser is out of hand and difficult to maintain. There are several memory leaks there that one should fix.

* Rayshade complains a lot about degenerate polygons on irit2ray output. To alleviate the problem, change the 'equal' macro in common.h in libcommon of rayshade from EPSILON (1e-5) to 1e-7 or even lower.

* On the motif-based drivers (xmtdrvs etc.) clicking the mouse left and right of the scale's button produces stepped transformations. This step size is constant, and is not proportional to the distance between the mouse's position and the position of the button. The reason for the flaw is incorrect callback information returned from the scale in repetitive mode.

* Binary data files are not documented, nor will they be. They might change in the future and are in fact machine dependent. Hence, one platform might fail to read another's binary data file.